/frameworks/base/media/jni/ |
H A D | android_media_MediaCodec.cpp | 192 status_t JMediaCodec::releaseOutputBuffer(size_t index, bool render) { argument 193 return render 705 JNIEnv *env, jobject thiz, jint index, jboolean render) { 715 status_t err = codec->releaseOutputBuffer(index, render); 704 android_media_MediaCodec_releaseOutputBuffer( JNIEnv *env, jobject thiz, jint index, jboolean render) argument
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | RenderSessionImpl.java | 102 * Class implementing the render session. 194 // FIXME: find those out, and possibly add them to the render params 423 * @param freshRender whether the render is a new one and should erase the existing bitmap (in 431 * @see RenderSession#render(long) 433 public Result render(boolean freshRender) { method in class:RenderSessionImpl 727 result = render(false /*freshRender*/); 805 result = render(false /*freshRender*/); 861 result = render(false /*freshRender*/); 995 return render(false /*freshRender*/); 1167 * @param resources the render resource [all...] |
/frameworks/av/media/libstagefright/ |
H A D | AwesomePlayer.cpp | 97 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeLocalRenderer 98 render((const uint8_t *)buffer->data() + buffer->range_offset(), 102 void render(const void *data, size_t size) { function in struct:android::AwesomeLocalRenderer 103 mTarget->render(data, size, NULL); 127 virtual void render(MediaBuffer *buffer) { function in struct:android::AwesomeNativeWindowRenderer 1819 mVideoRenderer->render(mVideoBuffer);
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H A D | MediaCodec.cpp | 303 msg->setInt32("render", true); 1640 int32_t render; local 1641 if (!msg->findInt32("render", &render)) { 1642 render = 0; 1659 if (render && (info->mData == NULL || info->mData->size() != 0)) { 1660 info->mNotify->setInt32("render", true); 1663 mSoftRenderer->render(
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H A D | ACodec.cpp | 3135 int32_t render; local 3137 && msg->findInt32("render", &render) && render != 0
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
H A D | Bridge.java | 334 lastResult = scene.render(true /*freshRender*/); 363 lastResult = action.render();
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 99 // create render and playback thread 102 ALOGV("JetPlayer::init(): trying to start render thread"); 108 // render thread started, we're ready 109 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid); 112 ALOGE("JetPlayer::init(): failed to start render thread."); 160 int JetPlayer::render() { function in class:android::JetPlayer 166 ALOGV("JetPlayer::render(): entering"); 168 // allocate render buffer 176 ALOGV("JetPlayer::render(): render threa [all...] |
/frameworks/av/media/libstagefright/include/ |
H A D | AwesomePlayer.h | 50 virtual void render(MediaBuffer *buffer) = 0;
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/frameworks/base/libs/hwui/ |
H A D | FontRenderer.cpp | 320 // Avoid having to reallocate memory and render quad by quad 551 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, penX, penY, 603 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y, positions); 621 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, path, hOffset, vOffset);
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H A D | OpenGLRenderer.cpp | 542 layer->render(); 1454 // attach the new render buffer then turn tiling back on
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 2028 * virtual void render() { 2066 render(); 2073 virtual void render() = 0; 2176 virtual void render() { function in class:android::PT 2195 virtual void render() { function in class:android::PT 2216 virtual void render() { function in class:android::PT 2245 virtual void render() { function in class:android::PT 2275 virtual void render() { function in class:android::PT
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/frameworks/av/media/libmediaplayerservice/ |
H A D | MidiFile.cpp | 97 ALOGV(" render thread(%d) started", mTid); 224 // wake up render thread 225 ALOGV(" wakeup render thread"); 357 // wait for render thread to exit 432 int MidiFile::render() { function in class:android::MidiFile 438 ALOGV("MidiFile::render"); 440 // allocate render buffer 451 ALOGV("render thread(%d) signal", mTid); 458 // nothing to render, wait for client thread to wake us up 461 ALOGV("MidiFile::render [all...] |
/frameworks/rs/ |
H A D | rsMesh.cpp | 175 void Mesh::render(Context *rsc) const { function in class:Mesh
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | SceneManager.java | 484 mRenderLoop = new ScriptC_render(rs, res, R.raw.render);
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | PreviewPlayer.cpp | 887 // Donot render 985 // If timestamp exceeds endCutTime of clip, donot render 1065 mVideoRenderer->render(mVideoBuffer, mCurrentVideoEffect,
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