Searched refs:surface (Results 151 - 157 of 157) sorted by relevance
1234567
/frameworks/native/opengl/tests/hwc/ |
H A D | hwcCommit.cpp | 235 static EGLSurface surface; variable 1505 hwcTestInitDisplay(verbose, &dpy, &surface, &width, &height);
|
/frameworks/base/media/jni/mediaeditor/ |
H A D | VideoEditorMain.cpp | 269 jobject surface); 602 jobject surface) 628 // Validate the surface parameter. 630 (NULL == surface), 631 "surface is null"); 633 sp<Surface> previewSurface = android_view_Surface_getSurface(pEnv, surface); 600 videoEditor_clearSurface(JNIEnv* pEnv, jobject thiz, jobject surface) argument
|
/frameworks/base/services/java/com/android/server/wm/ |
H A D | WindowManagerService.java | 227 * Dim surface layer is immediately below target window. 232 * Blur surface layer is immediately below dim layer. 384 * underlying surface. 399 * Windows whose surface should be destroyed. 660 // move the surface and tell the involved window(s) where we are 2319 + ", surface=" + win.mWinAnimator.mSurfaceControl); 2821 // To change the format, we need to re-build the surface. 2836 // For some reason there isn't a surface. Clear the 2843 Slog.w(TAG, "Exception thrown when creating surface for client " 2880 // can destroy the surface righ [all...] |
/frameworks/base/core/java/android/hardware/ |
H A D | Camera.java | 75 * {@link #setPreviewDisplay(SurfaceHolder)}. Without a surface, the camera 79 * preview surface. Preview must be started before you can take a picture. 88 * <li>Call {@link #stopPreview()} to stop updating the preview surface. 428 * Either a surface or surface texture is necessary for preview, and 429 * preview is necessary to take pictures. The same surface can be re-set 430 * without harm. Setting a preview surface will un-set any preview surface 433 * <p>The {@link SurfaceHolder} must already contain a surface when this 441 * one exception is that if the preview surface i 460 setPreviewDisplay(Surface surface) argument [all...] |
/frameworks/base/core/java/android/view/ |
H A D | View.java | 11995 * no longer has a surface for drawing. 16623 Surface surface = new Surface(); 16626 flags, shadowSize.x, shadowSize.y, surface); 16628 + " surface=" + surface); 16630 Canvas canvas = surface.lockCanvas(null); 16635 surface.unlockCanvasAndPost(canvas); 16651 // Off and running! Release our local surface instance; the drag 16652 // shadow surface is now managed by the system process. 16653 surface [all...] |
H A D | GLES20Canvas.java | 176 SurfaceTexture surface); 175 nUpdateTextureLayer(int layerId, int width, int height, boolean opaque, SurfaceTexture surface) argument
|
/frameworks/rs/driver/ |
H A D | rsdAllocation.cpp | 376 // Allocation is allocated when the surface is created 657 // Must lock the whole surface 688 // Cleanup old surface if there is one. 771 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 787 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
|
Completed in 138 milliseconds
1234567