1// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// Flags: --expose-debug-as debug
29// Get the Debug object exposed from the debug context global object.
30Debug = debug.Debug
31
32// Simple constructor.
33function Point(x,y) {}
34
35// Create mirror for the constructor.
36var ctor = debug.MakeMirror(Point);
37
38// Initially no instances.
39assertEquals(0, ctor.constructedBy().length);
40assertEquals(0, ctor.constructedBy(0).length);
41assertEquals(0, ctor.constructedBy(1).length);
42assertEquals(0, ctor.constructedBy(10).length);
43
44// Create an instance.
45var p = new Point();
46assertEquals(1, ctor.constructedBy().length);
47assertEquals(1, ctor.constructedBy(0).length);
48assertEquals(1, ctor.constructedBy(1).length);
49assertEquals(1, ctor.constructedBy(10).length);
50
51
52// Create 10 more instances making for 11.
53ps = [];
54for (var i = 0; i < 10; i++) {
55  ps.push(new Point());
56}
57assertEquals(11, ctor.constructedBy().length);
58assertEquals(11, ctor.constructedBy(0).length);
59assertEquals(1, ctor.constructedBy(1).length);
60assertEquals(10, ctor.constructedBy(10).length);
61