Searched refs:render (Results 26 - 40 of 40) sorted by relevance

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/frameworks/base/media/jni/
H A Dandroid_media_MediaCodec.cpp192 status_t JMediaCodec::releaseOutputBuffer(size_t index, bool render) { argument
193 return render
705 JNIEnv *env, jobject thiz, jint index, jboolean render) {
715 status_t err = codec->releaseOutputBuffer(index, render);
704 android_media_MediaCodec_releaseOutputBuffer( JNIEnv *env, jobject thiz, jint index, jboolean render) argument
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DRenderSessionImpl.java102 * Class implementing the render session.
194 // FIXME: find those out, and possibly add them to the render params
423 * @param freshRender whether the render is a new one and should erase the existing bitmap (in
431 * @see RenderSession#render(long)
433 public Result render(boolean freshRender) { method in class:RenderSessionImpl
727 result = render(false /*freshRender*/);
805 result = render(false /*freshRender*/);
861 result = render(false /*freshRender*/);
995 return render(false /*freshRender*/);
1167 * @param resources the render resource
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/frameworks/av/media/libstagefright/
H A DAwesomePlayer.cpp97 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeLocalRenderer
98 render((const uint8_t *)buffer->data() + buffer->range_offset(),
102 void render(const void *data, size_t size) { function in struct:android::AwesomeLocalRenderer
103 mTarget->render(data, size, NULL);
127 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeNativeWindowRenderer
1819 mVideoRenderer->render(mVideoBuffer);
H A DMediaCodec.cpp303 msg->setInt32("render", true);
1640 int32_t render; local
1641 if (!msg->findInt32("render", &render)) {
1642 render = 0;
1659 if (render && (info->mData == NULL || info->mData->size() != 0)) {
1660 info->mNotify->setInt32("render", true);
1663 mSoftRenderer->render(
H A DACodec.cpp3135 int32_t render; local
3137 && msg->findInt32("render", &render) && render != 0
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridge.java334 lastResult = scene.render(true /*freshRender*/);
363 lastResult = action.render();
/frameworks/av/media/libmedia/
H A DJetPlayer.cpp99 // create render and playback thread
102 ALOGV("JetPlayer::init(): trying to start render thread");
108 // render thread started, we're ready
109 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid);
112 ALOGE("JetPlayer::init(): failed to start render thread.");
160 int JetPlayer::render() { function in class:android::JetPlayer
166 ALOGV("JetPlayer::render(): entering");
168 // allocate render buffer
176 ALOGV("JetPlayer::render(): render threa
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/frameworks/av/media/libstagefright/include/
H A DAwesomePlayer.h50 virtual void render(MediaBuffer *buffer) = 0;
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp320 // Avoid having to reallocate memory and render quad by quad
551 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, penX, penY,
603 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y, positions);
621 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, path, hOffset, vOffset);
H A DOpenGLRenderer.cpp542 layer->render();
1454 // attach the new render buffer then turn tiling back on
/frameworks/native/libs/gui/tests/
H A DSurfaceTexture_test.cpp2028 * virtual void render() {
2066 render();
2073 virtual void render() = 0;
2176 virtual void render() { function in class:android::PT
2195 virtual void render() { function in class:android::PT
2216 virtual void render() { function in class:android::PT
2245 virtual void render() { function in class:android::PT
2275 virtual void render() { function in class:android::PT
/frameworks/av/media/libmediaplayerservice/
H A DMidiFile.cpp97 ALOGV(" render thread(%d) started", mTid);
224 // wake up render thread
225 ALOGV(" wakeup render thread");
357 // wait for render thread to exit
432 int MidiFile::render() { function in class:android::MidiFile
438 ALOGV("MidiFile::render");
440 // allocate render buffer
451 ALOGV("render thread(%d) signal", mTid);
458 // nothing to render, wait for client thread to wake us up
461 ALOGV("MidiFile::render
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/frameworks/rs/
H A DrsMesh.cpp175 void Mesh::render(Context *rsc) const { function in class:Mesh
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DSceneManager.java484 mRenderLoop = new ScriptC_render(rs, res, R.raw.render);
/frameworks/av/libvideoeditor/lvpp/
H A DPreviewPlayer.cpp887 // Donot render
985 // If timestamp exceeds endCutTime of clip, donot render
1065 mVideoRenderer->render(mVideoBuffer, mCurrentVideoEffect,

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