/external/webkit/Source/WebCore/bindings/js/ |
H A D | JSWebGLRenderingContextCustom.cpp | 609 context->uniformMatrix4fv(location, transpose, webGLArray.get(), ec); 629 context->uniformMatrix4fv(location, transpose, array.data(), array.size(), ec); 687 JSC::JSValue JSWebGLRenderingContext::uniformMatrix4fv(JSC::ExecState* exec) function in class:WebCore::JSWebGLRenderingContext
|
/external/webkit/Source/WebKit/chromium/src/ |
H A D | GraphicsContext3DChromium.cpp | 692 void GraphicsContext3DInternal::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size) function in class:WebCore::GraphicsContext3DInternal 694 m_impl->uniformMatrix4fv(location, size, transpose, value); 1100 DELEGATE_TO_INTERNAL_4(uniformMatrix4fv, GC3Dint, GC3Dboolean, GC3Dfloat*, GC3Dsizei)
|
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 1086 void GraphicsContext3D::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* array, GC3Dsizei size) function in class:WebCore::GraphicsContext3D
|
/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLRenderingContext.cpp | 3691 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* v, ExceptionCode& ec) function in class:WebCore::__anon15804::WebGLRenderingContext 3696 m_context->uniformMatrix4fv(location->location(), transpose, v->data(), v->length() / 16); 3700 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* v, GC3Dsizei size, ExceptionCode& ec) function in class:WebCore::__anon15804::WebGLRenderingContext 3705 m_context->uniformMatrix4fv(location->location(), transpose, v, size / 16);
|
/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 246 glUniformMatrix4fvType uniformMatrix4fv; member in class:WebCore::GraphicsContext3DInternal 410 uniformMatrix4fv = GET_PROC_ADDRESS(glUniformMatrix4fv); 1366 void GraphicsContext3D::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* array, GC3Dsizei size) function in class:WebCore::GraphicsContext3D 1369 m_internal->uniformMatrix4fv(location, size, transpose, array);
|