Searched refs:bitmap_t (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/scitech/include/
H A Dmgraph.h709 } bitmap_t; typedef in typeref:struct:__anon12386
716 bitmap_t xorMask; /* XOR mask for the icon */
1369 void MGLAPI MGL_putBitmap(MGLDC *dc,m_int x,m_int y,const bitmap_t *bitmap,m_int op);
1370 void MGLAPI MGL_putBitmapSection(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,m_int dstLeft,m_int dstTop,const bitmap_t *bitmap,m_int op);
1371 void MGLAPI MGL_putBitmapTransparent(MGLDC *dc,m_int x,m_int y,const bitmap_t *bitmap,color_t transparent,bool sourceTrans);
1372 void MGLAPI MGL_putBitmapTransparentSection(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,m_int dstLeft,m_int dstTop,const bitmap_t *bitmap,color_t transparent,bool sourceTrans);
1373 void MGLAPI MGL_putBitmapMask(MGLDC *dc,m_int x,m_int y,const bitmap_t *mask,color_t color);
1374 void MGLAPI MGL_stretchBitmap(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,const bitmap_t *bitmap);
1470 bitmap_t * MGLAPI MGL_loadBitmap(const char *bitmapName,bool loadPalette);
1472 void MGLAPI MGL_unloadBitmap(bitmap_t *bitma
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/external/quake/quake/src/WinQuake/scitech/INCLUDE/
H A DMGRAPH.H709 } bitmap_t; typedef in typeref:struct:__anon12685
716 bitmap_t xorMask; /* XOR mask for the icon */
1369 void MGLAPI MGL_putBitmap(MGLDC *dc,m_int x,m_int y,const bitmap_t *bitmap,m_int op);
1370 void MGLAPI MGL_putBitmapSection(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,m_int dstLeft,m_int dstTop,const bitmap_t *bitmap,m_int op);
1371 void MGLAPI MGL_putBitmapTransparent(MGLDC *dc,m_int x,m_int y,const bitmap_t *bitmap,color_t transparent,bool sourceTrans);
1372 void MGLAPI MGL_putBitmapTransparentSection(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,m_int dstLeft,m_int dstTop,const bitmap_t *bitmap,color_t transparent,bool sourceTrans);
1373 void MGLAPI MGL_putBitmapMask(MGLDC *dc,m_int x,m_int y,const bitmap_t *mask,color_t color);
1374 void MGLAPI MGL_stretchBitmap(MGLDC *dc,m_int left,m_int top,m_int right,m_int bottom,const bitmap_t *bitmap);
1470 bitmap_t * MGLAPI MGL_loadBitmap(const char *bitmapName,bool loadPalette);
1472 void MGLAPI MGL_unloadBitmap(bitmap_t *bitma
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