Searched defs:scene (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | PlayAnimationThread.java | 30 public PlayAnimationThread(Animator animator, RenderSessionImpl scene, String animName, argument 32 super(scene, animName, listener);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
H A D | TouchHandler.java | 43 public void init(Scene scene) { argument 51 mCameraRig = scene.appendNewCompoundTransform(); 59 mCamera = scene.appendNewCamera();
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H A D | FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
argument 90 scene.appendRenderPass(pass);
94 static void addBlurPasses(Scene scene, RenderScriptGL rs, Camera cam) {
argument 96 ArrayList<RenderableBase> allDraw = scene.getRenderables();
108 // Renders the scene off screen
109 RenderPass blurSourcePass = addPass(scene, cam,
121 RenderPass selectColorPass = addPass(scene, cam,
129 RenderPass horizontalBlurPass = addPass(scene, cam,
138 RenderPass verticalBlurPass = addPass(scene, cam,
147 // Additively renders the blurred colors on top of the scene
148 addCompositePass(Scene scene, RenderScriptGL rs, Camera cam) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/animation/ |
H A D | AnimationThread.java | 73 public AnimationThread(RenderSessionImpl scene, String threadName, argument 76 mSession = scene; 140 // ready to do the work, acquire the scene.
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
H A D | BridgeRenderSession.java | 189 /*package*/ BridgeRenderSession(RenderSessionImpl scene, Result lastResult) { argument 190 mSession = scene; 191 if (scene != null) {
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | ColladaParser.java | 486 private void getScene(Element scene) {
argument 487 String name = scene.getAttribute("name");
488 String id = scene.getAttribute("id");
490 Node childNode = scene.getFirstChild();
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