/external/webkit/Source/WebCore/html/ |
H A D | HTMLTableColElement.h | 37 int span() const { return m_span; } function in class:WebCore::HTMLTableColElement
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H A D | HTMLViewSourceDocument.cpp | 190 RefPtr<HTMLElement> span = HTMLElement::create(spanTag, this); local 193 span->setAttributeMap(attrs.release()); 194 m_current->parserAddChild(span); 195 span->attach(); 196 return span.release(); 302 // Now create a link for the attribute value instead of a span.
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/external/qemu/android/skin/ |
H A D | region.h | 100 SkinRegionRun* span; member in struct:SkinRegionIterator
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/external/webkit/Source/WebCore/rendering/ |
H A D | RenderTableCol.h | 44 int span() const { return m_span; } function in class:WebCore::RenderTableCol 45 void setSpan(int span) { m_span = span; } argument
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H A D | FixedTableLayout.cpp | 104 int span = col->span(); local 105 while (span) { 108 m_table->appendColumn(span); 111 spanInCurrentEffectiveColumn = span; 113 if (span < m_table->spanOfEffCol(currentEffectiveColumn)) { 114 m_table->splitColumn(currentEffectiveColumn, span); 125 span -= spanInCurrentEffectiveColumn; 160 int span = cell->colSpan(); local 167 while (usedSpan < span 292 int span = m_table->spanOfEffCol(i); local [all...] |
/external/eigen/unsupported/Eigen/src/Splines/ |
H A D | SplineFitting.h | 133 const DenseIndex span = SplineType::Span(knot_parameters[i], degree, knots); local 136 A.row(i).segment(span-degree, degree+1) = SplineType::BasisFunctions(knot_parameters[i], degree, knots);
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H A D | Spline.h | 167 * \brief Returns the span within the knot vector in which u is falling. 168 * \param u The site for which the span is determined. 170 DenseIndex span(Scalar u) const; 255 DenseIndex Spline<_Scalar, _Dim, _Degree>::span(Scalar u) const function in class:Eigen::Spline 265 const DenseIndex span = this->span(u); local 270 const Block<const ControlPointVectorType,Dimension,Order> ctrl_pts(ctrls(),0,span-p,Dimension,p+1); 292 const DenseIndex span = spline.span(u); local 305 const Block<const ControlPointVectorType,Dimension,Order> ctrl_pts(spline.ctrls(),0,span 351 const DenseIndex span = spline.span(u); local [all...] |
/external/skia/legacy/src/effects/ |
H A D | SkTransparentShader.cpp | 42 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument 49 if (src != span) { 50 memcpy(span, src, count * sizeof(SkPMColor)); 55 span[i] = SkAlphaMulQ(src[i], scale); 63 span[i] = SkPixel16ToPixel32(src[i]); 73 span[i] = SkPackARGB32( alpha, 85 span[i] = SkPixel4444ToPixel32(src[i]); 91 span[i] = SkCompact_8888(c); 103 span[i] = SkPackARGB32(src[i], 0, 0, 0); 107 span[ 120 shadeSpan16(int x, int y, uint16_t span[], int count) argument [all...] |
/external/skia/src/effects/ |
H A D | SkTransparentShader.cpp | 43 void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument 50 if (src != span) { 51 memcpy(span, src, count * sizeof(SkPMColor)); 56 span[i] = SkAlphaMulQ(src[i], scale); 64 span[i] = SkPixel16ToPixel32(src[i]); 74 span[i] = SkPackARGB32( alpha, 86 span[i] = SkPixel4444ToPixel32(src[i]); 92 span[i] = SkCompact_8888(c); 104 span[i] = SkPackARGB32(src[i], 0, 0, 0); 108 span[ 121 shadeSpan16(int x, int y, uint16_t span[], int count) argument [all...] |
/external/emma/core/java12/com/vladium/emma/report/html/doc/ |
H A D | HTMLTable.java | 22 ICell setColspan (final int span); argument 90 public ICell setColspan (final int span) argument 92 getAttributes ().set (Attribute.COLSPAN, span);
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/external/guava/guava/src/com/google/common/collect/ |
H A D | Range.java | 333 * #span union} and {@linkplain #intersection intersection} (as a single, 351 * range and {@code other}. For example, the span of {@code [1..3]} and 352 * {@code (5..7)} is {@code [1..7)}. Note that the span may contain values 355 * <p>The span operation has the following properties: 358 * <li>closed: the range {@code a.span(b)} exists for all ranges {@code a} and 360 * <li>commutative: {@code a.span(b)} equals {@code b.span(a)} 361 * <li>associative: {@code a.span(b).span(c)} equals {@code a.span( 369 public Range<C> span(Range<C> other) { method in class:Range [all...] |
/external/icu4c/common/unicode/ |
H A D | uniset.h | 536 * contains() and span(). 867 int32_t span(const UChar *s, int32_t length, USetSpanCondition spanCondition) const; 871 * Same as <code>start+span(s.getBuffer()+start, s.length()-start, spanCondition)</code> 874 * @param start the start index in the string for the span operation 881 inline int32_t span(const UnicodeString &s, int32_t start, USetSpanCondition spanCondition) const; 907 * @param limit the exclusive-end index in the string for the span operation 1665 inline int32_t UnicodeSet::span(const UnicodeString &s, int32_t start, USetSpanCondition spanCondition) const { function in class:UnicodeSet 1672 return start+span(s.getBuffer()+start, sLength-start, spanCondition);
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/external/quake/quake/src/QW/client/ |
H A D | d_edge.c | 85 espan_t *span; local 90 for (span=surf->spans ; span ; span=span->pnext) 92 pdest = (byte *)d_viewbuffer + screenwidth*span->v; 93 u = span->u; 94 u2 = span->u + span->count - 1;
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H A D | r_edge.c | 28 have multiple free span lists to try to get better coherence? 306 espan_t *span; local 309 // unfinished surfaces, so emit a span for whatever's on top 314 span = span_p++; 315 span->u = surf->last_u; 316 span->count = iu - span->u; 317 span->v = current_iv; 318 span->pnext = surf->spans; 319 surf->spans = span; 338 espan_t *span; local 418 espan_t *span; local 462 espan_t *span; local [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | d_edge.cpp | 85 espan_t *span;
local 90 for (span=surf->spans ; span ; span=span->pnext)
92 pdest = (byte *)d_viewbuffer + screenwidth*span->v;
93 u = span->u;
94 u2 = span->u + span->count - 1;
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H A D | r_edge.cpp | 28 have multiple free span lists to try to get better coherence?
