Searched refs:isOpaque (Results 1 - 25 of 35) sorted by relevance

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/frameworks/base/core/java/android/view/
H A DGLES20TextureLayer.java33 GLES20TextureLayer(boolean isOpaque) { argument
35 mLayer = GLES20Canvas.nCreateTextureLayer(isOpaque, layerInfo);
85 void update(int width, int height, boolean isOpaque) { argument
86 super.update(width, height, isOpaque);
87 GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, isOpaque, mSurface);
91 void setOpaque(boolean isOpaque) { argument
H A DHardwareLayer.java57 * @param isOpaque Whether the layer should be opaque or not
59 HardwareLayer(int width, int height, boolean isOpaque) { argument
62 mOpaque = isOpaque;
114 boolean isOpaque() { method in class:HardwareLayer
121 * @param isOpaque True if the layer is opaque, false otherwise
123 abstract void setOpaque(boolean isOpaque); argument
189 * @param isOpaque Whether this layer is opaque
191 void update(int width, int height, boolean isOpaque) { argument
194 mOpaque = isOpaque;
H A DGLES20RenderLayer.java34 GLES20RenderLayer(int width, int height, boolean isOpaque) { argument
35 super(width, height, isOpaque);
38 mLayer = GLES20Canvas.nCreateLayer(width, height, isOpaque, layerInfo);
43 mCanvas = new GLES20Canvas(mLayer, !isOpaque);
80 void setOpaque(boolean isOpaque) { argument
81 mOpaque = isOpaque;
82 GLES20Canvas.nSetOpaqueLayer(mLayer, isOpaque);
H A DHardwareRenderer.java474 * @param isOpaque Whether the layer should be opaque or not
478 abstract HardwareLayer createHardwareLayer(boolean isOpaque); argument
485 * @param isOpaque Whether the layer should be opaque or not
489 abstract HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque); argument
1978 HardwareLayer createHardwareLayer(boolean isOpaque) { argument
1979 return new GLES20TextureLayer(isOpaque);
1983 public HardwareLayer createHardwareLayer(int width, int height, boolean isOpaque) { argument
1984 return new GLES20RenderLayer(width, height, isOpaque);
H A DTextureView.java178 public boolean isOpaque() { method in class:TextureView
475 * @see #isOpaque()
H A DGLES20Canvas.java170 static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo); argument
172 static native void nSetOpaqueLayer(int layerId, boolean isOpaque); argument
193 public boolean isOpaque() { method in class:GLES20Canvas
/frameworks/base/libs/hwui/
H A DLayerRenderer.h55 ANDROID_API static Layer* createTextureLayer(bool isOpaque);
56 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
59 bool isOpaque, GLenum renderTarget, float* transform);
H A DTextureCache.cpp259 texture->blend = !bitmap->isOpaque();
265 texture->blend = !bitmap->isOpaque();
291 rgbaBitmap.setIsOpaque(bitmap->isOpaque());
H A DLayerRenderer.cpp208 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { argument
245 layer->setBlend(!isOpaque);
294 Layer* LayerRenderer::createTextureLayer(bool isOpaque) { argument
300 layer->setBlend(!isOpaque);
316 bool isOpaque, GLenum renderTarget, float* transform) {
318 layer->setBlend(!isOpaque);
315 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, GLenum renderTarget, float* transform) argument
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DOpaqueActivity.java58 public boolean isOpaque() { method in class:OpaqueActivity.OpaqueView
/frameworks/native/services/surfaceflinger/
H A DLayerDim.h40 virtual bool isOpaque() const { return false; } function in class:android::LayerDim
H A DLayer.cpp361 if (!isOpaque() || s.alpha != 0xFF) {
566 if (!isOpaque()) {
679 bool Layer::isOpaque() const function in class:android::Layer
977 const bool oldOpacity = isOpaque();
1134 if (oldOpacity != isOpaque()) {
1197 "isOpaque=%1d, invalidate=%1d, "
1203 isOpaque(), contentDirty,
H A DLayer.h243 * isOpaque - true if this surface is opaque
245 virtual bool isOpaque() const;
/frameworks/base/graphics/java/android/graphics/
H A DMovie.java34 public native boolean isOpaque(); method in class:Movie
/frameworks/base/tools/aapt/
H A DImages.cpp815 bool isOpaque = true; local
855 if (isOpaque) {
859 isOpaque = false;
891 *hasTransparency = !isOpaque;
892 int bpp = isOpaque ? 3 : 4;
896 NOISY(printf("isOpaque = %s\n", isOpaque ? "true" : "false"));
909 if (isOpaque) {
927 *colorType = isOpaque ? PNG_COLOR_TYPE_GRAY : PNG_COLOR_TYPE_GRAY_ALPHA;
929 *colorType = isOpaque
[all...]
