1
2/*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10
11#ifndef GrDrawTarget_DEFINED
12#define GrDrawTarget_DEFINED
13
14#include "GrClipData.h"
15#include "GrDrawState.h"
16#include "GrIndexBuffer.h"
17#include "SkMatrix.h"
18#include "GrRefCnt.h"
19
20#include "SkClipStack.h"
21#include "SkPath.h"
22#include "SkTLazy.h"
23#include "SkTArray.h"
24#include "SkXfermode.h"
25
26class GrClipData;
27class GrPath;
28class GrVertexBuffer;
29class SkStrokeRec;
30
31class GrDrawTarget : public GrRefCnt {
32protected:
33    /** This helper class allows GrDrawTarget subclasses to set the caps values without having to be
34        made a friend of GrDrawTarget::Caps. */
35    class CapsInternals {
36    public:
37        bool f8BitPaletteSupport        : 1;
38        bool fNPOTTextureTileSupport    : 1;
39        bool fTwoSidedStencilSupport    : 1;
40        bool fStencilWrapOpsSupport     : 1;
41        bool fHWAALineSupport           : 1;
42        bool fShaderDerivativeSupport   : 1;
43        bool fGeometryShaderSupport     : 1;
44        bool fFSAASupport               : 1;
45        bool fDualSourceBlendingSupport : 1;
46        bool fBufferLockSupport         : 1;
47        bool fPathStencilingSupport     : 1;
48        int fMaxRenderTargetSize;
49        int fMaxTextureSize;
50    };
51
52    class DrawInfo;
53
54public:
55    SK_DECLARE_INST_COUNT(GrDrawTarget)
56
57    /**
58     * Represents the draw target capabilities.
59     */
60    class Caps {
61    public:
62        Caps() { memset(this, 0, sizeof(Caps)); }
63        Caps(const Caps& c) { *this = c; }
64        Caps& operator= (const Caps& c) {
65            memcpy(this, &c, sizeof(Caps));
66            return *this;
67        }
68        void print() const;
69
70        bool eightBitPaletteSupport() const { return fInternals.f8BitPaletteSupport; }
71        bool npotTextureTileSupport() const { return fInternals.fNPOTTextureTileSupport; }
72        bool twoSidedStencilSupport() const { return fInternals.fTwoSidedStencilSupport; }
73        bool stencilWrapOpsSupport() const { return  fInternals.fStencilWrapOpsSupport; }
74        bool hwAALineSupport() const { return fInternals.fHWAALineSupport; }
75        bool shaderDerivativeSupport() const { return fInternals.fShaderDerivativeSupport; }
76        bool geometryShaderSupport() const { return fInternals.fGeometryShaderSupport; }
77        bool fsaaSupport() const { return fInternals.fFSAASupport; }
78        bool dualSourceBlendingSupport() const { return fInternals.fDualSourceBlendingSupport; }
79        bool bufferLockSupport() const { return fInternals.fBufferLockSupport; }
80        bool pathStencilingSupport() const { return fInternals.fPathStencilingSupport; }
81
82        int maxRenderTargetSize() const { return fInternals.fMaxRenderTargetSize; }
83        int maxTextureSize() const { return fInternals.fMaxTextureSize; }
84    private:
85        CapsInternals fInternals;
86        friend class GrDrawTarget; // to set values of fInternals
87    };
88
89    ///////////////////////////////////////////////////////////////////////////
90
91    GrDrawTarget();
92    virtual ~GrDrawTarget();
93
94    /**
95     * Gets the capabilities of the draw target.
96     */
97    const Caps& getCaps() const { return fCaps; }
98
99    /**
100     * Sets the current clip to the region specified by clip. All draws will be
101     * clipped against this clip if kClip_StateBit is enabled.
102     *
103     * Setting the clip may (or may not) zero out the client's stencil bits.
104     *
105     * @param description of the clipping region
106     */
107    void setClip(const GrClipData* clip);
108
109    /**
110     * Gets the current clip.
