Searched refs:mCurrentCacheTexture (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp61 mCurrentCacheTexture = NULL;
317 mCurrentCacheTexture = mCacheTextures[0];
451 if (texture != mCurrentCacheTexture) {
453 mCurrentCacheTexture = texture;
456 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2,
478 if (mCurrentCacheTexture->endOfMesh()) {
496 if (mCurrentCacheTexture->endOfMesh()) {
H A DFontRenderer.h156 CacheTexture* mCurrentCacheTexture; member in class:android::uirenderer::FontRenderer

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