Searched refs:SkAnimatorScript (Results 1 - 25 of 28) sorted by relevance

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/external/skia/legacy/src/animator/
H A DSkAnimatorScript.cpp10 #include "SkAnimatorScript.h"
47 SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) function in class:SkAnimatorScript
76 SkAnimatorScript::~SkAnimatorScript() {
81 bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
91 bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
92 SkAnimatorScript* engine = (SkAnimatorScript*) user;
133 bool SkAnimatorScript
[all...]
H A DSkDisplayTypes.h40 friend class SkAnimatorScript;
54 friend class SkAnimatorScript;
68 friend class SkAnimatorScript;
98 friend class SkAnimatorScript;
H A DSkAnimatorScript.h25 class SkAnimatorScript : public SkScriptEngine { class in inherits:SkScriptEngine
27 SkAnimatorScript(SkAnimateMaker& , SkDisplayable* , SkDisplayTypes type);
28 ~SkAnimatorScript();
H A DSkDump.cpp15 #include "SkAnimatorScript.h"
59 SkAnimatorScript scriptEngine(maker, NULL, SkType_Int);
90 const SkDisplayEnumMap& map = SkAnimatorScript::GetEnumValues(type);
H A DSkAnimateBase.cpp13 #include "SkAnimatorScript.h"
162 SkAnimatorScript::EvaluateInt(maker, this, scriptStr.c_str(), &fFieldOffset);
213 SkAnimatorScript engine(maker, this, SkType_Displayable);
H A DSkDrawExtraPathEffect.cpp83 #include "SkAnimatorScript.h"
98 SkAnimatorScript engine(*fMaker, NULL, SkType_Float);
133 SkAnimatorScript::EvaluateFloat(*fMaker, NULL, fDraw->spacing.c_str(), &result);
284 if (SkAnimatorScript::MapEnums(match, token, len, &index) == false)
H A DSkAnimateMaker.h151 friend class SkAnimatorScript;
H A DSkDrawGradient.cpp12 #include "SkAnimatorScript.h"
45 SkAnimatorScript engine(*fMaker, NULL, SkType_Float);
H A DSkDrawGroup.cpp12 #include "SkAnimatorScript.h"
204 bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result);
H A DSkAnimateMaker.cpp12 #include "SkAnimatorScript.h"
80 return SkAnimatorScript::EvaluateString(*this, displayable, parent, script, newID);
H A DSkDisplayApply.cpp14 #include "SkAnimatorScript.h"
428 bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(),
733 return SkAnimatorScript::EvaluateString(maker, this, parent, script, str);
H A DSkMemberInfo.cpp12 #include "SkAnimatorScript.h"
192 SkAnimatorScript engine(maker, displayable, type);
/external/skia/src/animator/
H A DSkAnimatorScript.cpp10 #include "SkAnimatorScript.h"
47 SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) function in class:SkAnimatorScript
76 SkAnimatorScript::~SkAnimatorScript() {
81 bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
91 bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
92 SkAnimatorScript* engine = (SkAnimatorScript*) user;
133 bool SkAnimatorScript
[all...]
H A DSkDisplayTypes.h40 friend class SkAnimatorScript;
54 friend class SkAnimatorScript;
68 friend class SkAnimatorScript;
98 friend class SkAnimatorScript;
H A DSkAnimatorScript.h25 class SkAnimatorScript : public SkScriptEngine { class in inherits:SkScriptEngine
27 SkAnimatorScript(SkAnimateMaker& , SkDisplayable* , SkDisplayTypes type);
28 ~SkAnimatorScript();
H A DSkDump.cpp15 #include "SkAnimatorScript.h"
59 SkAnimatorScript scriptEngine(maker, NULL, SkType_Int);
90 const SkDisplayEnumMap& map = SkAnimatorScript::GetEnumValues(type);
H A DSkAnimateBase.cpp13 #include "SkAnimatorScript.h"
158 SkAnimatorScript::EvaluateInt(maker, this, scriptStr.c_str(), &fFieldOffset);
209 SkAnimatorScript engine(maker, this, SkType_Displayable);
H A DSkDrawExtraPathEffect.cpp83 #include "SkAnimatorScript.h"
99 SkAnimatorScript engine(*fMaker, NULL, SkType_Float);
133 SkAnimatorScript::EvaluateFloat(*fMaker, NULL, fDraw->spacing.c_str(), &result);
281 if (SkAnimatorScript::MapEnums(match, token, len, &index) == false)
H A DSkAnimateMaker.h151 friend class SkAnimatorScript;
H A DSkDrawGradient.cpp12 #include "SkAnimatorScript.h"
44 SkAnimatorScript engine(*fMaker, NULL, SkType_Float);
H A DSkDrawGroup.cpp12 #include "SkAnimatorScript.h"
204 bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result);
H A DSkAnimateMaker.cpp12 #include "SkAnimatorScript.h"
80 return SkAnimatorScript::EvaluateString(*this, displayable, parent, script, newID);
H A DSkDisplayApply.cpp14 #include "SkAnimatorScript.h"
428 bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(),
733 return SkAnimatorScript::EvaluateString(maker, this, parent, script, str);
/external/skia/include/animator/
H A DSkAnimator.h491 friend class SkAnimatorScript;
/external/skia/legacy/include/animator/
H A DSkAnimator.h491 friend class SkAnimatorScript;

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