111     *
112     * @return the clip.
113     */
114    const GrClipData* getClip() const;
115
116    /**
117     * Sets the draw state object for the draw target. Note that this does not
118     * make a copy. The GrDrawTarget will take a reference to passed object.
119     * Passing NULL will cause the GrDrawTarget to use its own internal draw
120     * state object rather than an externally provided one.
121     */
122    void setDrawState(GrDrawState*  drawState);
123
124    /**
125     * Read-only access to the GrDrawTarget's current draw state.
126     */
127    const GrDrawState& getDrawState() const { return *fDrawState; }
128
129    /**
130     * Read-write access to the GrDrawTarget's current draw state. Note that
131     * this doesn't ref.
132     */
133    GrDrawState* drawState() { return fDrawState; }
134
135    /**
136     * Color alpha and coverage are two inputs to the drawing pipeline. For some
137     * blend modes it is safe to fold the coverage into constant or per-vertex
138     * color alpha value. For other blend modes they must be handled separately.
139     * Depending on features available in the underlying 3D API this may or may
140     * not be possible.
141     *
142     * This function considers the current draw state and the draw target's
143     * capabilities to determine whether coverage can be handled correctly. The
144     * following assumptions are made:
145     *    1. The caller intends to somehow specify coverage. This can be
146     *       specified either by enabling a coverage stage on the GrDrawState or
147     *       via the vertex layout.
148     *    2. Other than enabling coverage stages, the current configuration of
149     *       the target's GrDrawState is as it will be at draw time.
150     *    3. If a vertex source has not yet been specified then all stages with
151     *       non-NULL textures will be referenced by the vertex layout.
152     */
153    bool canApplyCoverage() const;
154
155    /**
156     * Determines whether incorporating partial pixel coverage into the constant
157     * color specified by setColor or per-vertex colors will give the right
158     * blending result. If a vertex source has not yet been specified then
159     * the function assumes that all stages with non-NULL textures will be
160     * referenced by the vertex layout.
161     */
162    bool canTweakAlphaForCoverage() const;
163
164    /**
165     * Given the current draw state and hw support, will HW AA lines be used
166     * (if line primitive type is drawn)? If a vertex source has not yet been
167     * specified then  the function assumes that all stages with non-NULL
168     * textures will be referenced by the vertex layout.
169     */
170    bool willUseHWAALines() const;
171
172    /**
173     * There are three types of "sources" of geometry (vertices and indices) for
174     * draw calls made on the target. When performing an indexed draw, the
175     * indices and vertices can use different source types. Once a source is
176     * specified it can be used for multiple draws. However, the time at which
177     * the geometry data is no longer editable depends on the source type.
178     *
179     * Sometimes it is necessary to perform a draw while upstack code has
180     * already specified geometry that it isn't finished with. So there are push
181     * and pop methods. This allows the client to push the sources, draw
182     * something using alternate sources, and then pop to restore the original
183     * sources.
184     *
185     * Aside from pushes and pops, a source remains valid until another source
186     * is set or resetVertexSource / resetIndexSource is called. Drawing from
187     * a reset source is an error.
188     *
189     * The three types of sources are:
190     *
191     * 1. A cpu array (set*SourceToArray). This is useful when the caller
192     *    already provided vertex data in a format compatible with a
193     *    GrVertexLayout. The data in the array is consumed at the time that
194     *    set*SourceToArray is called and subsequent edits to the array will not
195     *    be reflected in draws.
196     *
197     * 2. Reserve. This is most useful when the caller has data it must
198     *    transform before drawing and is not long-lived. The caller requests
199     *    that the draw target make room for some amount of vertex and/or index
200     *    data. The target provides ptrs to hold the vertex and/or index data.
201     *
202     *    The data is writable up until the next drawIndexed, drawNonIndexed,
203     *    drawIndexedInstances, or pushGeometrySource. At this point the data is
204     *    frozen and the ptrs are no longer valid.
