Searched refs:GL_TRIANGLE_STRIP (Results 1 - 25 of 25) sorted by relevance

/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
H A DTriangleRenderer.java157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
/frameworks/native/cmds/flatland/
H A DRenderers.cpp129 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
H A DComposers.cpp87 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp205 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
222 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/rs/driver/
H A DrsdMeshObj.cpp192 case RS_PRIMITIVE_TRIANGLE_STRIP: mGLPrimitives[i] = GL_TRIANGLE_STRIP; break;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if248 public static final int GL_TRIANGLE_STRIP = 0x0005;
H A DGLES20Header.java-if36 public static final int GL_TRIANGLE_STRIP = 0x0005;
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java134 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1051 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1085 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform); local
1988 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2281 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2286 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2407 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
2736 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3226 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3384 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3402 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCoun
[all...]
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java235 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java228 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp278 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp91 draw_mode_(GL_TRIANGLE_STRIP),
115 draw_mode_(GL_TRIANGLE_STRIP),
/frameworks/native/opengl/libagl/
H A Darray.cpp411 case GL_TRIANGLE_STRIP: prim_count = total - 2; break;
1353 case GL_TRIANGLE_STRIP:
1398 case GL_TRIANGLE_STRIP:
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java422 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java248 public static final int GL_TRIANGLE_STRIP = 0x0005; field in class:GLES10
H A DGLES20.java36 public static final int GL_TRIANGLE_STRIP = 0x0005; field in class:GLES20
H A DGLLogWrapper.java598 case GL_TRIANGLE_STRIP:
599 return "GL_TRIANGLE_STRIP";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java246 int GL_TRIANGLE_STRIP = 0x0005; field in interface:GL10
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java486 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
/frameworks/native/opengl/include/GLES/
H A Dgl.h61 #define GL_TRIANGLE_STRIP 0x0005 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h96 #define GL_TRIANGLE_STRIP 0x0005 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h93 #define GL_TRIANGLE_STRIP 0x0005 macro

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