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/hardware/qcom/display/libhwcomposer/
H A Dhwc_utils.cpp332 float asH= fbHeight; local
342 asH = fbHeight * (1.0f - asHeightRatio / 100.0f);
344 asY = (fbHeight - asH) / 2;
354 y = (yRatio * asH) + asY;
356 h = (hRatio * asH);

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