205     *
206     *    Where the space is allocated and how it is uploaded to the GPU is
207     *    subclass-dependent.
208     *
209     * 3. Vertex and Index Buffers. This is most useful for geometry that will
210     *    is long-lived. When the data in the buffer is consumed depends on the
211     *    GrDrawTarget subclass. For deferred subclasses the caller has to
212     *    guarantee that the data is still available in the buffers at playback.
213     *    (TODO: Make this more automatic as we have done for read/write pixels)
214     */
215
216    /**
217     * Reserves space for vertices and/or indices. Zero can be specifed as
218     * either the vertex or index count if the caller desires to only reserve
219     * space for only indices or only vertices. If zero is specifed for
220     * vertexCount then the vertex source will be unmodified and likewise for
221     * indexCount.
222     *
223     * If the function returns true then the reserve suceeded and the vertices
224     * and indices pointers will point to the space created.
225     *
226     * If the target cannot make space for the request then this function will
227     * return false. If vertexCount was non-zero then upon failure the vertex
228     * source is reset and likewise for indexCount.
229     *
230     * The pointers to the space allocated for vertices and indices remain valid
231     * until a drawIndexed, drawNonIndexed, drawIndexedInstances, or push/
232     * popGeomtrySource is called. At that point logically a snapshot of the
233     * data is made and the pointers are invalid.
234     *
235     * @param vertexLayout the format of vertices (ignored if vertexCount == 0).
236     * @param vertexCount  the number of vertices to reserve space for. Can be
237     *                     0.
238     * @param indexCount   the number of indices to reserve space for. Can be 0.
239     * @param vertices     will point to reserved vertex space if vertexCount is
240     *                     non-zero. Illegal to pass NULL if vertexCount > 0.
241     * @param indices      will point to reserved index space if indexCount is
242     *                     non-zero. Illegal to pass NULL if indexCount > 0.
243     */
244     bool reserveVertexAndIndexSpace(GrVertexLayout vertexLayout,
245                                     int vertexCount,
246                                     int indexCount,
247                                     void** vertices,
248                                     void** indices);
249
250    /**
251     * Provides hints to caller about the number of vertices and indices
252     * that can be allocated cheaply. This can be useful if caller is reserving
253     * space but doesn't know exactly how much geometry is needed.
254     *
255     * Also may hint whether the draw target should be flushed first. This is
256     * useful for deferred targets.
257     *
258     * @param vertexSize   size of vertices caller would like to reserve
259     * @param vertexCount  in: hint about how many vertices the caller would
260     *                     like to allocate.
261     *                     out: a hint about the number of vertices that can be
262     *                     allocated cheaply. Negative means no hint.
263     *                     Ignored if NULL.
264     * @param indexCount   in: hint about how many indices the caller would
265     *                     like to allocate.
266     *                     out: a hint about the number of indices that can be
267     *                     allocated cheaply. Negative means no hint.
268     *                     Ignored if NULL.
269     *
270     * @return  true if target should be flushed based on the input values.
271     */
272    virtual bool geometryHints(size_t vertexSize,
273                               int* vertexCount,
274                               int* indexCount) const;
275
276    /**
277     * Sets source of vertex data for the next draw. Array must contain
278     * the vertex data when this is called.
279     *
280     * @param array         cpu array containing vertex data.
281     * @param size          size of the vertex data.
282     * @param vertexCount   the number of vertices in the array.
283     */
284    void setVertexSourceToArray(GrVertexLayout vertexLayout,
285                                const void* vertexArray,
286                                int vertexCount);
287
288    /**
289     * Sets source of index data for the next indexed draw. Array must contain
290     * the indices when this is called.
291     *
292     * @param array         cpu array containing index data.
293     * @param indexCount    the number of indices in the array.
294     */
295    void setIndexSourceToArray(const void* indexArray, int indexCount);
296
297    /**
298     * Sets source of vertex data for the next draw. Data does not have to be
299     * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
300     *
301     * @param buffer        vertex buffer containing vertex data. Must be
302     *                      unlocked before draw call.
