CallGraphSCCPass.cpp revision cf5862d8ac9562e633e6ef7cb55e67c2b7ca9c0a
1//===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the CallGraphSCCPass class, which is used for passes
11// which are implemented as bottom-up traversals on the call graph.  Because
12// there may be cycles in the call graph, passes of this type operate on the
13// call-graph in SCC order: that is, they process function bottom-up, except for
14// recursive functions, which they process all at once.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "cgscc-passmgr"
19#include "llvm/CallGraphSCCPass.h"
20#include "llvm/IntrinsicInst.h"
21#include "llvm/Function.h"
22#include "llvm/PassManagers.h"
23#include "llvm/Analysis/CallGraph.h"
24#include "llvm/ADT/SCCIterator.h"
25#include "llvm/Support/Debug.h"
26#include "llvm/Support/Timer.h"
27#include "llvm/Support/raw_ostream.h"
28using namespace llvm;
29
30//===----------------------------------------------------------------------===//
31// CGPassManager
32//
33/// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
34
35namespace {
36
37class CGPassManager : public ModulePass, public PMDataManager {
38public:
39  static char ID;
40  explicit CGPassManager(int Depth)
41    : ModulePass(&ID), PMDataManager(Depth) { }
42
43  /// run - Execute all of the passes scheduled for execution.  Keep track of
44  /// whether any of the passes modifies the module, and if so, return true.
45  bool runOnModule(Module &M);
46
47  bool doInitialization(CallGraph &CG);
48  bool doFinalization(CallGraph &CG);
49
50  /// Pass Manager itself does not invalidate any analysis info.
51  void getAnalysisUsage(AnalysisUsage &Info) const {
52    // CGPassManager walks SCC and it needs CallGraph.
53    Info.addRequired<CallGraph>();
54    Info.setPreservesAll();
55  }
56
57  virtual const char *getPassName() const {
58    return "CallGraph Pass Manager";
59  }
60
61  virtual PMDataManager *getAsPMDataManager() { return this; }
62  virtual Pass *getAsPass() { return this; }
63
64  // Print passes managed by this manager
65  void dumpPassStructure(unsigned Offset) {
66    errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
67    for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
68      Pass *P = getContainedPass(Index);
69      P->dumpPassStructure(Offset + 1);
70      dumpLastUses(P, Offset+1);
71    }
72  }
73
74  Pass *getContainedPass(unsigned N) {
75    assert(N < PassVector.size() && "Pass number out of range!");
76    return static_cast<Pass *>(PassVector[N]);
77  }
78
79  virtual PassManagerType getPassManagerType() const {
80    return PMT_CallGraphPassManager;
81  }
82
83private:
84  bool RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
85                    CallGraph &CG, bool &CallGraphUpToDate);
86  void RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC, CallGraph &CG,
87                        bool IsCheckingMode);
88};
89
90} // end anonymous namespace.
91
92char CGPassManager::ID = 0;
93
94bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
95                                 CallGraph &CG, bool &CallGraphUpToDate) {
96  bool Changed = false;
97  PMDataManager *PM = P->getAsPMDataManager();
98
99  if (PM == 0) {
100    CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
101    if (!CallGraphUpToDate) {
102      RefreshCallGraph(CurSCC, CG, false);
103      CallGraphUpToDate = true;
104    }
105
106    {
107      TimeRegion PassTimer(getPassTimer(CGSP));
108      Changed = CGSP->runOnSCC(CurSCC);
109    }
110
111    // After the CGSCCPass is done, when assertions are enabled, use
112    // RefreshCallGraph to verify that the callgraph was correctly updated.
113#ifndef NDEBUG
114    if (Changed)
115      RefreshCallGraph(CurSCC, CG, true);
116#endif
117
118    return Changed;
119  }
120
121
122  assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
123         "Invalid CGPassManager member");
124  FPPassManager *FPP = (FPPassManager*)P;
125
126  // Run pass P on all functions in the current SCC.
127  for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
128    if (Function *F = CurSCC[i]->getFunction()) {
129      dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
130      TimeRegion PassTimer(getPassTimer(FPP));
131      Changed |= FPP->runOnFunction(*F);
132    }
133  }
134
135  // The function pass(es) modified the IR, they may have clobbered the
136  // callgraph.
137  if (Changed && CallGraphUpToDate) {
138    DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
139                 << P->getPassName() << '\n');
140    CallGraphUpToDate = false;
141  }
142  return Changed;
143}
144
145
146/// RefreshCallGraph - Scan the functions in the specified CFG and resync the
147/// callgraph with the call sites found in it.  This is used after
148/// FunctionPasses have potentially munged the callgraph, and can be used after
149/// CallGraphSCC passes to verify that they correctly updated the callgraph.
150///
151void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
152                                     CallGraph &CG, bool CheckingMode) {
153  DenseMap<Value*, CallGraphNode*> CallSites;
154
155  DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
156               << " nodes:\n";
157        for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
158          CurSCC[i]->dump();
159        );
160
161  bool MadeChange = false;
162
163  // Scan all functions in the SCC.
