/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetBooleanv.cpp | 1 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 5 get<jbooleanArray, GLboolean, glGetBooleanv>(_env, _this, pname, params_ref, offset); 8 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 12 getarray<GLboolean, glGetBooleanv>(_env, _this, pname, params_buf);
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H A D | common.cpp | 40 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 36 void glDepthMask ( GLboolean flag ) 60 void glGetBooleanv ( GLenum pname, GLboolean *params ) 83 GLboolean glIsBuffer ( GLuint buffer ) 84 GLboolean glIsEnabled ( GLenum cap ) 85 GLboolean glIsFramebuffer ( GLuint framebuffer ) 86 GLboolean glIsProgra [all...] |
H A D | GLES11.spec | 11 void glGetBooleanv ( GLenum pname, GLboolean *params ) 28 GLboolean glIsBuffer ( GLuint buffer ) 29 GLboolean glIsEnabled ( GLenum cap ) 30 GLboolean glIsTexture ( GLuint texture )
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H A D | GLES30.spec | 15 GLboolean glIsQuery ( GLuint id ) 20 GLboolean glUnmapBuffer ( GLenum target ) 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 37 GLboolean glIsVertexArray ( GLuint array ) 78 GLboolean glIsSyn [all...] |
H A D | GLES10.spec | 15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 24 void glDepthMask ( GLboolean flag ) 85 void glSampleCoverage ( GLclampf value, GLboolean invert ) 86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
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H A D | GLES11Ext.spec | 46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) 53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) 59 GLboolean glIsFramebufferOES ( GLuint framebuffer ) 70 // GLboolean glUnmapBufferOES ( GLenum target )
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 24 typedef unsigned char GLboolean; typedef 492 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 508 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 531 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 554 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 555 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 556 GL_APICALL GLboolean GL_APIENTR [all...] |
H A D | gl2ext.h | 728 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 732 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 812 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 817 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 855 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 867 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 1018 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1026 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1063 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1082 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpos [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 43 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 59 void GLTrace_glDepthMask(GLboolean flag); 82 void GLTrace_glGetBooleanv(GLenum pname, GLboolean* params); 105 GLboolean GLTrace_glIsBuffer(GLuint buffer); 106 GLboolean GLTrace_glIsEnabled(GLenum cap); 107 GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer); 108 GLboolean GLTrace_glIsProgra [all...] |
H A D | gltrace_fixup.cpp | 258 /* void glUniformMatrix?fv(GLint location, GLsizei count, GLboolean transpose, 282 /* void glGetBooleanv(GLenum pname, GLboolean *params); */ 284 GLboolean *src = (GLboolean*) pointersToFixup[0]; 471 GLboolean normalized, GLsizei stride, const GLvoid* ptr, 474 GLboolean normalized, GLsizei stride, const GLvoid* ptr, 582 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED); 799 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, 804 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, 809 /* void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpos [all...] |
H A D | gltrace_api.cpp | 720 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 1400 void GLTrace_glDepthMask(GLboolean flag) { 2260 void GLTrace_glGetBooleanv(GLenum pname, GLboolean* params) { 3199 GLboolean GLTrace_glIsBuffer(GLuint buffer) { 3214 GLboolean retValue = glContext->hooks->gl.glIsBuffer(buffer); 3235 GLboolean GLTrace_glIsEnabled(GLenum cap) { 3250 GLboolean retValu [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 46 typedef unsigned char GLboolean; typedef 826 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 842 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 865 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 888 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 889 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 890 GL_APICALL GLboolean GL_APIENTR [all...] |
/frameworks/native/opengl/libagl/ |
H A D | context.h | 159 GLboolean smooth; 164 GLboolean smooth; 170 GLboolean enable; 186 GLboolean enable; 187 GLboolean pad; 299 GLboolean enable; 312 GLboolean twoSide; 318 GLboolean enable; 329 GLboolean enable; 340 GLboolean enabl [all...] |
H A D | state.cpp | 222 void glSampleCoverage(GLclampf value, GLboolean invert) { 224 void glSampleCoveragex(GLclampx value, GLboolean invert) { 529 void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) { 534 void glDepthMask(GLboolean flag) {
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 20 typedef unsigned char GLboolean; typedef 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 691 GL_API GLboolean GL_APIENTR [all...] |
H A D | glext.h | 650 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); 690 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); 703 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 709 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 719 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 725 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 741 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 745 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 869 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 874 typedef GLboolean (GL_APIENTRY [all...] |
/frameworks/native/opengl/libs/EGL/ |
H A D | trace.cpp | 69 static const char* GLbooleanToString(GLboolean arg) { 175 GLuint location, GLsizei count, GLboolean transpose, const void* value) { 227 GLboolean transpose = (GLboolean) va_arg(argp, int); 268 } else if (strcmp(type, "GLboolean") == 0) { 269 GLboolean arg = va_arg(argp, int);
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 55 typedef unsigned char GLboolean; typedef 487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 496 GLAPI void APIENTRY glDepthMask (GLboolean flag); 557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 594 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 599 (GLboolean)red, 600 (GLboolean)green, 601 (GLboolean)blue, 602 (GLboolean)alpha 1106 /* void glDepthMask ( GLboolean fla [all...] |
H A D | android_opengl_GLES30.cpp | 62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 723 /* GLboolean glIsQuery ( GLuint id ) */ 727 GLboolean _returnValue; 889 /* GLboolean glUnmapBuffer ( GLenum target ) */ 893 GLboolean _returnValue; 977 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1008 (GLboolean)transpose, 1022 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 1039 (GLboolean)transpose, 1047 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpos [all...] |
H A D | com_google_android_gles_jni_GLImpl.cpp | 403 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 408 (GLboolean)red, 409 (GLboolean)green, 410 (GLboolean)blue, 411 (GLboolean)alpha 634 /* void glDepthMask ( GLboolean flag ) */ 639 (GLboolean)fla [all...] |
H A D | android_opengl_GLES10.cpp | 62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 462 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 467 (GLboolean)red, 468 (GLboolean)green, 469 (GLboolean)blue, 470 (GLboolean)alpha 693 /* void glDepthMask ( GLboolean fla [all...] |
H A D | android_opengl_GLES11.cpp | 62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 768 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 772 get<jbooleanArray, GLboolean, glGetBooleanv>(_env, _this, pname, params_ref, offset); 775 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 779 getarray<GLboolean, glGetBooleanv>(_env, _this, pname, params_buf); 2258 /* GLboolean glIsBuffer ( GLuint buffer ) */ 2262 GLboolean _returnValue; 2269 /* GLboolean glIsEnabled ( GLenum cap ) */ 2273 GLboolean _returnValue; 2280 /* GLboolean glIsTextur [all...] |
H A D | android_opengl_GLES10Ext.cpp | 62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
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