Searched defs:tone (Results 1 - 3 of 3) sorted by relevance
/packages/apps/Stk/src/com/android/stk/ |
H A D | TonePlayer.java | 33 // Map STK tone ids to the system tone ids. 53 public void play(Tone tone) { argument 54 int toneId = getToneId(tone); 70 private int getToneId(Tone tone) { argument 73 if (tone != null && mToneMap.containsKey(tone)) { 74 toneId = mToneMap.get(tone);
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/packages/apps/Phone/src/com/android/phone/ |
H A D | EmergencyDialer.java | 92 /** The DTMF tone volume relative to other sounds in the stream */ 220 // a local audio signal, and is not as important as the dtmf tone itself. 226 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e); 484 // retrieve the DTMF tone play back setting. 492 // a local audio signal, and is not as important as the dtmf tone itself. 499 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e); 559 * Plays the specified tone for TONE_LENGTH_MS milliseconds. 561 * The tone is played locally, using the audio stream for phone calls. 565 * @param tone a tone cod 567 playTone(int tone) argument [all...] |
/packages/apps/Dialer/src/com/android/dialer/dialpad/ |
H A D | DialpadFragment.java | 116 /** The DTMF tone volume relative to other sounds in the stream */ 554 // retrieve the DTMF tone play back setting. 570 // a local audio signal, and is not as important as the dtmf tone itself. 576 Log.w(TAG, "Exception caught while creating local tone generator: " + e); 650 // Make sure we don't leave this activity with a tone still playing. 812 * When a key is pressed, we start playing DTMF tone, do vibration, and enter the digit 813 * immediately. When a key is released, we stop the tone. Note that the "key press" event will 980 // Stop tone immediately and decrease the press count, so that possible subsequent 1166 * Plays the specified tone for TONE_LENGTH_MS milliseconds. 1168 private void playTone(int tone) { argument 1185 playTone(int tone, int durationMs) argument [all...] |
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