Searched defs:span (Results 1 - 25 of 53) sorted by relevance

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/external/webkit/Source/WebCore/html/
H A DHTMLTableColElement.h37 int span() const { return m_span; } function in class:WebCore::HTMLTableColElement
H A DHTMLViewSourceDocument.cpp190 RefPtr<HTMLElement> span = HTMLElement::create(spanTag, this); local
193 span->setAttributeMap(attrs.release());
194 m_current->parserAddChild(span);
195 span->attach();
196 return span.release();
302 // Now create a link for the attribute value instead of a span.
/external/qemu/android/skin/
H A Dregion.h100 SkinRegionRun* span; member in struct:SkinRegionIterator
/external/webkit/Source/WebCore/rendering/
H A DRenderTableCol.h44 int span() const { return m_span; } function in class:WebCore::RenderTableCol
45 void setSpan(int span) { m_span = span; } argument
H A DFixedTableLayout.cpp104 int span = col->span(); local
105 while (span) {
108 m_table->appendColumn(span);
111 spanInCurrentEffectiveColumn = span;
113 if (span < m_table->spanOfEffCol(currentEffectiveColumn)) {
114 m_table->splitColumn(currentEffectiveColumn, span);
125 span -= spanInCurrentEffectiveColumn;
160 int span = cell->colSpan(); local
167 while (usedSpan < span
292 int span = m_table->spanOfEffCol(i); local
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/external/eigen/unsupported/Eigen/src/Splines/
H A DSplineFitting.h133 const DenseIndex span = SplineType::Span(knot_parameters[i], degree, knots); local
136 A.row(i).segment(span-degree, degree+1) = SplineType::BasisFunctions(knot_parameters[i], degree, knots);
H A DSpline.h167 * \brief Returns the span within the knot vector in which u is falling.
168 * \param u The site for which the span is determined.
170 DenseIndex span(Scalar u) const;
255 DenseIndex Spline<_Scalar, _Dim, _Degree>::span(Scalar u) const function in class:Eigen::Spline
265 const DenseIndex span = this->span(u); local
270 const Block<const ControlPointVectorType,Dimension,Order> ctrl_pts(ctrls(),0,span-p,Dimension,p+1);
292 const DenseIndex span = spline.span(u); local
305 const Block<const ControlPointVectorType,Dimension,Order> ctrl_pts(spline.ctrls(),0,span
351 const DenseIndex span = spline.span(u); local
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/external/skia/legacy/src/effects/
H A DSkTransparentShader.cpp42 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument
49 if (src != span) {
50 memcpy(span, src, count * sizeof(SkPMColor));
55 span[i] = SkAlphaMulQ(src[i], scale);
63 span[i] = SkPixel16ToPixel32(src[i]);
73 span[i] = SkPackARGB32( alpha,
85 span[i] = SkPixel4444ToPixel32(src[i]);
91 span[i] = SkCompact_8888(c);
103 span[i] = SkPackARGB32(src[i], 0, 0, 0);
107 span[
120 shadeSpan16(int x, int y, uint16_t span[], int count) argument
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/external/skia/src/effects/
H A DSkTransparentShader.cpp43 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument
50 if (src != span) {
51 memcpy(span, src, count * sizeof(SkPMColor));
56 span[i] = SkAlphaMulQ(src[i], scale);
64 span[i] = SkPixel16ToPixel32(src[i]);
74 span[i] = SkPackARGB32( alpha,
86 span[i] = SkPixel4444ToPixel32(src[i]);
92 span[i] = SkCompact_8888(c);
104 span[i] = SkPackARGB32(src[i], 0, 0, 0);
108 span[
121 shadeSpan16(int x, int y, uint16_t span[], int count) argument
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/external/emma/core/java12/com/vladium/emma/report/html/doc/
H A DHTMLTable.java22 ICell setColspan (final int span); argument
90 public ICell setColspan (final int span) argument
92 getAttributes ().set (Attribute.COLSPAN, span);
/external/guava/guava/src/com/google/common/collect/
H A DRange.java333 * #span union} and {@linkplain #intersection intersection} (as a single,
351 * range and {@code other}. For example, the span of {@code [1..3]} and
352 * {@code (5..7)} is {@code [1..7)}. Note that the span may contain values
355 * <p>The span operation has the following properties:
358 * <li>closed: the range {@code a.span(b)} exists for all ranges {@code a} and
360 * <li>commutative: {@code a.span(b)} equals {@code b.span(a)}
361 * <li>associative: {@code a.span(b).span(c)} equals {@code a.span(
369 public Range<C> span(Range<C> other) { method in class:Range
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/external/icu4c/common/unicode/
H A Duniset.h536 * contains() and span().
867 int32_t span(const UChar *s, int32_t length, USetSpanCondition spanCondition) const;
871 * Same as <code>start+span(s.getBuffer()+start, s.length()-start, spanCondition)</code>
874 * @param start the start index in the string for the span operation
881 inline int32_t span(const UnicodeString &s, int32_t start, USetSpanCondition spanCondition) const;
907 * @param limit the exclusive-end index in the string for the span operation
1665 inline int32_t UnicodeSet::span(const UnicodeString &s, int32_t start, USetSpanCondition spanCondition) const { function in class:UnicodeSet
1672 return start+span(s.getBuffer()+start, sLength-start, spanCondition);
/external/quake/quake/src/QW/client/
H A Dd_edge.c85 espan_t *span; local
90 for (span=surf->spans ; span ; span=span->pnext)
92 pdest = (byte *)d_viewbuffer + screenwidth*span->v;
93 u = span->u;
94 u2 = span->u + span->count - 1;
H A Dr_edge.c28 have multiple free span lists to try to get better coherence?
