AudioFlinger.cpp revision d8e6fd35ec2b59ee7d873daf1f1d9d348221c7bc
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22//#define ATRACE_TAG ATRACE_TAG_AUDIO
23
24#include <math.h>
25#include <signal.h>
26#include <sys/time.h>
27#include <sys/resource.h>
28
29#include <binder/IPCThreadState.h>
30#include <binder/IServiceManager.h>
31#include <utils/Log.h>
32#include <utils/Trace.h>
33#include <binder/Parcel.h>
34#include <binder/IPCThreadState.h>
35#include <utils/String16.h>
36#include <utils/threads.h>
37#include <utils/Atomic.h>
38
39#include <cutils/bitops.h>
40#include <cutils/properties.h>
41#include <cutils/compiler.h>
42
43#undef ADD_BATTERY_DATA
44
45#ifdef ADD_BATTERY_DATA
46#include <media/IMediaPlayerService.h>
47#include <media/IMediaDeathNotifier.h>
48#endif
49
50#include <private/media/AudioTrackShared.h>
51#include <private/media/AudioEffectShared.h>
52
53#include <system/audio.h>
54#include <hardware/audio.h>
55
56#include "AudioMixer.h"
57#include "AudioFlinger.h"
58#include "ServiceUtilities.h"
59
60#include <media/EffectsFactoryApi.h>
61#include <audio_effects/effect_visualizer.h>
62#include <audio_effects/effect_ns.h>
63#include <audio_effects/effect_aec.h>
64
65#include <audio_utils/primitives.h>
66
67#include <powermanager/PowerManager.h>
68
69// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75#include <common_time/cc_helper.h>
76#include <common_time/local_clock.h>
77
78#include "FastMixer.h"
79
80// NBAIO implementations
81#include "AudioStreamOutSink.h"
82#include "MonoPipe.h"
83#include "MonoPipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145
146nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
147
148// Whether to use fast mixer
149static const enum {
150    FastMixer_Never,    // never initialize or use: for debugging only
151    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
152                        // normal mixer multiplier is 1
153    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
154                        // multipler is calculated based on minimum normal mixer buffer size
155    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
156                        // multipler is calculated based on minimum normal mixer buffer size
157    // FIXME for FastMixer_Dynamic:
158    //  Supporting this option will require fixing HALs that can't handle large writes.
159    //  For example, one HAL implementation returns an error from a large write,
160    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
161    //  We could either fix the HAL implementations, or provide a wrapper that breaks
162    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
163} kUseFastMixer = FastMixer_Static;
164
165// ----------------------------------------------------------------------------
166
167#ifdef ADD_BATTERY_DATA
168// To collect the amplifier usage
169static void addBatteryData(uint32_t params) {
170    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
171    if (service == NULL) {
172        // it already logged
173        return;
174    }
175
176    service->addBatteryData(params);
177}
178#endif
179
180static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
181{
182    const hw_module_t *mod;
183    int rc;
184
185    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
186    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
187                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
188    if (rc) {
189        goto out;
190    }
191    rc = audio_hw_device_open(mod, dev);
192    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
193                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
194    if (rc) {
195        goto out;
196    }
197    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
198        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
199        rc = BAD_VALUE;
200        goto out;
201    }
202    return 0;
203
204out:
205    *dev = NULL;
206    return rc;
207}
208
209// ----------------------------------------------------------------------------
210
211AudioFlinger::AudioFlinger()
212    : BnAudioFlinger(),
213      mPrimaryHardwareDev(NULL),
214      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
215      mMasterVolume(1.0f),
216      mMasterVolumeSupportLvl(MVS_NONE),
217      mMasterMute(false),
218      mNextUniqueId(1),
219      mMode(AUDIO_MODE_INVALID),
220      mBtNrecIsOff(false)
221{
222}
223
224void AudioFlinger::onFirstRef()
225{
226    int rc = 0;
227
228    Mutex::Autolock _l(mLock);
229
230    /* TODO: move all this work into an Init() function */
231    char val_str[PROPERTY_VALUE_MAX] = { 0 };
232    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
233        uint32_t int_val;
234        if (1 == sscanf(val_str, "%u", &int_val)) {
235            mStandbyTimeInNsecs = milliseconds(int_val);
236            ALOGI("Using %u mSec as standby time.", int_val);
237        } else {
238            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
239            ALOGI("Using default %u mSec as standby time.",
240                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
241        }
242    }
243
244    mMode = AUDIO_MODE_NORMAL;
245    mMasterVolumeSW = 1.0;
246    mMasterVolume   = 1.0;
247    mHardwareStatus = AUDIO_HW_IDLE;
248}
249
250AudioFlinger::~AudioFlinger()
251{
252
253    while (!mRecordThreads.isEmpty()) {
254        // closeInput() will remove first entry from mRecordThreads
255        closeInput(mRecordThreads.keyAt(0));
256    }
257    while (!mPlaybackThreads.isEmpty()) {
258        // closeOutput() will remove first entry from mPlaybackThreads
259        closeOutput(mPlaybackThreads.keyAt(0));
260    }
261
262    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
263        // no mHardwareLock needed, as there are no other references to this
264        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
265        delete mAudioHwDevs.valueAt(i);
266    }
267}
268
269static const char * const audio_interfaces[] = {
270    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
271    AUDIO_HARDWARE_MODULE_ID_A2DP,
272    AUDIO_HARDWARE_MODULE_ID_USB,
273};
274#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
275
276audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
277{
278    // if module is 0, the request comes from an old policy manager and we should load
279    // well known modules
280    if (module == 0) {
281        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
282        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
283            loadHwModule_l(audio_interfaces[i]);
284        }
285    } else {
286        // check a match for the requested module handle
287        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
288        if (audioHwdevice != NULL) {
289            return audioHwdevice->hwDevice();
290        }
291    }
292    // then try to find a module supporting the requested device.
293    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
294        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
295        if ((dev->get_supported_devices(dev) & devices) == devices)
296            return dev;
297    }
298
299    return NULL;
300}
301
302status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
303{
304    const size_t SIZE = 256;
305    char buffer[SIZE];
306    String8 result;
307
308    result.append("Clients:\n");
309    for (size_t i = 0; i < mClients.size(); ++i) {
310        sp<Client> client = mClients.valueAt(i).promote();
311        if (client != 0) {
312            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
313            result.append(buffer);
314        }
315    }
316
317    result.append("Global session refs:\n");
318    result.append(" session pid count\n");
319    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
320        AudioSessionRef *r = mAudioSessionRefs[i];
321        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
322        result.append(buffer);
323    }
324    write(fd, result.string(), result.size());
325    return NO_ERROR;
326}
327
328
329status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
330{
331    const size_t SIZE = 256;
332    char buffer[SIZE];
333    String8 result;
334    hardware_call_state hardwareStatus = mHardwareStatus;
335
336    snprintf(buffer, SIZE, "Hardware status: %d\n"
337                           "Standby Time mSec: %u\n",
338                            hardwareStatus,
339                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
340    result.append(buffer);
341    write(fd, result.string(), result.size());
342    return NO_ERROR;
343}
344
345status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
346{
347    const size_t SIZE = 256;
348    char buffer[SIZE];
349    String8 result;
350    snprintf(buffer, SIZE, "Permission Denial: "
351            "can't dump AudioFlinger from pid=%d, uid=%d\n",
352            IPCThreadState::self()->getCallingPid(),
353            IPCThreadState::self()->getCallingUid());
354    result.append(buffer);
355    write(fd, result.string(), result.size());
356    return NO_ERROR;
357}
358
359static bool tryLock(Mutex& mutex)
360{
361    bool locked = false;
362    for (int i = 0; i < kDumpLockRetries; ++i) {
363        if (mutex.tryLock() == NO_ERROR) {
364            locked = true;
365            break;
366        }
367        usleep(kDumpLockSleepUs);
368    }
369    return locked;
370}
371
372status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
373{
374    if (!dumpAllowed()) {
375        dumpPermissionDenial(fd, args);
376    } else {
377        // get state of hardware lock
378        bool hardwareLocked = tryLock(mHardwareLock);
379        if (!hardwareLocked) {
380            String8 result(kHardwareLockedString);
381            write(fd, result.string(), result.size());
382        } else {
383            mHardwareLock.unlock();
384        }
385
386        bool locked = tryLock(mLock);
387
388        // failed to lock - AudioFlinger is probably deadlocked
389        if (!locked) {
390            String8 result(kDeadlockedString);
391            write(fd, result.string(), result.size());
392        }
393
394        dumpClients(fd, args);
395        dumpInternals(fd, args);
396
397        // dump playback threads
398        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
399            mPlaybackThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump record threads
403        for (size_t i = 0; i < mRecordThreads.size(); i++) {
404            mRecordThreads.valueAt(i)->dump(fd, args);
405        }
406
407        // dump all hardware devs
408        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
409            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
410            dev->dump(dev, fd);
411        }
412        if (locked) mLock.unlock();
413    }
414    return NO_ERROR;
415}
416
417sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
418{
419    // If pid is already in the mClients wp<> map, then use that entry
420    // (for which promote() is always != 0), otherwise create a new entry and Client.
421    sp<Client> client = mClients.valueFor(pid).promote();
422    if (client == 0) {
423        client = new Client(this, pid);
424        mClients.add(pid, client);
425    }
426
427    return client;
428}
429
430// IAudioFlinger interface
431
432
433sp<IAudioTrack> AudioFlinger::createTrack(
434        pid_t pid,
435        audio_stream_type_t streamType,
436        uint32_t sampleRate,
437        audio_format_t format,
438        uint32_t channelMask,
439        int frameCount,
440        IAudioFlinger::track_flags_t flags,
441        const sp<IMemory>& sharedBuffer,
442        audio_io_handle_t output,
443        pid_t tid,
444        int *sessionId,
445        status_t *status)
446{
447    sp<PlaybackThread::Track> track;
448    sp<TrackHandle> trackHandle;
449    sp<Client> client;
450    status_t lStatus;
451    int lSessionId;
452
453    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
454    // but if someone uses binder directly they could bypass that and cause us to crash
455    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
456        ALOGE("createTrack() invalid stream type %d", streamType);
457        lStatus = BAD_VALUE;
458        goto Exit;
459    }
460
461    {
462        Mutex::Autolock _l(mLock);
463        PlaybackThread *thread = checkPlaybackThread_l(output);
464        PlaybackThread *effectThread = NULL;
465        if (thread == NULL) {
466            ALOGE("unknown output thread");
467            lStatus = BAD_VALUE;
468            goto Exit;
469        }
470
471        client = registerPid_l(pid);
472
473        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
474        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
475            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
476                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
477                if (mPlaybackThreads.keyAt(i) != output) {
478                    // prevent same audio session on different output threads
479                    uint32_t sessions = t->hasAudioSession(*sessionId);
480                    if (sessions & PlaybackThread::TRACK_SESSION) {
481                        ALOGE("createTrack() session ID %d already in use", *sessionId);
482                        lStatus = BAD_VALUE;
483                        goto Exit;
484                    }
485                    // check if an effect with same session ID is waiting for a track to be created
486                    if (sessions & PlaybackThread::EFFECT_SESSION) {
487                        effectThread = t.get();
488                    }
489                }
490            }
491            lSessionId = *sessionId;
492        } else {
493            // if no audio session id is provided, create one here
494            lSessionId = nextUniqueId();
495            if (sessionId != NULL) {
496                *sessionId = lSessionId;
497            }
498        }
499        ALOGV("createTrack() lSessionId: %d", lSessionId);
500
501        track = thread->createTrack_l(client, streamType, sampleRate, format,
502                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
503
504        // move effect chain to this output thread if an effect on same session was waiting
505        // for a track to be created
506        if (lStatus == NO_ERROR && effectThread != NULL) {
507            Mutex::Autolock _dl(thread->mLock);
508            Mutex::Autolock _sl(effectThread->mLock);
509            moveEffectChain_l(lSessionId, effectThread, thread, true);
510        }
511
512        // Look for sync events awaiting for a session to be used.
513        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
514            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
515                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
516                    track->setSyncEvent(mPendingSyncEvents[i]);
517                    mPendingSyncEvents.removeAt(i);
518                    i--;
519                }
520            }
521        }
522    }
523    if (lStatus == NO_ERROR) {
524        trackHandle = new TrackHandle(track);
525    } else {
526        // remove local strong reference to Client before deleting the Track so that the Client
527        // destructor is called by the TrackBase destructor with mLock held
528        client.clear();
529        track.clear();
530    }
531
532Exit:
533    if (status != NULL) {
534        *status = lStatus;
535    }
536    return trackHandle;
537}
538
539uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
540{
541    Mutex::Autolock _l(mLock);
542    PlaybackThread *thread = checkPlaybackThread_l(output);
543    if (thread == NULL) {
544        ALOGW("sampleRate() unknown thread %d", output);
545        return 0;
546    }
547    return thread->sampleRate();
548}
549
550int AudioFlinger::channelCount(audio_io_handle_t output) const
551{
552    Mutex::Autolock _l(mLock);
553    PlaybackThread *thread = checkPlaybackThread_l(output);
554    if (thread == NULL) {
555        ALOGW("channelCount() unknown thread %d", output);
556        return 0;
557    }
558    return thread->channelCount();
559}
560
561audio_format_t AudioFlinger::format(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("format() unknown thread %d", output);
567        return AUDIO_FORMAT_INVALID;
568    }
569    return thread->format();
570}
571
572size_t AudioFlinger::frameCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("frameCount() unknown thread %d", output);
578        return 0;
579    }
580    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
581    //       should examine all callers and fix them to handle smaller counts
582    return thread->frameCount();
583}
584
585uint32_t AudioFlinger::latency(audio_io_handle_t output) const
586{
587    Mutex::Autolock _l(mLock);
588    PlaybackThread *thread = checkPlaybackThread_l(output);
589    if (thread == NULL) {
590        ALOGW("latency() unknown thread %d", output);
591        return 0;
592    }
593    return thread->latency();
594}
595
596status_t AudioFlinger::setMasterVolume(float value)
597{
598    status_t ret = initCheck();
599    if (ret != NO_ERROR) {
600        return ret;
601    }
602
603    // check calling permissions
604    if (!settingsAllowed()) {
605        return PERMISSION_DENIED;
606    }
607
608    float swmv = value;
609
610    Mutex::Autolock _l(mLock);
611
612    // when hw supports master volume, don't scale in sw mixer
613    if (MVS_NONE != mMasterVolumeSupportLvl) {
614        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
615            AutoMutex lock(mHardwareLock);
616            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
617
618            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
619            if (NULL != dev->set_master_volume) {
620                dev->set_master_volume(dev, value);
621            }
622            mHardwareStatus = AUDIO_HW_IDLE;
623        }
624
625        swmv = 1.0;
626    }
627
628    mMasterVolume   = value;
629    mMasterVolumeSW = swmv;
630    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
631        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
632
633    return NO_ERROR;
634}
635
636status_t AudioFlinger::setMode(audio_mode_t mode)
637{
638    status_t ret = initCheck();
639    if (ret != NO_ERROR) {
640        return ret;
641    }
642
643    // check calling permissions
644    if (!settingsAllowed()) {
645        return PERMISSION_DENIED;
646    }
647    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
648        ALOGW("Illegal value: setMode(%d)", mode);
649        return BAD_VALUE;
650    }
651
652    { // scope for the lock
653        AutoMutex lock(mHardwareLock);
654        mHardwareStatus = AUDIO_HW_SET_MODE;
655        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
656        mHardwareStatus = AUDIO_HW_IDLE;
657    }
658
659    if (NO_ERROR == ret) {
660        Mutex::Autolock _l(mLock);
661        mMode = mode;
662        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
663            mPlaybackThreads.valueAt(i)->setMode(mode);
664    }
665
666    return ret;
667}
668
669status_t AudioFlinger::setMicMute(bool state)
670{
671    status_t ret = initCheck();
672    if (ret != NO_ERROR) {
673        return ret;
674    }
675
676    // check calling permissions
677    if (!settingsAllowed()) {
678        return PERMISSION_DENIED;
679    }
680
681    AutoMutex lock(mHardwareLock);
682    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
683    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
684    mHardwareStatus = AUDIO_HW_IDLE;
685    return ret;
686}
687
688bool AudioFlinger::getMicMute() const
689{
690    status_t ret = initCheck();
691    if (ret != NO_ERROR) {
692        return false;
693    }
694
695    bool state = AUDIO_MODE_INVALID;
696    AutoMutex lock(mHardwareLock);
697    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
698    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
699    mHardwareStatus = AUDIO_HW_IDLE;
700    return state;
701}
702
703status_t AudioFlinger::setMasterMute(bool muted)
704{
705    // check calling permissions
706    if (!settingsAllowed()) {
707        return PERMISSION_DENIED;
708    }
709
710    Mutex::Autolock _l(mLock);
711    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
712    mMasterMute = muted;
713    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
714        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
715
716    return NO_ERROR;
717}
718
719float AudioFlinger::masterVolume() const
720{
721    Mutex::Autolock _l(mLock);
722    return masterVolume_l();
723}
724
725float AudioFlinger::masterVolumeSW() const
726{
727    Mutex::Autolock _l(mLock);
728    return masterVolumeSW_l();
729}
730
731bool AudioFlinger::masterMute() const
732{
733    Mutex::Autolock _l(mLock);
734    return masterMute_l();
735}
736
737float AudioFlinger::masterVolume_l() const
738{
739    if (MVS_FULL == mMasterVolumeSupportLvl) {
740        float ret_val;
741        AutoMutex lock(mHardwareLock);
742
743        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
744        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
745                    (NULL != mPrimaryHardwareDev->get_master_volume),
746                "can't get master volume");
747
748        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
749        mHardwareStatus = AUDIO_HW_IDLE;
750        return ret_val;
751    }
752
753    return mMasterVolume;
754}
755
756status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
757        audio_io_handle_t output)
758{
759    // check calling permissions
760    if (!settingsAllowed()) {
761        return PERMISSION_DENIED;
762    }
763
764    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
765        ALOGE("setStreamVolume() invalid stream %d", stream);
766        return BAD_VALUE;
767    }
768
769    AutoMutex lock(mLock);
770    PlaybackThread *thread = NULL;
771    if (output) {
772        thread = checkPlaybackThread_l(output);
773        if (thread == NULL) {
774            return BAD_VALUE;
775        }
776    }
777
778    mStreamTypes[stream].volume = value;
779
780    if (thread == NULL) {
781        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
782            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
783        }
784    } else {
785        thread->setStreamVolume(stream, value);
786    }
787
788    return NO_ERROR;
789}
790
791status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
792{
793    // check calling permissions
794    if (!settingsAllowed()) {
795        return PERMISSION_DENIED;
796    }
797
798    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
799        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
800        ALOGE("setStreamMute() invalid stream %d", stream);
801        return BAD_VALUE;
802    }
803
804    AutoMutex lock(mLock);
805    mStreamTypes[stream].mute = muted;
806    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
807        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
808
809    return NO_ERROR;
810}
811
812float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
813{
814    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
815        return 0.0f;
816    }
817
818    AutoMutex lock(mLock);
819    float volume;
820    if (output) {
821        PlaybackThread *thread = checkPlaybackThread_l(output);
822        if (thread == NULL) {
823            return 0.0f;
824        }
825        volume = thread->streamVolume(stream);
826    } else {
827        volume = streamVolume_l(stream);
828    }
829
830    return volume;
831}
832
833bool AudioFlinger::streamMute(audio_stream_type_t stream) const
834{
835    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
836        return true;
837    }
838
839    AutoMutex lock(mLock);
840    return streamMute_l(stream);
841}
842
843status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
844{
845    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
846            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
847    // check calling permissions
848    if (!settingsAllowed()) {
849        return PERMISSION_DENIED;
850    }
851
852    // ioHandle == 0 means the parameters are global to the audio hardware interface
853    if (ioHandle == 0) {
854        Mutex::Autolock _l(mLock);
855        status_t final_result = NO_ERROR;
856        {
857            AutoMutex lock(mHardwareLock);
858            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
859            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
860                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
861                status_t result = dev->set_parameters(dev, keyValuePairs.string());
862                final_result = result ?: final_result;
863            }
864            mHardwareStatus = AUDIO_HW_IDLE;
865        }
866        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
867        AudioParameter param = AudioParameter(keyValuePairs);
868        String8 value;
869        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
870            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
871            if (mBtNrecIsOff != btNrecIsOff) {
872                for (size_t i = 0; i < mRecordThreads.size(); i++) {
873                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
874                    RecordThread::RecordTrack *track = thread->track();
875                    if (track != NULL) {
876                        audio_devices_t device = (audio_devices_t)(
877                                thread->device() & AUDIO_DEVICE_IN_ALL);
878                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
879                        thread->setEffectSuspended(FX_IID_AEC,
880                                                   suspend,
881                                                   track->sessionId());
882                        thread->setEffectSuspended(FX_IID_NS,
883                                                   suspend,
884                                                   track->sessionId());
885                    }
886                }
887                mBtNrecIsOff = btNrecIsOff;
888            }
889        }
890        return final_result;
891    }
892
893    // hold a strong ref on thread in case closeOutput() or closeInput() is called
894    // and the thread is exited once the lock is released
895    sp<ThreadBase> thread;
896    {
897        Mutex::Autolock _l(mLock);
898        thread = checkPlaybackThread_l(ioHandle);
899        if (thread == NULL) {
900            thread = checkRecordThread_l(ioHandle);
901        } else if (thread == primaryPlaybackThread_l()) {
902            // indicate output device change to all input threads for pre processing
903            AudioParameter param = AudioParameter(keyValuePairs);
904            int value;
905            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
906                    (value != 0)) {
907                for (size_t i = 0; i < mRecordThreads.size(); i++) {
908                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
909                }
910            }
911        }
912    }
913    if (thread != 0) {
914        return thread->setParameters(keyValuePairs);
915    }
916    return BAD_VALUE;
917}
918
919String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
920{
921//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
922//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
923
924    Mutex::Autolock _l(mLock);
925
926    if (ioHandle == 0) {
927        String8 out_s8;
928
929        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
930            char *s;
931            {
932            AutoMutex lock(mHardwareLock);
933            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
934            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
935            s = dev->get_parameters(dev, keys.string());
936            mHardwareStatus = AUDIO_HW_IDLE;
937            }
938            out_s8 += String8(s ? s : "");
939            free(s);
940        }
941        return out_s8;
942    }
943
944    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
945    if (playbackThread != NULL) {
946        return playbackThread->getParameters(keys);
947    }
948    RecordThread *recordThread = checkRecordThread_l(ioHandle);
949    if (recordThread != NULL) {
950        return recordThread->getParameters(keys);
951    }
952    return String8("");
953}
954
955size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
956{
957    status_t ret = initCheck();
958    if (ret != NO_ERROR) {
959        return 0;
960    }
961
962    AutoMutex lock(mHardwareLock);
963    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
964    struct audio_config config = {
965        sample_rate: sampleRate,
966        channel_mask: audio_channel_in_mask_from_count(channelCount),
967        format: format,
968    };
969    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
970    mHardwareStatus = AUDIO_HW_IDLE;
971    return size;
972}
973
974unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
975{
976    if (ioHandle == 0) {
977        return 0;
978    }
979
980    Mutex::Autolock _l(mLock);
981
982    RecordThread *recordThread = checkRecordThread_l(ioHandle);
983    if (recordThread != NULL) {
984        return recordThread->getInputFramesLost();
985    }
986    return 0;
987}
988
989status_t AudioFlinger::setVoiceVolume(float value)
990{
991    status_t ret = initCheck();
992    if (ret != NO_ERROR) {
993        return ret;
994    }
995
996    // check calling permissions
997    if (!settingsAllowed()) {
998        return PERMISSION_DENIED;
999    }
1000
1001    AutoMutex lock(mHardwareLock);
1002    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1003    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1004    mHardwareStatus = AUDIO_HW_IDLE;
1005
1006    return ret;
1007}
1008
1009status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1010        audio_io_handle_t output) const
1011{
1012    status_t status;
1013
1014    Mutex::Autolock _l(mLock);
1015
1016    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1017    if (playbackThread != NULL) {
1018        return playbackThread->getRenderPosition(halFrames, dspFrames);
1019    }
1020
1021    return BAD_VALUE;
1022}
1023
1024void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1025{
1026
1027    Mutex::Autolock _l(mLock);
1028
1029    pid_t pid = IPCThreadState::self()->getCallingPid();
1030    if (mNotificationClients.indexOfKey(pid) < 0) {
1031        sp<NotificationClient> notificationClient = new NotificationClient(this,
1032                                                                            client,
1033                                                                            pid);
1034        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1035
1036        mNotificationClients.add(pid, notificationClient);
1037
1038        sp<IBinder> binder = client->asBinder();
1039        binder->linkToDeath(notificationClient);
1040
1041        // the config change is always sent from playback or record threads to avoid deadlock
1042        // with AudioSystem::gLock
1043        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1044            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1045        }
1046
1047        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1048            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1049        }
1050    }
1051}
1052
1053void AudioFlinger::removeNotificationClient(pid_t pid)
1054{
1055    Mutex::Autolock _l(mLock);
1056
1057    mNotificationClients.removeItem(pid);
1058
1059    ALOGV("%d died, releasing its sessions", pid);
1060    size_t num = mAudioSessionRefs.size();
1061    bool removed = false;
1062    for (size_t i = 0; i< num; ) {
1063        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1064        ALOGV(" pid %d @ %d", ref->mPid, i);
1065        if (ref->mPid == pid) {
1066            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1067            mAudioSessionRefs.removeAt(i);
1068            delete ref;
1069            removed = true;
1070            num--;
1071        } else {
1072            i++;
1073        }
1074    }
1075    if (removed) {
1076        purgeStaleEffects_l();
1077    }
1078}
1079
1080// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1081void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1082{
1083    size_t size = mNotificationClients.size();
1084    for (size_t i = 0; i < size; i++) {
1085        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1086                                                                               param2);
1087    }
1088}
1089
1090// removeClient_l() must be called with AudioFlinger::mLock held
1091void AudioFlinger::removeClient_l(pid_t pid)
1092{
1093    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1094    mClients.removeItem(pid);
1095}
1096
1097
1098// ----------------------------------------------------------------------------
1099
1100AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1101        uint32_t device, type_t type)
1102    :   Thread(false),
1103        mType(type),
1104        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1105        // mChannelMask
1106        mChannelCount(0),
1107        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1108        mParamStatus(NO_ERROR),
1109        mStandby(false), mId(id),
1110        mDevice(device),
1111        mDeathRecipient(new PMDeathRecipient(this))
1112{
1113}
1114
1115AudioFlinger::ThreadBase::~ThreadBase()
1116{
1117    mParamCond.broadcast();
1118    // do not lock the mutex in destructor
1119    releaseWakeLock_l();
1120    if (mPowerManager != 0) {
1121        sp<IBinder> binder = mPowerManager->asBinder();
1122        binder->unlinkToDeath(mDeathRecipient);
1123    }
1124}
1125
1126void AudioFlinger::ThreadBase::exit()
1127{
1128    ALOGV("ThreadBase::exit");
1129    {
1130        // This lock prevents the following race in thread (uniprocessor for illustration):
1131        //  if (!exitPending()) {
1132        //      // context switch from here to exit()
1133        //      // exit() calls requestExit(), what exitPending() observes
1134        //      // exit() calls signal(), which is dropped since no waiters
1135        //      // context switch back from exit() to here
1136        //      mWaitWorkCV.wait(...);
1137        //      // now thread is hung
1138        //  }
1139        AutoMutex lock(mLock);
1140        requestExit();
1141        mWaitWorkCV.signal();
1142    }
1143    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1144    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1145    requestExitAndWait();
1146}
1147
1148status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1149{
1150    status_t status;
1151
1152    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1153    Mutex::Autolock _l(mLock);
1154
1155    mNewParameters.add(keyValuePairs);
1156    mWaitWorkCV.signal();
1157    // wait condition with timeout in case the thread loop has exited
1158    // before the request could be processed
1159    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1160        status = mParamStatus;
1161        mWaitWorkCV.signal();
1162    } else {
1163        status = TIMED_OUT;
1164    }
1165    return status;
1166}
1167
1168void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1169{
1170    Mutex::Autolock _l(mLock);
1171    sendConfigEvent_l(event, param);
1172}
1173
1174// sendConfigEvent_l() must be called with ThreadBase::mLock held
1175void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1176{
1177    ConfigEvent configEvent;
1178    configEvent.mEvent = event;
1179    configEvent.mParam = param;
1180    mConfigEvents.add(configEvent);
1181    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1182    mWaitWorkCV.signal();
1183}
1184
1185void AudioFlinger::ThreadBase::processConfigEvents()
1186{
1187    mLock.lock();
1188    while (!mConfigEvents.isEmpty()) {
1189        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1190        ConfigEvent configEvent = mConfigEvents[0];
1191        mConfigEvents.removeAt(0);
1192        // release mLock before locking AudioFlinger mLock: lock order is always
1193        // AudioFlinger then ThreadBase to avoid cross deadlock
1194        mLock.unlock();
1195        mAudioFlinger->mLock.lock();
1196        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1197        mAudioFlinger->mLock.unlock();
1198        mLock.lock();
1199    }
1200    mLock.unlock();
1201}
1202
1203status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1204{
1205    const size_t SIZE = 256;
1206    char buffer[SIZE];
1207    String8 result;
1208
1209    bool locked = tryLock(mLock);
1210    if (!locked) {
1211        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1212        write(fd, buffer, strlen(buffer));
1213    }
1214
1215    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1216    result.append(buffer);
1217    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1234    result.append(buffer);
1235
1236    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1237    result.append(buffer);
1238    result.append(" Index Command");
1239    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1240        snprintf(buffer, SIZE, "\n %02d    ", i);
1241        result.append(buffer);
1242        result.append(mNewParameters[i]);
1243    }
1244
1245    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1246    result.append(buffer);
1247    snprintf(buffer, SIZE, " Index event param\n");
1248    result.append(buffer);
1249    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1250        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1251        result.append(buffer);
1252    }
1253    result.append("\n");
1254
1255    write(fd, result.string(), result.size());
1256
1257    if (locked) {
1258        mLock.unlock();
1259    }
1260    return NO_ERROR;
1261}
1262
1263status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1264{
1265    const size_t SIZE = 256;
1266    char buffer[SIZE];
1267    String8 result;
1268
1269    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1270    write(fd, buffer, strlen(buffer));
1271
1272    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1273        sp<EffectChain> chain = mEffectChains[i];
1274        if (chain != 0) {
1275            chain->dump(fd, args);
1276        }
1277    }
1278    return NO_ERROR;
1279}
1280
1281void AudioFlinger::ThreadBase::acquireWakeLock()
1282{
1283    Mutex::Autolock _l(mLock);
1284    acquireWakeLock_l();
1285}
1286
1287void AudioFlinger::ThreadBase::acquireWakeLock_l()
1288{
1289    if (mPowerManager == 0) {
1290        // use checkService() to avoid blocking if power service is not up yet
1291        sp<IBinder> binder =
1292            defaultServiceManager()->checkService(String16("power"));
1293        if (binder == 0) {
1294            ALOGW("Thread %s cannot connect to the power manager service", mName);
1295        } else {
1296            mPowerManager = interface_cast<IPowerManager>(binder);
1297            binder->linkToDeath(mDeathRecipient);
1298        }
1299    }
1300    if (mPowerManager != 0) {
1301        sp<IBinder> binder = new BBinder();
1302        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1303                                                         binder,
1304                                                         String16(mName));
1305        if (status == NO_ERROR) {
1306            mWakeLockToken = binder;
1307        }
1308        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1309    }
1310}
1311
1312void AudioFlinger::ThreadBase::releaseWakeLock()
1313{
1314    Mutex::Autolock _l(mLock);
1315    releaseWakeLock_l();
1316}
1317
1318void AudioFlinger::ThreadBase::releaseWakeLock_l()
1319{
1320    if (mWakeLockToken != 0) {
1321        ALOGV("releaseWakeLock_l() %s", mName);
1322        if (mPowerManager != 0) {
1323            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1324        }
1325        mWakeLockToken.clear();
1326    }
1327}
1328
1329void AudioFlinger::ThreadBase::clearPowerManager()
1330{
1331    Mutex::Autolock _l(mLock);
1332    releaseWakeLock_l();
1333    mPowerManager.clear();
1334}
1335
1336void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1337{
1338    sp<ThreadBase> thread = mThread.promote();
1339    if (thread != 0) {
1340        thread->clearPowerManager();
1341    }
1342    ALOGW("power manager service died !!!");
1343}
1344
1345void AudioFlinger::ThreadBase::setEffectSuspended(
1346        const effect_uuid_t *type, bool suspend, int sessionId)
1347{
1348    Mutex::Autolock _l(mLock);
1349    setEffectSuspended_l(type, suspend, sessionId);
1350}
1351
1352void AudioFlinger::ThreadBase::setEffectSuspended_l(
1353        const effect_uuid_t *type, bool suspend, int sessionId)
1354{
1355    sp<EffectChain> chain = getEffectChain_l(sessionId);
1356    if (chain != 0) {
1357        if (type != NULL) {
1358            chain->setEffectSuspended_l(type, suspend);
1359        } else {
1360            chain->setEffectSuspendedAll_l(suspend);
1361        }
1362    }
1363
1364    updateSuspendedSessions_l(type, suspend, sessionId);
1365}
1366
1367void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1368{
1369    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1370    if (index < 0) {
1371        return;
1372    }
1373
1374    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1375            mSuspendedSessions.editValueAt(index);
1376
1377    for (size_t i = 0; i < sessionEffects.size(); i++) {
1378        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1379        for (int j = 0; j < desc->mRefCount; j++) {
1380            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1381                chain->setEffectSuspendedAll_l(true);
1382            } else {
1383                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1384                    desc->mType.timeLow);
1385                chain->setEffectSuspended_l(&desc->mType, true);
1386            }
1387        }
1388    }
1389}
1390
1391void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1392                                                         bool suspend,
1393                                                         int sessionId)
1394{
1395    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1396
1397    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1398
1399    if (suspend) {
1400        if (index >= 0) {
1401            sessionEffects = mSuspendedSessions.editValueAt(index);
1402        } else {
1403            mSuspendedSessions.add(sessionId, sessionEffects);
1404        }
1405    } else {
1406        if (index < 0) {
1407            return;
1408        }
1409        sessionEffects = mSuspendedSessions.editValueAt(index);
1410    }
1411
1412
1413    int key = EffectChain::kKeyForSuspendAll;
1414    if (type != NULL) {
1415        key = type->timeLow;
1416    }
1417    index = sessionEffects.indexOfKey(key);
1418
1419    sp<SuspendedSessionDesc> desc;
1420    if (suspend) {
1421        if (index >= 0) {
1422            desc = sessionEffects.valueAt(index);
1423        } else {
1424            desc = new SuspendedSessionDesc();
1425            if (type != NULL) {
1426                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1427            }
1428            sessionEffects.add(key, desc);
1429            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1430        }
1431        desc->mRefCount++;
1432    } else {
1433        if (index < 0) {
1434            return;
1435        }
1436        desc = sessionEffects.valueAt(index);
1437        if (--desc->mRefCount == 0) {
1438            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1439            sessionEffects.removeItemsAt(index);
1440            if (sessionEffects.isEmpty()) {
1441                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1442                                 sessionId);
1443                mSuspendedSessions.removeItem(sessionId);
1444            }
1445        }
1446    }
1447    if (!sessionEffects.isEmpty()) {
1448        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1449    }
1450}
1451
1452void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1453                                                            bool enabled,
1454                                                            int sessionId)
1455{
1456    Mutex::Autolock _l(mLock);
1457    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1458}
1459
1460void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1461                                                            bool enabled,
1462                                                            int sessionId)
1463{
1464    if (mType != RECORD) {
1465        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1466        // another session. This gives the priority to well behaved effect control panels
1467        // and applications not using global effects.
