api.h revision b0fe1620dcb4135ac3ab2d66ff93072373911299
1// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_API_H_
29#define V8_API_H_
30
31#include "apiutils.h"
32#include "factory.h"
33
34#include "../include/v8-testing.h"
35
36namespace v8 {
37
38// Constants used in the implementation of the API.  The most natural thing
39// would usually be to place these with the classes that use them, but
40// we want to keep them out of v8.h because it is an externally
41// visible file.
42class Consts {
43 public:
44  enum TemplateType {
45    FUNCTION_TEMPLATE = 0,
46    OBJECT_TEMPLATE = 1
47  };
48};
49
50
51// Utilities for working with neander-objects, primitive
52// env-independent JSObjects used by the api.
53class NeanderObject {
54 public:
55  explicit NeanderObject(int size);
56  inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
57  inline NeanderObject(v8::internal::Object* obj);
58  inline v8::internal::Object* get(int index);
59  inline void set(int index, v8::internal::Object* value);
60  inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
61  int size();
62 private:
63  v8::internal::Handle<v8::internal::JSObject> value_;
64};
65
66
67// Utilities for working with neander-arrays, a simple extensible
68// array abstraction built on neander-objects.
69class NeanderArray {
70 public:
71  NeanderArray();
72  inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
73  inline v8::internal::Handle<v8::internal::JSObject> value() {
74    return obj_.value();
75  }
76
77  void add(v8::internal::Handle<v8::internal::Object> value);
78
79  int length();
80
81  v8::internal::Object* get(int index);
82  // Change the value at an index to undefined value. If the index is
83  // out of bounds, the request is ignored. Returns the old value.
84  void set(int index, v8::internal::Object* value);
85 private:
86  NeanderObject obj_;
87};
88
89
90NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
91    : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
92
93
94NeanderObject::NeanderObject(v8::internal::Object* obj)
95    : value_(v8::internal::Handle<v8::internal::JSObject>(
96        v8::internal::JSObject::cast(obj))) { }
97
98
99NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
100    : obj_(obj) { }
101
102
103v8::internal::Object* NeanderObject::get(int offset) {
104  ASSERT(value()->HasFastElements());
105  return v8::internal::FixedArray::cast(value()->elements())->get(offset);
106}
107
108
109void NeanderObject::set(int offset, v8::internal::Object* value) {
110  ASSERT(value_->HasFastElements());
111  v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
112}
113
114
115template <typename T> static inline T ToCData(v8::internal::Object* obj) {
116  STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
117  return reinterpret_cast<T>(
118      reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy()));
119}
120
121
122template <typename T>
123static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
124  STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
125  return v8::internal::Factory::NewProxy(
126      reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
127}
128
129
130class ApiFunction {
131 public:
132  explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
133  v8::internal::Address address() { return addr_; }
134 private:
135  v8::internal::Address addr_;
136};
137
138
139enum ExtensionTraversalState {
140  UNVISITED, VISITED, INSTALLED
141};
142
143
144class RegisteredExtension {
145 public:
146  explicit RegisteredExtension(Extension* extension);
147  static void Register(RegisteredExtension* that);
148  Extension* extension() { return extension_; }
149  RegisteredExtension* next() { return next_; }
150  RegisteredExtension* next_auto() { return next_auto_; }
151  ExtensionTraversalState state() { return state_; }
152  void set_state(ExtensionTraversalState value) { state_ = value; }
153  static RegisteredExtension* first_extension() { return first_extension_; }
154 private:
155  Extension* extension_;
156  RegisteredExtension* next_;
157  RegisteredExtension* next_auto_;
158  ExtensionTraversalState state_;
159  static RegisteredExtension* first_extension_;
160  static RegisteredExtension* first_auto_extension_;
161};
162
163
164class Utils {
165 public:
