Searched refs:SkSVGPaint (Results 1 - 8 of 8) sorted by relevance

/external/skia/include/svg/
H A DSkSVGPaintState.h16 class SkSVGPaint : public SkSVGBase { class in inherits:SkSVGBase
44 SkSVGPaint();
49 static void Push(SkSVGPaint** head, SkSVGPaint* add);
50 static void Pop(SkSVGPaint** head);
82 bool writeChangedAttributes(SkSVGParser& , SkSVGPaint& , bool* changed);
83 bool writeChangedElements(SkSVGParser& , SkSVGPaint& , bool* changed);
84 SkSVGPaint* fNext;
86 typedef SkSVGPaint BASE_CLASS;
H A DSkSVGParser.h40 SkString& getPaintLast(SkSVGPaint::Field field);
53 bool isStrokeAndFill(SkSVGPaint** stroke, SkSVGPaint** fill);
57 SkSVGPaint* fHead;
58 SkSVGPaint fEmptyPaint;
59 SkSVGPaint fLastFlush;
70 friend class SkSVGPaint;
/external/skia/src/svg/
H A DSkSVGStop.cpp22 parser._addAttribute("color", parser.getPaintLast(SkSVGPaint::kStopColor));
H A DSkSVGPaintState.cpp15 SkSVGAttribute SkSVGPaint::gAttributes[] = {
39 const int SkSVGPaint::kAttributesSize = SK_ARRAY_COUNT(SkSVGPaint::gAttributes);
41 SkSVGPaint::SkSVGPaint() : fNext(NULL) { function in class:SkSVGPaint
44 SkString* SkSVGPaint::operator[](int index) {
52 void SkSVGPaint::addAttribute(SkSVGParser& parser, int attrIndex,
101 bool SkSVGPaint::flush(SkSVGParser& parser, bool isFlushable, bool isDef) {
102 SkSVGPaint current;
103 SkSVGPaint* walkin
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H A DSkSVGPath.cpp31 SkString& fillRule = parser.getPaintLast(SkSVGPaint::kFillRule);
H A DSkSVGParser.cpp49 for (int index = SkSVGPaint::kInitial + 1; index < SkSVGPaint::kTerminal; index++) {
112 SkString& SkSVGParser::getPaintLast(SkSVGPaint::Field field) {
113 SkSVGPaint* state = fHead;
126 bool SkSVGParser::isStrokeAndFill( SkSVGPaint** strokeState, SkSVGPaint** fillState) {
127 SkSVGPaint* walking = fHead;
233 SkSVGPaint::Push(&fHead, &element->fPaintState);
240 SkSVGPaint* strokeState = NULL, * fillState = NULL;
267 SkSVGPaint
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H A DSkSVGElements.h64 SkSVGPaint fPaintState;
H A DSkSVGGradient.cpp82 SkSVGPaint* saveHead = parser.fHead;

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