CallGraphSCCPass.cpp revision 5a66cb9a4450e5b7b0f5f586ab47a529c478223b
1//===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the CallGraphSCCPass class, which is used for passes
11// which are implemented as bottom-up traversals on the call graph.  Because
12// there may be cycles in the call graph, passes of this type operate on the
13// call-graph in SCC order: that is, they process function bottom-up, except for
14// recursive functions, which they process all at once.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "cgscc-passmgr"
19#include "llvm/CallGraphSCCPass.h"
20#include "llvm/Analysis/CallGraph.h"
21#include "llvm/ADT/SCCIterator.h"
22#include "llvm/PassManagers.h"
23#include "llvm/Function.h"
24#include "llvm/Support/Debug.h"
25#include "llvm/IntrinsicInst.h"
26#include "llvm/Support/raw_ostream.h"
27using namespace llvm;
28
29//===----------------------------------------------------------------------===//
30// CGPassManager
31//
32/// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
33
34namespace {
35
36class CGPassManager : public ModulePass, public PMDataManager {
37public:
38  static char ID;
39  explicit CGPassManager(int Depth)
40    : ModulePass(&ID), PMDataManager(Depth) { }
41
42  /// run - Execute all of the passes scheduled for execution.  Keep track of
43  /// whether any of the passes modifies the module, and if so, return true.
44  bool runOnModule(Module &M);
45
46  bool doInitialization(CallGraph &CG);
47  bool doFinalization(CallGraph &CG);
48
49  /// Pass Manager itself does not invalidate any analysis info.
50  void getAnalysisUsage(AnalysisUsage &Info) const {
51    // CGPassManager walks SCC and it needs CallGraph.
52    Info.addRequired<CallGraph>();
53    Info.setPreservesAll();
54  }
55
56  virtual const char *getPassName() const {
57    return "CallGraph Pass Manager";
58  }
59
60  virtual PMDataManager *getAsPMDataManager() { return this; }
61  virtual Pass *getAsPass() { return this; }
62
63  // Print passes managed by this manager
64  void dumpPassStructure(unsigned Offset) {
65    errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
66    for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
67      Pass *P = getContainedPass(Index);
68      P->dumpPassStructure(Offset + 1);
69      dumpLastUses(P, Offset+1);
70    }
71  }
72
73  Pass *getContainedPass(unsigned N) {
74    assert(N < PassVector.size() && "Pass number out of range!");
75    return static_cast<Pass *>(PassVector[N]);
76  }
77
78  virtual PassManagerType getPassManagerType() const {
79    return PMT_CallGraphPassManager;
80  }
81
82private:
83  bool RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
84                    CallGraph &CG, bool &CallGraphUpToDate);
85  void RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC, CallGraph &CG,
86                        bool IsCheckingMode);
87};
88
89} // end anonymous namespace.
90
91char CGPassManager::ID = 0;
92
93bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
94                                 CallGraph &CG, bool &CallGraphUpToDate) {
95  bool Changed = false;
96  PMDataManager *PM = P->getAsPMDataManager();
97
98  if (PM == 0) {
99    CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
100    if (!CallGraphUpToDate) {
101      RefreshCallGraph(CurSCC, CG, false);
102      CallGraphUpToDate = true;
103    }
104
105    Timer *T = StartPassTimer(CGSP);
106    Changed = CGSP->runOnSCC(CurSCC);
107    StopPassTimer(CGSP, T);
108
109    // After the CGSCCPass is done, when assertions are enabled, use
110    // RefreshCallGraph to verify that the callgraph was correctly updated.
111#ifndef NDEBUG
112    if (Changed)
113      RefreshCallGraph(CurSCC, CG, true);
114#endif
115
116    return Changed;
117  }
118
119
120  assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
121         "Invalid CGPassManager member");
122  FPPassManager *FPP = (FPPassManager*)P;
123
124  // Run pass P on all functions in the current SCC.
125  for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
126    if (Function *F = CurSCC[i]->getFunction()) {
127      dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
128      Timer *T = StartPassTimer(FPP);
129      Changed |= FPP->runOnFunction(*F);
130      StopPassTimer(FPP, T);
131    }
132  }
133
134  // The function pass(es) modified the IR, they may have clobbered the
135  // callgraph.
136  if (Changed && CallGraphUpToDate) {
137    DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
138                 << P->getPassName() << '\n');
139    CallGraphUpToDate = false;
140  }
141  return Changed;
142}
143
144
145/// RefreshCallGraph - Scan the functions in the specified CFG and resync the
146/// callgraph with the call sites found in it.  This is used after
147/// FunctionPasses have potentially munged the callgraph, and can be used after
148/// CallGraphSCC passes to verify that they correctly updated the callgraph.
149///
150void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
151                                     CallGraph &CG, bool CheckingMode) {
152  DenseMap<Value*, CallGraphNode*> CallSites;
153
154  DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
155               << " nodes:\n";
156        for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
157          CurSCC[i]->dump();
158        );
159
160  bool MadeChange = false;
161
162  // Scan all functions in the SCC.