1468        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1469            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1470        }
1471    }
1472
1473    sp<EffectChain> chain = getEffectChain_l(sessionId);
1474    if (chain != 0) {
1475        chain->checkSuspendOnEffectEnabled(effect, enabled);
1476    }
1477}
1478
1479// ----------------------------------------------------------------------------
1480
1481AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1482                                             AudioStreamOut* output,
1483                                             audio_io_handle_t id,
1484                                             uint32_t device,
1485                                             type_t type)
1486    :   ThreadBase(audioFlinger, id, device, type),
1487        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1488        // Assumes constructor is called by AudioFlinger with it's mLock held,
1489        // but it would be safer to explicitly pass initial masterMute as parameter
1490        mMasterMute(audioFlinger->masterMute_l()),
1491        // mStreamTypes[] initialized in constructor body
1492        mOutput(output),
1493        // Assumes constructor is called by AudioFlinger with it's mLock held,
1494        // but it would be safer to explicitly pass initial masterVolume as parameter
1495        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1496        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1497        mMixerStatus(MIXER_IDLE),
1498        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1499        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1500        // index 0 is reserved for normal mixer's submix
1501        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1502{
1503    snprintf(mName, kNameLength, "AudioOut_%X", id);
1504
1505    readOutputParameters();
1506
1507    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1508    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1509    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1510            stream = (audio_stream_type_t) (stream + 1)) {
1511        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1512        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1513    }
1514    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1515    // because mAudioFlinger doesn't have one to copy from
1516}
1517
1518AudioFlinger::PlaybackThread::~PlaybackThread()
1519{
1520    delete [] mMixBuffer;
1521}
1522
1523status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1524{
1525    dumpInternals(fd, args);
1526    dumpTracks(fd, args);
1527    dumpEffectChains(fd, args);
1528    return NO_ERROR;
1529}
1530
1531status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1532{
1533    const size_t SIZE = 256;
1534    char buffer[SIZE];
1535    String8 result;
1536
1537    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1538    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1539        const stream_type_t *st = &mStreamTypes[i];
1540        if (i > 0) {
1541            result.appendFormat(", ");
1542        }
1543        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1544        if (st->mute) {
1545            result.append("M");
1546        }
1547    }
1548    result.append("\n");
1549    write(fd, result.string(), result.length());
1550    result.clear();
1551
1552    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1553    result.append(buffer);
1554    Track::appendDumpHeader(result);
1555    for (size_t i = 0; i < mTracks.size(); ++i) {
1556        sp<Track> track = mTracks[i];
1557        if (track != 0) {
1558            track->dump(buffer, SIZE);
1559            result.append(buffer);
1560        }
1561    }
1562
1563    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1564    result.append(buffer);
1565    Track::appendDumpHeader(result);
1566    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1567        sp<Track> track = mActiveTracks[i].promote();
1568        if (track != 0) {
1569            track->dump(buffer, SIZE);
1570            result.append(buffer);
1571        }
1572    }
1573    write(fd, result.string(), result.size());
1574    return NO_ERROR;
1575}
1576
1577status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1578{
1579    const size_t SIZE = 256;
1580    char buffer[SIZE];
1581    String8 result;
1582
1583    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1584    result.append(buffer);
1585    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1586    result.append(buffer);
1587    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1588    result.append(buffer);
1589    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1590    result.append(buffer);
1591    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1592    result.append(buffer);
1593    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1596    result.append(buffer);
1597    write(fd, result.string(), result.size());
1598
1599    dumpBase(fd, args);
1600
1601    return NO_ERROR;
1602}
1603
1604// Thread virtuals
1605status_t AudioFlinger::PlaybackThread::readyToRun()
1606{
1607    status_t status = initCheck();
1608    if (status == NO_ERROR) {
1609        ALOGI("AudioFlinger's thread %p ready to run", this);
1610    } else {
1611        ALOGE("No working audio driver found.");
1612    }
1613    return status;
1614}
1615
1616void AudioFlinger::PlaybackThread::onFirstRef()
1617{
1618    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1619}
1620
1621// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1622sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1623        const sp<AudioFlinger::Client>& client,
1624        audio_stream_type_t streamType,
1625        uint32_t sampleRate,
1626        audio_format_t format,
1627        uint32_t channelMask,
1628        int frameCount,
1629        const sp<IMemory>& sharedBuffer,
1630        int sessionId,
1631        IAudioFlinger::track_flags_t flags,
1632        pid_t tid,
1633        status_t *status)
1634{
1635    sp<Track> track;
1636    status_t lStatus;
1637
1638    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1639
1640    // client expresses a preference for FAST, but we get the final say
1641    if (flags & IAudioFlinger::TRACK_FAST) {
1642      if (
1643            // not timed
1644            (!isTimed) &&
1645            // either of these use cases:
1646            (
1647              // use case 1: shared buffer with any frame count
1648              (
1649                (sharedBuffer != 0)
1650              ) ||
1651              // use case 2: callback handler and frame count is default or at least as large as HAL
1652              (
1653                (tid != -1) &&
1654                ((frameCount == 0) ||
1655                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1656              )
1657            ) &&
1658            // PCM data
1659            audio_is_linear_pcm(format) &&
1660            // mono or stereo
1661            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1662              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1663#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1664            // hardware sample rate
1665            (sampleRate == mSampleRate) &&
1666#endif
1667            // normal mixer has an associated fast mixer
1668            hasFastMixer() &&
1669            // there are sufficient fast track slots available
1670            (mFastTrackAvailMask != 0)
1671            // FIXME test that MixerThread for this fast track has a capable output HAL
1672            // FIXME add a permission test also?
1673        ) {
1674        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1675        if (frameCount == 0) {
1676            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1677        }
1678        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1679                frameCount, mFrameCount);
1680      } else {
1681        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1682                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1683                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1684                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1685                audio_is_linear_pcm(format),
1686                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1687        flags &= ~IAudioFlinger::TRACK_FAST;
1688        // For compatibility with AudioTrack calculation, buffer depth is forced
1689        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1690        // This is probably too conservative, but legacy application code may depend on it.
1691        // If you change this calculation, also review the start threshold which is related.
1692        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1693        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1694        if (minBufCount < 2) {
1695            minBufCount = 2;
1696        }
1697        int minFrameCount = mNormalFrameCount * minBufCount;
1698        if (frameCount < minFrameCount) {
1699            frameCount = minFrameCount;
1700        }
1701      }
1702    }
1703
1704    if (mType == DIRECT) {
1705        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1706            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1707                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1708                        "for output %p with format %d",
1709                        sampleRate, format, channelMask, mOutput, mFormat);
1710                lStatus = BAD_VALUE;
1711                goto Exit;
1712            }
1713        }
1714    } else {
1715        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1716        if (sampleRate > mSampleRate*2) {
1717            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1718            lStatus = BAD_VALUE;
1719            goto Exit;
1720        }
1721    }
1722
1723    lStatus = initCheck();
1724    if (lStatus != NO_ERROR) {
1725        ALOGE("Audio driver not initialized.");
1726        goto Exit;
1727    }
1728
1729    { // scope for mLock
1730        Mutex::Autolock _l(mLock);
1731
1732        // all tracks in same audio session must share the same routing strategy otherwise
1733        // conflicts will happen when tracks are moved from one output to another by audio policy
1734        // manager
1735        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1736        for (size_t i = 0; i < mTracks.size(); ++i) {
1737            sp<Track> t = mTracks[i];
1738            if (t != 0 && !t->isOutputTrack()) {
1739                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1740                if (sessionId == t->sessionId() && strategy != actual) {
1741                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1742                            strategy, actual);
1743                    lStatus = BAD_VALUE;
1744                    goto Exit;
1745                }
1746            }
1747        }
1748
1749        if (!isTimed) {
1750            track = new Track(this, client, streamType, sampleRate, format,
1751                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1752        } else {
1753            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1754                    channelMask, frameCount, sharedBuffer, sessionId);
1755        }
1756        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1757            lStatus = NO_MEMORY;
1758            goto Exit;
1759        }
1760        mTracks.add(track);
1761
1762        sp<EffectChain> chain = getEffectChain_l(sessionId);
1763        if (chain != 0) {
1764            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1765            track->setMainBuffer(chain->inBuffer());
1766            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1767            chain->incTrackCnt();
1768        }
1769    }
1770
1771#ifdef HAVE_REQUEST_PRIORITY
1772    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1773        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1774        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1775        // so ask activity manager to do this on our behalf
1776        int err = requestPriority(callingPid, tid, 1);
1777        if (err != 0) {
1778            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1779                    1, callingPid, tid, err);
1780        }
1781    }
1782#endif
1783
1784    lStatus = NO_ERROR;
1785
1786Exit:
1787    if (status) {
1788        *status = lStatus;
1789    }
1790    return track;
1791}
1792
1793uint32_t AudioFlinger::PlaybackThread::latency() const
1794{
1795    Mutex::Autolock _l(mLock);
1796    if (initCheck() == NO_ERROR) {
1797        return mOutput->stream->get_latency(mOutput->stream);
1798    } else {
1799        return 0;
1800    }
1801}
1802
1803void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1804{
1805    Mutex::Autolock _l(mLock);
1806    mMasterVolume = value;
1807}
1808
1809void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1810{
1811    Mutex::Autolock _l(mLock);
1812    setMasterMute_l(muted);
1813}
1814
1815void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1816{
1817    Mutex::Autolock _l(mLock);
1818    mStreamTypes[stream].volume = value;
1819}
1820
1821void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1822{
1823    Mutex::Autolock _l(mLock);
1824    mStreamTypes[stream].mute = muted;
1825}
1826
1827float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1828{
1829    Mutex::Autolock _l(mLock);
1830    return mStreamTypes[stream].volume;
1831}
1832
1833// addTrack_l() must be called with ThreadBase::mLock held
1834status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1835{
1836    status_t status = ALREADY_EXISTS;
1837
1838    // set retry count for buffer fill
1839    track->mRetryCount = kMaxTrackStartupRetries;
1840    if (mActiveTracks.indexOf(track) < 0) {
1841        // the track is newly added, make sure it fills up all its
1842        // buffers before playing. This is to ensure the client will
1843        // effectively get the latency it requested.
1844        track->mFillingUpStatus = Track::FS_FILLING;
1845        track->mResetDone = false;
1846        mActiveTracks.add(track);
1847        if (track->mainBuffer() != mMixBuffer) {
1848            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1849            if (chain != 0) {
1850                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1851                chain->incActiveTrackCnt();
1852            }
1853        }
1854
1855        status = NO_ERROR;
1856    }
1857
1858    ALOGV("mWaitWorkCV.broadcast");
1859    mWaitWorkCV.broadcast();
1860
1861    return status;
1862}
1863
1864// destroyTrack_l() must be called with ThreadBase::mLock held
1865void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1866{
1867    track->mState = TrackBase::TERMINATED;
1868    // active tracks are removed by threadLoop()
1869    if (mActiveTracks.indexOf(track) < 0) {
1870        removeTrack_l(track);
1871    }
1872}
1873
1874void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1875{
1876    mTracks.remove(track);
1877    deleteTrackName_l(track->name());
1878    // redundant as track is about to be destroyed, for dumpsys only
1879    track->mName = -1;
1880    if (track->isFastTrack()) {
1881        int index = track->mFastIndex;
1882        ALOG_ASSERT(0 < index && index < FastMixerState::kMaxFastTracks);
1883        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1884        mFastTrackAvailMask |= 1 << index;
1885        // redundant as track is about to be destroyed, for dumpsys only
1886        track->mFastIndex = -1;
1887    }
1888    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1889    if (chain != 0) {
1890        chain->decTrackCnt();
1891    }
1892}
1893
1894String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1895{
1896    String8 out_s8 = String8("");
1897    char *s;
1898
1899    Mutex::Autolock _l(mLock);
1900    if (initCheck() != NO_ERROR) {
1901        return out_s8;
1902    }
1903
1904    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1905    out_s8 = String8(s);
1906    free(s);
1907    return out_s8;
1908}
1909
1910// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1911void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1912    AudioSystem::OutputDescriptor desc;
1913    void *param2 = NULL;
1914
1915    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1916
1917    switch (event) {
1918    case AudioSystem::OUTPUT_OPENED:
1919    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1920        desc.channels = mChannelMask;
1921        desc.samplingRate = mSampleRate;
1922        desc.format = mFormat;
1923        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1924        desc.latency = latency();
1925        param2 = &desc;
1926        break;
1927
1928    case AudioSystem::STREAM_CONFIG_CHANGED:
1929        param2 = &param;
1930    case AudioSystem::OUTPUT_CLOSED:
1931    default:
1932        break;
1933    }
1934    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1935}
1936
1937void AudioFlinger::PlaybackThread::readOutputParameters()
1938{
1939    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1940    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1941    mChannelCount = (uint16_t)popcount(mChannelMask);
1942    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1943    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1944    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1945    if (mFrameCount & 15) {
1946        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1947                mFrameCount);
1948    }
1949
1950    // Calculate size of normal mix buffer relative to the HAL output buffer size
1951    uint32_t multiple = 1;
1952    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1953        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1954        multiple = (minNormalFrameCount + mFrameCount - 1) / mFrameCount;
1955        // force multiple to be even, for compatibility with doubling of fast tracks due to HAL SRC
1956        // (it would be unusual for the normal mix buffer size to not be a multiple of fast track)
1957        // FIXME this rounding up should not be done if no HAL SRC
1958        if ((multiple > 2) && (multiple & 1)) {
1959            ++multiple;
1960        }
1961    }
1962    mNormalFrameCount = multiple * mFrameCount;
1963    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1964
1965    // FIXME - Current mixer implementation only supports stereo output: Always
1966    // Allocate a stereo buffer even if HW output is mono.
1967    delete[] mMixBuffer;
1968    mMixBuffer = new int16_t[mNormalFrameCount * 2];
1969    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
1970
1971    // force reconfiguration of effect chains and engines to take new buffer size and audio
1972    // parameters into account
1973    // Note that mLock is not held when readOutputParameters() is called from the constructor
1974    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1975    // matter.
1976    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1977    Vector< sp<EffectChain> > effectChains = mEffectChains;
1978    for (size_t i = 0; i < effectChains.size(); i ++) {
1979        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1980    }
1981}
1982
1983status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1984{
1985    if (halFrames == NULL || dspFrames == NULL) {
1986        return BAD_VALUE;
1987    }
1988    Mutex::Autolock _l(mLock);
1989    if (initCheck() != NO_ERROR) {
1990        return INVALID_OPERATION;
1991    }
1992    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1993
1994    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1995}
1996
1997uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1998{
1999    Mutex::Autolock _l(mLock);
2000    uint32_t result = 0;
2001    if (getEffectChain_l(sessionId) != 0) {
2002        result = EFFECT_SESSION;
2003    }
2004
2005    for (size_t i = 0; i < mTracks.size(); ++i) {
2006        sp<Track> track = mTracks[i];
2007        if (sessionId == track->sessionId() &&
2008                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2009            result |= TRACK_SESSION;
2010            break;
2011        }
2012    }
2013
2014    return result;
2015}
2016
2017uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2018{
2019    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2020    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2021    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2022        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2023    }
2024    for (size_t i = 0; i < mTracks.size(); i++) {
2025        sp<Track> track = mTracks[i];
2026        if (sessionId == track->sessionId() &&
2027                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2028            return AudioSystem::getStrategyForStream(track->streamType());
2029        }
2030    }
2031    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2032}
2033
2034
2035AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2036{
2037    Mutex::Autolock _l(mLock);
2038    return mOutput;
2039}
2040
2041AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2042{
2043    Mutex::Autolock _l(mLock);
2044    AudioStreamOut *output = mOutput;
2045    mOutput = NULL;
2046    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2047    //       must push a NULL and wait for ack
2048    mOutputSink.clear();
2049    mPipeSink.clear();
2050    mNormalSink.clear();
2051    return output;
2052}
2053
2054// this method must always be called either with ThreadBase mLock held or inside the thread loop
2055audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2056{
2057    if (mOutput == NULL) {
2058        return NULL;
2059    }
2060    return &mOutput->stream->common;
2061}
2062
2063uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2064{
2065    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2066    // decoding and transfer time. So sleeping for half of the latency would likely cause
2067    // underruns
2068    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2069        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2070    } else {
2071        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2072    }
2073}
2074
2075status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2076{
2077    if (!isValidSyncEvent(event)) {
2078        return BAD_VALUE;
2079    }
2080
2081    Mutex::Autolock _l(mLock);
2082
2083    for (size_t i = 0; i < mTracks.size(); ++i) {
2084        sp<Track> track = mTracks[i];
2085        if (event->triggerSession() == track->sessionId()) {
2086            track->setSyncEvent(event);
2087            return NO_ERROR;
2088        }
2089    }
2090
2091    return NAME_NOT_FOUND;
2092}
2093
2094bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2095{
2096    switch (event->type()) {
2097    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2098        return true;
2099    default:
2100        break;
2101    }
2102    return false;
2103}
2104
2105// ----------------------------------------------------------------------------
2106
2107AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2108        audio_io_handle_t id, uint32_t device, type_t type)
2109    :   PlaybackThread(audioFlinger, output, id, device, type),
2110        // mAudioMixer below
2111#ifdef SOAKER
2112        mSoaker(NULL),
2113#endif
2114        // mFastMixer below
2115        mFastMixerFutex(0)
2116        // mOutputSink below
2117        // mPipeSink below
2118        // mNormalSink below
2119{
2120    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2121    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2122            "mFrameCount=%d, mNormalFrameCount=%d",
2123            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2124            mNormalFrameCount);
2125    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2126
2127    // FIXME - Current mixer implementation only supports stereo output
2128    if (mChannelCount == 1) {
2129        ALOGE("Invalid audio hardware channel count");
2130    }
2131
2132    // create an NBAIO sink for the HAL output stream, and negotiate
2133    mOutputSink = new AudioStreamOutSink(output->stream);
2134    size_t numCounterOffers = 0;
2135    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2136    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2137    ALOG_ASSERT(index == 0);
2138
2139    // initialize fast mixer depending on configuration
2140    bool initFastMixer;
2141    switch (kUseFastMixer) {
2142    case FastMixer_Never:
2143        initFastMixer = false;
2144        break;
2145    case FastMixer_Always:
2146        initFastMixer = true;
2147        break;
2148    case FastMixer_Static:
2149    case FastMixer_Dynamic:
2150        initFastMixer = mFrameCount < mNormalFrameCount;
2151        break;
2152    }
2153    if (initFastMixer) {
2154
2155        // create a MonoPipe to connect our submix to FastMixer
2156        NBAIO_Format format = mOutputSink->format();
2157        // frame count will be rounded up to a power of 2, so this formula should work well
2158        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2159                true /*writeCanBlock*/);
2160        const NBAIO_Format offers[1] = {format};
2161        size_t numCounterOffers = 0;
2162        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2163        ALOG_ASSERT(index == 0);
2164        mPipeSink = monoPipe;
2165
2166#ifdef SOAKER
2167        // create a soaker as workaround for governor issues
2168        mSoaker = new Soaker();
2169        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2170        mSoaker->run("Soaker", PRIORITY_LOWEST);
2171#endif
2172
2173        // create fast mixer and configure it initially with just one fast track for our submix
2174        mFastMixer = new FastMixer();
2175        FastMixerStateQueue *sq = mFastMixer->sq();
2176        FastMixerState *state = sq->begin();
2177        FastTrack *fastTrack = &state->mFastTracks[0];
2178        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2179        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2180        fastTrack->mVolumeProvider = NULL;
2181        fastTrack->mGeneration++;
2182        state->mFastTracksGen++;
2183        state->mTrackMask = 1;
2184        // fast mixer will use the HAL output sink
2185        state->mOutputSink = mOutputSink.get();
2186        state->mOutputSinkGen++;
2187        state->mFrameCount = mFrameCount;
2188        state->mCommand = FastMixerState::COLD_IDLE;
2189        // already done in constructor initialization list
2190        //mFastMixerFutex = 0;
2191        state->mColdFutexAddr = &mFastMixerFutex;
2192        state->mColdGen++;
2193        state->mDumpState = &mFastMixerDumpState;
2194        sq->end();
2195        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2196
2197        // start the fast mixer
2198        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2199#ifdef HAVE_REQUEST_PRIORITY
2200        pid_t tid = mFastMixer->getTid();
2201        int err = requestPriority(getpid_cached, tid, 2);
2202        if (err != 0) {
2203            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2204                    2, getpid_cached, tid, err);
2205        }
2206#endif
2207
2208    } else {
2209        mFastMixer = NULL;
2210    }
2211
2212    switch (kUseFastMixer) {
2213    case FastMixer_Never:
2214    case FastMixer_Dynamic:
2215        mNormalSink = mOutputSink;
2216        break;
2217    case FastMixer_Always:
2218        mNormalSink = mPipeSink;
2219        break;
2220    case FastMixer_Static:
2221        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2222        break;
2223    }
2224}
2225
2226AudioFlinger::MixerThread::~MixerThread()
2227{
2228    if (mFastMixer != NULL) {
2229        FastMixerStateQueue *sq = mFastMixer->sq();
2230        FastMixerState *state = sq->begin();
2231        if (state->mCommand == FastMixerState::COLD_IDLE) {
2232            int32_t old = android_atomic_inc(&mFastMixerFutex);
2233            if (old == -1) {
2234                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2235            }
2236        }
2237        state->mCommand = FastMixerState::EXIT;
2238        sq->end();
2239        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2240        mFastMixer->join();
2241        // Though the fast mixer thread has exited, it's state queue is still valid.
