/frameworks/av/services/camera/libcameraservice/camera3/ |
H A D | Camera3InputStream.cpp | 62 int fenceFd; local 77 fenceFd = bufferItem.mFence->dup(); 83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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H A D | Camera3OutputStream.cpp | 93 int fenceFd; local 95 res = mConsumer->dequeueBuffer(mConsumer.get(), &anb, &fenceFd); 106 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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H A D | Camera3ZslStream.cpp | 146 int fenceFd; local 168 fenceFd = bufferItem->getBufferItem().mFence->dup(); 174 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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/frameworks/native/libs/ui/ |
H A D | Fence.cpp | 38 Fence::Fence(int fenceFd) : argument 39 mFenceFd(fenceFd) {
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H A D | FramebufferNativeWindow.cpp | 223 int fenceFd = -1; local 224 int result = dequeueBuffer(window, buffer, &fenceFd); 225 sp<Fence> fence(new Fence(fenceFd)); 236 ANativeWindowBuffer** buffer, int* fenceFd) 257 *fenceFd = -1; 275 ANativeWindowBuffer* buffer, int fenceFd) 282 sp<Fence> fence(new Fence(fenceFd)); 235 dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument 274 queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
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/frameworks/native/libs/gui/ |
H A D | GLConsumer.cpp | 498 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); local 500 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 505 sp<Fence> fence(new Fence(fenceFd)); 794 int fenceFd = mCurrentFence->dup(); local 795 if (fenceFd == -1) { 800 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, 806 close(fenceFd);
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H A D | Surface.cpp | 92 ANativeWindowBuffer** buffer, int* fenceFd) { 94 return c->dequeueBuffer(buffer, fenceFd); 98 ANativeWindowBuffer* buffer, int fenceFd) { 100 return c->cancelBuffer(buffer, fenceFd); 104 ANativeWindowBuffer* buffer, int fenceFd) { 106 return c->queueBuffer(buffer, fenceFd); 113 int fenceFd = -1; local 114 int result = c->dequeueBuffer(&buf, &fenceFd); 115 sp<Fence> fence(new Fence(fenceFd)); 177 int* fenceFd) { 91 hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument 97 hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument 103 hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument 176 dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) argument 223 cancelBuffer(android_native_buffer_t* buffer, int fenceFd) argument 256 queueBuffer(android_native_buffer_t* buffer, int fenceFd) argument 730 int fenceFd = -1; local [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 415 int fenceFd = -1; local 423 fenceFd = fence->dup(); 424 if (fenceFd == -1) { 429 layer.setAcquireFenceFd(fenceFd);
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/frameworks/av/media/libstagefright/ |
H A D | ACodec.cpp | 711 int fenceFd = -1; local 2495 int fenceFd = -1; local
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H A D | OMXCodec.cpp | 1882 int fenceFd = -1; local 1987 int fenceFd = -1; local
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/frameworks/native/opengl/libagl/ |
H A D | egl.cpp | 377 int fenceFd = -1; local 379 &fenceFd) != NO_ERROR) { 384 sp<Fence> fence(new Fence(fenceFd)); 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 532 int fenceFd = -1; local 533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { 534 sp<Fence> fence(new Fence(fenceFd)); 536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
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