163  for (unsigned sccidx = 0, e = CurSCC.size(); sccidx != e; ++sccidx) {
164    CallGraphNode *CGN = CurSCC[sccidx];
165    Function *F = CGN->getFunction();
166    if (F == 0 || F->isDeclaration()) continue;
167
168    // Walk the function body looking for call sites.  Sync up the call sites in
169    // CGN with those actually in the function.
170
171    // Get the set of call sites currently in the function.
172    for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
173      // If this call site is null, then the function pass deleted the call
174      // entirely and the WeakVH nulled it out.
175      if (I->first == 0 ||
176          // If we've already seen this call site, then the FunctionPass RAUW'd
177          // one call with another, which resulted in two "uses" in the edge
178          // list of the same call.
179          CallSites.count(I->first) ||
180
181          // If the call edge is not from a call or invoke, then the function
182          // pass RAUW'd a call with another value.  This can happen when
183          // constant folding happens of well known functions etc.
184          CallSite::get(I->first).getInstruction() == 0) {
185        assert(!CheckingMode &&
186               "CallGraphSCCPass did not update the CallGraph correctly!");
187
188        // Just remove the edge from the set of callees, keep track of whether
189        // I points to the last element of the vector.
190        bool WasLast = I + 1 == E;
191        CGN->removeCallEdge(I);
192
193        // If I pointed to the last element of the vector, we have to bail out:
194        // iterator checking rejects comparisons of the resultant pointer with
195        // end.
196        if (WasLast)
197          break;
198        E = CGN->end();
199        continue;
200      }
201
202      assert(!CallSites.count(I->first) &&
203             "Call site occurs in node multiple times");
204      CallSites.insert(std::make_pair(I->first, I->second));
205      ++I;
206    }
207
208    // Loop over all of the instructions in the function, getting the callsites.
209    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
210      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
211        CallSite CS = CallSite::get(I);
212        if (!CS.getInstruction() || isa<DbgInfoIntrinsic>(I)) continue;
213
214        // If this call site already existed in the callgraph, just verify it
215        // matches up to expectations and remove it from CallSites.
216        DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
217          CallSites.find(CS.getInstruction());
218        if (ExistingIt != CallSites.end()) {
219          CallGraphNode *ExistingNode = ExistingIt->second;
220
221          // Remove from CallSites since we have now seen it.
222          CallSites.erase(ExistingIt);
223
224          // Verify that the callee is right.
225          if (ExistingNode->getFunction() == CS.getCalledFunction())
226            continue;
227
228          // If we are in checking mode, we are not allowed to actually mutate
229          // the callgraph.  If this is a case where we can infer that the
230          // callgraph is less precise than it could be (e.g. an indirect call
231          // site could be turned direct), don't reject it in checking mode, and
232          // don't tweak it to be more precise.
233          if (CheckingMode && CS.getCalledFunction() &&
234              ExistingNode->getFunction() == 0)
235            continue;
236
237          assert(!CheckingMode &&
238                 "CallGraphSCCPass did not update the CallGraph correctly!");
239
240          // If not, we either went from a direct call to indirect, indirect to
241          // direct, or direct to different direct.
242          CallGraphNode *CalleeNode;
243          if (Function *Callee = CS.getCalledFunction())
244            CalleeNode = CG.getOrInsertFunction(Callee);
245          else
246            CalleeNode = CG.getCallsExternalNode();
247
248          // Update the edge target in CGN.
249          for (CallGraphNode::iterator I = CGN->begin(); ; ++I) {
250            assert(I != CGN->end() && "Didn't find call entry");
251            if (I->first == CS.getInstruction()) {
252              I->second = CalleeNode;
253              break;
254            }
255          }
256          MadeChange = true;
257          continue;
258        }
259
260        assert(!CheckingMode &&
261               "CallGraphSCCPass did not update the CallGraph correctly!");
262
263        // If the call site didn't exist in the CGN yet, add it.  We assume that
264        // newly introduced call sites won't be indirect.  This could be fixed
265        // in the future.
266        CallGraphNode *CalleeNode;
267        if (Function *Callee = CS.getCalledFunction())
268          CalleeNode = CG.getOrInsertFunction(Callee);
269        else
270          CalleeNode = CG.getCallsExternalNode();
271
272        CGN->addCalledFunction(CS, CalleeNode);
273        MadeChange = true;
274      }
275
276    // After scanning this function, if we still have entries in callsites, then
277    // they are dangling pointers.  WeakVH should save us for this, so abort if
278    // this happens.
279    assert(CallSites.empty() && "Dangling pointers found in call sites map");
280
281    // Periodically do an explicit clear to remove tombstones when processing
282    // large scc's.