303     * @param vertexLayout  layout of the vertex data in the buffer.
304     */
305    void setVertexSourceToBuffer(GrVertexLayout vertexLayout,
306                                 const GrVertexBuffer* buffer);
307
308    /**
309     * Sets source of index data for the next indexed draw. Data does not have
310     * to be in the buffer until drawIndexed.
311     *
312     * @param buffer index buffer containing indices. Must be unlocked
313     *               before indexed draw call.
314     */
315    void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
316
317    /**
318     * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
319     * source to reserved, array, or buffer before next draw. May be able to free
320     * up temporary storage allocated by setVertexSourceToArray or
321     * reserveVertexSpace.
322     */
323    void resetVertexSource();
324
325    /**
326     * Resets index source. Indexed Drawing from reset indices is illegal. Set
327     * index source to reserved, array, or buffer before next indexed draw. May
328     * be able to free up temporary storage allocated by setIndexSourceToArray
329     * or reserveIndexSpace.
330     */
331    void resetIndexSource();
332
333    /**
334     * Query to find out if the vertex or index source is reserved.
335     */
336    bool hasReservedVerticesOrIndices() const {
337        return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
338        kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
339    }
340
341    /**
342     * Pushes and resets the vertex/index sources. Any reserved vertex / index
343     * data is finalized (i.e. cannot be updated after the matching pop but can
344     * be drawn from). Must be balanced by a pop.
345     */
346    void pushGeometrySource();
347
348    /**
349     * Pops the vertex / index sources from the matching push.
350     */
351    void popGeometrySource();
352
353    /**
354     * Draws indexed geometry using the current state and current vertex / index
355     * sources.
356     *
357     * @param type         The type of primitives to draw.
358     * @param startVertex  the vertex in the vertex array/buffer corresponding
359     *                     to index 0
360     * @param startIndex   first index to read from index src.
361     * @param vertexCount  one greater than the max index.
362     * @param indexCount   the number of index elements to read. The index count
363     *                     is effectively trimmed to the last completely
364     *                     specified primitive.
365     * @param devBounds    optional bounds hint. This is a promise from the caller,
366     *                     not a request for clipping.
367     */
368    void drawIndexed(GrPrimitiveType type,
369                     int startVertex,
370                     int startIndex,
371                     int vertexCount,
372                     int indexCount,
373                     const SkRect* devBounds = NULL);
374
375    /**
376     * Draws non-indexed geometry using the current state and current vertex
377     * sources.
378     *
379     * @param type         The type of primitives to draw.
380     * @param startVertex  the vertex in the vertex array/buffer corresponding
381     *                     to index 0
382     * @param vertexCount  one greater than the max index.
383     * @param devBounds    optional bounds hint. This is a promise from the caller,
384     *                     not a request for clipping.
385     */
386    void drawNonIndexed(GrPrimitiveType type,
387                        int startVertex,
388                        int vertexCount,
389                        const SkRect* devBounds = NULL);
390
391    /**
392     * Draws path into the stencil buffer. The fill must be either even/odd or
393     * winding (not inverse or hairline). It will respect the HW antialias flag
394     * on the draw state (if possible in the 3D API).
395     */
396    void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill);
397
398    /**
399     * Helper function for drawing rects. This does not use the current index
400     * and vertex sources. After returning, the vertex and index sources may
401     * have changed. They should be reestablished before the next drawIndexed
402     * or drawNonIndexed. This cannot be called between reserving and releasing
403     * geometry.
404     *
405     * A subclass may override this to perform more optimal rect rendering. Its
406     * draws should be funneled through one of the public GrDrawTarget draw methods
407     * (e.g. drawNonIndexed, drawIndexedInstances, ...). The base class draws a two
408     * triangle fan using drawNonIndexed from reserved vertex space.
409     *
410     * @param rect      the rect to draw
411     * @param matrix    optional matrix applied to rect (before viewMatrix)
412     * @param srcRects  specifies rects for stages enabled by stageEnableMask.