306 espan_t *span;
local 309 // unfinished surfaces, so emit a span for whatever's on top
314 span = span_p++;
315 span->u = surf->last_u;
316 span->count = iu - span->u;
317 span->v = current_iv;
318 span->pnext = surf->spans;
319 surf->spans = span;
338 espan_t *span; local 418 espan_t *span; local 462 espan_t *span; local [all...] |
/external/speex/include/speex/ |
H A D | speex_jitter.h | 64 spx_uint32_t span; /**< Time covered by the packet (same units as timestamp) */ member in struct:_JitterBufferPacket
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/external/srec/srec/clib/ |
H A D | specnorm.c | 128 int ii, jj, count, span, totcount; local 137 span = spec->high_entry - spec->low_entry; 139 ii <= span; ii++, jj--) 148 for (; ii <= span; ii++, jj--)
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/external/zlib/src/examples/ |
H A D | zran.c | 132 access points about every span bytes of uncompressed output -- span is 139 local int build_index(FILE *in, off_t span, struct access **built) argument 210 (totout == 0 || totout - last > span)) {
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/external/icu4c/test/perf/unisetperf/ |
H A D | unisetperf.cpp | 80 "cp/span:%.3g UChar/span:%.3g B/span:%.3g B/cp:%.3g\n", 94 // not-span is counted. 101 i=span(s, length, i, tf); 106 int32_t span(const UChar *s, int32_t length, int32_t start, UBool tf) const { function in class:UnicodeSetPerformanceTest 144 // Input code points, plus one for the end of each span except the last span. 183 i+=span(set, s+i, length-i, tf); 192 static int32_t span(cons function in class:Contains [all...] |
/external/skia/legacy/src/core/ |
H A D | SkBlitter_A8.cpp | 257 SkPMColor* span = fBuffer; local 259 fShader->shadeSpan(x, y, span, width); 261 fXfermode->xferA8(device, span, width, NULL); 264 unsigned srcA = SkGetPackedA32(span[i]); 288 SkPMColor* span = fBuffer; local 302 shader->shadeSpan(x, y, span, count); 305 mode->xferA8(device, span, count, aaExpand); 308 device[i] = aa_blend8(span[i], device[i], aa); 333 SkPMColor* span = fBuffer; local 336 fShader->shadeSpan(x, y, span, widt [all...] |
H A D | SkBlitter_ARGB32.cpp | 291 SkPMColor* span = fBuffer; local 292 fShader->shadeSpan(x, y, span, width); 294 fXfermode->xfer32(device, span, width, NULL); 296 fProc32(device, span, width, 255); 303 SkPMColor* span = fBuffer; local 316 shader->shadeSpan(x, y, span, count); 318 xfer->xfer32(device, span, count, NULL); 322 xfer->xfer32(&device[i], &span[i], 1, antialias); 343 shader->shadeSpan(x, y, span, count); 344 fProc32Blend(device, span, coun 409 SkPMColor* span = fBuffer; local [all...] |
/external/skia/src/core/ |
H A D | SkBlitter_A8.cpp | 257 SkPMColor* span = fBuffer; local 259 fShader->shadeSpan(x, y, span, width); 261 fXfermode->xferA8(device, span, width, NULL); 264 unsigned srcA = SkGetPackedA32(span[i]); 288 SkPMColor* span = fBuffer; local 302 shader->shadeSpan(x, y, span, count); 305 mode->xferA8(device, span, count, aaExpand); 308 device[i] = aa_blend8(span[i], device[i], aa); 333 SkPMColor* span = fBuffer; local 336 fShader->shadeSpan(x, y, span, widt [all...] |
H A D | SkBlitter_ARGB32.cpp | 269 const SkPMColor* SK_RESTRICT span, 273 device[i] = SkFourByteInterp256(span[i], device[i], aa256); 324 SkPMColor* span = fBuffer; local 325 fShader->shadeSpan(x, y, span, width); 327 fXfermode->xfer32(device, span, width, NULL); 329 fProc32(device, span, width, 255); 341 SkPMColor* span = fBuffer; local 347 span = device; 350 memcpy(device, span, width << 2); 353 fShader->shadeSpan(x, y, span, widt 268 blend_srcmode(SkPMColor* SK_RESTRICT device, const SkPMColor* SK_RESTRICT span, int count, U8CPU aa) argument 412 SkPMColor* span = fBuffer; local 519 SkPMColor* span = fBuffer; local 619 SkPMColor* span = fBuffer; local [all...] |
H A D | SkShader.cpp | 286 void SkColorShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument 287 sk_memset32(span, fPMColor, count); 290 void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) { argument 291 sk_memset16(span, fColor16, count); 342 void SkEmptyShader::shadeSpan(int x, int y, SkPMColor span[], int count) { argument 346 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { argument
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