2242        // We'll use that extract the final state which contains one remaining fast track
2243        // corresponding to our sub-mix.
2244        state = sq->begin();
2245        ALOG_ASSERT(state->mTrackMask == 1);
2246        FastTrack *fastTrack = &state->mFastTracks[0];
2247        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2248        delete fastTrack->mBufferProvider;
2249        sq->end(false /*didModify*/);
2250        delete mFastMixer;
2251#ifdef SOAKER
2252        if (mSoaker != NULL) {
2253            mSoaker->requestExitAndWait();
2254        }
2255        delete mSoaker;
2256#endif
2257    }
2258    delete mAudioMixer;
2259}
2260
2261class CpuStats {
2262public:
2263    CpuStats();
2264    void sample(const String8 &title);
2265#ifdef DEBUG_CPU_USAGE
2266private:
2267    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2268    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2269
2270    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2271
2272    int mCpuNum;                        // thread's current CPU number
2273    int mCpukHz;                        // frequency of thread's current CPU in kHz
2274#endif
2275};
2276
2277CpuStats::CpuStats()
2278#ifdef DEBUG_CPU_USAGE
2279    : mCpuNum(-1), mCpukHz(-1)
2280#endif
2281{
2282}
2283
2284void CpuStats::sample(const String8 &title) {
2285#ifdef DEBUG_CPU_USAGE
2286    // get current thread's delta CPU time in wall clock ns
2287    double wcNs;
2288    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2289
2290    // record sample for wall clock statistics
2291    if (valid) {
2292        mWcStats.sample(wcNs);
2293    }
2294
2295    // get the current CPU number
2296    int cpuNum = sched_getcpu();
2297
2298    // get the current CPU frequency in kHz
2299    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2300
2301    // check if either CPU number or frequency changed
2302    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2303        mCpuNum = cpuNum;
2304        mCpukHz = cpukHz;
2305        // ignore sample for purposes of cycles
2306        valid = false;
2307    }
2308
2309    // if no change in CPU number or frequency, then record sample for cycle statistics
2310    if (valid && mCpukHz > 0) {
2311        double cycles = wcNs * cpukHz * 0.000001;
2312        mHzStats.sample(cycles);
2313    }
2314
2315    unsigned n = mWcStats.n();
2316    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2317    if ((n & 127) == 1) {
2318        long long elapsed = mCpuUsage.elapsed();
2319        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2320            double perLoop = elapsed / (double) n;
2321            double perLoop100 = perLoop * 0.01;
2322            double perLoop1k = perLoop * 0.001;
2323            double mean = mWcStats.mean();
2324            double stddev = mWcStats.stddev();
2325            double minimum = mWcStats.minimum();
2326            double maximum = mWcStats.maximum();
2327            double meanCycles = mHzStats.mean();
2328            double stddevCycles = mHzStats.stddev();
2329            double minCycles = mHzStats.minimum();
2330            double maxCycles = mHzStats.maximum();
2331            mCpuUsage.resetElapsed();
2332            mWcStats.reset();
2333            mHzStats.reset();
2334            ALOGD("CPU usage for %s over past %.1f secs\n"
2335                "  (%u mixer loops at %.1f mean ms per loop):\n"
2336                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2337                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2338                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2339                    title.string(),
2340                    elapsed * .000000001, n, perLoop * .000001,
2341                    mean * .001,
2342                    stddev * .001,
2343                    minimum * .001,
2344                    maximum * .001,
2345                    mean / perLoop100,
2346                    stddev / perLoop100,
2347                    minimum / perLoop100,
2348                    maximum / perLoop100,
2349                    meanCycles / perLoop1k,
2350                    stddevCycles / perLoop1k,
2351                    minCycles / perLoop1k,
2352                    maxCycles / perLoop1k);
2353
2354        }
2355    }
2356#endif
2357};
2358
2359void AudioFlinger::PlaybackThread::checkSilentMode_l()
2360{
2361    if (!mMasterMute) {
2362        char value[PROPERTY_VALUE_MAX];
2363        if (property_get("ro.audio.silent", value, "0") > 0) {
2364            char *endptr;
2365            unsigned long ul = strtoul(value, &endptr, 0);
2366            if (*endptr == '\0' && ul != 0) {
2367                ALOGD("Silence is golden");
2368                // The setprop command will not allow a property to be changed after
2369                // the first time it is set, so we don't have to worry about un-muting.
2370                setMasterMute_l(true);
2371            }
2372        }
2373    }
2374}
2375
2376bool AudioFlinger::PlaybackThread::threadLoop()
2377{
2378    Vector< sp<Track> > tracksToRemove;
2379
2380    standbyTime = systemTime();
2381
2382    // MIXER
2383    nsecs_t lastWarning = 0;
2384if (mType == MIXER) {
2385    longStandbyExit = false;
2386}
2387
2388    // DUPLICATING
2389    // FIXME could this be made local to while loop?
2390    writeFrames = 0;
2391
2392    cacheParameters_l();
2393    sleepTime = idleSleepTime;
2394
2395if (mType == MIXER) {
2396    sleepTimeShift = 0;
2397}
2398
2399    CpuStats cpuStats;
2400    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2401
2402    acquireWakeLock();
2403
2404    while (!exitPending())
2405    {
2406        cpuStats.sample(myName);
2407
2408        Vector< sp<EffectChain> > effectChains;
2409
2410        processConfigEvents();
2411
2412        { // scope for mLock
2413
2414            Mutex::Autolock _l(mLock);
2415
2416            if (checkForNewParameters_l()) {
2417                cacheParameters_l();
2418            }
2419
2420            saveOutputTracks();
2421
2422            // put audio hardware into standby after short delay
2423            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2424                        mSuspended > 0)) {
2425                if (!mStandby) {
2426
2427                    threadLoop_standby();
2428
2429                    mStandby = true;
2430                    mBytesWritten = 0;
2431                }
2432
2433                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2434                    // we're about to wait, flush the binder command buffer
2435                    IPCThreadState::self()->flushCommands();
2436
2437                    clearOutputTracks();
2438
2439                    if (exitPending()) break;
2440
2441                    releaseWakeLock_l();
2442                    // wait until we have something to do...
2443                    ALOGV("%s going to sleep", myName.string());
2444                    mWaitWorkCV.wait(mLock);
2445                    ALOGV("%s waking up", myName.string());
2446                    acquireWakeLock_l();
2447
2448                    mMixerStatus = MIXER_IDLE;
2449                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2450
2451                    checkSilentMode_l();
2452
2453                    standbyTime = systemTime() + standbyDelay;
2454                    sleepTime = idleSleepTime;
2455                    if (mType == MIXER) {
2456                        sleepTimeShift = 0;
2457                    }
2458
2459                    continue;
2460                }
2461            }
2462
2463            // mMixerStatusIgnoringFastTracks is also updated internally
2464            mMixerStatus = prepareTracks_l(&tracksToRemove);
2465
2466            // prevent any changes in effect chain list and in each effect chain
2467            // during mixing and effect process as the audio buffers could be deleted
2468            // or modified if an effect is created or deleted
2469            lockEffectChains_l(effectChains);
2470        }
2471
2472        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2473            threadLoop_mix();
2474        } else {
2475            threadLoop_sleepTime();
2476        }
2477
2478        if (mSuspended > 0) {
2479            sleepTime = suspendSleepTimeUs();
2480        }
2481
2482        // only process effects if we're going to write
2483        if (sleepTime == 0) {
2484            for (size_t i = 0; i < effectChains.size(); i ++) {
2485                effectChains[i]->process_l();
2486            }
2487        }
2488
2489        // enable changes in effect chain
2490        unlockEffectChains(effectChains);
2491
2492        // sleepTime == 0 means we must write to audio hardware
2493        if (sleepTime == 0) {
2494
2495            threadLoop_write();
2496
2497if (mType == MIXER) {
2498            // write blocked detection
2499            nsecs_t now = systemTime();
2500            nsecs_t delta = now - mLastWriteTime;
2501            if (!mStandby && delta > maxPeriod) {
2502                mNumDelayedWrites++;
2503                if ((now - lastWarning) > kWarningThrottleNs) {
2504                    ScopedTrace st(ATRACE_TAG, "underrun");
2505                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2506                            ns2ms(delta), mNumDelayedWrites, this);
2507                    lastWarning = now;
2508                }
2509                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2510                // a different threshold. Or completely removed for what it is worth anyway...
2511                if (mStandby) {
2512                    longStandbyExit = true;
2513                }
2514            }
2515}
2516
2517            mStandby = false;
2518        } else {
2519            usleep(sleepTime);
2520        }
2521
2522        // Finally let go of removed track(s), without the lock held
2523        // since we can't guarantee the destructors won't acquire that
2524        // same lock.  This will also mutate and push a new fast mixer state.
2525        threadLoop_removeTracks(tracksToRemove);
2526        tracksToRemove.clear();
2527
2528        // FIXME I don't understand the need for this here;
2529        //       it was in the original code but maybe the
2530        //       assignment in saveOutputTracks() makes this unnecessary?
2531        clearOutputTracks();
2532
2533        // Effect chains will be actually deleted here if they were removed from
2534        // mEffectChains list during mixing or effects processing
2535        effectChains.clear();
2536
2537        // FIXME Note that the above .clear() is no longer necessary since effectChains
2538        // is now local to this block, but will keep it for now (at least until merge done).
2539    }
2540
2541if (mType == MIXER || mType == DIRECT) {
2542    // put output stream into standby mode
2543    if (!mStandby) {
2544        mOutput->stream->common.standby(&mOutput->stream->common);
2545    }
2546}
2547if (mType == DUPLICATING) {
2548    // for DuplicatingThread, standby mode is handled by the outputTracks
2549}
2550
2551    releaseWakeLock();
2552
2553    ALOGV("Thread %p type %d exiting", this, mType);
2554    return false;
2555}
2556
2557// returns (via tracksToRemove) a set of tracks to remove.
2558void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2559{
2560    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2561}
2562
2563void AudioFlinger::MixerThread::threadLoop_write()
2564{
2565    // FIXME we should only do one push per cycle; confirm this is true
2566    // Start the fast mixer if it's not already running
2567    if (mFastMixer != NULL) {
2568        FastMixerStateQueue *sq = mFastMixer->sq();
2569        FastMixerState *state = sq->begin();
2570        if (state->mCommand != FastMixerState::MIX_WRITE &&
2571                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2572            if (state->mCommand == FastMixerState::COLD_IDLE) {
2573                int32_t old = android_atomic_inc(&mFastMixerFutex);
2574                if (old == -1) {
2575                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2576                }
2577            }
2578            state->mCommand = FastMixerState::MIX_WRITE;
2579            sq->end();
2580            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2581            if (kUseFastMixer == FastMixer_Dynamic) {
2582                mNormalSink = mPipeSink;
2583            }
2584        } else {
2585            sq->end(false /*didModify*/);
2586        }
2587    }
2588    PlaybackThread::threadLoop_write();
2589}
2590
2591// shared by MIXER and DIRECT, overridden by DUPLICATING
2592void AudioFlinger::PlaybackThread::threadLoop_write()
2593{
2594    // FIXME rewrite to reduce number of system calls
2595    mLastWriteTime = systemTime();
2596    mInWrite = true;
2597
2598#define mBitShift 2 // FIXME
2599    size_t count = mixBufferSize >> mBitShift;
2600    Tracer::traceBegin(ATRACE_TAG, "write");
2601    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2602    Tracer::traceEnd(ATRACE_TAG);
2603    if (framesWritten > 0) {
2604        size_t bytesWritten = framesWritten << mBitShift;
2605        mBytesWritten += bytesWritten;
2606    }
2607
2608    mNumWrites++;
2609    mInWrite = false;
2610}
2611
2612void AudioFlinger::MixerThread::threadLoop_standby()
2613{
2614    // Idle the fast mixer if it's currently running
2615    if (mFastMixer != NULL) {
2616        FastMixerStateQueue *sq = mFastMixer->sq();
2617        FastMixerState *state = sq->begin();
2618        if (!(state->mCommand & FastMixerState::IDLE)) {
2619            state->mCommand = FastMixerState::COLD_IDLE;
2620            state->mColdFutexAddr = &mFastMixerFutex;
2621            state->mColdGen++;
2622            mFastMixerFutex = 0;
2623            sq->end();
2624            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2625            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2626            if (kUseFastMixer == FastMixer_Dynamic) {
2627                mNormalSink = mOutputSink;
2628            }
2629        } else {
2630            sq->end(false /*didModify*/);
2631        }
2632    }
2633    PlaybackThread::threadLoop_standby();
2634}
2635
2636// shared by MIXER and DIRECT, overridden by DUPLICATING
2637void AudioFlinger::PlaybackThread::threadLoop_standby()
2638{
2639    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2640    mOutput->stream->common.standby(&mOutput->stream->common);
2641}
2642
2643void AudioFlinger::MixerThread::threadLoop_mix()
2644{
2645    // obtain the presentation timestamp of the next output buffer
2646    int64_t pts;
2647    status_t status = INVALID_OPERATION;
2648
2649    if (NULL != mOutput->stream->get_next_write_timestamp) {
2650        status = mOutput->stream->get_next_write_timestamp(
2651                mOutput->stream, &pts);
2652    }
2653
2654    if (status != NO_ERROR) {
2655        pts = AudioBufferProvider::kInvalidPTS;
2656    }
2657
2658    // mix buffers...
2659    mAudioMixer->process(pts);
2660    // increase sleep time progressively when application underrun condition clears.
2661    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2662    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2663    // such that we would underrun the audio HAL.
2664    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2665        sleepTimeShift--;
2666    }
2667    sleepTime = 0;
2668    standbyTime = systemTime() + standbyDelay;
2669    //TODO: delay standby when effects have a tail
2670}
2671
2672void AudioFlinger::MixerThread::threadLoop_sleepTime()
2673{
2674    // If no tracks are ready, sleep once for the duration of an output
2675    // buffer size, then write 0s to the output
2676    if (sleepTime == 0) {
2677        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2678            sleepTime = activeSleepTime >> sleepTimeShift;
2679            if (sleepTime < kMinThreadSleepTimeUs) {
2680                sleepTime = kMinThreadSleepTimeUs;
2681            }
2682            // reduce sleep time in case of consecutive application underruns to avoid
2683            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2684            // duration we would end up writing less data than needed by the audio HAL if
2685            // the condition persists.
2686            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2687                sleepTimeShift++;
2688            }
2689        } else {
2690            sleepTime = idleSleepTime;
2691        }
2692    } else if (mBytesWritten != 0 ||
2693               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2694        memset (mMixBuffer, 0, mixBufferSize);
2695        sleepTime = 0;
2696        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2697    }
2698    // TODO add standby time extension fct of effect tail
2699}
2700
2701// prepareTracks_l() must be called with ThreadBase::mLock held
2702AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2703        Vector< sp<Track> > *tracksToRemove)
2704{
2705
2706    mixer_state mixerStatus = MIXER_IDLE;
2707    // find out which tracks need to be processed
2708    size_t count = mActiveTracks.size();
2709    size_t mixedTracks = 0;
2710    size_t tracksWithEffect = 0;
2711    // counts only _active_ fast tracks
2712    size_t fastTracks = 0;
2713    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2714
2715    float masterVolume = mMasterVolume;
2716    bool masterMute = mMasterMute;
2717
2718    if (masterMute) {
2719        masterVolume = 0;
2720    }
2721    // Delegate master volume control to effect in output mix effect chain if needed
2722    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2723    if (chain != 0) {
2724        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2725        chain->setVolume_l(&v, &v);
2726        masterVolume = (float)((v + (1 << 23)) >> 24);
2727        chain.clear();
2728    }
2729
2730    // prepare a new state to push
2731    FastMixerStateQueue *sq = NULL;
2732    FastMixerState *state = NULL;
2733    bool didModify = false;
2734    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2735    if (mFastMixer != NULL) {
2736        sq = mFastMixer->sq();
2737        state = sq->begin();
2738    }
2739
2740    for (size_t i=0 ; i<count ; i++) {
2741        sp<Track> t = mActiveTracks[i].promote();
2742        if (t == 0) continue;
2743
2744        // this const just means the local variable doesn't change
2745        Track* const track = t.get();
2746
2747        // process fast tracks
2748        if (track->isFastTrack()) {
2749
2750            // It's theoretically possible (though unlikely) for a fast track to be created
2751            // and then removed within the same normal mix cycle.  This is not a problem, as
2752            // the track never becomes active so it's fast mixer slot is never touched.
2753            // The converse, of removing an (active) track and then creating a new track
2754            // at the identical fast mixer slot within the same normal mix cycle,
2755            // is impossible because the slot isn't marked available until the end of each cycle.
2756            int j = track->mFastIndex;
2757            FastTrack *fastTrack = &state->mFastTracks[j];
2758
2759            // Determine whether the track is currently in underrun condition,
2760            // and whether it had a recent underrun.
2761            uint32_t underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2762            uint32_t recentUnderruns = (underruns - (track->mObservedUnderruns & ~1)) >> 1;
2763            // don't count underruns that occur while stopping or pausing
2764            if (!(track->isStopped() || track->isPausing())) {
2765                track->mUnderrunCount += recentUnderruns;
2766            }
2767            track->mObservedUnderruns = underruns;
2768
2769            // This is similar to the formula for normal tracks,
2770            // with a few modifications for fast tracks.
2771            bool isActive;
2772            if (track->isStopped()) {
2773                // track stays active after stop() until first underrun
2774                isActive = recentUnderruns == 0;
2775            } else if (track->isPaused() || track->isTerminated()) {
2776                isActive = false;
2777            } else if (track->isPausing()) {
2778                // ramp down is not yet implemented
2779                isActive = true;
2780                track->setPaused();
2781            } else if (track->isResuming()) {
2782                // ramp up is not yet implemented
2783                isActive = true;
2784                track->mState = TrackBase::ACTIVE;
2785            } else {
2786                // no minimum frame count for fast tracks; continual underrun is allowed,
2787                // but later could implement automatic pause after several consecutive underruns,
2788                // or auto-mute yet still consider the track active and continue to service it
2789                isActive = true;
2790            }
2791
2792            if (isActive) {
2793                // was it previously inactive?
2794                if (!(state->mTrackMask & (1 << j))) {
2795                    ExtendedAudioBufferProvider *eabp = track;
2796                    VolumeProvider *vp = track;
2797                    fastTrack->mBufferProvider = eabp;
2798                    fastTrack->mVolumeProvider = vp;
2799                    fastTrack->mSampleRate = track->mSampleRate;
2800                    fastTrack->mChannelMask = track->mChannelMask;
2801                    fastTrack->mGeneration++;
2802                    state->mTrackMask |= 1 << j;
2803                    didModify = true;
2804                    // no acknowledgement required for newly active tracks
2805                }
2806                // cache the combined master volume and stream type volume for fast mixer; this
2807                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2808                track->mCachedVolume = track->isMuted() ?
2809                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2810                ++fastTracks;
2811            } else {
2812                // was it previously active?
2813                if (state->mTrackMask & (1 << j)) {
2814                    fastTrack->mBufferProvider = NULL;
2815                    fastTrack->mGeneration++;
2816                    state->mTrackMask &= ~(1 << j);
2817                    didModify = true;
2818                    // If any fast tracks were removed, we must wait for acknowledgement
2819                    // because we're about to decrement the last sp<> on those tracks.
2820                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2821                }
2822                // Remainder of this block is copied from similar code for normal tracks
2823                if (track->isStopped()) {
2824                    // Can't reset directly, as fast mixer is still polling this track
2825                    //   track->reset();
2826                    // So instead mark this track as needing to be reset after push with ack
2827                    resetMask |= 1 << i;
2828                }
2829                // This would be incomplete if we auto-paused on underrun
2830                size_t audioHALFrames =
2831                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2832                size_t framesWritten =
2833                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2834                if (track->presentationComplete(framesWritten, audioHALFrames)) {
2835                    tracksToRemove->add(track);
2836                }
2837                // Avoids a misleading display in dumpsys
2838                track->mObservedUnderruns &= ~1;
2839            }
2840            continue;
2841        }
2842
2843        {   // local variable scope to avoid goto warning
2844
2845        audio_track_cblk_t* cblk = track->cblk();
2846
2847        // The first time a track is added we wait
2848        // for all its buffers to be filled before processing it
2849        int name = track->name();
2850        // make sure that we have enough frames to mix one full buffer.
2851        // enforce this condition only once to enable draining the buffer in case the client
2852        // app does not call stop() and relies on underrun to stop:
2853        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2854        // during last round
2855        uint32_t minFrames = 1;
2856        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2857                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2858            if (t->sampleRate() == (int)mSampleRate) {
2859                minFrames = mNormalFrameCount;
2860            } else {
2861                // +1 for rounding and +1 for additional sample needed for interpolation
2862                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2863                // add frames already consumed but not yet released by the resampler
2864                // because cblk->framesReady() will include these frames
2865                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2866                // the minimum track buffer size is normally twice the number of frames necessary
2867                // to fill one buffer and the resampler should not leave more than one buffer worth
2868                // of unreleased frames after each pass, but just in case...
2869                ALOG_ASSERT(minFrames <= cblk->frameCount);
2870            }
2871        }
2872        if ((track->framesReady() >= minFrames) && track->isReady() &&
2873                !track->isPaused() && !track->isTerminated())
2874        {
2875            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2876
2877            mixedTracks++;
2878
2879            // track->mainBuffer() != mMixBuffer means there is an effect chain
2880            // connected to the track
2881            chain.clear();
2882            if (track->mainBuffer() != mMixBuffer) {
2883                chain = getEffectChain_l(track->sessionId());
2884                // Delegate volume control to effect in track effect chain if needed
2885                if (chain != 0) {
2886                    tracksWithEffect++;
2887                } else {
2888                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2889                            name, track->sessionId());
2890                }
2891            }
2892
2893
2894            int param = AudioMixer::VOLUME;
2895            if (track->mFillingUpStatus == Track::FS_FILLED) {
2896                // no ramp for the first volume setting
2897                track->mFillingUpStatus = Track::FS_ACTIVE;
2898                if (track->mState == TrackBase::RESUMING) {
2899                    track->mState = TrackBase::ACTIVE;
2900                    param = AudioMixer::RAMP_VOLUME;
2901                }
2902                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2903            } else if (cblk->server != 0) {
2904                // If the track is stopped before the first frame was mixed,
2905                // do not apply ramp
2906                param = AudioMixer::RAMP_VOLUME;
2907            }
2908
2909            // compute volume for this track
2910            uint32_t vl, vr, va;
2911            if (track->isMuted() || track->isPausing() ||
2912                mStreamTypes[track->streamType()].mute) {
2913                vl = vr = va = 0;
2914                if (track->isPausing()) {
2915                    track->setPaused();
2916                }
2917            } else {
2918
2919                // read original volumes with volume control
2920                float typeVolume = mStreamTypes[track->streamType()].volume;
2921                float v = masterVolume * typeVolume;
2922                uint32_t vlr = cblk->getVolumeLR();
2923                vl = vlr & 0xFFFF;
2924                vr = vlr >> 16;
2925                // track volumes come from shared memory, so can't be trusted and must be clamped
2926                if (vl > MAX_GAIN_INT) {
2927                    ALOGV("Track left volume out of range: %04X", vl);
2928                    vl = MAX_GAIN_INT;
2929                }
2930                if (vr > MAX_GAIN_INT) {
2931                    ALOGV("Track right volume out of range: %04X", vr);
2932                    vr = MAX_GAIN_INT;
2933                }
2934                // now apply the master volume and stream type volume
2935                vl = (uint32_t)(v * vl) << 12;
2936                vr = (uint32_t)(v * vr) << 12;
2937                // assuming master volume and stream type volume each go up to 1.0,
2938                // vl and vr are now in 8.24 format
2939
2940                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2941                // send level comes from shared memory and so may be corrupt
2942                if (sendLevel > MAX_GAIN_INT) {
2943                    ALOGV("Track send level out of range: %04X", sendLevel);
2944                    sendLevel = MAX_GAIN_INT;
2945                }
2946                va = (uint32_t)(v * sendLevel);
2947            }
2948            // Delegate volume control to effect in track effect chain if needed
2949            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2950                // Do not ramp volume if volume is controlled by effect
2951                param = AudioMixer::VOLUME;
2952                track->mHasVolumeController = true;
2953            } else {
2954                // force no volume ramp when volume controller was just disabled or removed
2955                // from effect chain to avoid volume spike
2956                if (track->mHasVolumeController) {
2957                    param = AudioMixer::VOLUME;
2958                }
2959                track->mHasVolumeController = false;
2960            }
2961
2962            // Convert volumes from 8.24 to 4.12 format
2963            // This additional clamping is needed in case chain->setVolume_l() overshot
2964            vl = (vl + (1 << 11)) >> 12;
2965            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2966            vr = (vr + (1 << 11)) >> 12;
2967            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2968
2969            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2970
2971            // XXX: these things DON'T need to be done each time
2972            mAudioMixer->setBufferProvider(name, track);
2973            mAudioMixer->enable(name);
2974
2975            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2976            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2977            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2978            mAudioMixer->setParameter(
2979                name,
2980                AudioMixer::TRACK,
2981                AudioMixer::FORMAT, (void *)track->format());
2982            mAudioMixer->setParameter(
2983                name,
2984                AudioMixer::TRACK,
2985                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2986            mAudioMixer->setParameter(
2987                name,
2988                AudioMixer::RESAMPLE,
2989                AudioMixer::SAMPLE_RATE,
2990                (void *)(cblk->sampleRate));
2991            mAudioMixer->setParameter(
2992                name,
2993                AudioMixer::TRACK,
2994                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2995            mAudioMixer->setParameter(
2996                name,
2997                AudioMixer::TRACK,
2998                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2999
3000            // reset retry count
3001            track->mRetryCount = kMaxTrackRetries;
3002
3003            // If one track is ready, set the mixer ready if:
3004            //  - the mixer was not ready during previous round OR
3005            //  - no other track is not ready
3006            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3007                    mixerStatus != MIXER_TRACKS_ENABLED) {
3008                mixerStatus = MIXER_TRACKS_READY;
3009            }
3010        } else {
3011            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3012            if (track->isStopped()) {
3013                track->reset();
3014            }
3015            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3016                    track->isStopped() || track->isPaused()) {
3017                // We have consumed all the buffers of this track.
