Searched refs:vecA (Results 1 - 8 of 8) sorted by relevance

/external/neven/Embedded/common/src/b_TensorEm/
H A DFlt16Vec2D.h84 struct bts_Flt16Vec2D bts_Flt16Vec2D_createVec16( struct bts_Int16Vec2D vecA, int16 bbpA );
120 struct bts_Flt16Vec2D bts_Flt16Vec2D_mul( struct bts_Flt16Vec2D vecA, int16 factorA, int32 bbpFactorA );
122 /** converts vecA into bts_Int16Vec2D */
123 struct bts_Int16Vec2D bts_Flt16Vec2D_int16Vec2D( struct bts_Flt16Vec2D vecA, int32 dstBbpA );
H A DFlt16Vec2D.c159 struct bts_Flt16Vec2D bts_Flt16Vec2D_createVec16( struct bts_Int16Vec2D vecA, int16 bbpA ) argument
162 vecL.xE = vecA.xE;
163 vecL.yE = vecA.yE;
305 struct bts_Flt16Vec2D bts_Flt16Vec2D_mul( struct bts_Flt16Vec2D vecA, int16 factorA, int32 bbpFactorA ) argument
307 int32 xL = ( int32 ) vecA.xE * factorA;
308 int32 yL = ( int32 ) vecA.yE * factorA;
309 return bts_Flt16Vec2D_create32( xL, yL, bbpFactorA + vecA.bbpE );
314 struct bts_Int16Vec2D bts_Flt16Vec2D_int16Vec2D( struct bts_Flt16Vec2D vecA, int32 dstBbpA ) argument
317 int32 shiftL = vecA.bbpE - dstBbpA;
321 vecL.xE = ( ( vecA
[all...]
H A DFlt16Vec3D.c306 struct bts_Flt16Vec3D bts_Flt16Vec3D_mul( struct bts_Flt16Vec3D vecA, int16 factorA, int32 bbpFactorA ) argument
308 int32 xL = ( int32 ) vecA.xE * factorA;
309 int32 yL = ( int32 ) vecA.yE * factorA;
310 int32 zL = ( int32 ) vecA.zE * factorA;
311 return bts_Flt16Vec3D_create32( xL, yL, zL, bbpFactorA + vecA.bbpE );
H A DFlt16Vec3D.h119 struct bts_Flt16Vec3D bts_Flt16Vec3D_mul( struct bts_Flt16Vec3D vecA, int16 factorA, int32 bbpFactorA );
H A DRBFMap2D.h158 struct bts_Flt16Vec2D vecA );
H A DRBFMap2D.c430 struct bts_Flt16Vec2D vecA )
442 struct bts_Flt16Vec2D altVecL = bts_Flt16Alt2D_mapFlt( &ptrA->altE, &vecA );
449 /* if bbp was altered, change it back to bbp of vecA ( det A is always close to 1 here ) */
450 shL = vecA.bbpE - outBbpL;
461 outBbpL = vecA.bbpE;
481 /* first adapt vecA to bbp of srcCluster */
482 int32 xL = vecA.xE;
483 int32 yL = vecA.yE;
484 int32 shiftL = ptrA->srcClusterE.bbpE - vecA.bbpE;
518 /* change bbp of result back to bbp of vecA */
[all...]
/external/neven/Embedded/common/src/b_BasicEm/
H A DMath.h154 void bbs_vecSqrNorm32( const int32* vecA, uint32 sizeA, uint32* manPtrA, uint32* expPtrA );
160 void bbs_vecSqrNorm16( const int16* vecA, uint32 sizeA, uint32* manPtrA, uint32* expPtrA );
165 uint32 bbs_vecNorm16( const int16* vecA, uint32 sizeA );
H A DMath.c939 void bbs_vecSqrNorm32( const int32* vecA, uint32 sizeA, uint32* manPtrA, uint32* expPtrA ) argument
947 int32 vL = vecA[ iL ];
998 void bbs_vecSqrNorm16( const int16* vecA, uint32 sizeA, uint32* manPtrA, uint32* expPtrA ) argument
1006 int32 vL = vecA[ iL ];
1037 uint32 bbs_vecNorm16( const int16* vecA, uint32 sizeA ) argument
1041 bbs_vecSqrNorm16( vecA, sizeA, &manL, &expL );

Completed in 68 milliseconds