Searched refs:AxisTurn (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Din_win.c67 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn enumerator in enum:_ControlList
904 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1103 if (dwAxisMap[i] == AxisTurn)
1167 case AxisTurn:
/external/quake/quake/src/WinQuake/
H A Din_win.cpp68 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn enumerator in enum:_ControlList
911 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1110 if (dwAxisMap[i] == AxisTurn)
1174 case AxisTurn:

Completed in 329 milliseconds