Searched refs:bloat (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/
H A DGrStencilAndCoverPathRenderer.cpp80 SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf; local
110 // theoretically could set bloat = 0, instead leave it because of matrix inversion
114 bloat = 0;
118 bounds.outset(bloat, bloat);

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