Searched refs:precision (Results 1 - 10 of 10) sorted by relevance
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
H A D | AutoFixFilter.java | 111 "precision mediump float;\n" + 204 long precision = (256l * 256l - 1l); 208 long temp = normal_cdf[i] * precision / histDim;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 66 glGetShaderPrecisionFormat check range 1 check precision 1
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H A D | GLES20.spec | 71 void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
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/frameworks/base/core/java/com/android/internal/widget/ |
H A D | PointerLocationView.java | 823 public FasterStringBuilder append(float value, int precision) { argument 825 for (int i = 0; i < precision; i++) { 832 if (precision != 0) { 836 append((int) (value * scale), precision);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1077 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) 1084 int[] precision, 1088 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) 1094 java.nio.IntBuffer precision 1079 glGetShaderPrecisionFormat( int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset ) argument
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 2981 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */ 2993 GLint *precision = (GLint *) 0; local 3021 _exceptionMessage = "precision == null"; 3039 precision = precision_base + precisionOffset; 3045 (GLint *)precision 3062 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */ 3076 GLint *precision = (GLint *) 0; local 3085 precision = (GLint *)getPointer(_env, precision_buf, &_precisionArray, &_precisionRemaining, &_precisionBufferOffset); 3096 if (precision == NULL) { 3098 precision [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 876 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 93 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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H A D | gltrace_api.cpp | 2702 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { argument 2726 // copy argument precision 2730 arg_precision->add_intvalue((int)precision); 2735 glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); 2741 (void *) precision,
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