Searched refs:vidmode_active (Results 1 - 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dgl_vidlinuxglx.cpp79 static qboolean vidmode_active = false; variable
451 if (vidmode_active)
455 vidmode_active = false;
837 vidmode_active = true;
851 if (vidmode_active) {
865 if (vidmode_active) {
938 if (vidmode_active || key_dest == key_game)

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