413     *                  if stageEnableMask bit i is 1, srcRects is not NULL,
414     *                  and srcRects[i] is not NULL, then srcRects[i] will be
415     *                  used as coordinates for stage i. Otherwise, if stage i
416     *                  is enabled then rect is used as the coordinates.
417     * @param srcMatrices   optional matrices applied to srcRects. If
418     *                      srcRect[i] is non-NULL and srcMatrices[i] is
419     *                      non-NULL then srcRect[i] will be transformed by
420     *                      srcMatrix[i]. srcMatrices can be NULL when no
421     *                      srcMatrices are desired.
422     */
423    virtual void drawRect(const GrRect& rect,
424                          const SkMatrix* matrix,
425                          const GrRect* srcRects[],
426                          const SkMatrix* srcMatrices[]);
427    /**
428     * Helper for drawRect when the caller doesn't need separate src rects or
429     * matrices.
430     */
431    void drawSimpleRect(const GrRect& rect, const SkMatrix* matrix = NULL) {
432        drawRect(rect, matrix, NULL, NULL);
433    }
434    void drawSimpleRect(const GrIRect& irect, const SkMatrix* matrix = NULL) {
435        SkRect rect = SkRect::MakeFromIRect(irect);
436        this->drawRect(rect, matrix, NULL, NULL);
437    }
438
439    /**
440     * This call is used to draw multiple instances of some geometry with a
441     * given number of vertices (V) and indices (I) per-instance. The indices in
442     * the index source must have the form i[k+I] == i[k] + V. Also, all indices
443     * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
444     * concrete example, the following index buffer for drawing a series of
445     * quads each as two triangles each satisfies these conditions with V=4 and
446     * I=6:
447     *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
448     *
449     * The call assumes that the pattern of indices fills the entire index
450     * source. The size of the index buffer limits the number of instances that
451     * can be drawn by the GPU in a single draw. However, the caller may specify
452     * any (positive) number for instanceCount and if necessary multiple GPU
453     * draws will be issued. Moreover, when drawIndexedInstances is called
454     * multiple times it may be possible for GrDrawTarget to group them into a
455     * single GPU draw.
456     *
457     * @param type          the type of primitives to draw
458     * @param instanceCount the number of instances to draw. Each instance
459     *                      consists of verticesPerInstance vertices indexed by
460     *                      indicesPerInstance indices drawn as the primitive
461     *                      type specified by type.
462     * @param verticesPerInstance   The number of vertices in each instance (V
463     *                              in the above description).
464     * @param indicesPerInstance    The number of indices in each instance (I
465     *                              in the above description).
466     * @param devBounds    optional bounds hint. This is a promise from the caller,
467     *                     not a request for clipping.
468     */
469    void drawIndexedInstances(GrPrimitiveType type,
470                              int instanceCount,
471                              int verticesPerInstance,
472                              int indicesPerInstance,
473                              const SkRect* devBounds = NULL);
474
475    /**
476     * Clear the current render target if one isn't passed in. Ignores the
477     * clip and all other draw state (blend mode, stages, etc). Clears the
478     * whole thing if rect is NULL, otherwise just the rect.
479     */
480    virtual void clear(const GrIRect* rect,
481                       GrColor color,
482                       GrRenderTarget* renderTarget = NULL) = 0;
483
484    /**
485     * Release any resources that are cached but not currently in use. This
486     * is intended to give an application some recourse when resources are low.
487     */
488    virtual void purgeResources() {};
489
490    /**
491     * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
492     */
493    void executeDraw(const DrawInfo& info) { this->onDraw(info); }
494
495    ////////////////////////////////////////////////////////////////////////////
496
497    /**
498     * See AutoStateRestore below.
