handles.h revision 5d4cdbf7a67d3662fa0bee4efdb7edd8daec9b0b
1// Copyright 2011 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_HANDLES_H_
29#define V8_HANDLES_H_
30
31#include "allocation.h"
32#include "apiutils.h"
33
34namespace v8 {
35namespace internal {
36
37// ----------------------------------------------------------------------------
38// A Handle provides a reference to an object that survives relocation by
39// the garbage collector.
40// Handles are only valid within a HandleScope.
41// When a handle is created for an object a cell is allocated in the heap.
42
43template<typename T>
44class Handle {
45 public:
46  INLINE(explicit Handle(T** location)) { location_ = location; }
47  INLINE(explicit Handle(T* obj));
48  INLINE(Handle(T* obj, Isolate* isolate));
49
50  INLINE(Handle()) : location_(NULL) {}
51
52  // Constructor for handling automatic up casting.
53  // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
54  template <class S> Handle(Handle<S> handle) {
55#ifdef DEBUG
56    T* a = NULL;
57    S* b = NULL;
58    a = b;  // Fake assignment to enforce type checks.
59    USE(a);
60#endif
61    location_ = reinterpret_cast<T**>(handle.location());
62  }
63
64  INLINE(T* operator ->() const) { return operator*(); }
65
66  // Check if this handle refers to the exact same object as the other handle.
67  bool is_identical_to(const Handle<T> other) const {
68    return operator*() == *other;
69  }
70
71  // Provides the C++ dereference operator.
72  INLINE(T* operator*() const);
73
74  // Returns the address to where the raw pointer is stored.
75  T** location() const {
76    ASSERT(location_ == NULL ||
77           reinterpret_cast<Address>(*location_) != kZapValue);
78    return location_;
79  }
80
81  template <class S> static Handle<T> cast(Handle<S> that) {
82    T::cast(*that);
83    return Handle<T>(reinterpret_cast<T**>(that.location()));
84  }
85
86  static Handle<T> null() { return Handle<T>(); }
87  bool is_null() const { return location_ == NULL; }
88
89  // Closes the given scope, but lets this handle escape. See
90  // implementation in api.h.
91  inline Handle<T> EscapeFrom(v8::HandleScope* scope);
92
93 private:
94  T** location_;
95};
96
97
98// A stack-allocated class that governs a number of local handles.
99// After a handle scope has been created, all local handles will be
100// allocated within that handle scope until either the handle scope is
101// deleted or another handle scope is created.  If there is already a
102// handle scope and a new one is created, all allocations will take
103// place in the new handle scope until it is deleted.  After that,
104// new handles will again be allocated in the original handle scope.
105//
106// After the handle scope of a local handle has been deleted the
107// garbage collector will no longer track the object stored in the
108// handle and may deallocate it.  The behavior of accessing a handle
109// for which the handle scope has been deleted is undefined.
110class HandleScope {
111 public:
112  inline HandleScope();
113  explicit inline HandleScope(Isolate* isolate);
114
115  inline ~HandleScope();
116
117  // Counts the number of allocated handles.
118  static int NumberOfHandles();
119
120  // Creates a new handle with the given value.
121  template <typename T>
122  static inline T** CreateHandle(T* value, Isolate* isolate);
123
124  // Deallocates any extensions used by the current scope.
125  static void DeleteExtensions(Isolate* isolate);
126
127  static Address current_next_address();
128  static Address current_limit_address();
129  static Address current_level_address();
130
131  // Closes the HandleScope (invalidating all handles
132  // created in the scope of the HandleScope) and returns
133  // a Handle backed by the parent scope holding the
134  // value of the argument handle.
135  template <typename T>
136  Handle<T> CloseAndEscape(Handle<T> handle_value);
137
138  Isolate* isolate() { return isolate_; }
139
140 private:
141  // Prevent heap allocation or illegal handle scopes.
142  HandleScope(const HandleScope&);
143  void operator=(const HandleScope&);
144  void* operator new(size_t size);
145  void operator delete(void* size_t);
146
147  inline void CloseScope();
148
149  Isolate* isolate_;
150  Object** prev_next_;
151  Object** prev_limit_;
152
153  // Extend the handle scope making room for more handles.
154  static internal::Object** Extend();
155
156  // Zaps the handles in the half-open interval [start, end).
157  static void ZapRange(internal::Object** start, internal::Object** end);
158
159  friend class v8::HandleScope;
160  friend class v8::ImplementationUtilities;
161};
162
163
164// ----------------------------------------------------------------------------
165// Handle operations.
166// They might invoke garbage collection. The result is an handle to
167// an object of expected type, or the handle is an error if running out
168// of space or encountering an internal error.
169
170// Flattens a string.
171void FlattenString(Handle<String> str);
172
173// Flattens a string and returns the underlying external or sequential
174// string.