3018                // Remove it from the list of active tracks.
3019                // TODO: use actual buffer filling status instead of latency when available from
3020                // audio HAL
3021                size_t audioHALFrames =
3022                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3023                size_t framesWritten =
3024                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3025                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3026                    tracksToRemove->add(track);
3027                }
3028            } else {
3029                // No buffers for this track. Give it a few chances to
3030                // fill a buffer, then remove it from active list.
3031                if (--(track->mRetryCount) <= 0) {
3032                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3033                    tracksToRemove->add(track);
3034                    // indicate to client process that the track was disabled because of underrun;
3035                    // it will then automatically call start() when data is available
3036                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3037                // If one track is not ready, mark the mixer also not ready if:
3038                //  - the mixer was ready during previous round OR
3039                //  - no other track is ready
3040                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3041                                mixerStatus != MIXER_TRACKS_READY) {
3042                    mixerStatus = MIXER_TRACKS_ENABLED;
3043                }
3044            }
3045            mAudioMixer->disable(name);
3046        }
3047
3048        }   // local variable scope to avoid goto warning
3049track_is_ready: ;
3050
3051    }
3052
3053    // Push the new FastMixer state if necessary
3054    if (didModify) {
3055        state->mFastTracksGen++;
3056        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3057        if (kUseFastMixer == FastMixer_Dynamic &&
3058                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3059            state->mCommand = FastMixerState::COLD_IDLE;
3060            state->mColdFutexAddr = &mFastMixerFutex;
3061            state->mColdGen++;
3062            mFastMixerFutex = 0;
3063            if (kUseFastMixer == FastMixer_Dynamic) {
3064                mNormalSink = mOutputSink;
3065            }
3066            // If we go into cold idle, need to wait for acknowledgement
3067            // so that fast mixer stops doing I/O.
3068            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3069        }
3070        sq->end();
3071    }
3072    if (sq != NULL) {
3073        sq->end(didModify);
3074        sq->push(block);
3075    }
3076
3077    // Now perform the deferred reset on fast tracks that have stopped
3078    while (resetMask != 0) {
3079        size_t i = __builtin_ctz(resetMask);
3080        ALOG_ASSERT(i < count);
3081        resetMask &= ~(1 << i);
3082        sp<Track> t = mActiveTracks[i].promote();
3083        if (t == 0) continue;
3084        Track* track = t.get();
3085        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3086        track->reset();
3087    }
3088
3089    // remove all the tracks that need to be...
3090    count = tracksToRemove->size();
3091    if (CC_UNLIKELY(count)) {
3092        for (size_t i=0 ; i<count ; i++) {
3093            const sp<Track>& track = tracksToRemove->itemAt(i);
3094            mActiveTracks.remove(track);
3095            if (track->mainBuffer() != mMixBuffer) {
3096                chain = getEffectChain_l(track->sessionId());
3097                if (chain != 0) {
3098                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3099                    chain->decActiveTrackCnt();
3100                }
3101            }
3102            if (track->isTerminated()) {
3103                removeTrack_l(track);
3104            }
3105        }
3106    }
3107
3108    // mix buffer must be cleared if all tracks are connected to an
3109    // effect chain as in this case the mixer will not write to
3110    // mix buffer and track effects will accumulate into it
3111    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3112        // FIXME as a performance optimization, should remember previous zero status
3113        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3114    }
3115
3116    // if any fast tracks, then status is ready
3117    mMixerStatusIgnoringFastTracks = mixerStatus;
3118    if (fastTracks > 0) {
3119        mixerStatus = MIXER_TRACKS_READY;
3120    }
3121    return mixerStatus;
3122}
3123
3124/*
3125The derived values that are cached:
3126 - mixBufferSize from frame count * frame size
3127 - activeSleepTime from activeSleepTimeUs()
3128 - idleSleepTime from idleSleepTimeUs()
3129 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3130 - maxPeriod from frame count and sample rate (MIXER only)
3131
3132The parameters that affect these derived values are:
3133 - frame count
3134 - frame size
3135 - sample rate
3136 - device type: A2DP or not
3137 - device latency
3138 - format: PCM or not
3139 - active sleep time
3140 - idle sleep time
3141*/
3142
3143void AudioFlinger::PlaybackThread::cacheParameters_l()
3144{
3145    mixBufferSize = mNormalFrameCount * mFrameSize;
3146    activeSleepTime = activeSleepTimeUs();
3147    idleSleepTime = idleSleepTimeUs();
3148}
3149
3150void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3151{
3152    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3153            this,  streamType, mTracks.size());
3154    Mutex::Autolock _l(mLock);
3155
3156    size_t size = mTracks.size();
3157    for (size_t i = 0; i < size; i++) {
3158        sp<Track> t = mTracks[i];
3159        if (t->streamType() == streamType) {
3160            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3161            t->mCblk->cv.signal();
3162        }
3163    }
3164}
3165
3166// getTrackName_l() must be called with ThreadBase::mLock held
3167int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3168{
3169    return mAudioMixer->getTrackName(channelMask);
3170}
3171
3172// deleteTrackName_l() must be called with ThreadBase::mLock held
3173void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3174{
3175    ALOGV("remove track (%d) and delete from mixer", name);
3176    mAudioMixer->deleteTrackName(name);
3177}
3178
3179// checkForNewParameters_l() must be called with ThreadBase::mLock held
3180bool AudioFlinger::MixerThread::checkForNewParameters_l()
3181{
3182    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3183    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3184    bool reconfig = false;
3185
3186    while (!mNewParameters.isEmpty()) {
3187
3188        if (mFastMixer != NULL) {
3189            FastMixerStateQueue *sq = mFastMixer->sq();
3190            FastMixerState *state = sq->begin();
3191            if (!(state->mCommand & FastMixerState::IDLE)) {
3192                previousCommand = state->mCommand;
3193                state->mCommand = FastMixerState::HOT_IDLE;
3194                sq->end();
3195                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3196            } else {
3197                sq->end(false /*didModify*/);
3198            }
3199        }
3200
3201        status_t status = NO_ERROR;
3202        String8 keyValuePair = mNewParameters[0];
3203        AudioParameter param = AudioParameter(keyValuePair);
3204        int value;
3205
3206        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3207            reconfig = true;
3208        }
3209        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3210            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3211                status = BAD_VALUE;
3212            } else {
3213                reconfig = true;
3214            }
3215        }
3216        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3217            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3218                status = BAD_VALUE;
3219            } else {
3220                reconfig = true;
3221            }
3222        }
3223        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3224            // do not accept frame count changes if tracks are open as the track buffer
3225            // size depends on frame count and correct behavior would not be guaranteed
3226            // if frame count is changed after track creation
3227            if (!mTracks.isEmpty()) {
3228                status = INVALID_OPERATION;
3229            } else {
3230                reconfig = true;
3231            }
3232        }
3233        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3234#ifdef ADD_BATTERY_DATA
3235            // when changing the audio output device, call addBatteryData to notify
3236            // the change
3237            if ((int)mDevice != value) {
3238                uint32_t params = 0;
3239                // check whether speaker is on
3240                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3241                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3242                }
3243
3244                int deviceWithoutSpeaker
3245                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3246                // check if any other device (except speaker) is on
3247                if (value & deviceWithoutSpeaker ) {
3248                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3249                }
3250
3251                if (params != 0) {
3252                    addBatteryData(params);
3253                }
3254            }
3255#endif
3256
3257            // forward device change to effects that have requested to be
3258            // aware of attached audio device.
3259            mDevice = (uint32_t)value;
3260            for (size_t i = 0; i < mEffectChains.size(); i++) {
3261                mEffectChains[i]->setDevice_l(mDevice);
3262            }
3263        }
3264
3265        if (status == NO_ERROR) {
3266            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3267                                                    keyValuePair.string());
3268            if (!mStandby && status == INVALID_OPERATION) {
3269                mOutput->stream->common.standby(&mOutput->stream->common);
3270                mStandby = true;
3271                mBytesWritten = 0;
3272                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3273                                                       keyValuePair.string());
3274            }
3275            if (status == NO_ERROR && reconfig) {
3276                delete mAudioMixer;
3277                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3278                mAudioMixer = NULL;
3279                readOutputParameters();
3280                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3281                for (size_t i = 0; i < mTracks.size() ; i++) {
3282                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3283                    if (name < 0) break;
3284                    mTracks[i]->mName = name;
3285                    // limit track sample rate to 2 x new output sample rate
3286                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3287                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3288                    }
3289                }
3290                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3291            }
3292        }
3293
3294        mNewParameters.removeAt(0);
3295
3296        mParamStatus = status;
3297        mParamCond.signal();
3298        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3299        // already timed out waiting for the status and will never signal the condition.
3300        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3301    }
3302
3303    if (!(previousCommand & FastMixerState::IDLE)) {
3304        ALOG_ASSERT(mFastMixer != NULL);
3305        FastMixerStateQueue *sq = mFastMixer->sq();
3306        FastMixerState *state = sq->begin();
3307        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3308        state->mCommand = previousCommand;
3309        sq->end();
3310        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3311    }
3312
3313    return reconfig;
3314}
3315
3316status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3317{
3318    const size_t SIZE = 256;
3319    char buffer[SIZE];
3320    String8 result;
3321
3322    PlaybackThread::dumpInternals(fd, args);
3323
3324    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3325    result.append(buffer);
3326    write(fd, result.string(), result.size());
3327
3328    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3329    FastMixerDumpState copy = mFastMixerDumpState;
3330    copy.dump(fd);
3331
3332    return NO_ERROR;
3333}
3334
3335uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3336{
3337    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3338}
3339
3340uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3341{
3342    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3343}
3344
3345void AudioFlinger::MixerThread::cacheParameters_l()
3346{
3347    PlaybackThread::cacheParameters_l();
3348
3349    // FIXME: Relaxed timing because of a certain device that can't meet latency
3350    // Should be reduced to 2x after the vendor fixes the driver issue
3351    // increase threshold again due to low power audio mode. The way this warning
3352    // threshold is calculated and its usefulness should be reconsidered anyway.
3353    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3354}
3355
3356// ----------------------------------------------------------------------------
3357AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3358        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3359    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3360        // mLeftVolFloat, mRightVolFloat
3361        // mLeftVolShort, mRightVolShort
3362{
3363}
3364
3365AudioFlinger::DirectOutputThread::~DirectOutputThread()
3366{
3367}
3368
3369AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3370    Vector< sp<Track> > *tracksToRemove
3371)
3372{
3373    sp<Track> trackToRemove;
3374
3375    mixer_state mixerStatus = MIXER_IDLE;
3376
3377    // find out which tracks need to be processed
3378    if (mActiveTracks.size() != 0) {
3379        sp<Track> t = mActiveTracks[0].promote();
3380        // The track died recently
3381        if (t == 0) return MIXER_IDLE;
3382
3383        Track* const track = t.get();
3384        audio_track_cblk_t* cblk = track->cblk();
3385
3386        // The first time a track is added we wait
3387        // for all its buffers to be filled before processing it
3388        if (cblk->framesReady() && track->isReady() &&
3389                !track->isPaused() && !track->isTerminated())
3390        {
3391            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3392
3393            if (track->mFillingUpStatus == Track::FS_FILLED) {
3394                track->mFillingUpStatus = Track::FS_ACTIVE;
3395                mLeftVolFloat = mRightVolFloat = 0;
3396                mLeftVolShort = mRightVolShort = 0;
3397                if (track->mState == TrackBase::RESUMING) {
3398                    track->mState = TrackBase::ACTIVE;
3399                    rampVolume = true;
3400                }
3401            } else if (cblk->server != 0) {
3402                // If the track is stopped before the first frame was mixed,
3403                // do not apply ramp
3404                rampVolume = true;
3405            }
3406            // compute volume for this track
3407            float left, right;
3408            if (track->isMuted() || mMasterMute || track->isPausing() ||
3409                mStreamTypes[track->streamType()].mute) {
3410                left = right = 0;
3411                if (track->isPausing()) {
3412                    track->setPaused();
3413                }
3414            } else {
3415                float typeVolume = mStreamTypes[track->streamType()].volume;
3416                float v = mMasterVolume * typeVolume;
3417                uint32_t vlr = cblk->getVolumeLR();
3418                float v_clamped = v * (vlr & 0xFFFF);
3419                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3420                left = v_clamped/MAX_GAIN;
3421                v_clamped = v * (vlr >> 16);
3422                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3423                right = v_clamped/MAX_GAIN;
3424            }
3425
3426            if (left != mLeftVolFloat || right != mRightVolFloat) {
3427                mLeftVolFloat = left;
3428                mRightVolFloat = right;
3429
3430                // If audio HAL implements volume control,
3431                // force software volume to nominal value
3432                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3433                    left = 1.0f;
3434                    right = 1.0f;
3435                }
3436
3437                // Convert volumes from float to 8.24
3438                uint32_t vl = (uint32_t)(left * (1 << 24));
3439                uint32_t vr = (uint32_t)(right * (1 << 24));
3440
3441                // Delegate volume control to effect in track effect chain if needed
3442                // only one effect chain can be present on DirectOutputThread, so if
3443                // there is one, the track is connected to it
3444                if (!mEffectChains.isEmpty()) {
3445                    // Do not ramp volume if volume is controlled by effect
3446                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3447                        rampVolume = false;
3448                    }
3449                }
3450
3451                // Convert volumes from 8.24 to 4.12 format
3452                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3453                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3454                leftVol = (uint16_t)v_clamped;
3455                v_clamped = (vr + (1 << 11)) >> 12;
3456                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3457                rightVol = (uint16_t)v_clamped;
3458            } else {
3459                leftVol = mLeftVolShort;
3460                rightVol = mRightVolShort;
3461                rampVolume = false;
3462            }
3463
3464            // reset retry count
3465            track->mRetryCount = kMaxTrackRetriesDirect;
3466            mActiveTrack = t;
3467            mixerStatus = MIXER_TRACKS_READY;
3468        } else {
3469            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3470            if (track->isStopped()) {
3471                track->reset();
3472            }
3473            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3474                // We have consumed all the buffers of this track.
3475                // Remove it from the list of active tracks.
3476                // TODO: implement behavior for compressed audio
3477                size_t audioHALFrames =
3478                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3479                size_t framesWritten =
3480                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3481                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3482                    trackToRemove = track;
3483                }
3484            } else {
3485                // No buffers for this track. Give it a few chances to
3486                // fill a buffer, then remove it from active list.
3487                if (--(track->mRetryCount) <= 0) {
3488                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3489                    trackToRemove = track;
3490                } else {
3491                    mixerStatus = MIXER_TRACKS_ENABLED;
3492                }
3493            }
3494        }
3495    }
3496
3497    // FIXME merge this with similar code for removing multiple tracks
3498    // remove all the tracks that need to be...
3499    if (CC_UNLIKELY(trackToRemove != 0)) {
3500        tracksToRemove->add(trackToRemove);
3501        mActiveTracks.remove(trackToRemove);
3502        if (!mEffectChains.isEmpty()) {
3503            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3504                    trackToRemove->sessionId());
3505            mEffectChains[0]->decActiveTrackCnt();
3506        }
3507        if (trackToRemove->isTerminated()) {
3508            removeTrack_l(trackToRemove);
3509        }
3510    }
3511
3512    return mixerStatus;
3513}
3514
3515void AudioFlinger::DirectOutputThread::threadLoop_mix()
3516{
3517    AudioBufferProvider::Buffer buffer;
3518    size_t frameCount = mFrameCount;
3519    int8_t *curBuf = (int8_t *)mMixBuffer;
3520    // output audio to hardware
3521    while (frameCount) {
3522        buffer.frameCount = frameCount;
3523        mActiveTrack->getNextBuffer(&buffer);
3524        if (CC_UNLIKELY(buffer.raw == NULL)) {
3525            memset(curBuf, 0, frameCount * mFrameSize);
3526            break;
3527        }
3528        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3529        frameCount -= buffer.frameCount;
3530        curBuf += buffer.frameCount * mFrameSize;
3531        mActiveTrack->releaseBuffer(&buffer);
3532    }
3533    sleepTime = 0;
3534    standbyTime = systemTime() + standbyDelay;
3535    mActiveTrack.clear();
3536
3537    // apply volume
3538
3539    // Do not apply volume on compressed audio
3540    if (!audio_is_linear_pcm(mFormat)) {
3541        return;
3542    }
3543
3544    // convert to signed 16 bit before volume calculation
3545    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3546        size_t count = mFrameCount * mChannelCount;
3547        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3548        int16_t *dst = mMixBuffer + count-1;
3549        while (count--) {
3550            *dst-- = (int16_t)(*src--^0x80) << 8;
3551        }
3552    }
3553
3554    frameCount = mFrameCount;
3555    int16_t *out = mMixBuffer;
3556    if (rampVolume) {
3557        if (mChannelCount == 1) {
3558            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3559            int32_t vlInc = d / (int32_t)frameCount;
3560            int32_t vl = ((int32_t)mLeftVolShort << 16);
3561            do {
3562                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3563                out++;
3564                vl += vlInc;
3565            } while (--frameCount);
3566
3567        } else {
3568            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3569            int32_t vlInc = d / (int32_t)frameCount;
3570            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3571            int32_t vrInc = d / (int32_t)frameCount;
3572            int32_t vl = ((int32_t)mLeftVolShort << 16);
3573            int32_t vr = ((int32_t)mRightVolShort << 16);
3574            do {
3575                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3576                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3577                out += 2;
3578                vl += vlInc;
3579                vr += vrInc;
3580            } while (--frameCount);
3581        }
3582    } else {
3583        if (mChannelCount == 1) {
3584            do {
3585                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3586                out++;
3587            } while (--frameCount);
3588        } else {
3589            do {
3590                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3591                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3592                out += 2;
3593            } while (--frameCount);
3594        }
3595    }
3596
3597    // convert back to unsigned 8 bit after volume calculation
3598    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3599        size_t count = mFrameCount * mChannelCount;
3600        int16_t *src = mMixBuffer;
3601        uint8_t *dst = (uint8_t *)mMixBuffer;
3602        while (count--) {
3603            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3604        }
3605    }
3606
3607    mLeftVolShort = leftVol;
3608    mRightVolShort = rightVol;
3609}
3610
3611void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3612{
3613    if (sleepTime == 0) {
3614        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3615            sleepTime = activeSleepTime;
3616        } else {
3617            sleepTime = idleSleepTime;
3618        }
3619    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3620        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3621        sleepTime = 0;
3622    }
3623}
3624
3625// getTrackName_l() must be called with ThreadBase::mLock held
3626int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3627{
3628    return 0;
3629}
3630
3631// deleteTrackName_l() must be called with ThreadBase::mLock held
3632void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3633{
3634}
3635
3636// checkForNewParameters_l() must be called with ThreadBase::mLock held
3637bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3638{
3639    bool reconfig = false;
3640
3641    while (!mNewParameters.isEmpty()) {
3642        status_t status = NO_ERROR;
3643        String8 keyValuePair = mNewParameters[0];
3644        AudioParameter param = AudioParameter(keyValuePair);
3645        int value;
3646
3647        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3648            // do not accept frame count changes if tracks are open as the track buffer
3649            // size depends on frame count and correct behavior would not be garantied
3650            // if frame count is changed after track creation
3651            if (!mTracks.isEmpty()) {
3652                status = INVALID_OPERATION;
3653            } else {
3654                reconfig = true;
3655            }
3656        }
3657        if (status == NO_ERROR) {
3658            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3659                                                    keyValuePair.string());
3660            if (!mStandby && status == INVALID_OPERATION) {
3661                mOutput->stream->common.standby(&mOutput->stream->common);
3662                mStandby = true;
3663                mBytesWritten = 0;
3664                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3665                                                       keyValuePair.string());
3666            }
3667            if (status == NO_ERROR && reconfig) {
3668                readOutputParameters();
3669                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3670            }
3671        }
3672
3673        mNewParameters.removeAt(0);
3674
3675        mParamStatus = status;
3676        mParamCond.signal();
3677        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3678        // already timed out waiting for the status and will never signal the condition.
3679        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3680    }
3681    return reconfig;
3682}
3683
3684uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3685{
3686    uint32_t time;
3687    if (audio_is_linear_pcm(mFormat)) {
3688        time = PlaybackThread::activeSleepTimeUs();
3689    } else {
3690        time = 10000;
3691    }
3692    return time;
3693}
3694
3695uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3696{
3697    uint32_t time;
3698    if (audio_is_linear_pcm(mFormat)) {
3699        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3700    } else {
3701        time = 10000;
3702    }
3703    return time;
3704}
3705
3706uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3707{
3708    uint32_t time;
3709    if (audio_is_linear_pcm(mFormat)) {
3710        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3711    } else {
3712        time = 10000;
3713    }
3714    return time;
3715}
3716
3717void AudioFlinger::DirectOutputThread::cacheParameters_l()
3718{
3719    PlaybackThread::cacheParameters_l();
3720
3721    // use shorter standby delay as on normal output to release
3722    // hardware resources as soon as possible
3723    standbyDelay = microseconds(activeSleepTime*2);
3724}
3725
3726// ----------------------------------------------------------------------------
3727
3728AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3729        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3730    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3731        mWaitTimeMs(UINT_MAX)
3732{
3733    addOutputTrack(mainThread);
3734}
3735
3736AudioFlinger::DuplicatingThread::~DuplicatingThread()
3737{
3738    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3739        mOutputTracks[i]->destroy();
3740    }
3741}
3742
3743void AudioFlinger::DuplicatingThread::threadLoop_mix()
3744{
3745    // mix buffers...
3746    if (outputsReady(outputTracks)) {
3747        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3748    } else {
3749        memset(mMixBuffer, 0, mixBufferSize);
3750    }
3751    sleepTime = 0;
3752    writeFrames = mNormalFrameCount;
3753}
3754
3755void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3756{
3757    if (sleepTime == 0) {
3758        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3759            sleepTime = activeSleepTime;
3760        } else {
3761            sleepTime = idleSleepTime;
3762        }
3763    } else if (mBytesWritten != 0) {
3764        // flush remaining overflow buffers in output tracks
3765        for (size_t i = 0; i < outputTracks.size(); i++) {
3766            if (outputTracks[i]->isActive()) {
3767                sleepTime = 0;
3768                writeFrames = 0;
3769                memset(mMixBuffer, 0, mixBufferSize);
3770                break;
3771            }
3772        }
3773    }
3774}
3775
3776void AudioFlinger::DuplicatingThread::threadLoop_write()
3777{
3778    standbyTime = systemTime() + standbyDelay;
3779    for (size_t i = 0; i < outputTracks.size(); i++) {
3780        outputTracks[i]->write(mMixBuffer, writeFrames);
3781    }
3782    mBytesWritten += mixBufferSize;
3783}
3784
3785void AudioFlinger::DuplicatingThread::threadLoop_standby()
3786{
3787    // DuplicatingThread implements standby by stopping all tracks
3788    for (size_t i = 0; i < outputTracks.size(); i++) {
3789        outputTracks[i]->stop();
3790    }
3791}
3792
3793void AudioFlinger::DuplicatingThread::saveOutputTracks()
3794{
3795    outputTracks = mOutputTracks;
3796}
3797
3798void AudioFlinger::DuplicatingThread::clearOutputTracks()
3799{
3800    outputTracks.clear();
3801}
3802
3803void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3804{
3805    Mutex::Autolock _l(mLock);
3806    // FIXME explain this formula
3807    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3808    OutputTrack *outputTrack = new OutputTrack(thread,
3809                                            this,
3810                                            mSampleRate,
3811                                            mFormat,
3812                                            mChannelMask,
3813                                            frameCount);
3814    if (outputTrack->cblk() != NULL) {
3815        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3816        mOutputTracks.add(outputTrack);
3817        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3818        updateWaitTime_l();
3819    }
3820}
3821
3822void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3823{
3824    Mutex::Autolock _l(mLock);
3825    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3826        if (mOutputTracks[i]->thread() == thread) {
3827            mOutputTracks[i]->destroy();
3828            mOutputTracks.removeAt(i);
3829            updateWaitTime_l();
3830            return;
3831        }
3832    }
3833    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3834}
3835
3836// caller must hold mLock
3837void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3838{
3839    mWaitTimeMs = UINT_MAX;
3840    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3841        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3842        if (strong != 0) {
3843            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3844            if (waitTimeMs < mWaitTimeMs) {
3845                mWaitTimeMs = waitTimeMs;
3846            }
3847        }
3848    }
3849}
3850
3851
3852bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3853{
3854    for (size_t i = 0; i < outputTracks.size(); i++) {
3855        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3856        if (thread == 0) {
3857            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3858            return false;
3859        }
3860        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3861        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3862            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3863            return false;
3864        }
3865    }
3866    return true;
3867}
3868
3869uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3870{
3871    return (mWaitTimeMs * 1000) / 2;
3872}
3873
3874void AudioFlinger::DuplicatingThread::cacheParameters_l()
3875{
3876    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3877    updateWaitTime_l();
3878
3879    MixerThread::cacheParameters_l();
3880}
3881
3882// ----------------------------------------------------------------------------
3883
3884// TrackBase constructor must be called with AudioFlinger::mLock held
3885AudioFlinger::ThreadBase::TrackBase::TrackBase(
3886            ThreadBase *thread,
3887            const sp<Client>& client,
3888            uint32_t sampleRate,
3889            audio_format_t format,
3890            uint32_t channelMask,
3891            int frameCount,
3892            const sp<IMemory>& sharedBuffer,
3893            int sessionId)
3894    :   RefBase(),
3895        mThread(thread),
3896        mClient(client),
3897        mCblk(NULL),
3898        // mBuffer
3899        // mBufferEnd
3900        mFrameCount(0),
3901        mState(IDLE),
3902        mSampleRate(sampleRate),
3903        mFormat(format),
3904        mStepServerFailed(false),
3905        mSessionId(sessionId)
3906        // mChannelCount
3907        // mChannelMask
3908{
3909    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3910
3911    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3912    size_t size = sizeof(audio_track_cblk_t);
3913    uint8_t channelCount = popcount(channelMask);
3914    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3915    if (sharedBuffer == 0) {
3916        size += bufferSize;
3917    }
3918
3919    if (client != NULL) {
3920        mCblkMemory = client->heap()->allocate(size);
3921        if (mCblkMemory != 0) {
3922            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3923            if (mCblk != NULL) { // construct the shared structure in-place.
3924                new(mCblk) audio_track_cblk_t();
3925                // clear all buffers
3926                mCblk->frameCount = frameCount;
3927                mCblk->sampleRate = sampleRate;
3928// uncomment the following lines to quickly test 32-bit wraparound
3929//                mCblk->user = 0xffff0000;
3930//                mCblk->server = 0xffff0000;
3931//                mCblk->userBase = 0xffff0000;
3932//                mCblk->serverBase = 0xffff0000;
3933                mChannelCount = channelCount;
3934                mChannelMask = channelMask;
3935                if (sharedBuffer == 0) {
3936                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3937                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3938                    // Force underrun condition to avoid false underrun callback until first data is
3939                    // written to buffer (other flags are cleared)
3940                    mCblk->flags = CBLK_UNDERRUN_ON;
3941                } else {
3942                    mBuffer = sharedBuffer->pointer();
3943                }
3944                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3945            }
3946        } else {
3947            ALOGE("not enough memory for AudioTrack size=%u", size);
3948            client->heap()->dump("AudioTrack");
3949            return;
3950        }
3951    } else {
3952        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3953        // construct the shared structure in-place.