499     */
500    enum ASRInit {
501        kPreserve_ASRInit,
502        kReset_ASRInit
503    };
504
505    /**
506     * Saves off the current state and restores it in the destructor. It will
507     * install a new GrDrawState object on the target (setDrawState) and restore
508     * the previous one in the destructor. The caller should call drawState() to
509     * get the new draw state after the ASR is installed.
510     *
511     * GrDrawState* state = target->drawState();
512     * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
513     * state->setRenderTarget(rt); // state refers to the GrDrawState set on
514     *                             // target before asr was initialized.
515     *                             // Therefore, rt is set on the GrDrawState
516     *                             // that will be restored after asr's
517     *                             // destructor rather than target's current
518     *                             // GrDrawState.
519     */
520    class AutoStateRestore : ::GrNoncopyable {
521    public:
522        /**
523         * Default ASR will have no effect unless set() is subsequently called.
524         */
525        AutoStateRestore();
526
527        /**
528         * Saves the state on target. The state will be restored when the ASR
529         * is destroyed. If this constructor is used do not call set().
530         *
531         * @param init  Should the newly installed GrDrawState be a copy of the
532         *              previous state or a default-initialized GrDrawState.
533         */
534        AutoStateRestore(GrDrawTarget* target, ASRInit init);
535
536        ~AutoStateRestore();
537
538        /**
539         * Saves the state on target. The state will be restored when the ASR
540         * is destroyed. This should only be called once per ASR object and only
541         * when the default constructor was used. For nested saves use multiple
542         * ASR objects.
543         *
544         * @param init  Should the newly installed GrDrawState be a copy of the
545         *              previous state or a default-initialized GrDrawState.
546         */
547        void set(GrDrawTarget* target, ASRInit init);
548
549    private:
550        GrDrawTarget*        fDrawTarget;
551        SkTLazy<GrDrawState> fTempState;
552        GrDrawState*         fSavedState;
553    };
554
555    ////////////////////////////////////////////////////////////////////////////
556
557    class AutoReleaseGeometry : ::GrNoncopyable {
558    public:
559        AutoReleaseGeometry(GrDrawTarget*  target,
560                            GrVertexLayout vertexLayout,
561                            int            vertexCount,
562                            int            indexCount);
563        AutoReleaseGeometry();
564        ~AutoReleaseGeometry();
565        bool set(GrDrawTarget*  target,
566                 GrVertexLayout vertexLayout,
567                 int            vertexCount,
568                 int            indexCount);
569        bool succeeded() const { return NULL != fTarget; }
570        void* vertices() const { GrAssert(this->succeeded()); return fVertices; }
571        void* indices() const { GrAssert(this->succeeded()); return fIndices; }
572        GrPoint* positions() const {
573            return static_cast<GrPoint*>(this->vertices());
574        }
575
576    private:
577        void reset();
578
579        GrDrawTarget* fTarget;
580        void*         fVertices;
581        void*         fIndices;
582    };
583
584    ////////////////////////////////////////////////////////////////////////////
585
586    class AutoClipRestore : ::GrNoncopyable {
587    public:
588        AutoClipRestore(GrDrawTarget* target) {
589            fTarget = target;
590            fClip = fTarget->getClip();
591        }
592
593        AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
594
595        ~AutoClipRestore() {
596            fTarget->setClip(fClip);
597        }
598    private:
599        GrDrawTarget*           fTarget;
600        const GrClipData*       fClip;
601        SkTLazy<SkClipStack>    fStack;
602        GrClipData              fReplacementClip;
603    };
604
605    ////////////////////////////////////////////////////////////////////////////
606
607    class AutoGeometryPush : ::GrNoncopyable {
608    public:
609        AutoGeometryPush(GrDrawTarget* target) {
610            GrAssert(NULL != target);
611            fTarget = target;
612            target->pushGeometrySource();
613        }
614        ~AutoGeometryPush() {
615            fTarget->popGeometrySource();
616        }
617    private:
618        GrDrawTarget* fTarget;
619    };
620
621protected:
622
623    /**
624     * Optimizations for blending / coverage to be applied based on the current
625     * state.