283    if ((sccidx & 15) == 0)
284      CallSites.clear();
285  }
286
287  DEBUG(if (MadeChange) {
288          dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
289          for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
290            CurSCC[i]->dump();
291         } else {
292           dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
293         }
294        );
295}
296
297/// run - Execute all of the passes scheduled for execution.  Keep track of
298/// whether any of the passes modifies the module, and if so, return true.
299bool CGPassManager::runOnModule(Module &M) {
300  CallGraph &CG = getAnalysis<CallGraph>();
301  bool Changed = doInitialization(CG);
302
303  std::vector<CallGraphNode*> CurSCC;
304
305  // Walk the callgraph in bottom-up SCC order.
306  for (scc_iterator<CallGraph*> CGI = scc_begin(&CG), E = scc_end(&CG);
307       CGI != E;) {
308    // Copy the current SCC and increment past it so that the pass can hack
309    // on the SCC if it wants to without invalidating our iterator.
310    CurSCC = *CGI;
311    ++CGI;
312
313
314    // CallGraphUpToDate - Keep track of whether the callgraph is known to be
315    // up-to-date or not.  The CGSSC pass manager runs two types of passes:
316    // CallGraphSCC Passes and other random function passes.  Because other
317    // random function passes are not CallGraph aware, they may clobber the
318    // call graph by introducing new calls or deleting other ones.  This flag
319    // is set to false when we run a function pass so that we know to clean up
320    // the callgraph when we need to run a CGSCCPass again.
321    bool CallGraphUpToDate = true;
322
323    // Run all passes on current SCC.
324    for (unsigned PassNo = 0, e = getNumContainedPasses();
325         PassNo != e; ++PassNo) {
326      Pass *P = getContainedPass(PassNo);
327
328      // If we're in -debug-pass=Executions mode, construct the SCC node list,
329      // otherwise avoid constructing this string as it is expensive.
330      if (isPassDebuggingExecutionsOrMore()) {
331        std::string Functions;
332#ifndef NDEBUG
333        raw_string_ostream OS(Functions);
334        for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
335          if (i) OS << ", ";
336          CurSCC[i]->print(OS);
337        }
338        OS.flush();
339#endif
340        dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
341      }
342      dumpRequiredSet(P);
343
344      initializeAnalysisImpl(P);
345
346      // Actually run this pass on the current SCC.
347      Changed |= RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate);
348
349      if (Changed)
350        dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
351      dumpPreservedSet(P);
352
353      verifyPreservedAnalysis(P);
354      removeNotPreservedAnalysis(P);
355      recordAvailableAnalysis(P);
356      removeDeadPasses(P, "", ON_CG_MSG);
357    }
358
359    // If the callgraph was left out of date (because the last pass run was a
360    // functionpass), refresh it before we move on to the next SCC.
361    if (!CallGraphUpToDate)
362      RefreshCallGraph(CurSCC, CG, false);
363  }
364  Changed |= doFinalization(CG);
365  return Changed;
366}
367
368/// Initialize CG
369bool CGPassManager::doInitialization(CallGraph &CG) {
370  bool Changed = false;
371  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
372    if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
373      assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
374             "Invalid CGPassManager member");
375      Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
376    } else {
377      Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
378    }
379  }
380  return Changed;
381}
382
383/// Finalize CG
384bool CGPassManager::doFinalization(CallGraph &CG) {
385  bool Changed = false;
386  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
387    if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
388      assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
389             "Invalid CGPassManager member");
390      Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
391    } else {
392      Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
393    }
394  }
395  return Changed;
396}
397
398/// Assign pass manager to manage this pass.
399void CallGraphSCCPass::assignPassManager(PMStack &PMS,
400                                         PassManagerType PreferredType) {
401  // Find CGPassManager
402  while (!PMS.empty() &&
403         PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
404    PMS.pop();
405
406  assert(!PMS.empty() && "Unable to handle Call Graph Pass");
407  CGPassManager *CGP;
408
409  if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
410    CGP = (CGPassManager*)PMS.top();
411  else {
412    // Create new Call Graph SCC Pass Manager if it does not exist.
413    assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
414    PMDataManager *PMD = PMS.top();
415
416    // [1] Create new Call Graph Pass Manager
417    CGP = new CGPassManager(PMD->getDepth() + 1);
418
419    // [2] Set up new manager's top level manager
420    PMTopLevelManager *TPM = PMD->getTopLevelManager();
421    TPM->addIndirectPassManager(CGP);
422
423    // [3] Assign manager to manage this new manager. This may create
424    // and push new managers into PMS
425    Pass *P = CGP;
426    TPM->schedulePass(P);
427
428    // [4] Push new manager into PMS
429    PMS.push(CGP);
430  }
431
432  CGP->add(this);
433}
434
435/// getAnalysisUsage - For this class, we declare that we require and preserve
436/// the call graph.  If the derived class implements this method, it should
437/// always explicitly call the implementation here.
438void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
439  AU.addRequired<CallGraph>();
440  AU.addPreserved<CallGraph>();
441}
442