debug-evaluate-locals-optimized.js revision 3fb3ca8c7ca439d408449a395897395c0faae8d1
1// Copyright 2008 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28// Flags: --expose-debug-as debug --allow-natives-syntax 29// Get the Debug object exposed from the debug context global object. 30Debug = debug.Debug 31 32var listenerComplete = false; 33var exception = false; 34 35var testingConstructCall = false; 36 37 38function listener(event, exec_state, event_data, data) { 39 try { 40 if (event == Debug.DebugEvent.Break) 41 { 42 assertEquals(6, exec_state.frameCount()); 43 44 for (var i = 0; i < exec_state.frameCount(); i++) { 45 var frame = exec_state.frame(i); 46 if (i < exec_state.frameCount() - 1) { 47 var expected_a = i * 2 + 1; 48 var expected_b = i * 2 + 2; 49 var expected_x = (i + 1) * 2 + 1; 50 var expected_y = (i + 1) * 2 + 2; 51 52 // All frames except the bottom one has normal variables a and b. 53 assertEquals('a', frame.localName(0)); 54 assertEquals('b', frame.localName(1)); 55 assertEquals(expected_a, frame.localValue(0).value()); 56 assertEquals(expected_b, frame.localValue(1).value()); 57 58 // All frames except the bottom one has arguments variables x and y. 59 assertEquals('x', frame.argumentName(0)); 60 assertEquals('y', frame.argumentName(1)); 61 assertEquals(expected_x, frame.argumentValue(0).value()); 62 assertEquals(expected_y, frame.argumentValue(1).value()); 63 64 // All frames except the bottom one have two scopes. 65 assertEquals(2, frame.scopeCount()); 66 assertEquals(debug.ScopeType.Local, frame.scope(0).scopeType()); 67 assertEquals(debug.ScopeType.Global, frame.scope(1).scopeType()); 68 assertEquals(expected_a, frame.scope(0).scopeObject().value()['a']); 69 assertEquals(expected_b, frame.scope(0).scopeObject().value()['b']); 70 assertEquals(expected_x, frame.scope(0).scopeObject().value()['x']); 71 assertEquals(expected_y, frame.scope(0).scopeObject().value()['y']); 72 73 // Evaluate in the inlined frame. 74 assertEquals(expected_a, frame.evaluate('a').value()); 75 assertEquals(expected_x, frame.evaluate('x').value()); 76 assertEquals(expected_x, frame.evaluate('arguments[0]').value()); 77 assertEquals(expected_a + expected_b + expected_x + expected_y, 78 frame.evaluate('a + b + x + y').value()); 79 assertEquals(expected_x + expected_y, 80 frame.evaluate('arguments[0] + arguments[1]').value()); 81 } else { 82 // The bottom frame only have the global scope. 83 assertEquals(1, frame.scopeCount()); 84 assertEquals(debug.ScopeType.Global, frame.scope(0).scopeType()); 85 } 86 87 // Check the frame function. 88 switch (i) { 89 case 0: assertEquals(h, frame.func().value()); break; 90 case 1: assertEquals(g3, frame.func().value()); break; 91 case 2: assertEquals(g2, frame.func().value()); break; 92 case 3: assertEquals(g1, frame.func().value()); break; 93 case 4: assertEquals(f, frame.func().value()); break; 94 case 5: break; 95 default: assertUnreachable(); 96 } 97 98 // Check for construct call. 99 assertEquals(testingConstructCall && i == 4, frame.isConstructCall()); 100 101 // When function f is optimized (1 means YES, see runtime.cc) we 102 // expect an optimized frame for f with g1, g2 and g3 inlined. 103 if (%GetOptimizationStatus(f) == 1) { 104 if (i == 1 || i == 2 || i == 3) { 105 assertTrue(frame.isOptimizedFrame()); 106 assertTrue(frame.isInlinedFrame()); 107 assertEquals(4 - i, frame.inlinedFrameIndex()); 108 } else if (i == 4) { 109 assertTrue(frame.isOptimizedFrame()); 110 assertFalse(frame.isInlinedFrame()); 111 } else { 112 assertFalse(frame.isOptimizedFrame()); 113 assertFalse(frame.isInlinedFrame()); 114 } 115 } 116 } 117 118 // Indicate that all was processed. 119 listenerComplete = true; 120 } 121 } catch (e) { 122 exception = e 123 }; 124}; 125 126f();f();f(); 127%OptimizeFunctionOnNextCall(f); 128f(); 129 130// Add the debug event listener. 131Debug.setListener(listener); 132 133function h(x, y) { 134 var a = 1; 135 var b = 2; 136 debugger; // Breakpoint. 137}; 138 139function g3(x, y) { 140 var a = 3; 141 var b = 4; 142 h(a, b); 143}; 144 145function g2(x, y) { 146 var a = 5; 147 var b = 6; 148 g3(a, b); 149}; 150 151function g1(x, y) { 152 var a = 7; 153 var b = 8; 154 g2(a, b); 155}; 156 157function f(x, y) { 158 var a = 9; 159 var b = 10; 160 g1(a, b); 161}; 162 163// Test calling f normally and as a constructor. 164f(11, 12); 165testingConstructCall = true; 166new f(11, 12); 167 168// Make sure that the debug event listener vas invoked. 169assertFalse(exception, "exception in listener " + exception) 170assertTrue(listenerComplete); 171 172Debug.setListener(null); 173