626     * Subclasses that actually draw (as opposed to those that just buffer for
627     * playback) must implement the flags that replace the output color.
628     */
629    enum BlendOptFlags {
630        /**
631         * No optimization
632         */
633        kNone_BlendOpt = 0,
634        /**
635         * Don't draw at all
636         */
637        kSkipDraw_BlendOptFlag = 0x2,
638        /**
639         * Emit the src color, disable HW blending (replace dst with src)
640         */
641        kDisableBlend_BlendOptFlag = 0x4,
642        /**
643         * The coverage value does not have to be computed separately from
644         * alpha, the the output color can be the modulation of the two.
645         */
646        kCoverageAsAlpha_BlendOptFlag = 0x1,
647        /**
648         * Instead of emitting a src color, emit coverage in the alpha channel
649         * and r,g,b are "don't cares".
650         */
651        kEmitCoverage_BlendOptFlag = 0x10,
652        /**
653         * Emit transparent black instead of the src color, no need to compute
654         * coverage.
655         */
656        kEmitTransBlack_BlendOptFlag = 0x8,
657    };
658    GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags);
659
660    /**
661     * Determines what optimizations can be applied based on the blend. The coefficients may have
662     * to be tweaked in order for the optimization to work. srcCoeff and dstCoeff are optional
663     * params that receive the tweaked coefficients. Normally the function looks at the current
664     * state to see if coverage is enabled. By setting forceCoverage the caller can speculatively
665     * determine the blend optimizations that would be used if there was partial pixel coverage.
666     */
667    BlendOptFlags getBlendOpts(bool forceCoverage = false,
668                               GrBlendCoeff* srcCoeff = NULL,
669                               GrBlendCoeff* dstCoeff = NULL) const;
670
671    enum GeometrySrcType {
672        kNone_GeometrySrcType,     //<! src has not been specified
673        kReserved_GeometrySrcType, //<! src was set using reserve*Space
674        kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
675        kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
676    };
677
678    struct GeometrySrcState {
679        GeometrySrcType         fVertexSrc;
680        union {
681            // valid if src type is buffer
682            const GrVertexBuffer*   fVertexBuffer;
683            // valid if src type is reserved or array
684            int                     fVertexCount;
685        };
686
687        GeometrySrcType         fIndexSrc;
688        union {
689            // valid if src type is buffer
690            const GrIndexBuffer*    fIndexBuffer;
691            // valid if src type is reserved or array
692            int                     fIndexCount;
693        };
694
695        GrVertexLayout          fVertexLayout;
696    };
697
698    int indexCountInCurrentSource() const {
699        const GeometrySrcState& src = this->getGeomSrc();
700        switch (src.fIndexSrc) {
701            case kNone_GeometrySrcType:
702                return 0;
703            case kReserved_GeometrySrcType:
704            case kArray_GeometrySrcType:
705                return src.fIndexCount;
706            case kBuffer_GeometrySrcType:
707                return src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t);
708            default:
709                GrCrash("Unexpected Index Source.");
710                return 0;
711        }
712    }
713
714    // allows derived class to set the caps
715    CapsInternals* capsInternals() { return &fCaps.fInternals; }
716
717    // A subclass may override this function if it wishes to be notified when the clip is changed.
718    // The override should call INHERITED::clipWillBeSet().
719    virtual void clipWillBeSet(const GrClipData* clipData);
720
721    // subclasses must call this in their destructors to ensure all vertex
722    // and index sources have been released (including those held by
723    // pushGeometrySource())
724    void releaseGeometry();
725
726    // accessors for derived classes
727    const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
728    // it is preferable to call this rather than getGeomSrc()->fVertexLayout because of the assert.
729    GrVertexLayout getVertexLayout() const {
730        // the vertex layout is only valid if a vertex source has been specified.
731        GrAssert(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
732        return this->getGeomSrc().fVertexLayout;
733    }
734
735    Caps fCaps;
736
737    /**
738     * Used to communicate draws to subclass's onDraw function.
