Searched refs:egl (Results 76 - 100 of 120) sorted by relevance

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/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp7 #include <EGL/egl.h>
/frameworks/native/opengl/tests/hwc/
H A DhwcTestLib.h25 #include <EGL/egl.h>
H A DhwcColorEquiv.cpp83 #include <EGL/egl.h>
/frameworks/native/opengl/tests/textures/
H A Dtextures.cpp21 #include <EGL/egl.h>
/frameworks/native/opengl/tools/glgen/stubs/egl/
H A DEGL14cHeader.cpp27 #include <EGL/egl.h>
H A DEGLExtcHeader.cpp27 #include <EGL/egl.h>
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.h25 #include <EGL/egl.h>
H A DLayer.h23 #include <EGL/egl.h>
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp29 #include <EGL/egl.h>
/frameworks/native/opengl/libs/EGL/
H A Degl_cache.cpp106 cnx->egl.eglGetProcAddress(
116 EGLint err = cnx->egl.eglGetError();
H A Degl.cpp24 #include <EGL/egl.h>
66 * - set system property "debug.egl.trace" to "systrace" to trace all apps.
69 * - set system property "debug.egl.trace" to "error" to trace all apps.
72 * - set system property "debug.egl.trace" to 1 to trace all apps.
76 * - set system property "debug.egl.debug_proc" to the application name.
109 property_get("debug.egl.trace", value, "0");
138 property_get("debug.egl.debug_proc", value, "");
145 // set EGL debug if the "debug.egl.debug_proc" property
184 * The effective trace level is the max of this level and the value of debug.egl.trace.
223 property_get("debug.egl
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/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.h26 #include <EGL/egl.h>
/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DEGLImpl.java19 import javax.microedition.khronos.egl.*;
/frameworks/native/include/gui/
H A DBufferQueue.h20 #include <EGL/egl.h>
/frameworks/native/libs/gui/
H A DConsumerBase.cpp23 #include <EGL/egl.h>
/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp4 #include <EGL/egl.h>
/frameworks/native/opengl/tests/finish/
H A Dfinish.cpp23 #include <EGL/egl.h>
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp7 #include <EGL/egl.h>
/frameworks/base/core/jni/
H A Dandroid_view_GLES20DisplayList.cpp19 #include <EGL/egl.h>
/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp35 #include <EGL/egl.h>
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp23 #include <EGL/egl.h>
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp3 #include <EGL/egl.h>
/frameworks/native/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp23 #include <EGL/egl.h>
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java26 import javax.microedition.khronos.egl.EGLConfig;
/frameworks/native/cmds/flatland/
H A DMain.cpp27 #include <EGL/egl.h>

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