ExprEngineObjC.cpp revision 991bcb4370fe849603346ebbddc8dd47bc29d235
1//=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines ExprEngine's support for Objective-C expressions.
11//
12//===----------------------------------------------------------------------===//
13
14#include "clang/AST/StmtObjC.h"
15#include "clang/StaticAnalyzer/Core/CheckerManager.h"
16#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
17#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
18
19using namespace clang;
20using namespace ento;
21
22void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
23                                          ExplodedNode *Pred,
24                                          ExplodedNodeSet &Dst) {
25  ProgramStateRef state = Pred->getState();
26  const LocationContext *LCtx = Pred->getLocationContext();
27  SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
28
29  // First check that the base object is valid.
30  ExplodedNodeSet DstLoc;
31  evalLocation(DstLoc, Ex, Ex, Pred, state, baseVal,
32               /*Tag=*/0, /*isLoad=*/true);
33
34  // Bind the lvalue to the expression.
35  SVal location = state->getLValue(Ex->getDecl(), baseVal);
36
37  ExplodedNodeSet dstIvar;
38  StmtNodeBuilder Bldr(DstLoc, dstIvar, *currBldrCtx);
39  for (ExplodedNodeSet::iterator I = DstLoc.begin(), E = DstLoc.end();
40       I != E; ++I) {
41    Bldr.generateNode(Ex, (*I), (*I)->getState()->BindExpr(Ex, LCtx, location));
42  }
43
44  // Perform the post-condition check of the ObjCIvarRefExpr and store
45  // the created nodes in 'Dst'.
46  getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
47}
48
49void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
50                                             ExplodedNode *Pred,
51                                             ExplodedNodeSet &Dst) {
52  getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
53}
54
55void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
56                                            ExplodedNode *Pred,
57                                            ExplodedNodeSet &Dst) {
58
59  // ObjCForCollectionStmts are processed in two places.  This method
60  // handles the case where an ObjCForCollectionStmt* occurs as one of the
61  // statements within a basic block.  This transfer function does two things:
62  //
63  //  (1) binds the next container value to 'element'.  This creates a new
64  //      node in the ExplodedGraph.
65  //
66  //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
67  //      whether or not the container has any more elements.  This value
68  //      will be tested in ProcessBranch.  We need to explicitly bind
69  //      this value because a container can contain nil elements.
70  //
71  // FIXME: Eventually this logic should actually do dispatches to
72  //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
73  //   This will require simulating a temporary NSFastEnumerationState, either
74  //   through an SVal or through the use of MemRegions.  This value can
75  //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
76  //   terminates we reclaim the temporary (it goes out of scope) and we
77  //   we can test if the SVal is 0 or if the MemRegion is null (depending
78  //   on what approach we take).
79  //
80  //  For now: simulate (1) by assigning either a symbol or nil if the
81  //    container is empty.  Thus this transfer function will by default
82  //    result in state splitting.
83
84  const Stmt *elem = S->getElement();
85  ProgramStateRef state = Pred->getState();
86  SVal elementV;
87
88  if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
89    const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
90    assert(elemD->getInit() == 0);
91    elementV = state->getLValue(elemD, Pred->getLocationContext());
92  }
93  else {
94    elementV = state->getSVal(elem, Pred->getLocationContext());
95  }
96
97  ExplodedNodeSet dstLocation;
98  evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false);
99
100  ExplodedNodeSet Tmp;
101  StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
102
103  for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
104       NE = dstLocation.end(); NI!=NE; ++NI) {
105    Pred = *NI;
106    ProgramStateRef state = Pred->getState();
107    const LocationContext *LCtx = Pred->getLocationContext();
108
109    // Handle the case where the container still has elements.
110    SVal TrueV = svalBuilder.makeTruthVal(1);
111    ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV);
112
113    // Handle the case where the container has no elements.
114    SVal FalseV = svalBuilder.makeTruthVal(0);
115    ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV);
116
117    if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
118      if (const TypedValueRegion *R =
119          dyn_cast<TypedValueRegion>(MV->getRegion())) {
120        // FIXME: The proper thing to do is to really iterate over the
121        //  container.  We will do this with dispatch logic to the store.
122        //  For now, just 'conjure' up a symbolic value.
