/frameworks/av/media/libstagefright/codecs/amrwb/src/ |
H A D | median5.cpp | 120 int16 x1, x2, x3, x4, x5; local 126 x4 = x[1]; 143 if (x4 < x1) 146 x1 = x4; 147 x4 = tmp; 159 if (x4 < x2) 162 x2 = x4; 163 x4 = tmp; 169 if (x4 < x3) 171 x3 = x4; [all...] |
/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
H A D | sad_mb_offset.h | 31 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 33 // x5 = (x4<<8) - x4; 34 x4 = x5 = 0; 70 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ 73 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ 96 x4 = x4 134 int32 x4, x5, x6, x9, x10, x11, x12, x14; local 226 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
H A D | sad_inline.h | 81 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 93 // x5 = (x4<<8)-x4; /* x5 = x4*255; */ 94 x4 = x5 = 0; 118 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ 121 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ 137 x4 256 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 430 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
H A D | intra_est.cpp | 719 /* search for i4 mode for a 4x4 block */ 737 int x0, x1, x2, x3, x4, x5; local 819 //===== INTRA PREDICTION FOR 4x4 BLOCK ===== 1156 x4 = P_E + P_F + 1; 1161 x3 = x4 = x5 = (P_D << 1) + 1; 1174 temp2 |= (((x3 + x4) >> 2) << 24); 1178 temp1 = (temp1 >> 8) | ((x4 >> 1) << 24); /* rotate out old value */ 1181 temp2 = (temp2 >> 8) | (((x4 + x5) >> 2) << 24); /* rotate out old value */ 1185 //===== LOOP OVER ALL 4x4 INTRA PREDICTION MODES =====
|
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | sad_mb_offset.h | 34 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 36 // x5 = (x4<<8) - x4; 37 x4 = x5 = 0; 73 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ 76 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ 99 x4 = x4 137 int32 x4, x5, x6, x9, x10, x11, x12, x14; local 230 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
H A D | sad_inline.h | 84 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 96 // x5 = (x4<<8)-x4; /* x5 = x4*255; */ 97 x4 = x5 = 0; 121 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ 124 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ 140 x4 259 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 448 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
H A D | fastidct.cpp | 107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 113 x4 = x0; 119 x8 = x4 - x6; 120 x4 += x6; 130 blk[8] = (x4 + x7) >> 8; 134 blk[48] = (x4 - x7) >> 8; 142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 148 x4 = x0; 154 x8 = x4 - x6; 155 x4 211 int32 x0, x2, x4, x6; local 261 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 373 int32 x0, x1, x2, x4, x5; local 432 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 502 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 578 int32 x1, x2, x4, x5; local 635 int32 x0, x2, x4, x6; local 746 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 869 int32 x0, x1, x2, x4, x5; local 924 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 990 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1063 int32 x1, x2, x4, x5; local 1118 int32 x0, x2, x4, x6; local 1223 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1369 int32 x0, x1, x2, x4, x5; local 1429 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1500 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1577 int32 x1, x2, x4, x5; local 1635 int32 x0, x2, x4, x6; local 1748 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local [all...] |
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
H A D | p_med_ol.c | 174 Word16 x1, x2, x3, x4, x5; local 180 x4 = x[1]; 195 if (x4 < x1) 198 x1 = x4; 199 x4 = tmp; 211 if (x4 < x2) 214 x2 = x4; 215 x4 = tmp; 221 if (x4 < x3) 223 x3 = x4; [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | idct_vca.cpp | 99 int32 x0, x1, x2, x4, x5; local 113 x4 = blk[9]; 119 x5 = (W7 * x4 + 4) >> 3; 120 x4 = (W1 * x4 + 4) >> 3; 123 x2 = (181 * (x4 + x5) + 128) >> 8; 124 x1 = (181 * (x4 - x5) + 128) >> 8; 128 res = (x0 + x4) >> 14; 150 res = (x0 - x4) >> 14; 187 int32 x0, x1, x2, x3, x4, x local 259 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 296 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 373 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 450 int32 x0, x1, x2, x4, x5, temp; local 507 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local 580 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local [all...] |
H A D | block_idct.cpp | 516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 545 x4 = blk[9]; 557 x8 = W7 * (x4 + x5) + 4; 558 x4 = (x8 + (W1 - W7) * x4) >> 3; 570 x1 = x4 + x6; 571 x4 -= x6; 580 x2 = (181 * (x4 + x5) + 128) >> 8; 581 x4 = (181 * (x4 627 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local 837 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local [all...] |
/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 151 float x4, float y4, float u4, float v4) { 156 TextureVertex::set(mesh++, x4, y4, u4, v4); 148 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
|
/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicConvolve5x5.cpp | 78 uint32_t x4 = rsMin((int32_t)x+2, (int32_t)(p->dimX-1)); local 84 convert_float4(py0[x4]) * coeff[4] + 90 convert_float4(py1[x4]) * coeff[9] + 96 convert_float4(py2[x4]) * coeff[14] + 102 convert_float4(py3[x4]) * coeff[19] + 108 convert_float4(py4[x4]) * coeff[24];
|
/frameworks/base/libs/hwui/ |
H A D | FontRenderer.cpp | 450 float x4, float y4, float u4, float v4, CacheTexture* texture) { 457 x3, y3, u3, v3, x4, y4, u4, v4); 462 float x4, float y4, float u4, float v4, CacheTexture* texture) { 469 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 485 float x4, float y4, float u4, float v4, CacheTexture* texture) { 487 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 490 mBounds->left = fmin(mBounds->left, fmin(x1, fmin(x2, fmin(x3, x4)))); 492 mBounds->right = fmax(mBounds->right, fmax(x1, fmax(x2, fmax(x3, x4)))); 448 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 460 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 483 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
|
/frameworks/rs/ |
H A D | rsFont.cpp | 671 float x4, float y4, float z4, 684 ALOGE("V3 x: %f y: %f z: %f", x4, y4, z4);*/ 707 (*currentPos++) = x4; 665 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
H A D | armCOMM_IDCT_s.h | 1034 MOV pTemp, #0x4 ;// ensure correct round variable
|
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
H A D | armCOMM_IDCT_s.h | 1040 MOV pTemp, #0x4 ;// ensure correct round variable
|
/frameworks/rs/driver/ |
H A D | rsdRuntimeStubs.cpp | 262 float x4, float y4, float z4, float u4, float v4) { 278 //ALOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4); 280 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; 296 float x4, float y4, float z4) { 300 x4, y4, z4, 0, 0); 259 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument 293 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
|