164  for (unsigned sccidx = 0, e = CurSCC.size(); sccidx != e; ++sccidx) {
165    CallGraphNode *CGN = CurSCC[sccidx];
166    Function *F = CGN->getFunction();
167    if (F == 0 || F->isDeclaration()) continue;
168
169    // Walk the function body looking for call sites.  Sync up the call sites in
170    // CGN with those actually in the function.
171
172    // Get the set of call sites currently in the function.
173    for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
174      // If this call site is null, then the function pass deleted the call
175      // entirely and the WeakVH nulled it out.
176      if (I->first == 0 ||
177          // If we've already seen this call site, then the FunctionPass RAUW'd
178          // one call with another, which resulted in two "uses" in the edge
179          // list of the same call.
180          CallSites.count(I->first) ||
181
182          // If the call edge is not from a call or invoke, then the function
183          // pass RAUW'd a call with another value.  This can happen when
184          // constant folding happens of well known functions etc.
185          CallSite::get(I->first).getInstruction() == 0) {
186        assert(!CheckingMode &&
187               "CallGraphSCCPass did not update the CallGraph correctly!");
188
189        // Just remove the edge from the set of callees, keep track of whether
190        // I points to the last element of the vector.
191        bool WasLast = I + 1 == E;
192        CGN->removeCallEdge(I);
193
194        // If I pointed to the last element of the vector, we have to bail out:
195        // iterator checking rejects comparisons of the resultant pointer with
196        // end.
197        if (WasLast)
198          break;
199        E = CGN->end();
200        continue;
201      }
202
203      assert(!CallSites.count(I->first) &&
204             "Call site occurs in node multiple times");
205      CallSites.insert(std::make_pair(I->first, I->second));
206      ++I;
207    }
208
209    // Loop over all of the instructions in the function, getting the callsites.
210    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
211      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
212        CallSite CS = CallSite::get(I);
213        if (!CS.getInstruction() || isa<DbgInfoIntrinsic>(I)) continue;
214
215        // If this call site already existed in the callgraph, just verify it
216        // matches up to expectations and remove it from CallSites.
217        DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
218          CallSites.find(CS.getInstruction());
219        if (ExistingIt != CallSites.end()) {
220          CallGraphNode *ExistingNode = ExistingIt->second;
221
222          // Remove from CallSites since we have now seen it.
223          CallSites.erase(ExistingIt);
224
225          // Verify that the callee is right.
226          if (ExistingNode->getFunction() == CS.getCalledFunction())
227            continue;
228
229          // If we are in checking mode, we are not allowed to actually mutate
230          // the callgraph.  If this is a case where we can infer that the
231          // callgraph is less precise than it could be (e.g. an indirect call
232          // site could be turned direct), don't reject it in checking mode, and
233          // don't tweak it to be more precise.
234          if (CheckingMode && CS.getCalledFunction() &&
235              ExistingNode->getFunction() == 0)
236            continue;
237
238          assert(!CheckingMode &&
239                 "CallGraphSCCPass did not update the CallGraph correctly!");
240
241          // If not, we either went from a direct call to indirect, indirect to
242          // direct, or direct to different direct.
243          CallGraphNode *CalleeNode;
244          if (Function *Callee = CS.getCalledFunction())
245            CalleeNode = CG.getOrInsertFunction(Callee);
246          else
247            CalleeNode = CG.getCallsExternalNode();
248
249          // Update the edge target in CGN.
250          for (CallGraphNode::iterator I = CGN->begin(); ; ++I) {
251            assert(I != CGN->end() && "Didn't find call entry");
252            if (I->first == CS.getInstruction()) {
253              I->second = CalleeNode;
254              break;
255            }
256          }
257          MadeChange = true;
258          continue;
259        }
260
261        assert(!CheckingMode &&
262               "CallGraphSCCPass did not update the CallGraph correctly!");
263
264        // If the call site didn't exist in the CGN yet, add it.  We assume that
265        // newly introduced call sites won't be indirect.  This could be fixed
266        // in the future.
267        CallGraphNode *CalleeNode;
268        if (Function *Callee = CS.getCalledFunction())
269          CalleeNode = CG.getOrInsertFunction(Callee);
270        else
271          CalleeNode = CG.getCallsExternalNode();
272
273        CGN->addCalledFunction(CS, CalleeNode);
274        MadeChange = true;
275      }
276
277    // After scanning this function, if we still have entries in callsites, then
278    // they are dangling pointers.  WeakVH should save us for this, so abort if
279    // this happens.
280    assert(CallSites.empty() && "Dangling pointers found in call sites map");
281
282    // Periodically do an explicit clear to remove tombstones when processing
283    // large scc's.