3954        new(mCblk) audio_track_cblk_t();
3955        // clear all buffers
3956        mCblk->frameCount = frameCount;
3957        mCblk->sampleRate = sampleRate;
3958// uncomment the following lines to quickly test 32-bit wraparound
3959//        mCblk->user = 0xffff0000;
3960//        mCblk->server = 0xffff0000;
3961//        mCblk->userBase = 0xffff0000;
3962//        mCblk->serverBase = 0xffff0000;
3963        mChannelCount = channelCount;
3964        mChannelMask = channelMask;
3965        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3966        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3967        // Force underrun condition to avoid false underrun callback until first data is
3968        // written to buffer (other flags are cleared)
3969        mCblk->flags = CBLK_UNDERRUN_ON;
3970        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3971    }
3972}
3973
3974AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3975{
3976    if (mCblk != NULL) {
3977        if (mClient == 0) {
3978            delete mCblk;
3979        } else {
3980            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3981        }
3982    }
3983    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3984    if (mClient != 0) {
3985        // Client destructor must run with AudioFlinger mutex locked
3986        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3987        // If the client's reference count drops to zero, the associated destructor
3988        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3989        // relying on the automatic clear() at end of scope.
3990        mClient.clear();
3991    }
3992}
3993
3994// AudioBufferProvider interface
3995// getNextBuffer() = 0;
3996// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3997void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3998{
3999    buffer->raw = NULL;
4000    mFrameCount = buffer->frameCount;
4001    // FIXME See note at getNextBuffer()
4002    (void) step();      // ignore return value of step()
4003    buffer->frameCount = 0;
4004}
4005
4006bool AudioFlinger::ThreadBase::TrackBase::step() {
4007    bool result;
4008    audio_track_cblk_t* cblk = this->cblk();
4009
4010    result = cblk->stepServer(mFrameCount);
4011    if (!result) {
4012        ALOGV("stepServer failed acquiring cblk mutex");
4013        mStepServerFailed = true;
4014    }
4015    return result;
4016}
4017
4018void AudioFlinger::ThreadBase::TrackBase::reset() {
4019    audio_track_cblk_t* cblk = this->cblk();
4020
4021    cblk->user = 0;
4022    cblk->server = 0;
4023    cblk->userBase = 0;
4024    cblk->serverBase = 0;
4025    mStepServerFailed = false;
4026    ALOGV("TrackBase::reset");
4027}
4028
4029int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4030    return (int)mCblk->sampleRate;
4031}
4032
4033void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4034    audio_track_cblk_t* cblk = this->cblk();
4035    size_t frameSize = cblk->frameSize;
4036    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4037    int8_t *bufferEnd = bufferStart + frames * frameSize;
4038
4039    // Check validity of returned pointer in case the track control block would have been corrupted.
4040    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4041            "TrackBase::getBuffer buffer out of range:\n"
4042                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4043                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4044                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4045                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4046
4047    return bufferStart;
4048}
4049
4050status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4051{
4052    mSyncEvents.add(event);
4053    return NO_ERROR;
4054}
4055
4056// ----------------------------------------------------------------------------
4057
4058// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4059AudioFlinger::PlaybackThread::Track::Track(
4060            PlaybackThread *thread,
4061            const sp<Client>& client,
4062            audio_stream_type_t streamType,
4063            uint32_t sampleRate,
4064            audio_format_t format,
4065            uint32_t channelMask,
4066            int frameCount,
4067            const sp<IMemory>& sharedBuffer,
4068            int sessionId,
4069            IAudioFlinger::track_flags_t flags)
4070    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4071    mMute(false),
4072    mFillingUpStatus(FS_INVALID),
4073    // mRetryCount initialized later when needed
4074    mSharedBuffer(sharedBuffer),
4075    mStreamType(streamType),
4076    mName(-1),  // see note below
4077    mMainBuffer(thread->mixBuffer()),
4078    mAuxBuffer(NULL),
4079    mAuxEffectId(0), mHasVolumeController(false),
4080    mPresentationCompleteFrames(0),
4081    mFlags(flags),
4082    mFastIndex(-1),
4083    mObservedUnderruns(0),
4084    mUnderrunCount(0),
4085    mCachedVolume(1.0)
4086{
4087    if (mCblk != NULL) {
4088        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4089        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4090        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4091        if (flags & IAudioFlinger::TRACK_FAST) {
4092            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4093            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4094            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4095            ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks);
4096            // FIXME This is too eager.  We allocate a fast track index before the
4097            //       fast track becomes active.  Since fast tracks are a scarce resource,
4098            //       this means we are potentially denying other more important fast tracks from
4099            //       being created.  It would be better to allocate the index dynamically.
4100            mFastIndex = i;
4101            // Read the initial underruns because this field is never cleared by the fast mixer
4102            mObservedUnderruns = thread->getFastTrackUnderruns(i) & ~1;
4103            thread->mFastTrackAvailMask &= ~(1 << i);
4104        }
4105        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4106        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4107        if (mName < 0) {
4108            ALOGE("no more track names available");
4109            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4110            // then we leak a fast track index.  Should swap these two sections, or better yet
4111            // only allocate a normal mixer name for normal tracks.
4112        }
4113    }
4114    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4115}
4116
4117AudioFlinger::PlaybackThread::Track::~Track()
4118{
4119    ALOGV("PlaybackThread::Track destructor");
4120    sp<ThreadBase> thread = mThread.promote();
4121    if (thread != 0) {
4122        Mutex::Autolock _l(thread->mLock);
4123        mState = TERMINATED;
4124    }
4125}
4126
4127void AudioFlinger::PlaybackThread::Track::destroy()
4128{
4129    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4130    // by removing it from mTracks vector, so there is a risk that this Tracks's
4131    // destructor is called. As the destructor needs to lock mLock,
4132    // we must acquire a strong reference on this Track before locking mLock
4133    // here so that the destructor is called only when exiting this function.
4134    // On the other hand, as long as Track::destroy() is only called by
4135    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4136    // this Track with its member mTrack.
4137    sp<Track> keep(this);
4138    { // scope for mLock
4139        sp<ThreadBase> thread = mThread.promote();
4140        if (thread != 0) {
4141            if (!isOutputTrack()) {
4142                if (mState == ACTIVE || mState == RESUMING) {
4143                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4144
4145#ifdef ADD_BATTERY_DATA
4146                    // to track the speaker usage
4147                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4148#endif
4149                }
4150                AudioSystem::releaseOutput(thread->id());
4151            }
4152            Mutex::Autolock _l(thread->mLock);
4153            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4154            playbackThread->destroyTrack_l(this);
4155        }
4156    }
4157}
4158
4159/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4160{
4161    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4162                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4163}
4164
4165void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4166{
4167    uint32_t vlr = mCblk->getVolumeLR();
4168    if (isFastTrack()) {
4169        sprintf(buffer, "   F %2d", mFastIndex);
4170    } else {
4171        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4172    }
4173    track_state state = mState;
4174    char stateChar;
4175    switch (state) {
4176    case IDLE:
4177        stateChar = 'I';
4178        break;
4179    case TERMINATED:
4180        stateChar = 'T';
4181        break;
4182    case STOPPED:
4183        stateChar = 'S';
4184        break;
4185    case RESUMING:
4186        stateChar = 'R';
4187        break;
4188    case ACTIVE:
4189        stateChar = 'A';
4190        break;
4191    case PAUSING:
4192        stateChar = 'p';
4193        break;
4194    case PAUSED:
4195        stateChar = 'P';
4196        break;
4197    default:
4198        stateChar = '?';
4199        break;
4200    }
4201    bool nowInUnderrun = mObservedUnderruns & 1;
4202    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4203            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4204            (mClient == 0) ? getpid_cached : mClient->pid(),
4205            mStreamType,
4206            mFormat,
4207            mChannelMask,
4208            mSessionId,
4209            mFrameCount,
4210            mCblk->frameCount,
4211            stateChar,
4212            mMute,
4213            mFillingUpStatus,
4214            mCblk->sampleRate,
4215            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4216            20.0 * log10((vlr >> 16) / 4096.0),
4217            mCblk->server,
4218            mCblk->user,
4219            (int)mMainBuffer,
4220            (int)mAuxBuffer,
4221            mCblk->flags,
4222            mUnderrunCount,
4223            nowInUnderrun ? '*' : ' ');
4224}
4225
4226// AudioBufferProvider interface
4227status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4228        AudioBufferProvider::Buffer* buffer, int64_t pts)
4229{
4230    audio_track_cblk_t* cblk = this->cblk();
4231    uint32_t framesReady;
4232    uint32_t framesReq = buffer->frameCount;
4233
4234    // Check if last stepServer failed, try to step now
4235    if (mStepServerFailed) {
4236        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4237        //       Since the fast mixer is higher priority than client callback thread,
4238        //       it does not result in priority inversion for client.
4239        //       But a non-blocking solution would be preferable to avoid
4240        //       fast mixer being unable to tryLock(), and
4241        //       to avoid the extra context switches if the client wakes up,
4242        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4243        if (!step())  goto getNextBuffer_exit;
4244        ALOGV("stepServer recovered");
4245        mStepServerFailed = false;
4246    }
4247
4248    // FIXME Same as above
4249    framesReady = cblk->framesReady();
4250
4251    if (CC_LIKELY(framesReady)) {
4252        uint32_t s = cblk->server;
4253        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4254
4255        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4256        if (framesReq > framesReady) {
4257            framesReq = framesReady;
4258        }
4259        if (framesReq > bufferEnd - s) {
4260            framesReq = bufferEnd - s;
4261        }
4262
4263        buffer->raw = getBuffer(s, framesReq);
4264        if (buffer->raw == NULL) goto getNextBuffer_exit;
4265
4266        buffer->frameCount = framesReq;
4267        return NO_ERROR;
4268    }
4269
4270getNextBuffer_exit:
4271    buffer->raw = NULL;
4272    buffer->frameCount = 0;
4273    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4274    return NOT_ENOUGH_DATA;
4275}
4276
4277// Note that framesReady() takes a mutex on the control block using tryLock().
4278// This could result in priority inversion if framesReady() is called by the normal mixer,
4279// as the normal mixer thread runs at lower
4280// priority than the client's callback thread:  there is a short window within framesReady()
4281// during which the normal mixer could be preempted, and the client callback would block.
4282// Another problem can occur if framesReady() is called by the fast mixer:
4283// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4284// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4285size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4286    return mCblk->framesReady();
4287}
4288
4289// Don't call for fast tracks; the framesReady() could result in priority inversion
4290bool AudioFlinger::PlaybackThread::Track::isReady() const {
4291    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4292
4293    if (framesReady() >= mCblk->frameCount ||
4294            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4295        mFillingUpStatus = FS_FILLED;
4296        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4297        return true;
4298    }
4299    return false;
4300}
4301
4302status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4303                                                    int triggerSession)
4304{
4305    status_t status = NO_ERROR;
4306    ALOGV("start(%d), calling pid %d session %d",
4307            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4308
4309    sp<ThreadBase> thread = mThread.promote();
4310    if (thread != 0) {
4311        Mutex::Autolock _l(thread->mLock);
4312        track_state state = mState;
4313        // here the track could be either new, or restarted
4314        // in both cases "unstop" the track
4315        if (mState == PAUSED) {
4316            mState = TrackBase::RESUMING;
4317            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4318        } else {
4319            mState = TrackBase::ACTIVE;
4320            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4321        }
4322
4323        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4324            thread->mLock.unlock();
4325            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4326            thread->mLock.lock();
4327
4328#ifdef ADD_BATTERY_DATA
4329            // to track the speaker usage
4330            if (status == NO_ERROR) {
4331                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4332            }
4333#endif
4334        }
4335        if (status == NO_ERROR) {
4336            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4337            playbackThread->addTrack_l(this);
4338        } else {
4339            mState = state;
4340        }
4341    } else {
4342        status = BAD_VALUE;
4343    }
4344    return status;
4345}
4346
4347void AudioFlinger::PlaybackThread::Track::stop()
4348{
4349    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4350    sp<ThreadBase> thread = mThread.promote();
4351    if (thread != 0) {
4352        Mutex::Autolock _l(thread->mLock);
4353        track_state state = mState;
4354        if (mState > STOPPED) {
4355            mState = STOPPED;
4356            // If the track is not active (PAUSED and buffers full), flush buffers
4357            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4358            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4359                reset();
4360            }
4361            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
4362        }
4363        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4364            thread->mLock.unlock();
4365            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4366            thread->mLock.lock();
4367
4368#ifdef ADD_BATTERY_DATA
4369            // to track the speaker usage
4370            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4371#endif
4372        }
4373    }
4374}
4375
4376void AudioFlinger::PlaybackThread::Track::pause()
4377{
4378    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4379    sp<ThreadBase> thread = mThread.promote();
4380    if (thread != 0) {
4381        Mutex::Autolock _l(thread->mLock);
4382        if (mState == ACTIVE || mState == RESUMING) {
4383            mState = PAUSING;
4384            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4385            if (!isOutputTrack()) {
4386                thread->mLock.unlock();
4387                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4388                thread->mLock.lock();
4389
4390#ifdef ADD_BATTERY_DATA
4391                // to track the speaker usage
4392                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4393#endif
4394            }
4395        }
4396    }
4397}
4398
4399void AudioFlinger::PlaybackThread::Track::flush()
4400{
4401    ALOGV("flush(%d)", mName);
4402    sp<ThreadBase> thread = mThread.promote();
4403    if (thread != 0) {
4404        Mutex::Autolock _l(thread->mLock);
4405        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
4406            return;
4407        }
4408        // No point remaining in PAUSED state after a flush => go to
4409        // STOPPED state
4410        mState = STOPPED;
4411
4412        // do not reset the track if it is still in the process of being stopped or paused.
4413        // this will be done by prepareTracks_l() when the track is stopped.
4414        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4415        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4416            reset();
4417        }
4418    }
4419}
4420
4421void AudioFlinger::PlaybackThread::Track::reset()
4422{
4423    // Do not reset twice to avoid discarding data written just after a flush and before
4424    // the audioflinger thread detects the track is stopped.
4425    if (!mResetDone) {
4426        TrackBase::reset();
4427        // Force underrun condition to avoid false underrun callback until first data is
4428        // written to buffer
4429        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4430        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4431        mFillingUpStatus = FS_FILLING;
4432        mResetDone = true;
4433        mPresentationCompleteFrames = 0;
4434    }
4435}
4436
4437void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4438{
4439    mMute = muted;
4440}
4441
4442status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4443{
4444    status_t status = DEAD_OBJECT;
4445    sp<ThreadBase> thread = mThread.promote();
4446    if (thread != 0) {
4447        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4448        status = playbackThread->attachAuxEffect(this, EffectId);
4449    }
4450    return status;
4451}
4452
4453void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4454{
4455    mAuxEffectId = EffectId;
4456    mAuxBuffer = buffer;
4457}
4458
4459bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4460                                                         size_t audioHalFrames)
4461{
4462    // a track is considered presented when the total number of frames written to audio HAL
4463    // corresponds to the number of frames written when presentationComplete() is called for the
4464    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4465    if (mPresentationCompleteFrames == 0) {
4466        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4467        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4468                  mPresentationCompleteFrames, audioHalFrames);
4469    }
4470    if (framesWritten >= mPresentationCompleteFrames) {
4471        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4472                  mSessionId, framesWritten);
4473        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4474        mPresentationCompleteFrames = 0;
4475        return true;
4476    }
4477    return false;
4478}
4479
4480void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4481{
4482    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4483        if (mSyncEvents[i]->type() == type) {
4484            mSyncEvents[i]->trigger();
4485            mSyncEvents.removeAt(i);
4486            i--;
4487        }
4488    }
4489}
4490
4491// implement VolumeBufferProvider interface
4492
4493uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4494{
4495    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4496    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4497    uint32_t vlr = mCblk->getVolumeLR();
4498    uint32_t vl = vlr & 0xFFFF;
4499    uint32_t vr = vlr >> 16;
4500    // track volumes come from shared memory, so can't be trusted and must be clamped
4501    if (vl > MAX_GAIN_INT) {
4502        vl = MAX_GAIN_INT;
4503    }
4504    if (vr > MAX_GAIN_INT) {
4505        vr = MAX_GAIN_INT;
4506    }
4507    // now apply the cached master volume and stream type volume;
4508    // this is trusted but lacks any synchronization or barrier so may be stale
4509    float v = mCachedVolume;
4510    vl *= v;
4511    vr *= v;
4512    // re-combine into U4.16
4513    vlr = (vr << 16) | (vl & 0xFFFF);
4514    // FIXME look at mute, pause, and stop flags
4515    return vlr;
4516}
4517
4518// timed audio tracks
4519
4520sp<AudioFlinger::PlaybackThread::TimedTrack>
4521AudioFlinger::PlaybackThread::TimedTrack::create(
4522            PlaybackThread *thread,
4523            const sp<Client>& client,
4524            audio_stream_type_t streamType,
4525            uint32_t sampleRate,
4526            audio_format_t format,
4527            uint32_t channelMask,
4528            int frameCount,
4529            const sp<IMemory>& sharedBuffer,
4530            int sessionId) {
4531    if (!client->reserveTimedTrack())
4532        return NULL;
4533
4534    return new TimedTrack(
4535        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4536        sharedBuffer, sessionId);
4537}
4538
4539AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4540            PlaybackThread *thread,
4541            const sp<Client>& client,
4542            audio_stream_type_t streamType,
4543            uint32_t sampleRate,
4544            audio_format_t format,
4545            uint32_t channelMask,
4546            int frameCount,
4547            const sp<IMemory>& sharedBuffer,
4548            int sessionId)
4549    : Track(thread, client, streamType, sampleRate, format, channelMask,
4550            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4551      mQueueHeadInFlight(false),
4552      mTrimQueueHeadOnRelease(false),
4553      mFramesPendingInQueue(0),
4554      mTimedSilenceBuffer(NULL),
4555      mTimedSilenceBufferSize(0),
4556      mTimedAudioOutputOnTime(false),
4557      mMediaTimeTransformValid(false)
4558{
4559    LocalClock lc;
4560    mLocalTimeFreq = lc.getLocalFreq();
4561
4562    mLocalTimeToSampleTransform.a_zero = 0;
4563    mLocalTimeToSampleTransform.b_zero = 0;
4564    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4565    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4566    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4567                            &mLocalTimeToSampleTransform.a_to_b_denom);
4568
4569    mMediaTimeToSampleTransform.a_zero = 0;
4570    mMediaTimeToSampleTransform.b_zero = 0;
4571    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4572    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4573    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4574                            &mMediaTimeToSampleTransform.a_to_b_denom);
4575}
4576
4577AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4578    mClient->releaseTimedTrack();
4579    delete [] mTimedSilenceBuffer;
4580}
4581
4582status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4583    size_t size, sp<IMemory>* buffer) {
4584
4585    Mutex::Autolock _l(mTimedBufferQueueLock);
4586
4587    trimTimedBufferQueue_l();
4588
4589    // lazily initialize the shared memory heap for timed buffers
4590    if (mTimedMemoryDealer == NULL) {
4591        const int kTimedBufferHeapSize = 512 << 10;
4592
4593        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4594                                              "AudioFlingerTimed");
4595        if (mTimedMemoryDealer == NULL)
4596            return NO_MEMORY;
4597    }
4598
4599    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4600    if (newBuffer == NULL) {
4601        newBuffer = mTimedMemoryDealer->allocate(size);
4602        if (newBuffer == NULL)
4603            return NO_MEMORY;
4604    }
4605
4606    *buffer = newBuffer;
4607    return NO_ERROR;
4608}
4609
4610// caller must hold mTimedBufferQueueLock
4611void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4612    int64_t mediaTimeNow;
4613    {
4614        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4615        if (!mMediaTimeTransformValid)
4616            return;
4617
4618        int64_t targetTimeNow;
4619        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4620            ? mCCHelper.getCommonTime(&targetTimeNow)
4621            : mCCHelper.getLocalTime(&targetTimeNow);
4622
4623        if (OK != res)
4624            return;
4625
4626        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4627                                                    &mediaTimeNow)) {
4628            return;
4629        }
4630    }
4631
4632    size_t trimEnd;
4633    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4634        int64_t bufEnd;
4635
4636        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4637            // We have a next buffer.  Just use its PTS as the PTS of the frame
4638            // following the last frame in this buffer.  If the stream is sparse
4639            // (ie, there are deliberate gaps left in the stream which should be
4640            // filled with silence by the TimedAudioTrack), then this can result
4641            // in one extra buffer being left un-trimmed when it could have
4642            // been.  In general, this is not typical, and we would rather
4643            // optimized away the TS calculation below for the more common case
4644            // where PTSes are contiguous.
4645            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4646        } else {
4647            // We have no next buffer.  Compute the PTS of the frame following
4648            // the last frame in this buffer by computing the duration of of
4649            // this frame in media time units and adding it to the PTS of the
4650            // buffer.
4651            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4652                               / mCblk->frameSize;
4653
4654            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4655                                                                &bufEnd)) {
4656                ALOGE("Failed to convert frame count of %lld to media time"
4657                      " duration" " (scale factor %d/%u) in %s",
4658                      frameCount,
4659                      mMediaTimeToSampleTransform.a_to_b_numer,
4660                      mMediaTimeToSampleTransform.a_to_b_denom,
4661                      __PRETTY_FUNCTION__);
4662                break;
4663            }
4664            bufEnd += mTimedBufferQueue[trimEnd].pts();
4665        }
4666
4667        if (bufEnd > mediaTimeNow)
4668            break;
4669
4670        // Is the buffer we want to use in the middle of a mix operation right
4671        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4672        // from the mixer which should be coming back shortly.
4673        if (!trimEnd && mQueueHeadInFlight) {
4674            mTrimQueueHeadOnRelease = true;
4675        }
4676    }
4677
4678    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4679    if (trimStart < trimEnd) {
4680        // Update the bookkeeping for framesReady()
4681        for (size_t i = trimStart; i < trimEnd; ++i) {
4682            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4683        }
4684
4685        // Now actually remove the buffers from the queue.
4686        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4687    }
4688}
4689
4690void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4691        const char* logTag) {
4692    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4693                "%s called (reason \"%s\"), but timed buffer queue has no"
4694                " elements to trim.", __FUNCTION__, logTag);
4695
4696    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4697    mTimedBufferQueue.removeAt(0);
4698}
4699
4700void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4701        const TimedBuffer& buf,
4702        const char* logTag) {
4703    uint32_t bufBytes        = buf.buffer()->size();
4704    uint32_t consumedAlready = buf.position();
4705
4706    ALOG_ASSERT(consumedAlready <= bufBytes,
4707                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4708                " only %u bytes long, but claims to have consumed %u"
4709                " bytes.  (update reason: \"%s\")",
4710                bufBytes, consumedAlready, logTag);
4711
4712    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4713    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4714                "Bad bookkeeping while updating frames pending.  Should have at"
4715                " least %u queued frames, but we think we have only %u.  (update"
4716                " reason: \"%s\")",
4717                bufFrames, mFramesPendingInQueue, logTag);
4718
4719    mFramesPendingInQueue -= bufFrames;
4720}
4721
4722status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4723    const sp<IMemory>& buffer, int64_t pts) {
4724
4725    {
4726        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4727        if (!mMediaTimeTransformValid)
4728            return INVALID_OPERATION;
4729    }
4730
4731    Mutex::Autolock _l(mTimedBufferQueueLock);
4732
4733    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4734    mFramesPendingInQueue += bufFrames;
4735    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4736
4737    return NO_ERROR;
4738}
4739
4740status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4741    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4742
4743    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4744           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4745           target);
4746
4747    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4748          target == TimedAudioTrack::COMMON_TIME)) {
4749        return BAD_VALUE;
4750    }
4751
4752    Mutex::Autolock lock(mMediaTimeTransformLock);
4753    mMediaTimeTransform = xform;
4754    mMediaTimeTransformTarget = target;
4755    mMediaTimeTransformValid = true;
4756
4757    return NO_ERROR;
4758}
4759
4760#define min(a, b) ((a) < (b) ? (a) : (b))
4761
4762// implementation of getNextBuffer for tracks whose buffers have timestamps
4763status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4764    AudioBufferProvider::Buffer* buffer, int64_t pts)
4765{
4766    if (pts == AudioBufferProvider::kInvalidPTS) {
4767        buffer->raw = 0;
4768        buffer->frameCount = 0;
4769        mTimedAudioOutputOnTime = false;
4770        return INVALID_OPERATION;
4771    }
4772
4773    Mutex::Autolock _l(mTimedBufferQueueLock);
4774
4775    ALOG_ASSERT(!mQueueHeadInFlight,
4776                "getNextBuffer called without releaseBuffer!");
4777
4778    while (true) {
4779
4780        // if we have no timed buffers, then fail
4781        if (mTimedBufferQueue.isEmpty()) {
4782            buffer->raw = 0;
4783            buffer->frameCount = 0;
4784            return NOT_ENOUGH_DATA;
4785        }
4786
4787        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4788
4789        // calculate the PTS of the head of the timed buffer queue expressed in
4790        // local time
4791        int64_t headLocalPTS;
4792        {
4793            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4794
4795            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4796
4797            if (mMediaTimeTransform.a_to_b_denom == 0) {
4798                // the transform represents a pause, so yield silence
4799                timedYieldSilence_l(buffer->frameCount, buffer);
4800                return NO_ERROR;
4801            }
4802
4803            int64_t transformedPTS;
4804            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4805                                                        &transformedPTS)) {
4806                // the transform failed.  this shouldn't happen, but if it does
4807                // then just drop this buffer
4808                ALOGW("timedGetNextBuffer transform failed");
4809                buffer->raw = 0;
4810                buffer->frameCount = 0;
4811                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4812                return NO_ERROR;
4813            }
4814
4815            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4816                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4817                                                          &headLocalPTS)) {
4818                    buffer->raw = 0;
4819                    buffer->frameCount = 0;
4820                    return INVALID_OPERATION;
4821                }
4822            } else {
4823                headLocalPTS = transformedPTS;
4824            }
4825        }
4826
4827        // adjust the head buffer's PTS to reflect the portion of the head buffer
4828        // that has already been consumed
4829        int64_t effectivePTS = headLocalPTS +
4830                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4831
4832        // Calculate the delta in samples between the head of the input buffer
4833        // queue and the start of the next output buffer that will be written.
4834        // If the transformation fails because of over or underflow, it means
4835        // that the sample's position in the output stream is so far out of
4836        // whack that it should just be dropped.
4837        int64_t sampleDelta;
4838        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4839            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4840            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4841                                       " mix");
4842            continue;
4843        }
4844        if (!mLocalTimeToSampleTransform.doForwardTransform(
4845                (effectivePTS - pts) << 32, &sampleDelta)) {
4846            ALOGV("*** too late during sample rate transform: dropped buffer");
4847            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4848            continue;
4849        }
4850
4851        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4852               " sampleDelta=[%d.%08x]",
4853               head.pts(), head.position(), pts,
4854               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4855                   + (sampleDelta >> 32)),
4856               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4857
4858        // if the delta between the ideal placement for the next input sample and
4859        // the current output position is within this threshold, then we will
4860        // concatenate the next input samples to the previous output
4861        const int64_t kSampleContinuityThreshold =
4862                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4863
4864        // if this is the first buffer of audio that we're emitting from this track
4865        // then it should be almost exactly on time.
