/frameworks/native/opengl/libagl/arch-mips/ |
H A D | fixed_asm.S | 44 srl $v0,$t2,$t1 46 andi $t4,$v0,0x1 47 srl $v0,$v0,1 /* scale to 16.16 */ 48 addu $v0,$v0,$t4 /* round-to-nearest */ 49 subu $t2,$zero,$v0 50 movn $v0,$t2,$t0 /* if negative? */ 52 movz $v0,$zero,$t1 53 movz $v0, [all...] |
/frameworks/native/opengl/libagl/ |
H A D | primitives.cpp | 38 static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 43 static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 45 vertex_t* v0, vertex_t* v1, vertex_t* v2); 48 vertex_t* v0, vertex_t* v1, vertex_t* v2); 51 vertex_t* v0, vertex_t* v1, vertex_t* v2); 54 vertex_t* v0, vertex_t* v1, vertex_t* v2); 57 vertex_t* v0, vertex_t* v1, vertex_t* v2); 60 vertex_t* v0, vertex_t* v1, vertex_t* v2); 63 vertex_t* v0, vertex_ 73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 96 lightTriangleDarkFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 120 lightTriangleFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument 246 initLine( vertex_t const* v0, vertex_t const* v1) argument 254 initLerp(vertex_t const* v0, uint32_t enables) argument 390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 532 primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1) argument 570 primitive_nop_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 826 cull_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument [all...] |
H A D | array.cpp | 565 vertex_t *v, *v0, *v1; 576 v0 = c->vc.vBuffer + 0; 586 const uint32_t cc = v0->flags & v1->flags; 588 c->prims.renderLine(c, v0, v1); 589 v0 = v1; 594 c->vc.vBuffer[0] = *v0; 595 c->arrays.cull = v0->flags & vertex_t::CLIP_ALL; 605 vertex_t* v0 = c->vc.vBuffer; local 608 const uint32_t cc = v0->flags & v1->flags; 610 c->prims.renderLine(c, v0, v 784 vertex_t* v0 = v; local 811 vertex_t* v0 = v; local 843 vertex_t* const v0 = fetch_vertex(c, read_index(type, indices)); local 866 vertex_t* v0 = v; local 913 vertex_t* const v0 = fetch_vertex(c, *p++); local 927 vertex_t* const v0 = fetch_vertex(c, *p++); local [all...] |
H A D | context.h | 334 vertex_t* v0, vertex_t* v1, vertex_t* v2); 539 vertex_t const* v0, 544 vertex_t const* v0, 547 inline void initLerp(vertex_t const* v0, uint32_t enables);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | deringing_luma.cpp | 39 int v0, h0; local 80 v0 = ((v_blk - 1) >= 1) ? (v_blk - 1) : 1; 96 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk, 134 v0 = v_blk - 1; 150 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk, 193 v0 = v_blk - 1; 212 AdaptiveSmooth_NoMMX(Rec_Y, v0, h0, v_blk, h_blk, 215 DeringAdaptiveSmoothMMX(&Rec_Y[v0*width+h0],
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H A D | chvr_filter.cpp | 45 int max_diff, thres, v0, h0, min_blk, max_blk; local 463 v0 = (br << 3) - 1; 467 AdaptiveSmooth_NoMMX(rec, v0, h0, v0 + 1, h0 + 1, thres, width, max_diff); 539 v0 = (br << 3) + 1; 546 AdaptiveSmooth_NoMMX(rec, v0, h0, v0 - 3, h0 - 3, thres, width, max_diff);
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H A D | deringing_chroma.cpp | 40 int v0, h0; local 122 v0 = v_blk - 1; 133 for (v_pel = v0; v_pel < v_blk + BLKSIZE - 1; v_pel++) 201 AdaptiveSmooth_NoMMX(Rec_C, v0, h0, v_blk, h_blk, thres, width, max_diff); 203 DeringAdaptiveSmoothMMX(&Rec_C[(int32)v0*width+h0], width, thres, max_diff);
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H A D | mp4dec_lib.h | 289 void AdaptiveSmooth_NoMMX(uint8 *Rec_Y, int v0, int h0, int v_blk, int h_blk,
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/frameworks/native/opengl/libs/GLES2/ |
H A D | gl2.cpp | 73 register unsigned int _v0 asm("v0"); \ 86 " move %[v0], $0\n\t" \ 91 [v0] "=&r"(_v0) \