284    if ((sccidx & 15) == 0)
285      CallSites.clear();
286  }
287
288  DEBUG(if (MadeChange) {
289          dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
290          for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
291            CurSCC[i]->dump();
292         } else {
293           dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
294         }
295        );
296}
297
298/// run - Execute all of the passes scheduled for execution.  Keep track of
299/// whether any of the passes modifies the module, and if so, return true.
300bool CGPassManager::runOnModule(Module &M) {
301  CallGraph &CG = getAnalysis<CallGraph>();
302  bool Changed = doInitialization(CG);
303
304  std::vector<CallGraphNode*> CurSCC;
305
306  // Walk the callgraph in bottom-up SCC order.
307  for (scc_iterator<CallGraph*> CGI = scc_begin(&CG), E = scc_end(&CG);
308       CGI != E;) {
309    // Copy the current SCC and increment past it so that the pass can hack
310    // on the SCC if it wants to without invalidating our iterator.
311    CurSCC = *CGI;
312    ++CGI;
313
314
315    // CallGraphUpToDate - Keep track of whether the callgraph is known to be
316    // up-to-date or not.  The CGSSC pass manager runs two types of passes:
317    // CallGraphSCC Passes and other random function passes.  Because other
318    // random function passes are not CallGraph aware, they may clobber the
319    // call graph by introducing new calls or deleting other ones.  This flag
320    // is set to false when we run a function pass so that we know to clean up
321    // the callgraph when we need to run a CGSCCPass again.
322    bool CallGraphUpToDate = true;
323
324    // Run all passes on current SCC.
325    for (unsigned PassNo = 0, e = getNumContainedPasses();
326         PassNo != e; ++PassNo) {
327      Pass *P = getContainedPass(PassNo);
328
329      // If we're in -debug-pass=Executions mode, construct the SCC node list,
330      // otherwise avoid constructing this string as it is expensive.
331      if (isPassDebuggingExecutionsOrMore()) {
332        std::string Functions;
333#ifndef NDEBUG
334        raw_string_ostream OS(Functions);
335        for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
336          if (i) OS << ", ";
337          CurSCC[i]->print(OS);
338        }
339        OS.flush();
340#endif
341        dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
342      }
343      dumpRequiredSet(P);
344
345      initializeAnalysisImpl(P);
346
347      // Actually run this pass on the current SCC.
348      Changed |= RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate);
349
350      if (Changed)
351        dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
352      dumpPreservedSet(P);
353
354      verifyPreservedAnalysis(P);
355      removeNotPreservedAnalysis(P);
356      recordAvailableAnalysis(P);
357      removeDeadPasses(P, "", ON_CG_MSG);
358    }
359
360    // If the callgraph was left out of date (because the last pass run was a
361    // functionpass), refresh it before we move on to the next SCC.
362    if (!CallGraphUpToDate)
363      RefreshCallGraph(CurSCC, CG, false);
364  }
365  Changed |= doFinalization(CG);
366  return Changed;
367}
368
369/// Initialize CG
370bool CGPassManager::doInitialization(CallGraph &CG) {
371  bool Changed = false;
372  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
373    if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
374      assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
375             "Invalid CGPassManager member");
376      Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
377    } else {
378      Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
379    }
380  }
381  return Changed;
382}
383
384/// Finalize CG
385bool CGPassManager::doFinalization(CallGraph &CG) {
386  bool Changed = false;
387  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
388    if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
389      assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
390             "Invalid CGPassManager member");
391      Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
392    } else {
393      Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
394    }
395  }
396  return Changed;
397}
398
399/// Assign pass manager to manage this pass.
400void CallGraphSCCPass::assignPassManager(PMStack &PMS,
401                                         PassManagerType PreferredType) {
402  // Find CGPassManager
403  while (!PMS.empty() &&
404         PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
405    PMS.pop();
406
407  assert(!PMS.empty() && "Unable to handle Call Graph Pass");
408  CGPassManager *CGP;
409
410  if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
411    CGP = (CGPassManager*)PMS.top();
412  else {
413    // Create new Call Graph SCC Pass Manager if it does not exist.
414    assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
415    PMDataManager *PMD = PMS.top();
416
417    // [1] Create new Call Graph Pass Manager
418    CGP = new CGPassManager(PMD->getDepth() + 1);
419
420    // [2] Set up new manager's top level manager
421    PMTopLevelManager *TPM = PMD->getTopLevelManager();
422    TPM->addIndirectPassManager(CGP);
423
424    // [3] Assign manager to manage this new manager. This may create
425    // and push new managers into PMS
426    Pass *P = CGP;
427    TPM->schedulePass(P);
428
429    // [4] Push new manager into PMS
430    PMS.push(CGP);
431  }
432
433  CGP->add(this);
434}
435
436/// getAnalysisUsage - For this class, we declare that we require and preserve
437/// the call graph.  If the derived class implements this method, it should
438/// always explicitly call the implementation here.
439void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
440  AU.addRequired<CallGraph>();
441  AU.addPreserved<CallGraph>();
442}
443