4866        const int64_t kSampleStartupThreshold = 1LL << 32;
4867
4868        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4869           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4870            // the next input is close enough to being on time, so concatenate it
4871            // with the last output
4872            timedYieldSamples_l(buffer);
4873
4874            ALOGVV("*** on time: head.pos=%d frameCount=%u",
4875                    head.position(), buffer->frameCount);
4876            return NO_ERROR;
4877        }
4878
4879        // Looks like our output is not on time.  Reset our on timed status.
4880        // Next time we mix samples from our input queue, then should be within
4881        // the StartupThreshold.
4882        mTimedAudioOutputOnTime = false;
4883        if (sampleDelta > 0) {
4884            // the gap between the current output position and the proper start of
4885            // the next input sample is too big, so fill it with silence
4886            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4887
4888            timedYieldSilence_l(framesUntilNextInput, buffer);
4889            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4890            return NO_ERROR;
4891        } else {
4892            // the next input sample is late
4893            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4894            size_t onTimeSamplePosition =
4895                    head.position() + lateFrames * mCblk->frameSize;
4896
4897            if (onTimeSamplePosition > head.buffer()->size()) {
4898                // all the remaining samples in the head are too late, so
4899                // drop it and move on
4900                ALOGV("*** too late: dropped buffer");
4901                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
4902                continue;
4903            } else {
4904                // skip over the late samples
4905                head.setPosition(onTimeSamplePosition);
4906
4907                // yield the available samples
4908                timedYieldSamples_l(buffer);
4909
4910                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4911                return NO_ERROR;
4912            }
4913        }
4914    }
4915}
4916
4917// Yield samples from the timed buffer queue head up to the given output
4918// buffer's capacity.
4919//
4920// Caller must hold mTimedBufferQueueLock
4921void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
4922    AudioBufferProvider::Buffer* buffer) {
4923
4924    const TimedBuffer& head = mTimedBufferQueue[0];
4925
4926    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4927                   head.position());
4928
4929    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4930                                 mCblk->frameSize);
4931    size_t framesRequested = buffer->frameCount;
4932    buffer->frameCount = min(framesLeftInHead, framesRequested);
4933
4934    mQueueHeadInFlight = true;
4935    mTimedAudioOutputOnTime = true;
4936}
4937
4938// Yield samples of silence up to the given output buffer's capacity
4939//
4940// Caller must hold mTimedBufferQueueLock
4941void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
4942    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4943
4944    // lazily allocate a buffer filled with silence
4945    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4946        delete [] mTimedSilenceBuffer;
4947        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4948        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4949        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4950    }
4951
4952    buffer->raw = mTimedSilenceBuffer;
4953    size_t framesRequested = buffer->frameCount;
4954    buffer->frameCount = min(numFrames, framesRequested);
4955
4956    mTimedAudioOutputOnTime = false;
4957}
4958
4959// AudioBufferProvider interface
4960void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4961    AudioBufferProvider::Buffer* buffer) {
4962
4963    Mutex::Autolock _l(mTimedBufferQueueLock);
4964
4965    // If the buffer which was just released is part of the buffer at the head
4966    // of the queue, be sure to update the amt of the buffer which has been
4967    // consumed.  If the buffer being returned is not part of the head of the
4968    // queue, its either because the buffer is part of the silence buffer, or
4969    // because the head of the timed queue was trimmed after the mixer called
4970    // getNextBuffer but before the mixer called releaseBuffer.
4971    if (buffer->raw == mTimedSilenceBuffer) {
4972        ALOG_ASSERT(!mQueueHeadInFlight,
4973                    "Queue head in flight during release of silence buffer!");
4974        goto done;
4975    }
4976
4977    ALOG_ASSERT(mQueueHeadInFlight,
4978                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
4979                " head in flight.");
4980
4981    if (mTimedBufferQueue.size()) {
4982        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4983
4984        void* start = head.buffer()->pointer();
4985        void* end   = reinterpret_cast<void*>(
4986                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
4987                        + head.buffer()->size());
4988
4989        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
4990                    "released buffer not within the head of the timed buffer"
4991                    " queue; qHead = [%p, %p], released buffer = %p",
4992                    start, end, buffer->raw);
4993
4994        head.setPosition(head.position() +
4995                (buffer->frameCount * mCblk->frameSize));
4996        mQueueHeadInFlight = false;
4997
4998        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
4999                    "Bad bookkeeping during releaseBuffer!  Should have at"
5000                    " least %u queued frames, but we think we have only %u",
5001                    buffer->frameCount, mFramesPendingInQueue);
5002
5003        mFramesPendingInQueue -= buffer->frameCount;
5004
5005        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5006            || mTrimQueueHeadOnRelease) {
5007            trimTimedBufferQueueHead_l("releaseBuffer");
5008            mTrimQueueHeadOnRelease = false;
5009        }
5010    } else {
5011        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5012                  " buffers in the timed buffer queue");
5013    }
5014
5015done:
5016    buffer->raw = 0;
5017    buffer->frameCount = 0;
5018}
5019
5020size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5021    Mutex::Autolock _l(mTimedBufferQueueLock);
5022    return mFramesPendingInQueue;
5023}
5024
5025AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5026        : mPTS(0), mPosition(0) {}
5027
5028AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5029    const sp<IMemory>& buffer, int64_t pts)
5030        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5031
5032// ----------------------------------------------------------------------------
5033
5034// RecordTrack constructor must be called with AudioFlinger::mLock held
5035AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5036            RecordThread *thread,
5037            const sp<Client>& client,
5038            uint32_t sampleRate,
5039            audio_format_t format,
5040            uint32_t channelMask,
5041            int frameCount,
5042            int sessionId)
5043    :   TrackBase(thread, client, sampleRate, format,
5044                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5045        mOverflow(false)
5046{
5047    if (mCblk != NULL) {
5048        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5049        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5050            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5051        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5052            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5053        } else {
5054            mCblk->frameSize = sizeof(int8_t);
5055        }
5056    }
5057}
5058
5059AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5060{
5061    sp<ThreadBase> thread = mThread.promote();
5062    if (thread != 0) {
5063        AudioSystem::releaseInput(thread->id());
5064    }
5065}
5066
5067// AudioBufferProvider interface
5068status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5069{
5070    audio_track_cblk_t* cblk = this->cblk();
5071    uint32_t framesAvail;
5072    uint32_t framesReq = buffer->frameCount;
5073
5074    // Check if last stepServer failed, try to step now
5075    if (mStepServerFailed) {
5076        if (!step()) goto getNextBuffer_exit;
5077        ALOGV("stepServer recovered");
5078        mStepServerFailed = false;
5079    }
5080
5081    framesAvail = cblk->framesAvailable_l();
5082
5083    if (CC_LIKELY(framesAvail)) {
5084        uint32_t s = cblk->server;
5085        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5086
5087        if (framesReq > framesAvail) {
5088            framesReq = framesAvail;
5089        }
5090        if (framesReq > bufferEnd - s) {
5091            framesReq = bufferEnd - s;
5092        }
5093
5094        buffer->raw = getBuffer(s, framesReq);
5095        if (buffer->raw == NULL) goto getNextBuffer_exit;
5096
5097        buffer->frameCount = framesReq;
5098        return NO_ERROR;
5099    }
5100
5101getNextBuffer_exit:
5102    buffer->raw = NULL;
5103    buffer->frameCount = 0;
5104    return NOT_ENOUGH_DATA;
5105}
5106
5107status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5108                                                        int triggerSession)
5109{
5110    sp<ThreadBase> thread = mThread.promote();
5111    if (thread != 0) {
5112        RecordThread *recordThread = (RecordThread *)thread.get();
5113        return recordThread->start(this, event, triggerSession);
5114    } else {
5115        return BAD_VALUE;
5116    }
5117}
5118
5119void AudioFlinger::RecordThread::RecordTrack::stop()
5120{
5121    sp<ThreadBase> thread = mThread.promote();
5122    if (thread != 0) {
5123        RecordThread *recordThread = (RecordThread *)thread.get();
5124        recordThread->stop(this);
5125        TrackBase::reset();
5126        // Force overrun condition to avoid false overrun callback until first data is
5127        // read from buffer
5128        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5129    }
5130}
5131
5132void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5133{
5134    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5135            (mClient == 0) ? getpid_cached : mClient->pid(),
5136            mFormat,
5137            mChannelMask,
5138            mSessionId,
5139            mFrameCount,
5140            mState,
5141            mCblk->sampleRate,
5142            mCblk->server,
5143            mCblk->user);
5144}
5145
5146
5147// ----------------------------------------------------------------------------
5148
5149AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5150            PlaybackThread *playbackThread,
5151            DuplicatingThread *sourceThread,
5152            uint32_t sampleRate,
5153            audio_format_t format,
5154            uint32_t channelMask,
5155            int frameCount)
5156    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5157                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5158    mActive(false), mSourceThread(sourceThread)
5159{
5160
5161    if (mCblk != NULL) {
5162        mCblk->flags |= CBLK_DIRECTION_OUT;
5163        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5164        mOutBuffer.frameCount = 0;
5165        playbackThread->mTracks.add(this);
5166        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5167                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5168                mCblk, mBuffer, mCblk->buffers,
5169                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5170    } else {
5171        ALOGW("Error creating output track on thread %p", playbackThread);
5172    }
5173}
5174
5175AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5176{
5177    clearBufferQueue();
5178}
5179
5180status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5181                                                          int triggerSession)
5182{
5183    status_t status = Track::start(event, triggerSession);
5184    if (status != NO_ERROR) {
5185        return status;
5186    }
5187
5188    mActive = true;
5189    mRetryCount = 127;
5190    return status;
5191}
5192
5193void AudioFlinger::PlaybackThread::OutputTrack::stop()
5194{
5195    Track::stop();
5196    clearBufferQueue();
5197    mOutBuffer.frameCount = 0;
5198    mActive = false;
5199}
5200
5201bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5202{
5203    Buffer *pInBuffer;
5204    Buffer inBuffer;
5205    uint32_t channelCount = mChannelCount;
5206    bool outputBufferFull = false;
5207    inBuffer.frameCount = frames;
5208    inBuffer.i16 = data;
5209
5210    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5211
5212    if (!mActive && frames != 0) {
5213        start();
5214        sp<ThreadBase> thread = mThread.promote();
5215        if (thread != 0) {
5216            MixerThread *mixerThread = (MixerThread *)thread.get();
5217            if (mCblk->frameCount > frames){
5218                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5219                    uint32_t startFrames = (mCblk->frameCount - frames);
5220                    pInBuffer = new Buffer;
5221                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5222                    pInBuffer->frameCount = startFrames;
5223                    pInBuffer->i16 = pInBuffer->mBuffer;
5224                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5225                    mBufferQueue.add(pInBuffer);
5226                } else {
5227                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5228                }
5229            }
5230        }
5231    }
5232
5233    while (waitTimeLeftMs) {
5234        // First write pending buffers, then new data
5235        if (mBufferQueue.size()) {
5236            pInBuffer = mBufferQueue.itemAt(0);
5237        } else {
5238            pInBuffer = &inBuffer;
5239        }
5240
5241        if (pInBuffer->frameCount == 0) {
5242            break;
5243        }
5244
5245        if (mOutBuffer.frameCount == 0) {
5246            mOutBuffer.frameCount = pInBuffer->frameCount;
5247            nsecs_t startTime = systemTime();
5248            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5249                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5250                outputBufferFull = true;
5251                break;
5252            }
5253            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5254            if (waitTimeLeftMs >= waitTimeMs) {
5255                waitTimeLeftMs -= waitTimeMs;
5256            } else {
5257                waitTimeLeftMs = 0;
5258            }
5259        }
5260
5261        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5262        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5263        mCblk->stepUser(outFrames);
5264        pInBuffer->frameCount -= outFrames;
5265        pInBuffer->i16 += outFrames * channelCount;
5266        mOutBuffer.frameCount -= outFrames;
5267        mOutBuffer.i16 += outFrames * channelCount;
5268
5269        if (pInBuffer->frameCount == 0) {
5270            if (mBufferQueue.size()) {
5271                mBufferQueue.removeAt(0);
5272                delete [] pInBuffer->mBuffer;
5273                delete pInBuffer;
5274                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5275            } else {
5276                break;
5277            }
5278        }
5279    }
5280
5281    // If we could not write all frames, allocate a buffer and queue it for next time.
5282    if (inBuffer.frameCount) {
5283        sp<ThreadBase> thread = mThread.promote();
5284        if (thread != 0 && !thread->standby()) {
5285            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5286                pInBuffer = new Buffer;
5287                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5288                pInBuffer->frameCount = inBuffer.frameCount;
5289                pInBuffer->i16 = pInBuffer->mBuffer;
5290                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5291                mBufferQueue.add(pInBuffer);
5292                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5293            } else {
5294                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5295            }
5296        }
5297    }
5298
5299    // Calling write() with a 0 length buffer, means that no more data will be written:
5300    // If no more buffers are pending, fill output track buffer to make sure it is started
5301    // by output mixer.
5302    if (frames == 0 && mBufferQueue.size() == 0) {
5303        if (mCblk->user < mCblk->frameCount) {
5304            frames = mCblk->frameCount - mCblk->user;
5305            pInBuffer = new Buffer;
5306            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5307            pInBuffer->frameCount = frames;
5308            pInBuffer->i16 = pInBuffer->mBuffer;
5309            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5310            mBufferQueue.add(pInBuffer);
5311        } else if (mActive) {
5312            stop();
5313        }
5314    }
5315
5316    return outputBufferFull;
5317}
5318
5319status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5320{
5321    int active;
5322    status_t result;
5323    audio_track_cblk_t* cblk = mCblk;
5324    uint32_t framesReq = buffer->frameCount;
5325
5326//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5327    buffer->frameCount  = 0;
5328
5329    uint32_t framesAvail = cblk->framesAvailable();
5330
5331
5332    if (framesAvail == 0) {
5333        Mutex::Autolock _l(cblk->lock);
5334        goto start_loop_here;
5335        while (framesAvail == 0) {
5336            active = mActive;
5337            if (CC_UNLIKELY(!active)) {
5338                ALOGV("Not active and NO_MORE_BUFFERS");
5339                return NO_MORE_BUFFERS;
5340            }
5341            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5342            if (result != NO_ERROR) {
5343                return NO_MORE_BUFFERS;
5344            }
5345            // read the server count again
5346        start_loop_here:
5347            framesAvail = cblk->framesAvailable_l();
5348        }
5349    }
5350
5351//    if (framesAvail < framesReq) {
5352//        return NO_MORE_BUFFERS;
5353//    }
5354
5355    if (framesReq > framesAvail) {
5356        framesReq = framesAvail;
5357    }
5358
5359    uint32_t u = cblk->user;
5360    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5361
5362    if (framesReq > bufferEnd - u) {
5363        framesReq = bufferEnd - u;
5364    }
5365
5366    buffer->frameCount  = framesReq;
5367    buffer->raw         = (void *)cblk->buffer(u);
5368    return NO_ERROR;
5369}
5370
5371
5372void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5373{
5374    size_t size = mBufferQueue.size();
5375
5376    for (size_t i = 0; i < size; i++) {
5377        Buffer *pBuffer = mBufferQueue.itemAt(i);
5378        delete [] pBuffer->mBuffer;
5379        delete pBuffer;
5380    }
5381    mBufferQueue.clear();
5382}
5383
5384// ----------------------------------------------------------------------------
5385
5386AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5387    :   RefBase(),
5388        mAudioFlinger(audioFlinger),
5389        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5390        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5391        mPid(pid),
5392        mTimedTrackCount(0)
5393{
5394    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5395}
5396
5397// Client destructor must be called with AudioFlinger::mLock held
5398AudioFlinger::Client::~Client()
5399{
5400    mAudioFlinger->removeClient_l(mPid);
5401}
5402
5403sp<MemoryDealer> AudioFlinger::Client::heap() const
5404{
5405    return mMemoryDealer;
5406}
5407
5408// Reserve one of the limited slots for a timed audio track associated
5409// with this client
5410bool AudioFlinger::Client::reserveTimedTrack()
5411{
5412    const int kMaxTimedTracksPerClient = 4;
5413
5414    Mutex::Autolock _l(mTimedTrackLock);
5415
5416    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5417        ALOGW("can not create timed track - pid %d has exceeded the limit",
5418             mPid);
5419        return false;
5420    }
5421
5422    mTimedTrackCount++;
5423    return true;
5424}
5425
5426// Release a slot for a timed audio track
5427void AudioFlinger::Client::releaseTimedTrack()
5428{
5429    Mutex::Autolock _l(mTimedTrackLock);
5430    mTimedTrackCount--;
5431}
5432
5433// ----------------------------------------------------------------------------
5434
5435AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5436                                                     const sp<IAudioFlingerClient>& client,
5437                                                     pid_t pid)
5438    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5439{
5440}
5441
5442AudioFlinger::NotificationClient::~NotificationClient()
5443{
5444}
5445
5446void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5447{
5448    sp<NotificationClient> keep(this);
5449    mAudioFlinger->removeNotificationClient(mPid);
5450}
5451
5452// ----------------------------------------------------------------------------
5453
5454AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5455    : BnAudioTrack(),
5456      mTrack(track)
5457{
5458}
5459
5460AudioFlinger::TrackHandle::~TrackHandle() {
5461    // just stop the track on deletion, associated resources
5462    // will be freed from the main thread once all pending buffers have
5463    // been played. Unless it's not in the active track list, in which
5464    // case we free everything now...
5465    mTrack->destroy();
5466}
5467
5468sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5469    return mTrack->getCblk();
5470}
5471
5472status_t AudioFlinger::TrackHandle::start() {
5473    return mTrack->start();
5474}
5475
5476void AudioFlinger::TrackHandle::stop() {
5477    mTrack->stop();
5478}
5479
5480void AudioFlinger::TrackHandle::flush() {
5481    mTrack->flush();
5482}
5483
5484void AudioFlinger::TrackHandle::mute(bool e) {
5485    mTrack->mute(e);
5486}
5487
5488void AudioFlinger::TrackHandle::pause() {
5489    mTrack->pause();
5490}
5491
5492status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5493{
5494    return mTrack->attachAuxEffect(EffectId);
5495}
5496
5497status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5498                                                         sp<IMemory>* buffer) {
5499    if (!mTrack->isTimedTrack())
5500        return INVALID_OPERATION;
5501
5502    PlaybackThread::TimedTrack* tt =
5503            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5504    return tt->allocateTimedBuffer(size, buffer);
5505}
5506
5507status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5508                                                     int64_t pts) {
5509    if (!mTrack->isTimedTrack())
5510        return INVALID_OPERATION;
5511
5512    PlaybackThread::TimedTrack* tt =
5513            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5514    return tt->queueTimedBuffer(buffer, pts);
5515}
5516
5517status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5518    const LinearTransform& xform, int target) {
5519
5520    if (!mTrack->isTimedTrack())
5521        return INVALID_OPERATION;
5522
5523    PlaybackThread::TimedTrack* tt =
5524            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5525    return tt->setMediaTimeTransform(
5526        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5527}
5528
5529status_t AudioFlinger::TrackHandle::onTransact(
5530    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5531{
5532    return BnAudioTrack::onTransact(code, data, reply, flags);
5533}
5534
5535// ----------------------------------------------------------------------------
5536
5537sp<IAudioRecord> AudioFlinger::openRecord(
5538        pid_t pid,
5539        audio_io_handle_t input,
5540        uint32_t sampleRate,
5541        audio_format_t format,
5542        uint32_t channelMask,
5543        int frameCount,
5544        IAudioFlinger::track_flags_t flags,
5545        int *sessionId,
5546        status_t *status)
5547{
5548    sp<RecordThread::RecordTrack> recordTrack;
5549    sp<RecordHandle> recordHandle;
5550    sp<Client> client;
5551    status_t lStatus;
5552    RecordThread *thread;
5553    size_t inFrameCount;
5554    int lSessionId;
5555
5556    // check calling permissions
5557    if (!recordingAllowed()) {
5558        lStatus = PERMISSION_DENIED;
5559        goto Exit;
5560    }
5561
5562    // add client to list
5563    { // scope for mLock
5564        Mutex::Autolock _l(mLock);
5565        thread = checkRecordThread_l(input);
5566        if (thread == NULL) {
5567            lStatus = BAD_VALUE;
5568            goto Exit;
5569        }
5570
5571        client = registerPid_l(pid);
5572
5573        // If no audio session id is provided, create one here
5574        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5575            lSessionId = *sessionId;
5576        } else {
5577            lSessionId = nextUniqueId();
5578            if (sessionId != NULL) {
5579                *sessionId = lSessionId;
5580            }
5581        }
5582        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5583        recordTrack = thread->createRecordTrack_l(client,
5584                                                sampleRate,
5585                                                format,
5586                                                channelMask,
5587                                                frameCount,
5588                                                lSessionId,
5589                                                &lStatus);
5590    }
5591    if (lStatus != NO_ERROR) {
5592        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5593        // destructor is called by the TrackBase destructor with mLock held
5594        client.clear();
5595        recordTrack.clear();
5596        goto Exit;
5597    }
5598
5599    // return to handle to client
5600    recordHandle = new RecordHandle(recordTrack);
5601    lStatus = NO_ERROR;
5602
5603Exit:
5604    if (status) {
5605        *status = lStatus;
5606    }
5607    return recordHandle;
5608}
5609
5610// ----------------------------------------------------------------------------
5611
5612AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5613    : BnAudioRecord(),
5614    mRecordTrack(recordTrack)
5615{
5616}
5617
5618AudioFlinger::RecordHandle::~RecordHandle() {
5619    stop();
5620}
5621
5622sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5623    return mRecordTrack->getCblk();
5624}
5625
5626status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5627    ALOGV("RecordHandle::start()");
5628    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5629}
5630
5631void AudioFlinger::RecordHandle::stop() {
5632    ALOGV("RecordHandle::stop()");
5633    mRecordTrack->stop();
5634}
5635
5636status_t AudioFlinger::RecordHandle::onTransact(
5637    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5638{
5639    return BnAudioRecord::onTransact(code, data, reply, flags);
5640}
5641
5642// ----------------------------------------------------------------------------
5643
5644AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5645                                         AudioStreamIn *input,
5646                                         uint32_t sampleRate,
5647                                         uint32_t channels,
5648                                         audio_io_handle_t id,
5649                                         uint32_t device) :
5650    ThreadBase(audioFlinger, id, device, RECORD),
5651    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5652    // mRsmpInIndex and mInputBytes set by readInputParameters()
5653    mReqChannelCount(popcount(channels)),
5654    mReqSampleRate(sampleRate)
5655    // mBytesRead is only meaningful while active, and so is cleared in start()
5656    // (but might be better to also clear here for dump?)
5657{
5658    snprintf(mName, kNameLength, "AudioIn_%X", id);
5659
5660    readInputParameters();
5661}
5662
5663
5664AudioFlinger::RecordThread::~RecordThread()
5665{
5666    delete[] mRsmpInBuffer;
5667    delete mResampler;
5668    delete[] mRsmpOutBuffer;
5669}
5670
5671void AudioFlinger::RecordThread::onFirstRef()
5672{
5673    run(mName, PRIORITY_URGENT_AUDIO);
5674}
5675
5676status_t AudioFlinger::RecordThread::readyToRun()
5677{
5678    status_t status = initCheck();
5679    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5680    return status;
5681}
5682
5683bool AudioFlinger::RecordThread::threadLoop()
5684{
5685    AudioBufferProvider::Buffer buffer;
5686    sp<RecordTrack> activeTrack;
5687    Vector< sp<EffectChain> > effectChains;
5688
5689    nsecs_t lastWarning = 0;
5690
5691    acquireWakeLock();
5692
5693    // start recording
5694    while (!exitPending()) {
5695
5696        processConfigEvents();
5697
5698        { // scope for mLock
5699            Mutex::Autolock _l(mLock);
5700            checkForNewParameters_l();
5701            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5702                if (!mStandby) {
5703                    mInput->stream->common.standby(&mInput->stream->common);
5704                    mStandby = true;
5705                }
5706
5707                if (exitPending()) break;
5708
5709                releaseWakeLock_l();
5710                ALOGV("RecordThread: loop stopping");
5711                // go to sleep
5712                mWaitWorkCV.wait(mLock);
5713                ALOGV("RecordThread: loop starting");
5714                acquireWakeLock_l();
5715                continue;
5716            }
5717            if (mActiveTrack != 0) {
5718                if (mActiveTrack->mState == TrackBase::PAUSING) {
5719                    if (!mStandby) {
5720                        mInput->stream->common.standby(&mInput->stream->common);
5721                        mStandby = true;
5722                    }
5723                    mActiveTrack.clear();
5724                    mStartStopCond.broadcast();
5725                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5726                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5727                        mActiveTrack.clear();
5728                        mStartStopCond.broadcast();
5729                    } else if (mBytesRead != 0) {
5730                        // record start succeeds only if first read from audio input
5731                        // succeeds
5732                        if (mBytesRead > 0) {
5733                            mActiveTrack->mState = TrackBase::ACTIVE;
5734                        } else {
5735                            mActiveTrack.clear();
5736                        }
5737                        mStartStopCond.broadcast();
5738                    }
5739                    mStandby = false;
5740                }
5741            }
5742            lockEffectChains_l(effectChains);
5743        }
5744
5745        if (mActiveTrack != 0) {
5746            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5747                mActiveTrack->mState != TrackBase::RESUMING) {
5748                unlockEffectChains(effectChains);
5749                usleep(kRecordThreadSleepUs);
5750                continue;
5751            }
5752            for (size_t i = 0; i < effectChains.size(); i ++) {
5753                effectChains[i]->process_l();
5754            }
5755
5756            buffer.frameCount = mFrameCount;
5757            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5758                size_t framesOut = buffer.frameCount;
5759                if (mResampler == NULL) {
5760                    // no resampling
5761                    while (framesOut) {
5762                        size_t framesIn = mFrameCount - mRsmpInIndex;
5763                        if (framesIn) {
5764                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5765                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5766                            if (framesIn > framesOut)
5767                                framesIn = framesOut;
5768                            mRsmpInIndex += framesIn;
5769                            framesOut -= framesIn;
5770                            if ((int)mChannelCount == mReqChannelCount ||
5771                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5772                                memcpy(dst, src, framesIn * mFrameSize);
5773                            } else {
5774                                int16_t *src16 = (int16_t *)src;
5775                                int16_t *dst16 = (int16_t *)dst;
5776                                if (mChannelCount == 1) {
5777                                    while (framesIn--) {
5778                                        *dst16++ = *src16;
5779                                        *dst16++ = *src16++;
5780                                    }
5781                                } else {
5782                                    while (framesIn--) {
5783                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5784                                        src16 += 2;
5785                                    }
5786                                }
5787                            }
5788                        }
5789                        if (framesOut && mFrameCount == mRsmpInIndex) {
5790                            if (framesOut == mFrameCount &&
5791                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5792                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5793                                framesOut = 0;
5794                            } else {
5795                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5796                                mRsmpInIndex = 0;
5797                            }
5798                            if (mBytesRead < 0) {
5799                                ALOGE("Error reading audio input");
5800                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5801                                    // Force input into standby so that it tries to
5802                                    // recover at next read attempt
5803                                    mInput->stream->common.standby(&mInput->stream->common);
5804                                    usleep(kRecordThreadSleepUs);
5805                                }
5806                                mRsmpInIndex = mFrameCount;
5807                                framesOut = 0;
5808                                buffer.frameCount = 0;
5809                            }
5810                        }
5811                    }
5812                } else {
5813                    // resampling
5814
5815                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5816                    // alter output frame count as if we were expecting stereo samples
5817                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5818                        framesOut >>= 1;
5819                    }
5820                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5821                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5822                    // are 32 bit aligned which should be always true.
