Searched refs:sched (Results 1 - 20 of 20) sorted by relevance

/frameworks/native/opengl/tests/gl_perf/
H A Dfilltest.cpp20 #include <sched.h>
H A Dgl2_perf.cpp20 #include <sched.h>
/frameworks/av/libvideoeditor/osal/src/
H A DM4OSA_Thread.c26 #include <sched.h>
214 struct sched_param sched = { 0 }; local
283 sched.sched_priority = priority;
285 if ( 0 == pthread_attr_setschedparam( &attribute, &sched ) )
/frameworks/rs/driver/
H A DrsdCore.cpp40 #include <sched.h>
H A DrsdGL.cpp24 #include <sched.h>
/frameworks/native/opengl/tests/finish/
H A Dfinish.cpp20 #include <sched.h>
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp20 #include <sched.h>
/frameworks/native/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp20 #include <sched.h>
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp72 #include <sched.h>
H A DhwcRects.cpp92 #include <sched.h>
H A DhwcStress.cpp88 #include <sched.h>
H A DhwcCommit.cpp83 #include <sched.h>
/frameworks/av/media/libmediaplayerservice/
H A DMidiFile.cpp27 #include <sched.h>
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp20 #include <sched.h>
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp20 #include <sched.h>
/frameworks/native/libs/utils/
H A DThreads.cpp35 # include <sched.h>
/frameworks/rs/cpu_ref/
H A DrsCpuCore.cpp26 #include <sched.h>
/frameworks/native/libs/binder/
H A DIPCThreadState.cpp40 #include <sched.h>
/frameworks/rs/
H A DrsContext.cpp30 #include <sched.h>
/frameworks/av/media/libmedia/
H A DAudioTrack.cpp26 #include <sched.h>

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