Searched refs:deathmatch (Results 1 - 9 of 9) sorted by relevance
/external/quake/quake/src/QW/progs/ |
H A D | weapons.qc | 54 if (deathmatch > 3)
307 if (deathmatch != 4 )
335 if (deathmatch != 4)
354 // if (deathmatch == 4)
421 if (deathmatch != 4)
534 if (deathmatch > 3)
568 if (deathmatch != 4)
633 if (deathmatch != 4)
668 if (deathmatch == 4)
727 if (deathmatch ! [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | server.h | 200 extern cvar_t deathmatch;
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H A D | host_cmd.cpp | 128 if (pr_global_struct->deathmatch && !host_client->privileged) 146 if (pr_global_struct->deathmatch && !host_client->privileged) 166 if (pr_global_struct->deathmatch && !host_client->privileged) 198 if (pr_global_struct->deathmatch && !host_client->privileged) 623 Cvar_SetValue ("deathmatch", 0); 1447 else if (pr_global_struct->deathmatch && !host_client->privileged) 1535 if (pr_global_struct->deathmatch && !host_client->privileged)
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H A D | host.cpp | 78 cvar_t deathmatch = CVAR2("deathmatch","0"); // 0, 1, or 2 variable 199 Cvar_SetValue ("deathmatch", 1.0); 201 Cvar_SetValue ("deathmatch", 0.0); 227 Cvar_RegisterVariable (&deathmatch);
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H A D | sv_main.cpp | 202 if (!coop.value && deathmatch.value) 1073 Cvar_SetValue ("deathmatch", 0); 1168 pr_global_struct->deathmatch = deathmatch.value;
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H A D | net_dgrm.cpp | 117 if (pr_global_struct->deathmatch && !host_client->privileged)
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H A D | pr_edict.cpp | 931 // remove things from different skill levels or deathmatch 932 if (deathmatch.value)
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/external/quake/quake/src/QW/server/ |
H A D | server.h | 325 extern cvar_t deathmatch;
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H A D | sv_main.c | 71 cvar_t deathmatch = {"deathmatch","1", false, true}; // 0, 1, or 2 variable 1324 Cvar_RegisterVariable (&deathmatch);
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