166  static bool ReportApiFailure(const char* location, const char* message);
167
168  static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
169  static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
170
171  static inline Local<Context> ToLocal(
172      v8::internal::Handle<v8::internal::Context> obj);
173  static inline Local<Value> ToLocal(
174      v8::internal::Handle<v8::internal::Object> obj);
175  static inline Local<Function> ToLocal(
176      v8::internal::Handle<v8::internal::JSFunction> obj);
177  static inline Local<String> ToLocal(
178      v8::internal::Handle<v8::internal::String> obj);
179  static inline Local<RegExp> ToLocal(
180      v8::internal::Handle<v8::internal::JSRegExp> obj);
181  static inline Local<Object> ToLocal(
182      v8::internal::Handle<v8::internal::JSObject> obj);
183  static inline Local<Array> ToLocal(
184      v8::internal::Handle<v8::internal::JSArray> obj);
185  static inline Local<External> ToLocal(
186      v8::internal::Handle<v8::internal::Proxy> obj);
187  static inline Local<Message> MessageToLocal(
188      v8::internal::Handle<v8::internal::Object> obj);
189  static inline Local<StackTrace> StackTraceToLocal(
190      v8::internal::Handle<v8::internal::JSArray> obj);
191  static inline Local<StackFrame> StackFrameToLocal(
192      v8::internal::Handle<v8::internal::JSObject> obj);
193  static inline Local<Number> NumberToLocal(
194      v8::internal::Handle<v8::internal::Object> obj);
195  static inline Local<Integer> IntegerToLocal(
196      v8::internal::Handle<v8::internal::Object> obj);
197  static inline Local<Uint32> Uint32ToLocal(
198      v8::internal::Handle<v8::internal::Object> obj);
199  static inline Local<FunctionTemplate> ToLocal(
200      v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
201  static inline Local<ObjectTemplate> ToLocal(
202      v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
203  static inline Local<Signature> ToLocal(
204      v8::internal::Handle<v8::internal::SignatureInfo> obj);
205  static inline Local<TypeSwitch> ToLocal(
206      v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
207
208  static inline v8::internal::Handle<v8::internal::TemplateInfo>
209      OpenHandle(const Template* that);
210  static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
211      OpenHandle(const FunctionTemplate* that);
212  static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
213      OpenHandle(const ObjectTemplate* that);
214  static inline v8::internal::Handle<v8::internal::Object>
215      OpenHandle(const Data* data);
216  static inline v8::internal::Handle<v8::internal::JSRegExp>
217      OpenHandle(const RegExp* data);
218  static inline v8::internal::Handle<v8::internal::JSObject>
219      OpenHandle(const v8::Object* data);
220  static inline v8::internal::Handle<v8::internal::JSArray>
221      OpenHandle(const v8::Array* data);
222  static inline v8::internal::Handle<v8::internal::String>
223      OpenHandle(const String* data);
224  static inline v8::internal::Handle<v8::internal::Object>
225      OpenHandle(const Script* data);
226  static inline v8::internal::Handle<v8::internal::JSFunction>
227      OpenHandle(const Function* data);
228  static inline v8::internal::Handle<v8::internal::JSObject>
229      OpenHandle(const Message* message);
230  static inline v8::internal::Handle<v8::internal::JSArray>
231      OpenHandle(const StackTrace* stack_trace);
232  static inline v8::internal::Handle<v8::internal::JSObject>
233      OpenHandle(const StackFrame* stack_frame);
234  static inline v8::internal::Handle<v8::internal::Context>
235      OpenHandle(const v8::Context* context);
236  static inline v8::internal::Handle<v8::internal::SignatureInfo>
237      OpenHandle(const v8::Signature* sig);
238  static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
239      OpenHandle(const v8::TypeSwitch* that);
240  static inline v8::internal::Handle<v8::internal::Proxy>
241      OpenHandle(const v8::External* that);
242};
243
244
245template <class T>
246static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
247  return reinterpret_cast<T*>(obj.location());
248}
249
250
251template <class T>
252v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
253    v8::HandleScope* scope) {
254  v8::internal::Handle<T> handle;
