Searched refs:isLCDRenderText (Results 1 - 10 of 10) sorted by relevance

/external/skia/bench/
H A DShaderMaskBench.cpp29 if (paint.isLCDRenderText()) {
H A DTextBench.cpp26 if (paint.isLCDRenderText()) {
/external/skia/gm/
H A Dgammatext.cpp86 CGContextSetShouldSmoothFonts(cg, paint.isLCDRenderText());
/external/skia/include/core/
H A DSkPaint.h179 bool isLCDRenderText() const { function in class:SkPaint
/external/skia/legacy/include/core/
H A DSkPaint.h178 bool isLCDRenderText() const { function in class:SkPaint
/external/skia/legacy/src/core/
H A DSkDevice.cpp366 if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
H A DSkPaint.cpp202 GEN_ID_INC_EVAL(doLCDRender != isLCDRenderText());
/external/skia/src/core/
H A DSkDevice.cpp526 if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
H A DSkPaint.cpp218 GEN_ID_INC_EVAL(doLCDRender != isLCDRenderText());
/external/skia/src/gpu/
H A DSkGpuDevice.cpp1770 if (!paint.isLCDRenderText()) {

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