Searched refs:hunk_high_used (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dzone.c279 int hunk_high_used; variable
329 starthigh = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);
343 Con_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used);
412 if (hunk_size - hunk_low_used - hunk_high_used < size)
465 return hunk_high_used;
475 if (mark < 0 || mark > hunk_high_used)
477 memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
478 hunk_high_used = mark;
506 if (hunk_size - hunk_low_used - hunk_high_used < siz
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/external/quake/quake/src/WinQuake/
H A Dzone.cpp279 int hunk_high_used; variable
329 starthigh = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);
343 Con_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used);
412 if (hunk_size - hunk_low_used - hunk_high_used < size)
460 return hunk_high_used;
470 if (mark < 0 || mark > hunk_high_used)
472 memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
473 hunk_high_used = mark;
501 if (hunk_size - hunk_low_used - hunk_high_used < siz
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