CanvasLayerChromium.cpp revision 81bc750723a18f21cd17d1b173cd2a4dda9cea6e
1/* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31#include "config.h" 32 33#if USE(ACCELERATED_COMPOSITING) 34 35#include "CanvasLayerChromium.h" 36 37#include "cc/CCLayerImpl.h" 38#include "GraphicsContext3D.h" 39#include "LayerRendererChromium.h" 40 41namespace WebCore { 42 43unsigned CanvasLayerChromium::m_shaderProgramId = 0; 44 45CanvasLayerChromium::CanvasLayerChromium(GraphicsLayerChromium* owner) 46 : LayerChromium(owner) 47 , m_textureChanged(true) 48 , m_textureId(0) 49 , m_premultipliedAlpha(true) 50{ 51} 52 53CanvasLayerChromium::~CanvasLayerChromium() 54{ 55} 56 57void CanvasLayerChromium::draw() 58{ 59 ASSERT(layerRenderer()); 60 const CanvasLayerChromium::Program* program = layerRenderer()->canvasLayerProgram(); 61 ASSERT(program && program->initialized()); 62 GraphicsContext3D* context = layerRendererContext(); 63 GLC(context, context->activeTexture(GraphicsContext3D::TEXTURE0)); 64 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId)); 65 GC3Denum sfactor = m_premultipliedAlpha ? GraphicsContext3D::ONE : GraphicsContext3D::SRC_ALPHA; 66 GLC(context, context->blendFunc(sfactor, GraphicsContext3D::ONE_MINUS_SRC_ALPHA)); 67 layerRenderer()->useShader(program->program()); 68 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); 69 drawTexturedQuad(context, layerRenderer()->projectionMatrix(), ccLayerImpl()->drawTransform(), 70 bounds().width(), bounds().height(), ccLayerImpl()->drawOpacity(), 71 program->vertexShader().matrixLocation(), 72 program->fragmentShader().alphaLocation()); 73} 74 75} 76#endif // USE(ACCELERATED_COMPOSITING) 77