Searched refs:getShader (Results 1 - 25 of 64) sorted by relevance

123

/external/skia/legacy/src/animator/
H A DSkDrawTransparentShader.cpp13 SkShader* SkDrawTransparentShader::getShader() { function in class:SkDrawTransparentShader
H A DSkDrawTransparentShader.h17 virtual SkShader* getShader();
H A DSkDrawShader.h22 virtual SkShader* getShader();
H A DSkDrawGradient.h46 virtual SkShader* getShader();
59 virtual SkShader* getShader();
H A DSkDrawShader.cpp66 SkShader* SkDrawBitmapShader::getShader() { function in class:SkDrawBitmapShader
H A DSkPaintParts.cpp66 SkShader* SkDrawShader::getShader() { function in class:SkDrawShader
H A DSkPaintParts.h53 virtual SkShader* getShader();
H A DSkDrawGradient.cpp183 SkShader* SkLinearGradient::getShader() { function in class:SkLinearGradient
218 SkShader* SkRadialGradient::getShader() { function in class:SkRadialGradient
/external/skia/src/animator/
H A DSkDrawTransparentShader.cpp13 SkShader* SkDrawTransparentShader::getShader() { function in class:SkDrawTransparentShader
H A DSkDrawTransparentShader.h17 virtual SkShader* getShader();
H A DSkDrawShader.h22 virtual SkShader* getShader();
H A DSkDrawGradient.h46 virtual SkShader* getShader();
59 virtual SkShader* getShader();
H A DSkDrawShader.cpp66 SkShader* SkDrawBitmapShader::getShader() { function in class:SkDrawBitmapShader
H A DSkPaintParts.cpp66 SkShader* SkDrawShader::getShader() { function in class:SkDrawShader
H A DSkPaintParts.h53 virtual SkShader* getShader();
H A DSkDrawGradient.cpp182 SkShader* SkDrawLinearGradient::getShader() { function in class:SkDrawLinearGradient
217 SkShader* SkDrawRadialGradient::getShader() { function in class:SkDrawRadialGradient
/external/skia/src/core/
H A DSkPaintPriv.cpp41 } else if (paint->getShader() && !paint->getShader()->isOpaque()) {
64 if (bmpReplacesShader || paint->getShader()) {
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DResourceManager.h58 Shader *getShader(GLuint handle);
H A DlibGLESv2.cpp68 gl::Shader *shaderObject = context->getShader(shader);
72 if (context->getShader(program))
125 if (context->getShader(program))
708 gl::Shader *shaderObject = context->getShader(shader);
1433 if(context->getShader(program))
1494 if (!context->getShader(shader))
1629 gl::Shader *shaderObject = context->getShader(shader);
1634 shaderByProgramHandle = context->getShader(program);
2299 if (context->getShader(program))
2344 if (context->getShader(progra
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
H A DShadowPaint.java64 public Shader getShader() { method in class:ShadowPaint
/external/jmonkeyengine/engine/src/core/com/jme3/material/
H A DTechnique.java97 public Shader getShader() { method in class:Technique
H A DMaterial.java173 if (sortingId == -1 && t != null && t.getShader() != null) {
187 sortingId = texId + t.getShader().getId() * 1000;
942 Shader shader = technique.getShader();
1002 clearUniformsSetByCurrent(technique.getShader());
1012 Shader shader = technique.getShader();
/external/skia/gm/
H A Dmodecolorfilters.cpp132 bool hasShader = NULL == paint.getShader();
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.h173 void getShader(ShaderType, SkString*) const;
/external/skia/tools/
H A Dfiltermain.cpp34 NULL == p.getShader() &&

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