Searched defs:texCoords (Results 1 - 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
H A DOBJLoader.java68 protected final ArrayList<Vector2f> texCoords = new ArrayList<Vector2f>(); field in class:OBJLoader
164 texCoords.clear();
263 vx.vt = texCoords.get(vt - 1);
363 texCoords.add(readVector2());
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnPathProcessor.cpp255 // texCoords may be null when the klm coordinates have not been
258 const LoopBlinnTextureCoords::Result* texCoords);
490 const LoopBlinnTextureCoords::Result* texCoords)
498 if (texCoords) {
501 texCoords->klmCoordinates[i].x(),
502 texCoords->klmCoordinates[i].y(),
503 texCoords->klmCoordinates[i].z());
569 LoopBlinnTextureCoords::Result texCoords = local
571 if (texCoords.hasRenderingArtifact) {
579 if (!texCoords
489 triangulate(LoopBlinnLocalTriangulator::InsideEdgeComputation computeInsideEdges, const LoopBlinnTextureCoords::Result* texCoords) argument
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/external/quake/quake/src/WinQuake/
H A Dgl_rmain.cpp234 float texCoords[] = { local
257 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
/external/skia/src/effects/
H A DSkLightingImageFilter.cpp1188 SkString texCoords; local
1189 texCoords.appendf("coord + vec2(%d, %d) * %s", dx, dy, imgInc);
1191 builder->appendTextureLookup(code, samplers[0], texCoords.c_str());
/external/skia/src/gpu/
H A DGrContext.cpp865 const GrPoint texCoords[],
877 if (NULL != texCoords) {
903 *(GrPoint*)((intptr_t)curVertex + texOffsets[0]) = texCoords[i];
861 drawVertices(const GrPaint& paint, GrPrimitiveType primitiveType, int vertexCount, const GrPoint positions[], const GrPoint texCoords[], const GrColor colors[], const uint16_t indices[], int indexCount) argument

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