5823                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5824                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5825                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5826                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5827                        int16_t *dst = buffer.i16;
5828                        while (framesOut--) {
5829                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5830                            src += 2;
5831                        }
5832                    } else {
5833                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5834                    }
5835
5836                }
5837                if (mFramestoDrop == 0) {
5838                    mActiveTrack->releaseBuffer(&buffer);
5839                } else {
5840                    if (mFramestoDrop > 0) {
5841                        mFramestoDrop -= buffer.frameCount;
5842                        if (mFramestoDrop < 0) {
5843                            mFramestoDrop = 0;
5844                        }
5845                    }
5846                }
5847                mActiveTrack->overflow();
5848            }
5849            // client isn't retrieving buffers fast enough
5850            else {
5851                if (!mActiveTrack->setOverflow()) {
5852                    nsecs_t now = systemTime();
5853                    if ((now - lastWarning) > kWarningThrottleNs) {
5854                        ALOGW("RecordThread: buffer overflow");
5855                        lastWarning = now;
5856                    }
5857                }
5858                // Release the processor for a while before asking for a new buffer.
5859                // This will give the application more chance to read from the buffer and
5860                // clear the overflow.
5861                usleep(kRecordThreadSleepUs);
5862            }
5863        }
5864        // enable changes in effect chain
5865        unlockEffectChains(effectChains);
5866        effectChains.clear();
5867    }
5868
5869    if (!mStandby) {
5870        mInput->stream->common.standby(&mInput->stream->common);
5871    }
5872    mActiveTrack.clear();
5873
5874    mStartStopCond.broadcast();
5875
5876    releaseWakeLock();
5877
5878    ALOGV("RecordThread %p exiting", this);
5879    return false;
5880}
5881
5882
5883sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5884        const sp<AudioFlinger::Client>& client,
5885        uint32_t sampleRate,
5886        audio_format_t format,
5887        int channelMask,
5888        int frameCount,
5889        int sessionId,
5890        status_t *status)
5891{
5892    sp<RecordTrack> track;
5893    status_t lStatus;
5894
5895    lStatus = initCheck();
5896    if (lStatus != NO_ERROR) {
5897        ALOGE("Audio driver not initialized.");
5898        goto Exit;
5899    }
5900
5901    { // scope for mLock
5902        Mutex::Autolock _l(mLock);
5903
5904        track = new RecordTrack(this, client, sampleRate,
5905                      format, channelMask, frameCount, sessionId);
5906
5907        if (track->getCblk() == 0) {
5908            lStatus = NO_MEMORY;
5909            goto Exit;
5910        }
5911
5912        mTrack = track.get();
5913        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5914        bool suspend = audio_is_bluetooth_sco_device(
5915                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5916        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5917        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5918    }
5919    lStatus = NO_ERROR;
5920
5921Exit:
5922    if (status) {
5923        *status = lStatus;
5924    }
5925    return track;
5926}
5927
5928status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5929                                           AudioSystem::sync_event_t event,
5930                                           int triggerSession)
5931{
5932    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5933    sp<ThreadBase> strongMe = this;
5934    status_t status = NO_ERROR;
5935
5936    if (event == AudioSystem::SYNC_EVENT_NONE) {
5937        mSyncStartEvent.clear();
5938        mFramestoDrop = 0;
5939    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5940        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5941                                       triggerSession,
5942                                       recordTrack->sessionId(),
5943                                       syncStartEventCallback,
5944                                       this);
5945        mFramestoDrop = -1;
5946    }
5947
5948    {
5949        AutoMutex lock(mLock);
5950        if (mActiveTrack != 0) {
5951            if (recordTrack != mActiveTrack.get()) {
5952                status = -EBUSY;
5953            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5954                mActiveTrack->mState = TrackBase::ACTIVE;
5955            }
5956            return status;
5957        }
5958
5959        recordTrack->mState = TrackBase::IDLE;
5960        mActiveTrack = recordTrack;
5961        mLock.unlock();
5962        status_t status = AudioSystem::startInput(mId);
5963        mLock.lock();
5964        if (status != NO_ERROR) {
5965            mActiveTrack.clear();
5966            clearSyncStartEvent();
5967            return status;
5968        }
5969        mRsmpInIndex = mFrameCount;
5970        mBytesRead = 0;
5971        if (mResampler != NULL) {
5972            mResampler->reset();
5973        }
5974        mActiveTrack->mState = TrackBase::RESUMING;
5975        // signal thread to start
5976        ALOGV("Signal record thread");
5977        mWaitWorkCV.signal();
5978        // do not wait for mStartStopCond if exiting
5979        if (exitPending()) {
5980            mActiveTrack.clear();
5981            status = INVALID_OPERATION;
5982            goto startError;
5983        }
5984        mStartStopCond.wait(mLock);
5985        if (mActiveTrack == 0) {
5986            ALOGV("Record failed to start");
5987            status = BAD_VALUE;
5988            goto startError;
5989        }
5990        ALOGV("Record started OK");
5991        return status;
5992    }
5993startError:
5994    AudioSystem::stopInput(mId);
5995    clearSyncStartEvent();
5996    return status;
5997}
5998
5999void AudioFlinger::RecordThread::clearSyncStartEvent()
6000{
6001    if (mSyncStartEvent != 0) {
6002        mSyncStartEvent->cancel();
6003    }
6004    mSyncStartEvent.clear();
6005}
6006
6007void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6008{
6009    sp<SyncEvent> strongEvent = event.promote();
6010
6011    if (strongEvent != 0) {
6012        RecordThread *me = (RecordThread *)strongEvent->cookie();
6013        me->handleSyncStartEvent(strongEvent);
6014    }
6015}
6016
6017void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6018{
6019    ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d",
6020              mActiveTrack.get(),
6021              mActiveTrack.get() ? mActiveTrack->sessionId() : 0,
6022              event->listenerSession());
6023
6024    if (mActiveTrack != 0 &&
6025            event == mSyncStartEvent) {
6026        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6027        // from audio HAL
6028        mFramestoDrop = mFrameCount * 2;
6029        mSyncStartEvent.clear();
6030    }
6031}
6032
6033void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6034    ALOGV("RecordThread::stop");
6035    sp<ThreadBase> strongMe = this;
6036    {
6037        AutoMutex lock(mLock);
6038        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6039            mActiveTrack->mState = TrackBase::PAUSING;
6040            // do not wait for mStartStopCond if exiting
6041            if (exitPending()) {
6042                return;
6043            }
6044            mStartStopCond.wait(mLock);
6045            // if we have been restarted, recordTrack == mActiveTrack.get() here
6046            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6047                mLock.unlock();
6048                AudioSystem::stopInput(mId);
6049                mLock.lock();
6050                ALOGV("Record stopped OK");
6051            }
6052        }
6053    }
6054}
6055
6056bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6057{
6058    return false;
6059}
6060
6061status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6062{
6063    if (!isValidSyncEvent(event)) {
6064        return BAD_VALUE;
6065    }
6066
6067    Mutex::Autolock _l(mLock);
6068
6069    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6070        mTrack->setSyncEvent(event);
6071        return NO_ERROR;
6072    }
6073    return NAME_NOT_FOUND;
6074}
6075
6076status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6077{
6078    const size_t SIZE = 256;
6079    char buffer[SIZE];
6080    String8 result;
6081
6082    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6083    result.append(buffer);
6084
6085    if (mActiveTrack != 0) {
6086        result.append("Active Track:\n");
6087        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6088        mActiveTrack->dump(buffer, SIZE);
6089        result.append(buffer);
6090
6091        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6092        result.append(buffer);
6093        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6094        result.append(buffer);
6095        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6096        result.append(buffer);
6097        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6098        result.append(buffer);
6099        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6100        result.append(buffer);
6101
6102
6103    } else {
6104        result.append("No record client\n");
6105    }
6106    write(fd, result.string(), result.size());
6107
6108    dumpBase(fd, args);
6109    dumpEffectChains(fd, args);
6110
6111    return NO_ERROR;
6112}
6113
6114// AudioBufferProvider interface
6115status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6116{
6117    size_t framesReq = buffer->frameCount;
6118    size_t framesReady = mFrameCount - mRsmpInIndex;
6119    int channelCount;
6120
6121    if (framesReady == 0) {
6122        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6123        if (mBytesRead < 0) {
6124            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6125            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6126                // Force input into standby so that it tries to
6127                // recover at next read attempt
6128                mInput->stream->common.standby(&mInput->stream->common);
6129                usleep(kRecordThreadSleepUs);
6130            }
6131            buffer->raw = NULL;
6132            buffer->frameCount = 0;
6133            return NOT_ENOUGH_DATA;
6134        }
6135        mRsmpInIndex = 0;
6136        framesReady = mFrameCount;
6137    }
6138
6139    if (framesReq > framesReady) {
6140        framesReq = framesReady;
6141    }
6142
6143    if (mChannelCount == 1 && mReqChannelCount == 2) {
6144        channelCount = 1;
6145    } else {
6146        channelCount = 2;
6147    }
6148    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6149    buffer->frameCount = framesReq;
6150    return NO_ERROR;
6151}
6152
6153// AudioBufferProvider interface
6154void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6155{
6156    mRsmpInIndex += buffer->frameCount;
6157    buffer->frameCount = 0;
6158}
6159
6160bool AudioFlinger::RecordThread::checkForNewParameters_l()
6161{
6162    bool reconfig = false;
6163
6164    while (!mNewParameters.isEmpty()) {
6165        status_t status = NO_ERROR;
6166        String8 keyValuePair = mNewParameters[0];
6167        AudioParameter param = AudioParameter(keyValuePair);
6168        int value;
6169        audio_format_t reqFormat = mFormat;
6170        int reqSamplingRate = mReqSampleRate;
6171        int reqChannelCount = mReqChannelCount;
6172
6173        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6174            reqSamplingRate = value;
6175            reconfig = true;
6176        }
6177        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6178            reqFormat = (audio_format_t) value;
6179            reconfig = true;
6180        }
6181        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6182            reqChannelCount = popcount(value);
6183            reconfig = true;
6184        }
6185        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6186            // do not accept frame count changes if tracks are open as the track buffer
6187            // size depends on frame count and correct behavior would not be guaranteed
6188            // if frame count is changed after track creation
6189            if (mActiveTrack != 0) {
6190                status = INVALID_OPERATION;
6191            } else {
6192                reconfig = true;
6193            }
6194        }
6195        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6196            // forward device change to effects that have requested to be
6197            // aware of attached audio device.
6198            for (size_t i = 0; i < mEffectChains.size(); i++) {
6199                mEffectChains[i]->setDevice_l(value);
6200            }
6201            // store input device and output device but do not forward output device to audio HAL.
6202            // Note that status is ignored by the caller for output device
6203            // (see AudioFlinger::setParameters()
6204            if (value & AUDIO_DEVICE_OUT_ALL) {
6205                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6206                status = BAD_VALUE;
6207            } else {
6208                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6209                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6210                if (mTrack != NULL) {
6211                    bool suspend = audio_is_bluetooth_sco_device(
6212                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6213                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6214                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6215                }
6216            }
6217            mDevice |= (uint32_t)value;
6218        }
6219        if (status == NO_ERROR) {
6220            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6221            if (status == INVALID_OPERATION) {
6222                mInput->stream->common.standby(&mInput->stream->common);
6223                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6224                        keyValuePair.string());
6225            }
6226            if (reconfig) {
6227                if (status == BAD_VALUE &&
6228                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6229                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6230                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6231                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6232                    (reqChannelCount <= FCC_2)) {
6233                    status = NO_ERROR;
6234                }
6235                if (status == NO_ERROR) {
6236                    readInputParameters();
6237                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6238                }
6239            }
6240        }
6241
6242        mNewParameters.removeAt(0);
6243
6244        mParamStatus = status;
6245        mParamCond.signal();
6246        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6247        // already timed out waiting for the status and will never signal the condition.
6248        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6249    }
6250    return reconfig;
6251}
6252
6253String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6254{
6255    char *s;
6256    String8 out_s8 = String8();
6257
6258    Mutex::Autolock _l(mLock);
6259    if (initCheck() != NO_ERROR) {
6260        return out_s8;
6261    }
6262
6263    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6264    out_s8 = String8(s);
6265    free(s);
6266    return out_s8;
6267}
6268
6269void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6270    AudioSystem::OutputDescriptor desc;
6271    void *param2 = NULL;
6272
6273    switch (event) {
6274    case AudioSystem::INPUT_OPENED:
6275    case AudioSystem::INPUT_CONFIG_CHANGED:
6276        desc.channels = mChannelMask;
6277        desc.samplingRate = mSampleRate;
6278        desc.format = mFormat;
6279        desc.frameCount = mFrameCount;
6280        desc.latency = 0;
6281        param2 = &desc;
6282        break;
6283
6284    case AudioSystem::INPUT_CLOSED:
6285    default:
6286        break;
6287    }
6288    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6289}
6290
6291void AudioFlinger::RecordThread::readInputParameters()
6292{
6293    delete mRsmpInBuffer;
6294    // mRsmpInBuffer is always assigned a new[] below
6295    delete mRsmpOutBuffer;
6296    mRsmpOutBuffer = NULL;
6297    delete mResampler;
6298    mResampler = NULL;
6299
6300    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6301    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6302    mChannelCount = (uint16_t)popcount(mChannelMask);
6303    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6304    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6305    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6306    mFrameCount = mInputBytes / mFrameSize;
6307    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6308    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6309
6310    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6311    {
6312        int channelCount;
6313        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6314        // stereo to mono post process as the resampler always outputs stereo.
6315        if (mChannelCount == 1 && mReqChannelCount == 2) {
6316            channelCount = 1;
6317        } else {
6318            channelCount = 2;
6319        }
6320        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6321        mResampler->setSampleRate(mSampleRate);
6322        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6323        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6324
6325        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6326        if (mChannelCount == 1 && mReqChannelCount == 1) {
6327            mFrameCount >>= 1;
6328        }
6329
6330    }
6331    mRsmpInIndex = mFrameCount;
6332}
6333
6334unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6335{
6336    Mutex::Autolock _l(mLock);
6337    if (initCheck() != NO_ERROR) {
6338        return 0;
6339    }
6340
6341    return mInput->stream->get_input_frames_lost(mInput->stream);
6342}
6343
6344uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6345{
6346    Mutex::Autolock _l(mLock);
6347    uint32_t result = 0;
6348    if (getEffectChain_l(sessionId) != 0) {
6349        result = EFFECT_SESSION;
6350    }
6351
6352    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6353        result |= TRACK_SESSION;
6354    }
6355
6356    return result;
6357}
6358
6359AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6360{
6361    Mutex::Autolock _l(mLock);
6362    return mTrack;
6363}
6364
6365AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6366{
6367    Mutex::Autolock _l(mLock);
6368    return mInput;
6369}
6370
6371AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6372{
6373    Mutex::Autolock _l(mLock);
6374    AudioStreamIn *input = mInput;
6375    mInput = NULL;
6376    return input;
6377}
6378
6379// this method must always be called either with ThreadBase mLock held or inside the thread loop
6380audio_stream_t* AudioFlinger::RecordThread::stream() const
6381{
6382    if (mInput == NULL) {
6383        return NULL;
6384    }
6385    return &mInput->stream->common;
6386}
6387
6388
6389// ----------------------------------------------------------------------------
6390
6391audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6392{
6393    if (!settingsAllowed()) {
6394        return 0;
6395    }
6396    Mutex::Autolock _l(mLock);
6397    return loadHwModule_l(name);
6398}
6399
6400// loadHwModule_l() must be called with AudioFlinger::mLock held
6401audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6402{
6403    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6404        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6405            ALOGW("loadHwModule() module %s already loaded", name);
6406            return mAudioHwDevs.keyAt(i);
6407        }
6408    }
6409
6410    audio_hw_device_t *dev;
6411
6412    int rc = load_audio_interface(name, &dev);
6413    if (rc) {
6414        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6415        return 0;
6416    }
6417
6418    mHardwareStatus = AUDIO_HW_INIT;
6419    rc = dev->init_check(dev);
6420    mHardwareStatus = AUDIO_HW_IDLE;
6421    if (rc) {
6422        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6423        return 0;
6424    }
6425
6426    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6427        (NULL != dev->set_master_volume)) {
6428        AutoMutex lock(mHardwareLock);
6429        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6430        dev->set_master_volume(dev, mMasterVolume);
6431        mHardwareStatus = AUDIO_HW_IDLE;
6432    }
6433
6434    audio_module_handle_t handle = nextUniqueId();
6435    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6436
6437    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6438          name, dev->common.module->name, dev->common.module->id, handle);
6439
6440    return handle;
6441
6442}
6443
6444audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6445                                           audio_devices_t *pDevices,
6446                                           uint32_t *pSamplingRate,
6447                                           audio_format_t *pFormat,
6448                                           audio_channel_mask_t *pChannelMask,
6449                                           uint32_t *pLatencyMs,
6450                                           audio_output_flags_t flags)
6451{
6452    status_t status;
6453    PlaybackThread *thread = NULL;
6454    struct audio_config config = {
6455        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6456        channel_mask: pChannelMask ? *pChannelMask : 0,
6457        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6458    };
6459    audio_stream_out_t *outStream = NULL;
6460    audio_hw_device_t *outHwDev;
6461
6462    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6463              module,
6464              (pDevices != NULL) ? (int)*pDevices : 0,
6465              config.sample_rate,
6466              config.format,
6467              config.channel_mask,
6468              flags);
6469
6470    if (pDevices == NULL || *pDevices == 0) {
6471        return 0;
6472    }
6473
6474    Mutex::Autolock _l(mLock);
6475
6476    outHwDev = findSuitableHwDev_l(module, *pDevices);
6477    if (outHwDev == NULL)
6478        return 0;
6479
6480    audio_io_handle_t id = nextUniqueId();
6481
6482    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6483
6484    status = outHwDev->open_output_stream(outHwDev,
6485                                          id,
6486                                          *pDevices,
6487                                          (audio_output_flags_t)flags,
6488                                          &config,
6489                                          &outStream);
6490
6491    mHardwareStatus = AUDIO_HW_IDLE;
6492    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6493            outStream,
6494            config.sample_rate,
6495            config.format,
6496            config.channel_mask,
6497            status);
6498
6499    if (status == NO_ERROR && outStream != NULL) {
6500        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6501
6502        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6503            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6504            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6505            thread = new DirectOutputThread(this, output, id, *pDevices);
6506            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6507        } else {
6508            thread = new MixerThread(this, output, id, *pDevices);
6509            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6510        }
6511        mPlaybackThreads.add(id, thread);
6512
6513        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6514        if (pFormat != NULL) *pFormat = config.format;
6515        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6516        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6517
6518        // notify client processes of the new output creation
6519        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6520
6521        // the first primary output opened designates the primary hw device
6522        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6523            ALOGI("Using module %d has the primary audio interface", module);
6524            mPrimaryHardwareDev = outHwDev;
6525
6526            AutoMutex lock(mHardwareLock);
6527            mHardwareStatus = AUDIO_HW_SET_MODE;
6528            outHwDev->set_mode(outHwDev, mMode);
6529
6530            // Determine the level of master volume support the primary audio HAL has,
6531            // and set the initial master volume at the same time.
6532            float initialVolume = 1.0;
6533            mMasterVolumeSupportLvl = MVS_NONE;
6534
6535            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6536            if ((NULL != outHwDev->get_master_volume) &&
6537                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6538                mMasterVolumeSupportLvl = MVS_FULL;
6539            } else {
6540                mMasterVolumeSupportLvl = MVS_SETONLY;
6541                initialVolume = 1.0;
6542            }
6543
6544            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6545            if ((NULL == outHwDev->set_master_volume) ||
6546                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6547                mMasterVolumeSupportLvl = MVS_NONE;
6548            }
6549            // now that we have a primary device, initialize master volume on other devices
6550            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6551                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6552
6553                if ((dev != mPrimaryHardwareDev) &&
6554                    (NULL != dev->set_master_volume)) {
6555                    dev->set_master_volume(dev, initialVolume);
6556                }
6557            }
6558            mHardwareStatus = AUDIO_HW_IDLE;
6559            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6560                                    ? initialVolume
6561                                    : 1.0;
6562            mMasterVolume   = initialVolume;
6563        }
6564        return id;
6565    }
6566
6567    return 0;
6568}
6569
6570audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6571        audio_io_handle_t output2)
6572{
6573    Mutex::Autolock _l(mLock);
6574    MixerThread *thread1 = checkMixerThread_l(output1);
6575    MixerThread *thread2 = checkMixerThread_l(output2);
6576
6577    if (thread1 == NULL || thread2 == NULL) {
6578        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6579        return 0;
6580    }
6581
6582    audio_io_handle_t id = nextUniqueId();
6583    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6584    thread->addOutputTrack(thread2);
6585    mPlaybackThreads.add(id, thread);
6586    // notify client processes of the new output creation
6587    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6588    return id;
6589}
6590
6591status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6592{
6593    // keep strong reference on the playback thread so that
6594    // it is not destroyed while exit() is executed
6595    sp<PlaybackThread> thread;
6596    {
6597        Mutex::Autolock _l(mLock);
6598        thread = checkPlaybackThread_l(output);
6599        if (thread == NULL) {
6600            return BAD_VALUE;
6601        }
6602
6603        ALOGV("closeOutput() %d", output);
6604
6605        if (thread->type() == ThreadBase::MIXER) {
6606            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6607                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6608                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6609                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6610                }
6611            }
6612        }
6613        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6614        mPlaybackThreads.removeItem(output);
6615    }
6616    thread->exit();
6617    // The thread entity (active unit of execution) is no longer running here,
6618    // but the ThreadBase container still exists.
6619
6620    if (thread->type() != ThreadBase::DUPLICATING) {
6621        AudioStreamOut *out = thread->clearOutput();
6622        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6623        // from now on thread->mOutput is NULL
6624        out->hwDev->close_output_stream(out->hwDev, out->stream);
6625        delete out;
6626    }
6627    return NO_ERROR;
6628}
6629
6630status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6631{
6632    Mutex::Autolock _l(mLock);
6633    PlaybackThread *thread = checkPlaybackThread_l(output);
6634
6635    if (thread == NULL) {
6636        return BAD_VALUE;
6637    }
6638
6639    ALOGV("suspendOutput() %d", output);
6640    thread->suspend();
6641
6642    return NO_ERROR;
6643}
6644
6645status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6646{
6647    Mutex::Autolock _l(mLock);
6648    PlaybackThread *thread = checkPlaybackThread_l(output);
6649
6650    if (thread == NULL) {
6651        return BAD_VALUE;
6652    }
6653
6654    ALOGV("restoreOutput() %d", output);
6655
6656    thread->restore();
6657
6658    return NO_ERROR;
6659}
6660
6661audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6662                                          audio_devices_t *pDevices,
6663                                          uint32_t *pSamplingRate,
6664                                          audio_format_t *pFormat,
6665                                          uint32_t *pChannelMask)
6666{
6667    status_t status;
6668    RecordThread *thread = NULL;
6669    struct audio_config config = {
6670        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6671        channel_mask: pChannelMask ? *pChannelMask : 0,
6672        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6673    };
6674    uint32_t reqSamplingRate = config.sample_rate;
6675    audio_format_t reqFormat = config.format;
6676    audio_channel_mask_t reqChannels = config.channel_mask;
6677    audio_stream_in_t *inStream = NULL;
6678    audio_hw_device_t *inHwDev;
6679
6680    if (pDevices == NULL || *pDevices == 0) {
6681        return 0;
6682    }
6683
6684    Mutex::Autolock _l(mLock);
6685
6686    inHwDev = findSuitableHwDev_l(module, *pDevices);
6687    if (inHwDev == NULL)
6688        return 0;
6689
6690    audio_io_handle_t id = nextUniqueId();
6691
6692    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6693                                        &inStream);
6694    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6695            inStream,
6696            config.sample_rate,
6697            config.format,
6698            config.channel_mask,
6699            status);
6700
6701    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6702    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6703    // or stereo to mono conversions on 16 bit PCM inputs.
6704    if (status == BAD_VALUE &&
6705        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6706        (config.sample_rate <= 2 * reqSamplingRate) &&
6707        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6708        ALOGV("openInput() reopening with proposed sampling rate and channels");
6709        inStream = NULL;
6710        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6711    }
6712
6713    if (status == NO_ERROR && inStream != NULL) {
6714        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6715
6716        // Start record thread
6717        // RecorThread require both input and output device indication to forward to audio
6718        // pre processing modules
6719        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6720        thread = new RecordThread(this,
6721                                  input,
6722                                  reqSamplingRate,
6723                                  reqChannels,
6724                                  id,
6725                                  device);
6726        mRecordThreads.add(id, thread);
6727        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6728        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6729        if (pFormat != NULL) *pFormat = config.format;
6730        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6731
6732        input->stream->common.standby(&input->stream->common);
6733
6734        // notify client processes of the new input creation
6735        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6736        return id;
6737    }
6738
6739    return 0;
6740}
6741
6742status_t AudioFlinger::closeInput(audio_io_handle_t input)
6743{
6744    // keep strong reference on the record thread so that
6745    // it is not destroyed while exit() is executed
6746    sp<RecordThread> thread;
6747    {
6748        Mutex::Autolock _l(mLock);
6749        thread = checkRecordThread_l(input);
6750        if (thread == NULL) {
6751            return BAD_VALUE;
6752        }
6753
6754        ALOGV("closeInput() %d", input);
6755        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6756        mRecordThreads.removeItem(input);
6757    }
6758    thread->exit();
6759    // The thread entity (active unit of execution) is no longer running here,
6760    // but the ThreadBase container still exists.