/frameworks/base/core/jni/android/graphics/
H A DMovie.cpp53 return J2Movie(env, movie)->isOpaque();
126 { "isOpaque", "()Z", (void*)movie_isOpaque },
H A DBitmap.cpp195 return src.isOpaque() ? ToColor_S32_Opaque : ToColor_S32_Alpha;
197 return src.isOpaque() ? ToColor_S4444_Opaque : ToColor_S4444_Alpha;
204 return src.isOpaque() ? ToColor_SI8_Opaque : ToColor_SI8_Alpha;
348 return !bitmap->isOpaque();
H A DBitmapFactory.cpp151 pr->isOpaque(bitmap);
351 bitmap->setIsOpaque(decoded->isOpaque());
H A DCanvas.cpp112 static jboolean isOpaque(JNIEnv* env, jobject jcanvas) { function in class:android::SkCanvasGlue
115 return canvas->getDevice()->accessBitmap(false).isOpaque();
1015 {"isOpaque","()Z", (void*) SkCanvasGlue::isOpaque},
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp773 jboolean isOpaque, jintArray layerInfo) {
774 Layer* layer = LayerRenderer::createTextureLayer(isOpaque);
786 jint width, jint height, jboolean isOpaque, jintArray layerInfo) {
787 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
826 Layer* layer, jboolean isOpaque) {
828 layer->setBlend(!isOpaque);
833 Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) {
841 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
772 android_view_GLES20Canvas_createTextureLayer(JNIEnv* env, jobject clazz, jboolean isOpaque, jintArray layerInfo) argument
785 android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, jint width, jint height, jboolean isOpaque, jintArray layerInfo) argument
825 android_view_GLES20Canvas_setOpaqueLayer(JNIEnv* env, jobject clazz, Layer* layer, jboolean isOpaque) argument
832 android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject clazz, Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) argument
/frameworks/base/graphics/java/android/graphics/drawable/
H A DGradientDrawable.java1199 if (mStrokeWidth > 0 && !isOpaque(mStrokeColor)) {
1205 mOpaque = isOpaque(mSolidColor);
1211 if (!isOpaque(mColors[i])) {
1221 private static boolean isOpaque(int color) { method in class:GradientDrawable.GradientState
/frameworks/base/core/java/android/net/
H A DUri.java147 public boolean isOpaque() { method in class:Uri
1559 if (isOpaque()) {
1599 if (isOpaque()) {
1662 if (isOpaque()) {
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBeanBag.java372 public boolean isOpaque() { method in class:BeanBag.Board
/frameworks/base/core/tests/coretests/src/android/net/
H A DUriTest.java375 assertTrue(uri.isOpaque());
516 assertFalse(uri.isOpaque());
/frameworks/base/core/java/android/widget/
H A DListView.java3108 public boolean isOpaque() { method in class:ListView
3110 hasOpaqueScrollbars()) || super.isOpaque();
3208 final boolean fillForMissingDividers = isOpaque() && !super.isOpaque();

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