Searched refs:setFrustumPerspective (Results 1 - 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
H A DShadowCamera.java72 lightCam.setFrustumPerspective(45, 1, 1, 300);
H A DShadowUtil.java284 shadowCam.setFrustumPerspective(45, 1, 1, 150);
360 shadowCam.setFrustumPerspective(45, 1, 1, 150);
439 shadowCam.setFrustumPerspective(45, 1, 1, splitMax.z);
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/cameras/
H A DCameraHelper.java79 result.setFrustumPerspective(45, aspect, clipsta, clipend);
110 result.setFrustumPerspective(aspect, result.getWidth() / result.getHeight(), clipsta, clipend);
/external/jmonkeyengine/engine/src/test/jme3test/post/
H A DTestRenderToTexture.java79 offCamera.setFrustumPerspective(45f, 1f, 1f, 1000f);
H A DTestRenderToMemory.java187 offCamera.setFrustumPerspective(45f, 1f, 1f, 1000f);
/external/jmonkeyengine/engine/src/core/com/jme3/app/
H A DApplication.java248 cam.setFrustumPerspective(45f, (float)cam.getWidth() / cam.getHeight(), 1f, 1000f);
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
H A DCamera.java756 * <code>setFrustumPerspective</code> defines the frustum for the camera. This
764 public void setFrustumPerspective(float fovY, float aspect, float near, method in class:Camera
768 logger.log(Level.WARNING, "Invalid aspect given to setFrustumPerspective: {0}", aspect);

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