739     */
740    class DrawInfo {
741    public:
742        DrawInfo(const DrawInfo& di) { (*this) = di; }
743        DrawInfo& operator =(const DrawInfo& di);
744
745        GrPrimitiveType primitiveType() const { return fPrimitiveType; }
746        int startVertex() const { return fStartVertex; }
747        int startIndex() const { return fStartIndex; }
748        int vertexCount() const { return fVertexCount; }
749        int indexCount() const { return fIndexCount; }
750        int verticesPerInstance() const { return fVerticesPerInstance; }
751        int indicesPerInstance() const { return fIndicesPerInstance; }
752        int instanceCount() const { return fInstanceCount; }
753
754        bool isIndexed() const { return fIndexCount > 0; }
755#if GR_DEBUG
756        bool isInstanced() const; // this version is longer because of asserts
757#else
758        bool isInstanced() const { return fInstanceCount > 0; }
759#endif
760
761        // adds or remove instances
762        void adjustInstanceCount(int instanceOffset);
763        // shifts the start vertex
764        void adjustStartVertex(int vertexOffset);
765        // shifts the start index
766        void adjustStartIndex(int indexOffset);
767
768        void setDevBounds(const SkRect& bounds) {
769            fDevBoundsStorage = bounds;
770            fDevBounds = &fDevBoundsStorage;
771        }
772        const SkRect* getDevBounds() const { return fDevBounds; }
773
774    private:
775        DrawInfo() { fDevBounds = NULL; }
776
777        friend class GrDrawTarget;
778
779        GrPrimitiveType fPrimitiveType;
780
781        int             fStartVertex;
782        int             fStartIndex;
783        int             fVertexCount;
784        int             fIndexCount;
785
786        int             fInstanceCount;
787        int             fVerticesPerInstance;
788        int             fIndicesPerInstance;
789
790        SkRect          fDevBoundsStorage;
791        SkRect*         fDevBounds;
792    };
793
794private:
795    // A subclass can optionally overload this function to be notified before
796    // vertex and index space is reserved.
797    virtual void willReserveVertexAndIndexSpace(size_t vertexSize, int vertexCount, int indexCount) {}
798
799    // implemented by subclass to allocate space for reserved geom
800    virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
801    virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
802    // implemented by subclass to handle release of reserved geom space
803    virtual void releaseReservedVertexSpace() = 0;
804    virtual void releaseReservedIndexSpace() = 0;
805    // subclass must consume array contents when set
806    virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
807    virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
808    // subclass is notified that geom source will be set away from an array
809    virtual void releaseVertexArray() = 0;
810    virtual void releaseIndexArray() = 0;
811    // subclass overrides to be notified just before geo src state is pushed/popped.
812    virtual void geometrySourceWillPush() = 0;
813    virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
814    // subclass called to perform drawing
815    virtual void onDraw(const DrawInfo&) = 0;
816    virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0;
817
818    // helpers for reserving vertex and index space.
819    bool reserveVertexSpace(GrVertexLayout vertexLayout,
820                            int vertexCount,
821                            void** vertices);
822    bool reserveIndexSpace(int indexCount, void** indices);
823
824    // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
825    // indicate non-indexed drawing.
826    bool checkDraw(GrPrimitiveType type, int startVertex,
827                   int startIndex, int vertexCount,
828                   int indexCount) const;
829    // called when setting a new vert/idx source to unref prev vb/ib
830    void releasePreviousVertexSource();
831    void releasePreviousIndexSource();
832
833    enum {
834        kPreallocGeoSrcStateStackCnt = 4,
835    };
836    SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
837    const GrClipData*                                               fClip;
838    GrDrawState*                                                    fDrawState;
839    GrDrawState                                                     fDefaultDrawState;
840
841    typedef GrRefCnt INHERITED;
842};
843
844GR_MAKE_BITFIELD_OPS(GrDrawTarget::BlendOptFlags);
845
846#endif
847