CallGraphSCCPass.cpp revision b3020d7a08b951adff8d102b27aaa0bc2a7156da
1//===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the CallGraphSCCPass class, which is used for passes
11// which are implemented as bottom-up traversals on the call graph.  Because
12// there may be cycles in the call graph, passes of this type operate on the
13// call-graph in SCC order: that is, they process function bottom-up, except for
14// recursive functions, which they process all at once.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "cgscc-passmgr"
19#include "llvm/CallGraphSCCPass.h"
20#include "llvm/Analysis/CallGraph.h"
21#include "llvm/ADT/SCCIterator.h"
22#include "llvm/PassManagers.h"
23#include "llvm/Function.h"
24#include "llvm/Support/Debug.h"
25#include "llvm/IntrinsicInst.h"
26#include "llvm/Support/raw_ostream.h"
27using namespace llvm;
28
29//===----------------------------------------------------------------------===//
30// CGPassManager
31//
32/// CGPassManager manages FPPassManagers and CalLGraphSCCPasses.
33
34namespace {
35
36class CGPassManager : public ModulePass, public PMDataManager {
37public:
38  static char ID;
39  explicit CGPassManager(int Depth)
40    : ModulePass(&ID), PMDataManager(Depth) { }
41
42  /// run - Execute all of the passes scheduled for execution.  Keep track of
43  /// whether any of the passes modifies the module, and if so, return true.
44  bool runOnModule(Module &M);
45
46  bool doInitialization(CallGraph &CG);
47  bool doFinalization(CallGraph &CG);
48
49  /// Pass Manager itself does not invalidate any analysis info.
50  void getAnalysisUsage(AnalysisUsage &Info) const {
51    // CGPassManager walks SCC and it needs CallGraph.
52    Info.addRequired<CallGraph>();
53    Info.setPreservesAll();
54  }
55
56  virtual const char *getPassName() const {
57    return "CallGraph Pass Manager";
58  }
59
60  // Print passes managed by this manager
61  void dumpPassStructure(unsigned Offset) {
62    errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
63    for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
64      Pass *P = getContainedPass(Index);
65      P->dumpPassStructure(Offset + 1);
66      dumpLastUses(P, Offset+1);
67    }
68  }
69
70  Pass *getContainedPass(unsigned N) {
71    assert(N < PassVector.size() && "Pass number out of range!");
72    return static_cast<Pass *>(PassVector[N]);
73  }
74
75  virtual PassManagerType getPassManagerType() const {
76    return PMT_CallGraphPassManager;
77  }
78
79private:
80  bool RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
81                    CallGraph &CG, bool &CallGraphUpToDate);
82  void RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC, CallGraph &CG,
83                        bool IsCheckingMode);
84};
85
86} // end anonymous namespace.
87
88char CGPassManager::ID = 0;
89
90bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
91                                 CallGraph &CG, bool &CallGraphUpToDate) {
92  bool Changed = false;
93  if (CallGraphSCCPass *CGSP = dynamic_cast<CallGraphSCCPass*>(P)) {
94    if (!CallGraphUpToDate) {
95      RefreshCallGraph(CurSCC, CG, false);
96      CallGraphUpToDate = true;
97    }
98
99    StartPassTimer(CGSP);
100    Changed = CGSP->runOnSCC(CurSCC);
101    StopPassTimer(CGSP);
102
103    // After the CGSCCPass is done, when assertions are enabled, use
104    // RefreshCallGraph to verify that the callgraph was correctly updated.
105#ifndef NDEBUG
106    if (Changed)
107      RefreshCallGraph(CurSCC, CG, true);
108#endif
109
110    return Changed;
111  }
112
113  StartPassTimer(P);
114  FPPassManager *FPP = dynamic_cast<FPPassManager *>(P);
115  assert(FPP && "Invalid CGPassManager member");
116
117  // Run pass P on all functions in the current SCC.
118  for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
119    if (Function *F = CurSCC[i]->getFunction()) {
120      dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
121      Changed |= FPP->runOnFunction(*F);
122    }
123  }
124  StopPassTimer(P);
125
126  // The function pass(es) modified the IR, they may have clobbered the
127  // callgraph.
128  if (Changed && CallGraphUpToDate) {
129    DEBUG(errs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
130                 << P->getPassName() << '\n');
131    CallGraphUpToDate = false;
132  }
133  return Changed;
134}
135
136
137/// RefreshCallGraph - Scan the functions in the specified CFG and resync the
138/// callgraph with the call sites found in it.  This is used after
139/// FunctionPasses have potentially munged the callgraph, and can be used after
140/// CallGraphSCC passes to verify that they correctly updated the callgraph.
141///
142void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
143                                     CallGraph &CG, bool CheckingMode) {
144  DenseMap<Value*, CallGraphNode*> CallSites;
145
146  DEBUG(errs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
147               << " nodes:\n";
148        for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
149          CurSCC[i]->dump();
150        );
151
152  bool MadeChange = false;
153
154  // Scan all functions in the SCC.