255  if (!is_null()) {
256    handle = *this;
257  }
258  return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
259}
260
261
262// Implementations of ToLocal
263
264#define MAKE_TO_LOCAL(Name, From, To)                                       \
265  Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
266    ASSERT(obj.is_null() || !obj->IsTheHole());                             \
267    return Local<To>(reinterpret_cast<To*>(obj.location()));                \
268  }
269
270MAKE_TO_LOCAL(ToLocal, Context, Context)
271MAKE_TO_LOCAL(ToLocal, Object, Value)
272MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
273MAKE_TO_LOCAL(ToLocal, String, String)
274MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
275MAKE_TO_LOCAL(ToLocal, JSObject, Object)
276MAKE_TO_LOCAL(ToLocal, JSArray, Array)
277MAKE_TO_LOCAL(ToLocal, Proxy, External)
278MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
279MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
280MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
281MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
282MAKE_TO_LOCAL(MessageToLocal, Object, Message)
283MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
284MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
285MAKE_TO_LOCAL(NumberToLocal, Object, Number)
286MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
287MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
288
289#undef MAKE_TO_LOCAL
290
291
292// Implementations of OpenHandle
293
294#define MAKE_OPEN_HANDLE(From, To) \
295  v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
296    const v8::From* that) { \
297    return v8::internal::Handle<v8::internal::To>( \
298        reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
299  }
300
301MAKE_OPEN_HANDLE(Template, TemplateInfo)
302MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
303MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
304MAKE_OPEN_HANDLE(Signature, SignatureInfo)
305MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
306MAKE_OPEN_HANDLE(Data, Object)
307MAKE_OPEN_HANDLE(RegExp, JSRegExp)
308MAKE_OPEN_HANDLE(Object, JSObject)
309MAKE_OPEN_HANDLE(Array, JSArray)
310MAKE_OPEN_HANDLE(String, String)
311MAKE_OPEN_HANDLE(Script, Object)
312MAKE_OPEN_HANDLE(Function, JSFunction)
313MAKE_OPEN_HANDLE(Message, JSObject)
314MAKE_OPEN_HANDLE(Context, Context)
315MAKE_OPEN_HANDLE(External, Proxy)
316MAKE_OPEN_HANDLE(StackTrace, JSArray)
317MAKE_OPEN_HANDLE(StackFrame, JSObject)
318
319#undef MAKE_OPEN_HANDLE
320
321
322namespace internal {
323
324// This class is here in order to be able to declare it a friend of
325// HandleScope.  Moving these methods to be members of HandleScope would be
326// neat in some ways, but it would expose external implementation details in
327// our public header file, which is undesirable.
328//
329// There is a singleton instance of this class to hold the per-thread data.
330// For multithreaded V8 programs this data is copied in and out of storage
331// so that the currently executing thread always has its own copy of this
332// data.
333class HandleScopeImplementer {
334 public:
335
336  HandleScopeImplementer()
337      : blocks_(0),
338        entered_contexts_(0),
339        saved_contexts_(0),
340        spare_(NULL),
341        ignore_out_of_memory_(false),
342        call_depth_(0) { }
343
344  static HandleScopeImplementer* instance();
345
346  // Threading support for handle data.
347  static int ArchiveSpacePerThread();
348  static char* RestoreThread(char* from);
349  static char* ArchiveThread(char* to);
350  static void FreeThreadResources();
351
352  // Garbage collection support.
353  static void Iterate(v8::internal::ObjectVisitor* v);
354  static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
355
356
357  inline internal::Object** GetSpareOrNewBlock();
358  inline void DeleteExtensions(internal::Object** prev_limit);
359
360  inline void IncrementCallDepth() {call_depth_++;}
361  inline void DecrementCallDepth() {call_depth_--;}
362  inline bool CallDepthIsZero() { return call_depth_ == 0; }
363
364  inline void EnterContext(Handle<Object> context);
365  inline bool LeaveLastContext();
366
367  // Returns the last entered context or an empty handle if no
368  // contexts have been entered.