123        QualType T = R->getValueType();
124        assert(Loc::isLocType(T));
125        SymbolRef Sym = SymMgr.conjureSymbol(elem, LCtx, T,
126                                             currBldrCtx->blockCount());
127        SVal V = svalBuilder.makeLoc(Sym);
128        hasElems = hasElems->bindLoc(elementV, V);
129
130        // Bind the location to 'nil' on the false branch.
131        SVal nilV = svalBuilder.makeIntVal(0, T);
132        noElems = noElems->bindLoc(elementV, nilV);
133      }
134
135    // Create the new nodes.
136    Bldr.generateNode(S, Pred, hasElems);
137    Bldr.generateNode(S, Pred, noElems);
138  }
139
140  // Finally, run any custom checkers.
141  // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
142  getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this);
143}
144
145void ExprEngine::VisitObjCMessage(const ObjCMessageExpr *ME,
146                                  ExplodedNode *Pred,
147                                  ExplodedNodeSet &Dst) {
148  CallEventManager &CEMgr = getStateManager().getCallEventManager();
149  CallEventRef<ObjCMethodCall> Msg =
150    CEMgr.getObjCMethodCall(ME, Pred->getState(), Pred->getLocationContext());
151
152  // Handle the previsits checks.
153  ExplodedNodeSet dstPrevisit;
154  getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
155                                                   *Msg, *this);
156  ExplodedNodeSet dstGenericPrevisit;
157  getCheckerManager().runCheckersForPreCall(dstGenericPrevisit, dstPrevisit,
158                                            *Msg, *this);
159
160  // Proceed with evaluate the message expression.
161  ExplodedNodeSet dstEval;
162  StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx);
163
164  for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(),
165       DE = dstGenericPrevisit.end(); DI != DE; ++DI) {
166    ExplodedNode *Pred = *DI;
167    ProgramStateRef State = Pred->getState();
168    CallEventRef<ObjCMethodCall> UpdatedMsg = Msg.cloneWithState(State);
169
170    if (UpdatedMsg->isInstanceMessage()) {
171      SVal recVal = UpdatedMsg->getReceiverSVal();
172      if (!recVal.isUndef()) {
173        // Bifurcate the state into nil and non-nil ones.
174        DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
175
176        ProgramStateRef notNilState, nilState;
177        llvm::tie(notNilState, nilState) = State->assume(receiverVal);
178
179        // There are three cases: can be nil or non-nil, must be nil, must be
180        // non-nil. We ignore must be nil, and merge the rest two into non-nil.
181        // FIXME: This ignores many potential bugs (<rdar://problem/11733396>).
182        // Revisit once we have lazier constraints.
183        if (nilState && !notNilState) {
184          continue;
185        }
186
187        // Check if the "raise" message was sent.
188        assert(notNilState);
189        if (ObjCNoRet.isImplicitNoReturn(ME)) {
190          // If we raise an exception, for now treat it as a sink.
191          // Eventually we will want to handle exceptions properly.
192          Bldr.generateSink(currStmt, Pred, State);
193          continue;
194        }
195
196        // Generate a transition to non-Nil state.
197        if (notNilState != State) {
198          Pred = Bldr.generateNode(currStmt, Pred, notNilState);
199          assert(Pred && "Should have cached out already!");
200        }
201      }
202    } else {
203      // Check for special class methods that are known to not return
204      // and that we should treat as a sink.
205      if (ObjCNoRet.isImplicitNoReturn(ME)) {
206        // If we raise an exception, for now treat it as a sink.
207        // Eventually we will want to handle exceptions properly.
208        Bldr.generateSink(currStmt, Pred, Pred->getState());
209        continue;
210      }
211    }
212
213    defaultEvalCall(Bldr, Pred, *UpdatedMsg);
214  }
215
216  ExplodedNodeSet dstPostvisit;
217  getCheckerManager().runCheckersForPostCall(dstPostvisit, dstEval,
218                                             *Msg, *this);
219
220  // Finally, perform the post-condition check of the ObjCMessageExpr and store
221  // the created nodes in 'Dst'.
222  getCheckerManager().runCheckersForPostObjCMessage(Dst, dstPostvisit,
223                                                    *Msg, *this);
224}
225