/external/quake/quake/src/QW/client/ |
H A D | quakedef.h | 153 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 154 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat [all...] |
H A D | glquake.h | 266 typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
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/external/quake/quake/src/WinQuake/ |
H A D | quakedef.h | 352 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 353 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_glfuncs.h | 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat)) 12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*)) 17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat)) 20 SDL_PROC_UNUSED(void,glClearIndex,(GLfloat)) [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_opengl.h | 3157 GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); 3161 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); 3167 GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); 3168 GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); 3174 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); 3179 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); 3182 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); 3196 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 3200 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 3206 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param [all...] |
/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testdyngl.c | 56 void(APIENTRY*glVertex3f)(GLfloat, GLfloat, GLfloat); 57 void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat); 62 void(APIENTRY*glPointSize)(GLfloat); 68 void(APIENTRY*glRotatef)(GLfloat,GLfloat,GLfloa [all...] |
H A D | testgl.c | 171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) 185 texcoord[2] = (GLfloat)surface->w / w; /* Max X */ 186 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */ 247 static GLfloat texMinX, texMinY; 248 static GLfloat texMaxX, texMaxY; 254 GLfloat texcoord[4]; 301 static GLfloat texMinX, texMinY; 302 static GLfloat texMaxX, texMaxY; 313 GLfloat texcoord[4];
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | OpenGLShims.h | 73 typedef void (*glGetUniformfvType) (GLuint, GLint, GLfloat*); 75 typedef void (*glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 91 typedef void (*glUniform1fType) (GLint, GLfloat); 92 typedef void (*glUniform1fvType) (GLint, GLsizei, const GLfloat*); 95 typedef void (*glUniform2fType) (GLint, GLfloat, GLfloat); 96 typedef void (*glUniform2fvType) (GLint, GLsizei, const GLfloat*); 99 typedef void (*glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Program.h | 82 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v); 83 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v); 84 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v); 85 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v); 86 bool setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value); 87 bool setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value); 88 bool setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value); 94 bool getUniformfv(GLint location, GLfloat *params); 153 bool applyUniform1fv(GLint location, GLsizei count, const GLfloat *v); 154 bool applyUniform2fv(GLint location, GLsizei count, const GLfloat * [all...] |
H A D | Context.h | 108 case GL_FLOAT: return mSize * sizeof(GLfloat); 109 default: UNREACHABLE(); return mSize * sizeof(GLfloat); 174 GLfloat polygonOffsetFactor; 175 GLfloat polygonOffsetUnits; 183 GLfloat lineWidth; 273 void setPolygonOffsetParams(GLfloat factor, GLfloat units); 289 void setLineWidth(GLfloat width); 358 void setVertexAttrib(GLuint index, const GLfloat *values); 377 bool getFloatv(GLenum pname, GLfloat *param [all...] |
H A D | libGLESv2.cpp | 2470 GLfloat *floatParams = NULL; 2471 floatParams = new GLfloat[numParams]; 2599 void __stdcall glGetFloatv(GLenum pname, GLfloat* params) 2601 TRACE("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); 2645 params[i] = (GLfloat)intParams[i]; 2817 GLfloat *floatParams = NULL; 2818 floatParams = new GLfloat[numParams]; 2826 params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); 3234 void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) 3236 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* param [all...] |
H A D | Program.cpp | 269 bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) 288 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat), 289 v, sizeof(GLfloat) * count); 326 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) 345 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 2, 346 v, 2 * sizeof(GLfloat) * count); 384 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) 403 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 3, 404 v, 3 * sizeof(GLfloat) * count); 441 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat * [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
H A D | VideoLayerManager.h | 58 GLfloat surfaceMatrix[16]; 77 void updateMatrix(const int layerId, const GLfloat* matrix); 84 GLfloat* getMatrix(const int layerId);
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H A D | VideoLayerManager.cpp | 175 GLfloat* VideoLayerManager::getMatrix(const int layerId) 178 GLfloat* result = 0; 248 void VideoLayerManager::updateMatrix(const int layerId, const GLfloat* matrix)
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H A D | VideoLayerAndroid.cpp | 135 GLfloat surfaceMatrix[16]; 189 GLfloat* matrix = manager->getMatrix(uniqueId());
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 33 typedef khronos_float_t GLfloat; typedef 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 546 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 548 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 551 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 562 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 565 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 580 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 581 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* param [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.h | 172 GLfloat* getTileProjectionMatrix(const DrawQuadData* data); 174 void drawQuadInternal(ShaderType type, const GLfloat* matrix, int textureId, 230 GLfloat m_transferProjMtx[16]; 232 GLfloat m_tileProjMatrix[16]; 237 GLfloat m_cachedOpacity;
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H A D | GLUtils.h | 55 static void toGLMatrix(GLfloat* flattened, const TransformationMatrix& matrix);
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H A D | TransferQueue.h | 48 GLfloat clearColor[4];
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | TextureMapperGL.cpp | 44 void glUniform1f(GLint, GLfloat); 47 void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat); 53 void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*); 390 const GLfloat unitRect[] = {0, 0, 1, 0, 1, 1, 0, 1}; 399 const GLfloat m4[] = { 405 const GLfloat m4src[] = {textureGL.m_relativeSize.width(), 0, 0, 0, 418 const GLfloat m4mas [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 108 typedef void (APIENTRY* glGetUniformfvType) (GLuint, GLint, GLfloat*); 110 typedef void (APIENTRY* glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 125 typedef void (APIENTRY* glUniform1fType) (GLint, GLfloat); 126 typedef void (APIENTRY* glUniform1fvType) (GLint, GLsizei, const GLfloat*); 129 typedef void (APIENTRY* glUniform2fType) (GLint, GLfloat, GLfloat); 130 typedef void (APIENTRY* glUniform2fvType) (GLint, GLsizei, const GLfloat*); 133 typedef void (APIENTRY* glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 146 //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; 147 //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; 188 gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 146 //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; 147 //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; 188 gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 146 //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; 147 //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; 188 gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0);
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/external/eigen/demos/opengl/ |
H A D | icosphere.cpp | 23 static GLfloat vdata[12][3] = {
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