369  inline Handle<Object> LastEnteredContext();
370
371  inline void SaveContext(Context* context);
372  inline Context* RestoreContext();
373  inline bool HasSavedContexts();
374
375  inline List<internal::Object**>* blocks() { return &blocks_; }
376  inline bool ignore_out_of_memory() { return ignore_out_of_memory_; }
377  inline void set_ignore_out_of_memory(bool value) {
378    ignore_out_of_memory_ = value;
379  }
380
381 private:
382  void ResetAfterArchive() {
383    blocks_.Initialize(0);
384    entered_contexts_.Initialize(0);
385    saved_contexts_.Initialize(0);
386    spare_ = NULL;
387    ignore_out_of_memory_ = false;
388    call_depth_ = 0;
389  }
390
391  void Free() {
392    ASSERT(blocks_.length() == 0);
393    ASSERT(entered_contexts_.length() == 0);
394    ASSERT(saved_contexts_.length() == 0);
395    blocks_.Free();
396    entered_contexts_.Free();
397    saved_contexts_.Free();
398    if (spare_ != NULL) {
399      DeleteArray(spare_);
400      spare_ = NULL;
401    }
402    ASSERT(call_depth_ == 0);
403  }
404
405  List<internal::Object**> blocks_;
406  // Used as a stack to keep track of entered contexts.
407  List<Handle<Object> > entered_contexts_;
408  // Used as a stack to keep track of saved contexts.
409  List<Context*> saved_contexts_;
410  Object** spare_;
411  bool ignore_out_of_memory_;
412  int call_depth_;
413  // This is only used for threading support.
414  v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
415
416  void IterateThis(ObjectVisitor* v);
417  char* RestoreThreadHelper(char* from);
418  char* ArchiveThreadHelper(char* to);
419
420  DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
421};
422
423
424static const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
425
426
427void HandleScopeImplementer::SaveContext(Context* context) {
428  saved_contexts_.Add(context);
429}
430
431
432Context* HandleScopeImplementer::RestoreContext() {
433  return saved_contexts_.RemoveLast();
434}
435
436
437bool HandleScopeImplementer::HasSavedContexts() {
438  return !saved_contexts_.is_empty();
439}
440
441
442void HandleScopeImplementer::EnterContext(Handle<Object> context) {
443  entered_contexts_.Add(context);
444}
445
446
447bool HandleScopeImplementer::LeaveLastContext() {
448  if (entered_contexts_.is_empty()) return false;
449  entered_contexts_.RemoveLast();
450  return true;
451}
452
453
454Handle<Object> HandleScopeImplementer::LastEnteredContext() {
455  if (entered_contexts_.is_empty()) return Handle<Object>::null();
456  return entered_contexts_.last();
457}
458
459
460// If there's a spare block, use it for growing the current scope.
461internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
462  internal::Object** block = (spare_ != NULL) ?
463      spare_ :
464      NewArray<internal::Object*>(kHandleBlockSize);
465  spare_ = NULL;
466  return block;
467}
468
469
470void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
471  while (!blocks_.is_empty()) {
472    internal::Object** block_start = blocks_.last();
473    internal::Object** block_limit = block_start + kHandleBlockSize;
474#ifdef DEBUG
475    // NoHandleAllocation may make the prev_limit to point inside the block.
476    if (block_start <= prev_limit && prev_limit <= block_limit) break;
477#else
478    if (prev_limit == block_limit) break;
479#endif
480
481    blocks_.RemoveLast();
482#ifdef DEBUG
483    v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
484#endif
485    if (spare_ != NULL) {
486      DeleteArray(spare_);
487    }
488    spare_ = block_start;
489  }
490  ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
491         (!blocks_.is_empty() && prev_limit != NULL));
492}
493
494
495class Testing {
496 public:
497  static v8::Testing::StressType stress_type() { return stress_type_; }
498  static void set_stress_type(v8::Testing::StressType stress_type) {
499    stress_type_ = stress_type;
500  }
501
502 private:
503  static v8::Testing::StressType stress_type_;
504};
505
506} }  // namespace v8::internal
507
508#endif  // V8_API_H_
509