Searched refs:mPlay (Results 1 - 11 of 11) sorted by relevance
/frameworks/wilhelm/src/desktop/ |
H A D | SndFile.c | 30 SLuint32 state = thisAP->mPlay.mState; 51 slPlayCallback callback = thisAP->mPlay.mCallback; 52 void *context = thisAP->mPlay.mContext; 57 thisAP->mPlay.mPosition = (SLuint32) (((long long) thisAP->mPlay.mFramesSinceLastSeek * 58 1000000LL) / sampleRateMilliHz) + thisAP->mPlay.mLastSeekPosition; 61 SLuint32 frameUpdatePeriod = thisAP->mPlay.mFrameUpdatePeriod; 63 (thisAP->mPlay.mFramesSincePositionUpdate >= frameUpdatePeriod) && 64 (SL_PLAYEVENT_HEADATNEWPOS & thisAP->mPlay.mEventFlags)) { 68 if ((thisAP->mPlay [all...] |
/frameworks/wilhelm/tests/sandbox/ |
H A D | monkey.c | 42 SLPlayItf mPlay; member in struct:__anon1725 56 assert(NULL != p->mPlay); 57 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED); 64 assert(NULL != p->mPlay); 65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING); 72 assert(NULL != p->mPlay); 73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPE [all...] |
/frameworks/wilhelm/src/ |
H A D | handler_bodies.c | 120 android_Player_setPlayState(avp, mp->mPlay.mState, &(mp->mAndroidObjState)); 131 assert(SL_PLAYSTATE_PLAYING == ap->mPlay.mState); 142 assert(SL_PLAYSTATE_PLAYING == ap->mPlay.mState); 152 if (SL_PLAYSTATE_PLAYING == mp->mPlay.mState) {
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H A D | classes.h | 35 IPlay mPlay; member in struct:CAudioPlayer_struct 236 IPlay mPlay; member in struct:__anon1641 317 IPlay mPlay; member in struct:CMediaPlayer_struct
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H A D | classes.c | 59 {MPH_PLAY, INTERFACE_IMPLICIT, offsetof(CAudioPlayer, mPlay)}, 286 {MPH_PLAY, INTERFACE_IMPLICIT, offsetof(CMidiPlayer, mPlay)}, 409 {MPH_XAPLAY, INTERFACE_IMPLICIT, offsetof(CMediaPlayer, mPlay)},
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/frameworks/wilhelm/src/android/ |
H A D | MediaPlayer_to_android.cpp | 163 if (mp->mPlay.mEventFlags & XA_PLAYEVENT_HEADATEND) { 164 playCallback = mp->mPlay.mCallback; 165 playContext = mp->mPlay.mContext; 167 mp->mPlay.mState = XA_PLAYSTATE_PAUSED; 173 (*playCallback)(&mp->mPlay.mItf, playContext, XA_PLAYEVENT_HEADATEND); 175 SLresult res = EnqueueAsyncCallback_ppi(mp, playCallback, &mp->mPlay.mItf, playContext, 179 &mp->mPlay.mItf, playContext); 252 interface_lock_shared(&mp->mPlay); 253 slPlayCallback callback = mp->mPlay.mCallback; 254 void* callbackPContext = mp->mPlay [all...] |
H A D | AudioPlayer_to_android.cpp | 342 interface_lock_shared(&ap->mPlay); 343 callback = ap->mPlay.mCallback; 344 callbackPContext = ap->mPlay.mContext; 345 interface_unlock_shared(&ap->mPlay); 349 (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADATMARKER); 359 interface_lock_shared(&ap->mPlay); 360 callback = ap->mPlay.mCallback; 361 callbackPContext = ap->mPlay.mContext; 362 interface_unlock_shared(&ap->mPlay); 366 (*callback)(&ap->mPlay [all...] |
/frameworks/wilhelm/src/itf/ |
H A D | IOutputMixExt.c | 63 audioPlayer->mPlay.mFramesSinceLastSeek += framesMixed; 64 audioPlayer->mPlay.mFramesSincePositionUpdate += framesMixed; 99 switch (audioPlayer->mPlay.mState) { 114 audioPlayer->mPlay.mState = SL_PLAYSTATE_PLAYING; 128 audioPlayer->mPlay.mPosition = (SLmillisecond) 0; 129 audioPlayer->mPlay.mFramesSinceLastSeek = 0; 130 audioPlayer->mPlay.mFramesSincePositionUpdate = 0; 131 audioPlayer->mPlay.mLastSeekPosition = 0; 132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED;
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H A D | IBufferQueue.c | 31 state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState;
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H A D | IAndroidBufferQueue.c | 35 state = ((CMediaPlayer *) thiz->mThis)->mPlay.mState; 38 state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState;
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H A D | IEngine.c | 575 thiz->mPlay.mDuration = 0;
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