Searched defs:shadedPath (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/device/xps/
H A DSkXPSDevice.cpp1183 SkTScopedComPtr<IXpsOMPath> shadedPath; local
1184 HRVM(this->fXpsFactory->CreatePath(&shadedPath),
1193 HRVM(shadedPath->SetGeometryLocal(shadedGeometry.get()),
1199 HRV(this->shadePath(shadedPath.get(), paint, *d.fMatrix, &fill, &stroke));
1238 HRV(this->clip(shadedPath.get(), d));
1244 HRVM(currentVisuals->Append(shadedPath.get()),
1344 IXpsOMPath* shadedPath) {
1356 HRM(shadedPath->GetGeometry(&shadedGeometry),
1441 HR(this->clip(shadedPath, d));
1442 HRM(newVisuals->Append(shadedPath),
1342 drawInverseWindingPath(const SkDraw& d, const SkPath& devicePath, IXpsOMPath* shadedPath) argument
1534 applyMask(const SkDraw& d, const SkMask& mask, const SkVector& ppuScale, IXpsOMPath* shadedPath) argument
1590 shadePath(IXpsOMPath* shadedPath, const SkPaint& shaderPaint, const SkMatrix& matrix, BOOL* fill, BOOL* stroke) argument
1692 SkTScopedComPtr<IXpsOMPath> shadedPath; local
1945 SkTScopedComPtr<IXpsOMPath> shadedPath; local
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