155  for (unsigned sccidx = 0, e = CurSCC.size(); sccidx != e; ++sccidx) {
156    CallGraphNode *CGN = CurSCC[sccidx];
157    Function *F = CGN->getFunction();
158    if (F == 0 || F->isDeclaration()) continue;
159
160    // Walk the function body looking for call sites.  Sync up the call sites in
161    // CGN with those actually in the function.
162
163    // Get the set of call sites currently in the function.
164    for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
165      // If this call site is null, then the function pass deleted the call
166      // entirely and the WeakVH nulled it out.
167      if (I->first == 0 ||
168          // If we've already seen this call site, then the FunctionPass RAUW'd
169          // one call with another, which resulted in two "uses" in the edge
170          // list of the same call.
171          CallSites.count(I->first) ||
172
173          // If the call edge is not from a call or invoke, then the function
174          // pass RAUW'd a call with another value.  This can happen when
175          // constant folding happens of well known functions etc.
176          CallSite::get(I->first).getInstruction() == 0) {
177        assert(!CheckingMode &&
178               "CallGraphSCCPass did not update the CallGraph correctly!");
179
180        // Just remove the edge from the set of callees.
181        bool wasLast = I + 1 == E;
182        CGN->removeCallEdge(I);
183        if (wasLast)
184          // I is now a singular iterator, do not compare with E.
185          break;
186        E = CGN->end();
187        continue;
188      }
189
190      assert(!CallSites.count(I->first) &&
191             "Call site occurs in node multiple times");
192      CallSites.insert(std::make_pair(I->first, I->second));
193      ++I;
194    }
195
196    // Loop over all of the instructions in the function, getting the callsites.
197    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
198      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
199        CallSite CS = CallSite::get(I);
200        if (!CS.getInstruction() || isa<DbgInfoIntrinsic>(I)) continue;
201
202        // If this call site already existed in the callgraph, just verify it
203        // matches up to expectations and remove it from CallSites.
204        DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
205          CallSites.find(CS.getInstruction());
206        if (ExistingIt != CallSites.end()) {
207          CallGraphNode *ExistingNode = ExistingIt->second;
208
209          // Remove from CallSites since we have now seen it.
210          CallSites.erase(ExistingIt);
211
212          // Verify that the callee is right.
213          if (ExistingNode->getFunction() == CS.getCalledFunction())
214            continue;
215
216          // If we are in checking mode, we are not allowed to actually mutate
217          // the callgraph.  If this is a case where we can infer that the
218          // callgraph is less precise than it could be (e.g. an indirect call
219          // site could be turned direct), don't reject it in checking mode, and
220          // don't tweak it to be more precise.
221          if (CheckingMode && CS.getCalledFunction() &&
222              ExistingNode->getFunction() == 0)
223            continue;
224
225          assert(!CheckingMode &&
226                 "CallGraphSCCPass did not update the CallGraph correctly!");
227
228          // If not, we either went from a direct call to indirect, indirect to
229          // direct, or direct to different direct.
230          CallGraphNode *CalleeNode;
231          if (Function *Callee = CS.getCalledFunction())
232            CalleeNode = CG.getOrInsertFunction(Callee);
233          else
234            CalleeNode = CG.getCallsExternalNode();
235
236          // Update the edge target in CGN.
237          for (CallGraphNode::iterator I = CGN->begin(); ; ++I) {
238            assert(I != CGN->end() && "Didn't find call entry");
239            if (I->first == CS.getInstruction()) {
240              I->second = CalleeNode;
241              break;
242            }
243          }
244          MadeChange = true;
245          continue;
246        }
247
248        assert(!CheckingMode &&
249               "CallGraphSCCPass did not update the CallGraph correctly!");
250
251        // If the call site didn't exist in the CGN yet, add it.  We assume that
252        // newly introduced call sites won't be indirect.  This could be fixed
253        // in the future.
254        CallGraphNode *CalleeNode;
255        if (Function *Callee = CS.getCalledFunction())
256          CalleeNode = CG.getOrInsertFunction(Callee);
257        else
258          CalleeNode = CG.getCallsExternalNode();
259
260        CGN->addCalledFunction(CS, CalleeNode);
261        MadeChange = true;
262      }
263
264    // After scanning this function, if we still have entries in callsites, then
265    // they are dangling pointers.  WeakVH should save us for this, so abort if
266    // this happens.
267    assert(CallSites.empty() && "Dangling pointers found in call sites map");
268
269    // Periodically do an explicit clear to remove tombstones when processing
270    // large scc's.
271    if ((sccidx & 15) == 0)
272      CallSites.clear();
273  }
274
275  DEBUG(if (MadeChange) {
276          errs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
277          for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
278            CurSCC[i]->dump();
279         } else {
280           errs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
281         }
282        );
283}
284
285/// run - Execute all of the passes scheduled for execution.  Keep track of
286/// whether any of the passes modifies the module, and if so, return true.
