Searched refs:lp3 (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dd_polyse.c312 void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3) argument
327 d = lp3[0] - lp2[0];
330 d = lp3[1] - lp2[1];
334 d = lp1[0] - lp3[0];
337 d = lp1[1] - lp3[1];
342 lp1 = lp3;
343 lp3 = lp2;
354 lp2 = lp3;
355 lp3 = temp;
385 D_PolysetRecursiveTriangle (lp3, lp
[all...]
H A Dd_polysa.s480 #define lp3 12+16 define
497 movl lp3(%esp),%edi
525 // d = lp3[0] - lp2[0];
540 // d = lp3[1] - lp2[1];
549 // d = lp1[0] - lp3[0];
567 // d = lp1[1] - lp3[1];
572 // lp3 = lp2;
573 // lp1 = lp3;
594 // lp2 = lp3;
595 // lp3
[all...]
/external/quake/quake/src/WinQuake/
H A Dd_polyse.cpp312 void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3) argument
327 d = lp3[0] - lp2[0];
330 d = lp3[1] - lp2[1];
334 d = lp1[0] - lp3[0];
337 d = lp1[1] - lp3[1];
342 lp1 = lp3;
343 lp3 = lp2;
354 lp2 = lp3;
355 lp3 = temp;
385 D_PolysetRecursiveTriangle (lp3, lp
[all...]
H A Dd_polysa.s480 #define lp3 12+16 define
497 movl lp3(%esp),%edi
525 // d = lp3[0] - lp2[0];
540 // d = lp3[1] - lp2[1];
549 // d = lp1[0] - lp3[0];
567 // d = lp1[1] - lp3[1];
572 // lp3 = lp2;
573 // lp1 = lp3;
594 // lp2 = lp3;
595 // lp3
[all...]

Completed in 21 milliseconds