Searched refs:roundedRadius (Results 1 - 2 of 2) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/ |
H A D | ShadowBlur.cpp | 344 const float roundedRadius = ceilf(m_blurRadius); local 362 layerRect.inflate(roundedRadius); 363 inflation = roundedRadius; 377 inflatedClip.inflate(roundedRadius); 612 const float roundedRadius = ceilf(m_blurRadius); local 613 const float twiceRadius = roundedRadius * 2; 621 FloatRect templateHole = FloatRect(roundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadius); 652 destHoleBounds.inflate(roundedRadius); 665 drawLayerPieces(graphicsContext, destHoleBounds, radii, roundedRadius, templateSiz 678 const float roundedRadius = ceilf(m_blurRadius); local 720 drawLayerPieces(GraphicsContext* graphicsContext, const FloatRect& shadowBounds, const RoundedIntRect::Radii& radii, float roundedRadius, const IntSize& templateSize, ShadowDirection direction) argument [all...] |
H A D | ShadowBlur.h | 75 void drawLayerPieces(GraphicsContext*, const FloatRect& shadowBounds, const RoundedIntRect::Radii&, float roundedRadius, const IntSize& templateSize, ShadowDirection);
|
Completed in 102 milliseconds