175Handle<String> FlattenGetString(Handle<String> str);
176
177int Utf8Length(Handle<String> str);
178
179Handle<Object> SetProperty(Handle<Object> object,
180                           Handle<Object> key,
181                           Handle<Object> value,
182                           PropertyAttributes attributes,
183                           StrictModeFlag strict_mode);
184
185Handle<Object> ForceSetProperty(Handle<JSObject> object,
186                                Handle<Object> key,
187                                Handle<Object> value,
188                                PropertyAttributes attributes);
189
190Handle<Object> ForceDeleteProperty(Handle<JSObject> object,
191                                   Handle<Object> key);
192
193Handle<Object> GetProperty(Handle<JSReceiver> obj,
194                           const char* name);
195
196Handle<Object> GetProperty(Handle<Object> obj,
197                           Handle<Object> key);
198
199Handle<Object> GetPropertyWithInterceptor(Handle<JSObject> receiver,
200                                          Handle<JSObject> holder,
201                                          Handle<String> name,
202                                          PropertyAttributes* attributes);
203
204Handle<Object> SetPrototype(Handle<JSObject> obj, Handle<Object> value);
205
206Handle<Object> LookupSingleCharacterStringFromCode(uint32_t index);
207
208Handle<JSObject> Copy(Handle<JSObject> obj);
209
210Handle<Object> SetAccessor(Handle<JSObject> obj, Handle<AccessorInfo> info);
211
212Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>,
213                                      Handle<JSArray> array);
214
215// Get the JS object corresponding to the given script; create it
216// if none exists.
217Handle<JSValue> GetScriptWrapper(Handle<Script> script);
218
219// Script line number computations.
220void InitScriptLineEnds(Handle<Script> script);
221// For string calculates an array of line end positions. If the string
222// does not end with a new line character, this character may optionally be
223// imagined.
224Handle<FixedArray> CalculateLineEnds(Handle<String> string,
225                                     bool with_imaginary_last_new_line);
226int GetScriptLineNumber(Handle<Script> script, int code_position);
227// The safe version does not make heap allocations but may work much slower.
228int GetScriptLineNumberSafe(Handle<Script> script, int code_position);
229int GetScriptColumnNumber(Handle<Script> script, int code_position);
230
231// Computes the enumerable keys from interceptors. Used for debug mirrors and
232// by GetKeysInFixedArrayFor below.
233v8::Handle<v8::Array> GetKeysForNamedInterceptor(Handle<JSReceiver> receiver,
234                                                 Handle<JSObject> object);
235v8::Handle<v8::Array> GetKeysForIndexedInterceptor(Handle<JSReceiver> receiver,
236                                                   Handle<JSObject> object);
237
238enum KeyCollectionType { LOCAL_ONLY, INCLUDE_PROTOS };
239
240// Computes the enumerable keys for a JSObject. Used for implementing
241// "for (n in object) { }".
242Handle<FixedArray> GetKeysInFixedArrayFor(Handle<JSReceiver> object,
243                                          KeyCollectionType type,
244                                          bool* threw);
245Handle<JSArray> GetKeysFor(Handle<JSReceiver> object, bool* threw);
246Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
247                                       bool cache_result);
248
249// Computes the union of keys and return the result.
250// Used for implementing "for (n in object) { }"
251Handle<FixedArray> UnionOfKeys(Handle<FixedArray> first,
252                               Handle<FixedArray> second);
253
254Handle<String> SubString(Handle<String> str,
255                         int start,
256                         int end,
257                         PretenureFlag pretenure = NOT_TENURED);
258
259// Sets the expected number of properties for the function's instances.
260void SetExpectedNofProperties(Handle<JSFunction> func, int nof);
261
262// Sets the prototype property for a function instance.
263void SetPrototypeProperty(Handle<JSFunction> func, Handle<JSObject> value);
264
265// Sets the expected number of properties based on estimate from compiler.
266void SetExpectedNofPropertiesFromEstimate(Handle<SharedFunctionInfo> shared,
267                                          int estimate);
268
269
270Handle<JSGlobalProxy> ReinitializeJSGlobalProxy(
271    Handle<JSFunction> constructor,
272    Handle<JSGlobalProxy> global);
273
274Handle<Object> SetPrototype(Handle<JSFunction> function,
275                            Handle<Object> prototype);
276
277Handle<ObjectHashSet> ObjectHashSetAdd(Handle<ObjectHashSet> table,
278                                       Handle<Object> key);
279
280Handle<ObjectHashSet> ObjectHashSetRemove(Handle<ObjectHashSet> table,
281                                          Handle<Object> key);
282
283Handle<ObjectHashTable> PutIntoObjectHashTable(Handle<ObjectHashTable> table,
284                                               Handle<Object> key,
285                                               Handle<Object> value);
286
287class NoHandleAllocation BASE_EMBEDDED {
288 public:
289#ifndef DEBUG
290  NoHandleAllocation() {}
291  ~NoHandleAllocation() {}
292#else
293  inline NoHandleAllocation();
294  inline ~NoHandleAllocation();
295 private:
296  int level_;
297#endif
298};
299
300} }  // namespace v8::internal
301
302#endif  // V8_HANDLES_H_
303