Searched refs:toGLMatrix (Results 1 - 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DGLUtils.h55 static void toGLMatrix(GLfloat* flattened, const TransformationMatrix& matrix);
H A DShaderProgram.cpp433 GLUtils::toGLMatrix(m_transferProjMtx, matrix);
824 GLUtils::toGLMatrix(m_tileProjMatrix, renderMatrix);
882 GLUtils::toGLMatrix(projectionMatrix, renderMatrix);
H A DGLUtils.cpp60 void GLUtils::toGLMatrix(GLfloat* flattened, const TransformationMatrix& m) function in class:WebCore::GLUtils
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
H A DCCLayerImpl.cpp39 void toGLMatrix(float* flattened, const WebCore::TransformationMatrix& m) function in namespace:__anon15894
179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix);
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DLayerChromium.cpp274 void LayerChromium::toGLMatrix(float* flattened, const TransformationMatrix& m) function in class:WebCore::LayerChromium
335 toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);
H A DLayerChromium.h201 static void toGLMatrix(float*, const TransformationMatrix&);
H A DLayerTilerChromium.cpp446 LayerChromium::toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);

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