306 espan_t *span; local
309 // unfinished surfaces, so emit a span for whatever's on top
314 span = span_p++;
315 span->u = surf->last_u;
316 span->count = iu - span->u;
317 span->v = current_iv;
318 span->pnext = surf->spans;
319 surf->spans = span;
338 espan_t *span; local
418 espan_t *span; local
462 espan_t *span; local
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/external/quake/quake/src/WinQuake/
H A Dd_edge.cpp85 espan_t *span; local
90 for (span=surf->spans ; span ; span=span->pnext)
92 pdest = (byte *)d_viewbuffer + screenwidth*span->v;
93 u = span->u;
94 u2 = span->u + span->count - 1;
H A Dr_edge.cpp28 have multiple free span lists to try to get better coherence?
306 espan_t *span; local
309 // unfinished surfaces, so emit a span for whatever's on top
314 span = span_p++;
315 span->u = surf->last_u;
316 span->count = iu - span->u;
317 span->v = current_iv;
318 span->pnext = surf->spans;
319 surf->spans = span;
338 espan_t *span; local
418 espan_t *span; local
462 espan_t *span; local
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/external/speex/include/speex/
H A Dspeex_jitter.h64 spx_uint32_t span; /**< Time covered by the packet (same units as timestamp) */ member in struct:_JitterBufferPacket
/external/srec/srec/clib/
H A Dspecnorm.c128 int ii, jj, count, span, totcount; local
137 span = spec->high_entry - spec->low_entry;
139 ii <= span; ii++, jj--)
148 for (; ii <= span; ii++, jj--)
/external/zlib/src/examples/
H A Dzran.c132 access points about every span bytes of uncompressed output -- span is
139 local int build_index(FILE *in, off_t span, struct access **built) argument
210 (totout == 0 || totout - last > span)) {
/external/icu4c/test/perf/unisetperf/
H A Dunisetperf.cpp80 "cp/span:%.3g UChar/span:%.3g B/span:%.3g B/cp:%.3g\n",
94 // not-span is counted.
101 i=span(s, length, i, tf);
106 int32_t span(const UChar *s, int32_t length, int32_t start, UBool tf) const { function in class:UnicodeSetPerformanceTest
144 // Input code points, plus one for the end of each span except the last span.
183 i+=span(set, s+i, length-i, tf);
192 static int32_t span(cons function in class:Contains
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/external/skia/legacy/src/core/
H A DSkBlitter_A8.cpp257 SkPMColor* span = fBuffer; local
259 fShader->shadeSpan(x, y, span, width);
261 fXfermode->xferA8(device, span, width, NULL);
264 unsigned srcA = SkGetPackedA32(span[i]);
288 SkPMColor* span = fBuffer; local
302 shader->shadeSpan(x, y, span, count);
305 mode->xferA8(device, span, count, aaExpand);
308 device[i] = aa_blend8(span[i], device[i], aa);
333 SkPMColor* span = fBuffer; local
336 fShader->shadeSpan(x, y, span, widt
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H A DSkBlitter_ARGB32.cpp291 SkPMColor* span = fBuffer; local
292 fShader->shadeSpan(x, y, span, width);
294 fXfermode->xfer32(device, span, width, NULL);
296 fProc32(device, span, width, 255);
303 SkPMColor* span = fBuffer; local
316 shader->shadeSpan(x, y, span, count);
318 xfer->xfer32(device, span, count, NULL);
322 xfer->xfer32(&device[i], &span[i], 1, antialias);
343 shader->shadeSpan(x, y, span, count);
344 fProc32Blend(device, span, coun
409 SkPMColor* span = fBuffer; local
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/external/skia/src/core/
H A DSkBlitter_A8.cpp257 SkPMColor* span = fBuffer; local
259 fShader->shadeSpan(x, y, span, width);
261 fXfermode->xferA8(device, span, width, NULL);
264 unsigned srcA = SkGetPackedA32(span[i]);
288 SkPMColor* span = fBuffer; local
302 shader->shadeSpan(x, y, span, count);
305 mode->xferA8(device, span, count, aaExpand);
308 device[i] = aa_blend8(span[i], device[i], aa);
333 SkPMColor* span = fBuffer; local
336 fShader->shadeSpan(x, y, span, widt
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H A DSkBlitter_ARGB32.cpp269 const SkPMColor* SK_RESTRICT span,
273 device[i] = SkFourByteInterp256(span[i], device[i], aa256);
324 SkPMColor* span = fBuffer; local
325 fShader->shadeSpan(x, y, span, width);
327 fXfermode->xfer32(device, span, width, NULL);
329 fProc32(device, span, width, 255);
341 SkPMColor* span = fBuffer; local
347 span = device;
350 memcpy(device, span, width << 2);
353 fShader->shadeSpan(x, y, span, widt
268 blend_srcmode(SkPMColor* SK_RESTRICT device, const SkPMColor* SK_RESTRICT span, int count, U8CPU aa) argument
412 SkPMColor* span = fBuffer; local
519 SkPMColor* span = fBuffer; local
619 SkPMColor* span = fBuffer; local
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H A DSkShader.cpp286 void SkColorShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument
287 sk_memset32(span, fPMColor, count);
290 void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) { argument
291 sk_memset16(span, fColor16, count);
342 void SkEmptyShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument
346 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { argument

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