Searched refs:GLboolean (Results 1 - 25 of 27) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetBooleanv.cpp1 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
5 get<jbooleanArray, GLboolean, glGetBooleanv>(_env, _this, pname, params_ref, offset);
8 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
12 getarray<GLboolean, glGetBooleanv>(_env, _this, pname, params_buf);
H A Dcommon.cpp40 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
36 void glDepthMask ( GLboolean flag )
60 void glGetBooleanv ( GLenum pname, GLboolean *params )
83 GLboolean glIsBuffer ( GLuint buffer )
84 GLboolean glIsEnabled ( GLenum cap )
85 GLboolean glIsFramebuffer ( GLuint framebuffer )
86 GLboolean glIsProgra
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H A DGLES11.spec11 void glGetBooleanv ( GLenum pname, GLboolean *params )
28 GLboolean glIsBuffer ( GLuint buffer )
29 GLboolean glIsEnabled ( GLenum cap )
30 GLboolean glIsTexture ( GLuint texture )
H A DGLES30.spec15 GLboolean glIsQuery ( GLuint id )
20 GLboolean glUnmapBuffer ( GLenum target )
23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
37 GLboolean glIsVertexArray ( GLuint array )
78 GLboolean glIsSyn
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H A DGLES10.spec15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
H A DGLES11Ext.spec46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert )
53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer )
59 GLboolean glIsFramebufferOES ( GLuint framebuffer )
70 // GLboolean glUnmapBufferOES ( GLenum target )
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h24 typedef unsigned char GLboolean; typedef
492 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
508 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
531 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
554 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
555 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
556 GL_APICALL GLboolean GL_APIENTR
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H A Dgl2ext.h728 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
732 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
812 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
817 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
855 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
867 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1018 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1026 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1063 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1082 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpos
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/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h43 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
59 void GLTrace_glDepthMask(GLboolean flag);
82 void GLTrace_glGetBooleanv(GLenum pname, GLboolean* params);
105 GLboolean GLTrace_glIsBuffer(GLuint buffer);
106 GLboolean GLTrace_glIsEnabled(GLenum cap);
107 GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer);
108 GLboolean GLTrace_glIsProgra
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H A Dgltrace_fixup.cpp258 /* void glUniformMatrix?fv(GLint location, GLsizei count, GLboolean transpose,
282 /* void glGetBooleanv(GLenum pname, GLboolean *params); */
284 GLboolean *src = (GLboolean*) pointersToFixup[0];
471 GLboolean normalized, GLsizei stride, const GLvoid* ptr,
474 GLboolean normalized, GLsizei stride, const GLvoid* ptr,
582 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
799 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
804 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
809 /* void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpos
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H A Dgltrace_api.cpp720 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
1400 void GLTrace_glDepthMask(GLboolean flag) {
2260 void GLTrace_glGetBooleanv(GLenum pname, GLboolean* params) {
3199 GLboolean GLTrace_glIsBuffer(GLuint buffer) {
3214 GLboolean retValue = glContext->hooks->gl.glIsBuffer(buffer);
3235 GLboolean GLTrace_glIsEnabled(GLenum cap) {
3250 GLboolean retValu
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/frameworks/native/opengl/include/GLES3/
H A Dgl3.h46 typedef unsigned char GLboolean; typedef
826 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
842 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
865 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
888 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
889 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
890 GL_APICALL GLboolean GL_APIENTR
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/frameworks/native/opengl/libagl/
H A Dcontext.h159 GLboolean smooth;
164 GLboolean smooth;
170 GLboolean enable;
186 GLboolean enable;
187 GLboolean pad;
299 GLboolean enable;
312 GLboolean twoSide;
318 GLboolean enable;
329 GLboolean enable;
340 GLboolean enabl
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H A Dstate.cpp222 void glSampleCoverage(GLclampf value, GLboolean invert) {
224 void glSampleCoveragex(GLclampx value, GLboolean invert) {
529 void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
534 void glDepthMask(GLboolean flag) {
/frameworks/native/opengl/include/GLES/
H A Dgl.h20 typedef unsigned char GLboolean; typedef
648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
691 GL_API GLboolean GL_APIENTR
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H A Dglext.h650 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
690 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
703 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
709 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
719 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
725 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
741 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
745 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
869 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
874 typedef GLboolean (GL_APIENTRY
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/frameworks/native/opengl/libs/EGL/
H A Dtrace.cpp69 static const char* GLbooleanToString(GLboolean arg) {
175 GLuint location, GLsizei count, GLboolean transpose, const void* value) {
227 GLboolean transpose = (GLboolean) va_arg(argp, int);
268 } else if (strcmp(type, "GLboolean") == 0) {
269 GLboolean arg = va_arg(argp, int);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h55 typedef unsigned char GLboolean; typedef
487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
496 GLAPI void APIENTRY glDepthMask (GLboolean flag);
557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
594 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
599 (GLboolean)red,
600 (GLboolean)green,
601 (GLboolean)blue,
602 (GLboolean)alpha
1106 /* void glDepthMask ( GLboolean fla
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H A Dandroid_opengl_GLES30.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
723 /* GLboolean glIsQuery ( GLuint id ) */
727 GLboolean _returnValue;
889 /* GLboolean glUnmapBuffer ( GLenum target ) */
893 GLboolean _returnValue;
977 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1008 (GLboolean)transpose,
1022 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1039 (GLboolean)transpose,
1047 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpos
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H A Dcom_google_android_gles_jni_GLImpl.cpp403 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
408 (GLboolean)red,
409 (GLboolean)green,
410 (GLboolean)blue,
411 (GLboolean)alpha
634 /* void glDepthMask ( GLboolean flag ) */
639 (GLboolean)fla
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H A Dandroid_opengl_GLES10.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
462 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
467 (GLboolean)red,
468 (GLboolean)green,
469 (GLboolean)blue,
470 (GLboolean)alpha
693 /* void glDepthMask ( GLboolean fla
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H A Dandroid_opengl_GLES11.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
768 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
772 get<jbooleanArray, GLboolean, glGetBooleanv>(_env, _this, pname, params_ref, offset);
775 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
779 getarray<GLboolean, glGetBooleanv>(_env, _this, pname, params_buf);
2258 /* GLboolean glIsBuffer ( GLuint buffer ) */
2262 GLboolean _returnValue;
2269 /* GLboolean glIsEnabled ( GLenum cap ) */
2273 GLboolean _returnValue;
2280 /* GLboolean glIsTextur
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H A Dandroid_opengl_GLES10Ext.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {

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