287bool CGPassManager::runOnModule(Module &M) {
288  CallGraph &CG = getAnalysis<CallGraph>();
289  bool Changed = doInitialization(CG);
290
291  std::vector<CallGraphNode*> CurSCC;
292
293  // Walk the callgraph in bottom-up SCC order.
294  for (scc_iterator<CallGraph*> CGI = scc_begin(&CG), E = scc_end(&CG);
295       CGI != E;) {
296    // Copy the current SCC and increment past it so that the pass can hack
297    // on the SCC if it wants to without invalidating our iterator.
298    CurSCC = *CGI;
299    ++CGI;
300
301
302    // CallGraphUpToDate - Keep track of whether the callgraph is known to be
303    // up-to-date or not.  The CGSSC pass manager runs two types of passes:
304    // CallGraphSCC Passes and other random function passes.  Because other
305    // random function passes are not CallGraph aware, they may clobber the
306    // call graph by introducing new calls or deleting other ones.  This flag
307    // is set to false when we run a function pass so that we know to clean up
308    // the callgraph when we need to run a CGSCCPass again.
309    bool CallGraphUpToDate = true;
310
311    // Run all passes on current SCC.
312    for (unsigned PassNo = 0, e = getNumContainedPasses();
313         PassNo != e; ++PassNo) {
314      Pass *P = getContainedPass(PassNo);
315
316      dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, "");
317      dumpRequiredSet(P);
318
319      initializeAnalysisImpl(P);
320
321      // Actually run this pass on the current SCC.
322      Changed |= RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate);
323
324      if (Changed)
325        dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
326      dumpPreservedSet(P);
327
328      verifyPreservedAnalysis(P);
329      removeNotPreservedAnalysis(P);
330      recordAvailableAnalysis(P);
331      removeDeadPasses(P, "", ON_CG_MSG);
332    }
333
334    // If the callgraph was left out of date (because the last pass run was a
335    // functionpass), refresh it before we move on to the next SCC.
336    if (!CallGraphUpToDate)
337      RefreshCallGraph(CurSCC, CG, false);
338  }
339  Changed |= doFinalization(CG);
340  return Changed;
341}
342
343/// Initialize CG
344bool CGPassManager::doInitialization(CallGraph &CG) {
345  bool Changed = false;
346  for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
347    Pass *P = getContainedPass(Index);
348    if (CallGraphSCCPass *CGSP = dynamic_cast<CallGraphSCCPass *>(P)) {
349      Changed |= CGSP->doInitialization(CG);
350    } else {
351      FPPassManager *FP = dynamic_cast<FPPassManager *>(P);
352      assert (FP && "Invalid CGPassManager member");
353      Changed |= FP->doInitialization(CG.getModule());
354    }
355  }
356  return Changed;
357}
358
359/// Finalize CG
360bool CGPassManager::doFinalization(CallGraph &CG) {
361  bool Changed = false;
362  for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
363    Pass *P = getContainedPass(Index);
364    if (CallGraphSCCPass *CGSP = dynamic_cast<CallGraphSCCPass *>(P)) {
365      Changed |= CGSP->doFinalization(CG);
366    } else {
367      FPPassManager *FP = dynamic_cast<FPPassManager *>(P);
368      assert (FP && "Invalid CGPassManager member");
369      Changed |= FP->doFinalization(CG.getModule());
370    }
371  }
372  return Changed;
373}
374
375/// Assign pass manager to manage this pass.
376void CallGraphSCCPass::assignPassManager(PMStack &PMS,
377                                         PassManagerType PreferredType) {
378  // Find CGPassManager
379  while (!PMS.empty() &&
380         PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
381    PMS.pop();
382
383  assert (!PMS.empty() && "Unable to handle Call Graph Pass");
384  CGPassManager *CGP = dynamic_cast<CGPassManager *>(PMS.top());
385
386  // Create new Call Graph SCC Pass Manager if it does not exist.
387  if (!CGP) {
388
389    assert (!PMS.empty() && "Unable to create Call Graph Pass Manager");
390    PMDataManager *PMD = PMS.top();
391
392    // [1] Create new Call Graph Pass Manager
393    CGP = new CGPassManager(PMD->getDepth() + 1);
394
395    // [2] Set up new manager's top level manager
396    PMTopLevelManager *TPM = PMD->getTopLevelManager();
397    TPM->addIndirectPassManager(CGP);
398
399    // [3] Assign manager to manage this new manager. This may create
400    // and push new managers into PMS
401    Pass *P = dynamic_cast<Pass *>(CGP);
402    TPM->schedulePass(P);
403
404    // [4] Push new manager into PMS
405    PMS.push(CGP);
406  }
407
408  CGP->add(this);
409}
410
411/// getAnalysisUsage - For this class, we declare that we require and preserve
412/// the call graph.  If the derived class implements this method, it should
413/// always explicitly call the implementation here.
414void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
415  AU.addRequired<CallGraph>();
416  AU.addPreserved<CallGraph>();
417}
418