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.cpp | 71 const float v0 = A[0][i]; local 74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; 75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; 76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 55 void glUniform1ui ( GLint location, GLuint v0 ) 56 void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) 57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) 58 void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
H A D | omxVCM4P2_MCReconBlock_s.s | 237 ;// M_HSUM_XOR $v0, $v1, $tmp 240 ;// $v0 a, first input 245 ;// $v0 (a + b)/2 249 M_HSUM_XOR $v0, $v1, $tmp 250 UHADD8 $tmp, $v0, $v1 ;// s0 = a + b 251 EOR $v1, $v0, $v1 ;// l0 = a ^ b 252 MOV $v0, $tmp ;// s0
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 1069 // C function void glUniform1ui ( GLint location, GLuint v0 ) 1073 int v0 1076 // C function void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) 1080 int v0, 1084 // C function void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) 1088 int v0, 1093 // C function void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) 1097 int v0, 1078 glUniform2ui( int location, int v0, int v1 ) argument 1086 glUniform3ui( int location, int v0, int v1, int v2 ) argument 1095 glUniform4ui( int location, int v0, int v1, int v2, int v3 ) argument
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/frameworks/native/opengl/libs/GLES_CM/ |
H A D | gl.cpp | 128 register unsigned int _v0 asm("v0"); \ 141 " move %[v0], $0\n\t" \ 146 [v0] "=&r"(_v0) \
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
H A D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 104 _M_VARIANT $v0 153 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 157 _M_TRY1 $v0
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
H A D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 104 _M_VARIANT $v0 156 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 160 _M_TRY1 $v0
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 1000 GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 1001 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1002 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1003 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 214 void GLTrace_glUniform1ui(GLint location, GLuint v0); 215 void GLTrace_glUniform2ui(GLint location, GLuint v0, GLuint v1); 216 void GLTrace_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 217 void GLTrace_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
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H A D | gltrace_api.cpp | 7977 void GLTrace_glUniform1ui(GLint location, GLuint v0) { argument 7989 // copy argument v0 7993 arg_v0->add_intvalue(v0); 7998 glContext->hooks->gl.glUniform1ui(location, v0); 8011 void GLTrace_glUniform2ui(GLint location, GLuint v0, GLuint v1) { argument 8023 // copy argument v0 8027 arg_v0->add_intvalue(v0); 8038 glContext->hooks->gl.glUniform2ui(location, v0, v1); 8051 void GLTrace_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) { argument 8063 // copy argument v0 8097 GLTrace_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument [all...] |
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES30.cpp | 2535 /* void glUniform1ui ( GLint location, GLuint v0 ) */ 2538 (JNIEnv *_env, jobject _this, jint location, jint v0) { 2541 (GLuint)v0 2545 /* void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) */ 2548 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1) { 2551 (GLuint)v0, 2556 /* void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) */ 2559 (JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2) { 2562 (GLuint)v0, 2568 /* void glUniform4ui ( GLint location, GLuint v0, GLuin 2537 android_glUniform1ui__II(JNIEnv *_env, jobject _this, jint location, jint v0) argument 2547 android_glUniform2ui__III(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1) argument 2558 android_glUniform3ui__IIII(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2) argument 2570 android_glUniform4ui__IIIII(JNIEnv *_env, jobject _this, jint location, jint v0, jint v1, jint v2, jint v3) argument [all...] |