Searched refs:mDevice (Results 1 - 6 of 6) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
H A D | Display.cpp | 31 mDevice = NULL; 238 if (mDevice) 241 if (FAILED(mDevice->TestCooperativeLevel())) 246 mDevice->Release(); 247 mDevice = NULL; 279 long result = mDevice->BeginScene(); 289 long result = mDevice->EndScene(); 347 HRESULT result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &presentParameters, &mDevice); 356 result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParameters, &mDevice); 366 mDevice [all...] |
H A D | Display.h | 84 IDirect3DDevice9 *mDevice; member in class:egl::Display
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
H A D | IndexDataManager.cpp | 26 IndexDataManager::IndexDataManager(Context *context, IDirect3DDevice9 *device) : mDevice(device) 28 mStreamingBufferShort = new StreamingIndexBuffer(mDevice, INITIAL_INDEX_BUFFER_SIZE, D3DFMT_INDEX16); 32 mStreamingBufferInt = new StreamingIndexBuffer(mDevice, INITIAL_INDEX_BUFFER_SIZE, D3DFMT_INDEX32); 207 IndexBuffer::IndexBuffer(IDirect3DDevice9 *device, UINT size, D3DFORMAT format) : mDevice(device), mBufferSize(size), mIndexBuffer(NULL) 285 HRESULT result = mDevice->CreateIndexBuffer(mBufferSize, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, type == GL_UNSIGNED_INT ? D3DFMT_INDEX32 : D3DFMT_INDEX16, pool, &mIndexBuffer, NULL); 338 HRESULT result = mDevice->CreateIndexBuffer(requiredSpace, D3DUSAGE_WRITEONLY, type == GL_UNSIGNED_INT ? D3DFMT_INDEX32 : D3DFMT_INDEX16, pool, &mIndexBuffer, NULL);
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H A D | IndexDataManager.h | 47 IDirect3DDevice9 *const mDevice; member in class:gl::IndexBuffer 112 IDirect3DDevice9 *const mDevice; member in class:gl::IndexDataManager
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H A D | VertexDataManager.h | 47 IDirect3DDevice9 *const mDevice; member in class:gl::VertexBuffer 132 IDirect3DDevice9 *const mDevice; member in class:gl::VertexDataManager
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H A D | VertexDataManager.cpp | 29 VertexDataManager::VertexDataManager(Context *context, IDirect3DDevice9 *device) : mContext(context), mDevice(device) 40 mStreamingBuffer = new StreamingVertexBuffer(mDevice, INITIAL_STREAM_BUFFER_SIZE); 251 mCurrentValueBuffer[i] = new ConstantVertexBuffer(mDevice, attribs[i].mCurrentValue[0], attribs[i].mCurrentValue[1], attribs[i].mCurrentValue[2], attribs[i].mCurrentValue[3]); 519 mDevice->SetStreamSource(i, attributes[i].vertexBuffer, attributes[i].offset, attributes[i].stride); 535 mDevice->CreateVertexDeclaration(elements, &vertexDeclaration); 536 mDevice->SetVertexDeclaration(vertexDeclaration); 540 VertexBuffer::VertexBuffer(IDirect3DDevice9 *device, std::size_t size, DWORD usageFlags) : mDevice(device), mVertexBuffer(NULL) 669 HRESULT result = mDevice->CreateVertexBuffer(mBufferSize, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, 0, pool, &mVertexBuffer, NULL); 731 HRESULT result = mDevice->CreateVertexBuffer(mRequiredSpace, D3DUSAGE_WRITEONLY, 0, pool, &mVertexBuffer, NULL);
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