6761
6762    AudioStreamIn *in = thread->clearInput();
6763    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6764    // from now on thread->mInput is NULL
6765    in->hwDev->close_input_stream(in->hwDev, in->stream);
6766    delete in;
6767
6768    return NO_ERROR;
6769}
6770
6771status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6772{
6773    Mutex::Autolock _l(mLock);
6774    MixerThread *dstThread = checkMixerThread_l(output);
6775    if (dstThread == NULL) {
6776        ALOGW("setStreamOutput() bad output id %d", output);
6777        return BAD_VALUE;
6778    }
6779
6780    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6781    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6782
6783    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6784        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6785        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6786            MixerThread *srcThread = (MixerThread *)thread;
6787            srcThread->invalidateTracks(stream);
6788        }
6789    }
6790
6791    return NO_ERROR;
6792}
6793
6794
6795int AudioFlinger::newAudioSessionId()
6796{
6797    return nextUniqueId();
6798}
6799
6800void AudioFlinger::acquireAudioSessionId(int audioSession)
6801{
6802    Mutex::Autolock _l(mLock);
6803    pid_t caller = IPCThreadState::self()->getCallingPid();
6804    ALOGV("acquiring %d from %d", audioSession, caller);
6805    size_t num = mAudioSessionRefs.size();
6806    for (size_t i = 0; i< num; i++) {
6807        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6808        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6809            ref->mCnt++;
6810            ALOGV(" incremented refcount to %d", ref->mCnt);
6811            return;
6812        }
6813    }
6814    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6815    ALOGV(" added new entry for %d", audioSession);
6816}
6817
6818void AudioFlinger::releaseAudioSessionId(int audioSession)
6819{
6820    Mutex::Autolock _l(mLock);
6821    pid_t caller = IPCThreadState::self()->getCallingPid();
6822    ALOGV("releasing %d from %d", audioSession, caller);
6823    size_t num = mAudioSessionRefs.size();
6824    for (size_t i = 0; i< num; i++) {
6825        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6826        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6827            ref->mCnt--;
6828            ALOGV(" decremented refcount to %d", ref->mCnt);
6829            if (ref->mCnt == 0) {
6830                mAudioSessionRefs.removeAt(i);
6831                delete ref;
6832                purgeStaleEffects_l();
6833            }
6834            return;
6835        }
6836    }
6837    ALOGW("session id %d not found for pid %d", audioSession, caller);
6838}
6839
6840void AudioFlinger::purgeStaleEffects_l() {
6841
6842    ALOGV("purging stale effects");
6843
6844    Vector< sp<EffectChain> > chains;
6845
6846    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6847        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6848        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6849            sp<EffectChain> ec = t->mEffectChains[j];
6850            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6851                chains.push(ec);
6852            }
6853        }
6854    }
6855    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6856        sp<RecordThread> t = mRecordThreads.valueAt(i);
6857        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6858            sp<EffectChain> ec = t->mEffectChains[j];
6859            chains.push(ec);
6860        }
6861    }
6862
6863    for (size_t i = 0; i < chains.size(); i++) {
6864        sp<EffectChain> ec = chains[i];
6865        int sessionid = ec->sessionId();
6866        sp<ThreadBase> t = ec->mThread.promote();
6867        if (t == 0) {
6868            continue;
6869        }
6870        size_t numsessionrefs = mAudioSessionRefs.size();
6871        bool found = false;
6872        for (size_t k = 0; k < numsessionrefs; k++) {
6873            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
6874            if (ref->mSessionid == sessionid) {
6875                ALOGV(" session %d still exists for %d with %d refs",
6876                    sessionid, ref->mPid, ref->mCnt);
6877                found = true;
6878                break;
6879            }
6880        }
6881        if (!found) {
6882            // remove all effects from the chain
6883            while (ec->mEffects.size()) {
6884                sp<EffectModule> effect = ec->mEffects[0];
6885                effect->unPin();
6886                Mutex::Autolock _l (t->mLock);
6887                t->removeEffect_l(effect);
6888                for (size_t j = 0; j < effect->mHandles.size(); j++) {
6889                    sp<EffectHandle> handle = effect->mHandles[j].promote();
6890                    if (handle != 0) {
6891                        handle->mEffect.clear();
6892                        if (handle->mHasControl && handle->mEnabled) {
6893                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
6894                        }
6895                    }
6896                }
6897                AudioSystem::unregisterEffect(effect->id());
6898            }
6899        }
6900    }
6901    return;
6902}
6903
6904// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
6905AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
6906{
6907    return mPlaybackThreads.valueFor(output).get();
6908}
6909
6910// checkMixerThread_l() must be called with AudioFlinger::mLock held
6911AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
6912{
6913    PlaybackThread *thread = checkPlaybackThread_l(output);
6914    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
6915}
6916
6917// checkRecordThread_l() must be called with AudioFlinger::mLock held
6918AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
6919{
6920    return mRecordThreads.valueFor(input).get();
6921}
6922
6923uint32_t AudioFlinger::nextUniqueId()
6924{
6925    return android_atomic_inc(&mNextUniqueId);
6926}
6927
6928AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
6929{
6930    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6931        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6932        AudioStreamOut *output = thread->getOutput();
6933        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
6934            return thread;
6935        }
6936    }
6937    return NULL;
6938}
6939
6940uint32_t AudioFlinger::primaryOutputDevice_l() const
6941{
6942    PlaybackThread *thread = primaryPlaybackThread_l();
6943
6944    if (thread == NULL) {
6945        return 0;
6946    }
6947
6948    return thread->device();
6949}
6950
6951sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
6952                                    int triggerSession,
6953                                    int listenerSession,
6954                                    sync_event_callback_t callBack,
6955                                    void *cookie)
6956{
6957    Mutex::Autolock _l(mLock);
6958
6959    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
6960    status_t playStatus = NAME_NOT_FOUND;
6961    status_t recStatus = NAME_NOT_FOUND;
6962    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6963        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
6964        if (playStatus == NO_ERROR) {
6965            return event;
6966        }
6967    }
6968    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6969        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
6970        if (recStatus == NO_ERROR) {
6971            return event;
6972        }
6973    }
6974    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
6975        mPendingSyncEvents.add(event);
6976    } else {
6977        ALOGV("createSyncEvent() invalid event %d", event->type());
6978        event.clear();
6979    }
6980    return event;
6981}
6982
6983// ----------------------------------------------------------------------------
6984//  Effect management
6985// ----------------------------------------------------------------------------
6986
6987
6988status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
6989{
6990    Mutex::Autolock _l(mLock);
6991    return EffectQueryNumberEffects(numEffects);
6992}
6993
6994status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
6995{
6996    Mutex::Autolock _l(mLock);
6997    return EffectQueryEffect(index, descriptor);
6998}
6999
7000status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7001        effect_descriptor_t *descriptor) const
7002{
7003    Mutex::Autolock _l(mLock);
7004    return EffectGetDescriptor(pUuid, descriptor);
7005}
7006
7007
7008sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7009        effect_descriptor_t *pDesc,
7010        const sp<IEffectClient>& effectClient,
7011        int32_t priority,
7012        audio_io_handle_t io,
7013        int sessionId,
7014        status_t *status,
7015        int *id,
7016        int *enabled)
7017{
7018    status_t lStatus = NO_ERROR;
7019    sp<EffectHandle> handle;
7020    effect_descriptor_t desc;
7021
7022    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7023            pid, effectClient.get(), priority, sessionId, io);
7024
7025    if (pDesc == NULL) {
7026        lStatus = BAD_VALUE;
7027        goto Exit;
7028    }
7029
7030    // check audio settings permission for global effects
7031    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7032        lStatus = PERMISSION_DENIED;
7033        goto Exit;
7034    }
7035
7036    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7037    // that can only be created by audio policy manager (running in same process)
7038    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7039        lStatus = PERMISSION_DENIED;
7040        goto Exit;
7041    }
7042
7043    if (io == 0) {
7044        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7045            // output must be specified by AudioPolicyManager when using session
7046            // AUDIO_SESSION_OUTPUT_STAGE
7047            lStatus = BAD_VALUE;
7048            goto Exit;
7049        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7050            // if the output returned by getOutputForEffect() is removed before we lock the
7051            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7052            // and we will exit safely
7053            io = AudioSystem::getOutputForEffect(&desc);
7054        }
7055    }
7056
7057    {
7058        Mutex::Autolock _l(mLock);
7059
7060
7061        if (!EffectIsNullUuid(&pDesc->uuid)) {
7062            // if uuid is specified, request effect descriptor
7063            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7064            if (lStatus < 0) {
7065                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7066                goto Exit;
7067            }
7068        } else {
7069            // if uuid is not specified, look for an available implementation
7070            // of the required type in effect factory
7071            if (EffectIsNullUuid(&pDesc->type)) {
7072                ALOGW("createEffect() no effect type");
7073                lStatus = BAD_VALUE;
7074                goto Exit;
7075            }
7076            uint32_t numEffects = 0;
7077            effect_descriptor_t d;
7078            d.flags = 0; // prevent compiler warning
7079            bool found = false;
7080
7081            lStatus = EffectQueryNumberEffects(&numEffects);
7082            if (lStatus < 0) {
7083                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7084                goto Exit;
7085            }
7086            for (uint32_t i = 0; i < numEffects; i++) {
7087                lStatus = EffectQueryEffect(i, &desc);
7088                if (lStatus < 0) {
7089                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7090                    continue;
7091                }
7092                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7093                    // If matching type found save effect descriptor. If the session is
7094                    // 0 and the effect is not auxiliary, continue enumeration in case
7095                    // an auxiliary version of this effect type is available
7096                    found = true;
7097                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7098                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7099                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7100                        break;
7101                    }
7102                }
7103            }
7104            if (!found) {
7105                lStatus = BAD_VALUE;
7106                ALOGW("createEffect() effect not found");
7107                goto Exit;
7108            }
7109            // For same effect type, chose auxiliary version over insert version if
7110            // connect to output mix (Compliance to OpenSL ES)
7111            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7112                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7113                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7114            }
7115        }
7116
7117        // Do not allow auxiliary effects on a session different from 0 (output mix)
7118        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7119             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7120            lStatus = INVALID_OPERATION;
7121            goto Exit;
7122        }
7123
7124        // check recording permission for visualizer
7125        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7126            !recordingAllowed()) {
7127            lStatus = PERMISSION_DENIED;
7128            goto Exit;
7129        }
7130
7131        // return effect descriptor
7132        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7133
7134        // If output is not specified try to find a matching audio session ID in one of the
7135        // output threads.
7136        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7137        // because of code checking output when entering the function.
7138        // Note: io is never 0 when creating an effect on an input
7139        if (io == 0) {
7140            // look for the thread where the specified audio session is present
7141            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7142                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7143                    io = mPlaybackThreads.keyAt(i);
7144                    break;
7145                }
7146            }
7147            if (io == 0) {
7148                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7149                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7150                        io = mRecordThreads.keyAt(i);
7151                        break;
7152                    }
7153                }
7154            }
7155            // If no output thread contains the requested session ID, default to
7156            // first output. The effect chain will be moved to the correct output
7157            // thread when a track with the same session ID is created
7158            if (io == 0 && mPlaybackThreads.size()) {
7159                io = mPlaybackThreads.keyAt(0);
7160            }
7161            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7162        }
7163        ThreadBase *thread = checkRecordThread_l(io);
7164        if (thread == NULL) {
7165            thread = checkPlaybackThread_l(io);
7166            if (thread == NULL) {
7167                ALOGE("createEffect() unknown output thread");
7168                lStatus = BAD_VALUE;
7169                goto Exit;
7170            }
7171        }
7172
7173        sp<Client> client = registerPid_l(pid);
7174
7175        // create effect on selected output thread
7176        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7177                &desc, enabled, &lStatus);
7178        if (handle != 0 && id != NULL) {
7179            *id = handle->id();
7180        }
7181    }
7182
7183Exit:
7184    if (status != NULL) {
7185        *status = lStatus;
7186    }
7187    return handle;
7188}
7189
7190status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7191        audio_io_handle_t dstOutput)
7192{
7193    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7194            sessionId, srcOutput, dstOutput);
7195    Mutex::Autolock _l(mLock);
7196    if (srcOutput == dstOutput) {
7197        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7198        return NO_ERROR;
7199    }
7200    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7201    if (srcThread == NULL) {
7202        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7203        return BAD_VALUE;
7204    }
7205    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7206    if (dstThread == NULL) {
7207        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7208        return BAD_VALUE;
7209    }
7210
7211    Mutex::Autolock _dl(dstThread->mLock);
7212    Mutex::Autolock _sl(srcThread->mLock);
7213    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7214
7215    return NO_ERROR;
7216}
7217
7218// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7219status_t AudioFlinger::moveEffectChain_l(int sessionId,
7220                                   AudioFlinger::PlaybackThread *srcThread,
7221                                   AudioFlinger::PlaybackThread *dstThread,
7222                                   bool reRegister)
7223{
7224    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7225            sessionId, srcThread, dstThread);
7226
7227    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7228    if (chain == 0) {
7229        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7230                sessionId, srcThread);
7231        return INVALID_OPERATION;
7232    }
7233
7234    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7235    // so that a new chain is created with correct parameters when first effect is added. This is
7236    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7237    // removed.
7238    srcThread->removeEffectChain_l(chain);
7239
7240    // transfer all effects one by one so that new effect chain is created on new thread with
7241    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7242    audio_io_handle_t dstOutput = dstThread->id();
7243    sp<EffectChain> dstChain;
7244    uint32_t strategy = 0; // prevent compiler warning
7245    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7246    while (effect != 0) {
7247        srcThread->removeEffect_l(effect);
7248        dstThread->addEffect_l(effect);
7249        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7250        if (effect->state() == EffectModule::ACTIVE ||
7251                effect->state() == EffectModule::STOPPING) {
7252            effect->start();
7253        }
7254        // if the move request is not received from audio policy manager, the effect must be
7255        // re-registered with the new strategy and output
7256        if (dstChain == 0) {
7257            dstChain = effect->chain().promote();
7258            if (dstChain == 0) {
7259                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7260                srcThread->addEffect_l(effect);
7261                return NO_INIT;
7262            }
7263            strategy = dstChain->strategy();
7264        }
7265        if (reRegister) {
7266            AudioSystem::unregisterEffect(effect->id());
7267            AudioSystem::registerEffect(&effect->desc(),
7268                                        dstOutput,
7269                                        strategy,
7270                                        sessionId,
7271                                        effect->id());
7272        }
7273        effect = chain->getEffectFromId_l(0);
7274    }
7275
7276    return NO_ERROR;
7277}
7278
7279
7280// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7281sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7282        const sp<AudioFlinger::Client>& client,
7283        const sp<IEffectClient>& effectClient,
7284        int32_t priority,
7285        int sessionId,
7286        effect_descriptor_t *desc,
7287        int *enabled,
7288        status_t *status
7289        )
7290{
7291    sp<EffectModule> effect;
7292    sp<EffectHandle> handle;
7293    status_t lStatus;
7294    sp<EffectChain> chain;
7295    bool chainCreated = false;
7296    bool effectCreated = false;
7297    bool effectRegistered = false;
7298
7299    lStatus = initCheck();
7300    if (lStatus != NO_ERROR) {
7301        ALOGW("createEffect_l() Audio driver not initialized.");
7302        goto Exit;
7303    }
7304
7305    // Do not allow effects with session ID 0 on direct output or duplicating threads
7306    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7307    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7308        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7309                desc->name, sessionId);
7310        lStatus = BAD_VALUE;
7311        goto Exit;
7312    }
7313    // Only Pre processor effects are allowed on input threads and only on input threads
7314    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7315        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7316                desc->name, desc->flags, mType);
7317        lStatus = BAD_VALUE;
7318        goto Exit;
7319    }
7320
7321    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7322
7323    { // scope for mLock
7324        Mutex::Autolock _l(mLock);
7325
7326        // check for existing effect chain with the requested audio session
7327        chain = getEffectChain_l(sessionId);
7328        if (chain == 0) {
7329            // create a new chain for this session
7330            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7331            chain = new EffectChain(this, sessionId);
7332            addEffectChain_l(chain);
7333            chain->setStrategy(getStrategyForSession_l(sessionId));
7334            chainCreated = true;
7335        } else {
7336            effect = chain->getEffectFromDesc_l(desc);
7337        }
7338
7339        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7340
7341        if (effect == 0) {
7342            int id = mAudioFlinger->nextUniqueId();
7343            // Check CPU and memory usage
7344            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7345            if (lStatus != NO_ERROR) {
7346                goto Exit;
7347            }
7348            effectRegistered = true;
7349            // create a new effect module if none present in the chain
7350            effect = new EffectModule(this, chain, desc, id, sessionId);
7351            lStatus = effect->status();
7352            if (lStatus != NO_ERROR) {
7353                goto Exit;
7354            }
7355            lStatus = chain->addEffect_l(effect);
7356            if (lStatus != NO_ERROR) {
7357                goto Exit;
7358            }
7359            effectCreated = true;
7360
7361            effect->setDevice(mDevice);
7362            effect->setMode(mAudioFlinger->getMode());
7363        }
7364        // create effect handle and connect it to effect module
7365        handle = new EffectHandle(effect, client, effectClient, priority);
7366        lStatus = effect->addHandle(handle);
7367        if (enabled != NULL) {
7368            *enabled = (int)effect->isEnabled();
7369        }
7370    }
7371
7372Exit:
7373    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7374        Mutex::Autolock _l(mLock);
7375        if (effectCreated) {
7376            chain->removeEffect_l(effect);
7377        }
7378        if (effectRegistered) {
7379            AudioSystem::unregisterEffect(effect->id());
7380        }
7381        if (chainCreated) {
7382            removeEffectChain_l(chain);
7383        }
7384        handle.clear();
7385    }
7386
7387    if (status != NULL) {
7388        *status = lStatus;
7389    }
7390    return handle;
7391}
7392
7393sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7394{
7395    sp<EffectChain> chain = getEffectChain_l(sessionId);
7396    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7397}
7398
7399// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7400// PlaybackThread::mLock held
7401status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7402{
7403    // check for existing effect chain with the requested audio session
7404    int sessionId = effect->sessionId();
7405    sp<EffectChain> chain = getEffectChain_l(sessionId);
7406    bool chainCreated = false;
7407
7408    if (chain == 0) {
7409        // create a new chain for this session
7410        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7411        chain = new EffectChain(this, sessionId);
7412        addEffectChain_l(chain);
7413        chain->setStrategy(getStrategyForSession_l(sessionId));
7414        chainCreated = true;
7415    }
7416    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7417
7418    if (chain->getEffectFromId_l(effect->id()) != 0) {
7419        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7420                this, effect->desc().name, chain.get());
7421        return BAD_VALUE;
7422    }
7423
7424    status_t status = chain->addEffect_l(effect);
7425    if (status != NO_ERROR) {
7426        if (chainCreated) {
7427            removeEffectChain_l(chain);
7428        }
7429        return status;
7430    }
7431
7432    effect->setDevice(mDevice);
7433    effect->setMode(mAudioFlinger->getMode());
7434    return NO_ERROR;
7435}
7436
7437void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7438
7439    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7440    effect_descriptor_t desc = effect->desc();
7441    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7442        detachAuxEffect_l(effect->id());
7443    }
7444
7445    sp<EffectChain> chain = effect->chain().promote();
7446    if (chain != 0) {
7447        // remove effect chain if removing last effect
7448        if (chain->removeEffect_l(effect) == 0) {
7449            removeEffectChain_l(chain);
7450        }
7451    } else {
7452        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7453    }
7454}
7455
7456void AudioFlinger::ThreadBase::lockEffectChains_l(
7457        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7458{
7459    effectChains = mEffectChains;
7460    for (size_t i = 0; i < mEffectChains.size(); i++) {
7461        mEffectChains[i]->lock();
7462    }
7463}
7464
7465void AudioFlinger::ThreadBase::unlockEffectChains(
7466        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7467{
7468    for (size_t i = 0; i < effectChains.size(); i++) {
7469        effectChains[i]->unlock();
7470    }
7471}
7472
7473sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7474{
7475    Mutex::Autolock _l(mLock);
7476    return getEffectChain_l(sessionId);
7477}
7478
7479sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7480{
7481    size_t size = mEffectChains.size();
7482    for (size_t i = 0; i < size; i++) {
7483        if (mEffectChains[i]->sessionId() == sessionId) {
7484            return mEffectChains[i];
7485        }
7486    }
7487    return 0;
7488}
7489
7490void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7491{
7492    Mutex::Autolock _l(mLock);
7493    size_t size = mEffectChains.size();
7494    for (size_t i = 0; i < size; i++) {
7495        mEffectChains[i]->setMode_l(mode);
7496    }
7497}
7498
7499void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7500                                                    const wp<EffectHandle>& handle,
7501                                                    bool unpinIfLast) {
7502
7503    Mutex::Autolock _l(mLock);
7504    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7505    // delete the effect module if removing last handle on it
7506    if (effect->removeHandle(handle) == 0) {
7507        if (!effect->isPinned() || unpinIfLast) {
7508            removeEffect_l(effect);
7509            AudioSystem::unregisterEffect(effect->id());
7510        }
7511    }
7512}
7513
7514status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7515{
7516    int session = chain->sessionId();
7517    int16_t *buffer = mMixBuffer;
7518    bool ownsBuffer = false;
7519
7520    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7521    if (session > 0) {
7522        // Only one effect chain can be present in direct output thread and it uses
7523        // the mix buffer as input
7524        if (mType != DIRECT) {
7525            size_t numSamples = mNormalFrameCount * mChannelCount;
7526            buffer = new int16_t[numSamples];
7527            memset(buffer, 0, numSamples * sizeof(int16_t));
7528            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7529            ownsBuffer = true;
7530        }
7531
7532        // Attach all tracks with same session ID to this chain.
7533        for (size_t i = 0; i < mTracks.size(); ++i) {
7534            sp<Track> track = mTracks[i];
7535            if (session == track->sessionId()) {
7536                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7537                track->setMainBuffer(buffer);
7538                chain->incTrackCnt();
7539            }
7540        }
7541
7542        // indicate all active tracks in the chain
7543        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7544            sp<Track> track = mActiveTracks[i].promote();
7545            if (track == 0) continue;
7546            if (session == track->sessionId()) {
7547                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7548                chain->incActiveTrackCnt();
7549            }
7550        }
7551    }
7552
7553    chain->setInBuffer(buffer, ownsBuffer);
7554    chain->setOutBuffer(mMixBuffer);
7555    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7556    // chains list in order to be processed last as it contains output stage effects
7557    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7558    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7559    // after track specific effects and before output stage
7560    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7561    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7562    // Effect chain for other sessions are inserted at beginning of effect
7563    // chains list to be processed before output mix effects. Relative order between other
7564    // sessions is not important
7565    size_t size = mEffectChains.size();
7566    size_t i = 0;
7567    for (i = 0; i < size; i++) {
7568        if (mEffectChains[i]->sessionId() < session) break;
7569    }
7570    mEffectChains.insertAt(chain, i);
7571    checkSuspendOnAddEffectChain_l(chain);
7572
7573    return NO_ERROR;
7574}
7575
7576size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7577{
7578    int session = chain->sessionId();
7579
7580    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7581
7582    for (size_t i = 0; i < mEffectChains.size(); i++) {
7583        if (chain == mEffectChains[i]) {
7584            mEffectChains.removeAt(i);
7585            // detach all active tracks from the chain
7586            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7587                sp<Track> track = mActiveTracks[i].promote();
7588                if (track == 0) continue;
7589                if (session == track->sessionId()) {
7590                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7591                            chain.get(), session);
7592                    chain->decActiveTrackCnt();
7593                }
7594            }
7595
7596            // detach all tracks with same session ID from this chain
7597            for (size_t i = 0; i < mTracks.size(); ++i) {
7598                sp<Track> track = mTracks[i];
7599                if (session == track->sessionId()) {
7600                    track->setMainBuffer(mMixBuffer);
7601                    chain->decTrackCnt();
7602                }
7603            }
7604            break;
7605        }
7606    }
7607    return mEffectChains.size();
7608}
7609
7610status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7611        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7612{
7613    Mutex::Autolock _l(mLock);
7614    return attachAuxEffect_l(track, EffectId);
7615}
7616
7617status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7618        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7619{
7620    status_t status = NO_ERROR;
7621
7622    if (EffectId == 0) {
7623        track->setAuxBuffer(0, NULL);
7624    } else {
7625        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7626        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7627        if (effect != 0) {
7628            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7629                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7630            } else {
7631                status = INVALID_OPERATION;
7632            }
7633        } else {
7634            status = BAD_VALUE;
7635        }
7636    }
7637    return status;
7638}
7639
7640void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7641{
7642    for (size_t i = 0; i < mTracks.size(); ++i) {
7643        sp<Track> track = mTracks[i];
7644        if (track->auxEffectId() == effectId) {
7645            attachAuxEffect_l(track, 0);
7646        }
7647    }
7648}
7649
7650status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7651{
7652    // only one chain per input thread
7653    if (mEffectChains.size() != 0) {
7654        return INVALID_OPERATION;
7655    }
7656    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7657
7658    chain->setInBuffer(NULL);
7659    chain->setOutBuffer(NULL);
7660
7661    checkSuspendOnAddEffectChain_l(chain);
7662
7663    mEffectChains.add(chain);
7664
7665    return NO_ERROR;
7666}
7667
7668size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7669{
7670    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7671    ALOGW_IF(mEffectChains.size() != 1,
7672            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7673            chain.get(), mEffectChains.size(), this);
7674    if (mEffectChains.size() == 1) {
7675        mEffectChains.removeAt(0);
7676    }
7677    return 0;
7678}
7679
7680// ----------------------------------------------------------------------------
7681//  EffectModule implementation
7682// ----------------------------------------------------------------------------
7683
7684#undef LOG_TAG
7685#define LOG_TAG "AudioFlinger::EffectModule"
7686
7687AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7688                                        const wp<AudioFlinger::EffectChain>& chain,
7689                                        effect_descriptor_t *desc,
7690                                        int id,
7691                                        int sessionId)
7692    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7693      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7694{
7695    ALOGV("Constructor %p", this);
7696    int lStatus;
7697    if (thread == NULL) {
7698        return;
7699    }
7700
7701    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7702
7703    // create effect engine from effect factory
7704    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7705
7706    if (mStatus != NO_ERROR) {
7707        return;
7708    }
7709    lStatus = init();
7710    if (lStatus < 0) {
7711        mStatus = lStatus;
7712        goto Error;
7713    }
7714
7715    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7716        mPinned = true;
7717    }
7718    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7719    return;
7720Error:
7721    EffectRelease(mEffectInterface);
7722    mEffectInterface = NULL;
7723    ALOGV("Constructor Error %d", mStatus);
7724}
7725
7726AudioFlinger::EffectModule::~EffectModule()
7727{
7728    ALOGV("Destructor %p", this);
7729    if (mEffectInterface != NULL) {
7730        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7731                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7732            sp<ThreadBase> thread = mThread.promote();
7733            if (thread != 0) {
7734                audio_stream_t *stream = thread->stream();
7735                if (stream != NULL) {
7736                    stream->remove_audio_effect(stream, mEffectInterface);
7737                }
7738            }
7739        }
7740        // release effect engine
7741        EffectRelease(mEffectInterface);
7742    }
7743}
7744
7745status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7746{
7747    status_t status;
7748
7749    Mutex::Autolock _l(mLock);
7750    int priority = handle->priority();
7751    size_t size = mHandles.size();
7752    sp<EffectHandle> h;
7753    size_t i;
7754    for (i = 0; i < size; i++) {
7755        h = mHandles[i].promote();
7756        if (h == 0) continue;
7757        if (h->priority() <= priority) break;
7758    }
7759    // if inserted in first place, move effect control from previous owner to this handle
7760    if (i == 0) {
7761        bool enabled = false;
7762        if (h != 0) {
7763            enabled = h->enabled();
7764            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7765        }
7766        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7767        status = NO_ERROR;
7768    } else {
7769        status = ALREADY_EXISTS;
7770    }
7771    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7772    mHandles.insertAt(handle, i);
7773    return status;
7774}
7775
7776size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7777{
7778    Mutex::Autolock _l(mLock);
7779    size_t size = mHandles.size();
7780    size_t i;
7781    for (i = 0; i < size; i++) {
7782        if (mHandles[i] == handle) break;
7783    }
7784    if (i == size) {
7785        return size;
7786    }
7787    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7788
7789    bool enabled = false;
7790    EffectHandle *hdl = handle.unsafe_get();
7791    if (hdl != NULL) {
7792        ALOGV("removeHandle() unsafe_get OK");
7793        enabled = hdl->enabled();
7794    }
7795    mHandles.removeAt(i);
7796    size = mHandles.size();
7797    // if removed from first place, move effect control from this handle to next in line
7798    if (i == 0 && size != 0) {
7799        sp<EffectHandle> h = mHandles[0].promote();
7800        if (h != 0) {
7801            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7802        }
7803    }
7804
7805    // Prevent calls to process() and other functions on effect interface from now on.
7806    // The effect engine will be released by the destructor when the last strong reference on
7807    // this object is released which can happen after next process is called.
7808    if (size == 0 && !mPinned) {
7809        mState = DESTROYED;
7810    }
7811
7812    return size;
7813}
7814
7815sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7816{
7817    Mutex::Autolock _l(mLock);
7818    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7819}
7820
7821void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7822{
7823    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7824    // keep a strong reference on this EffectModule to avoid calling the
7825    // destructor before we exit
7826    sp<EffectModule> keep(this);
7827    {
7828        sp<ThreadBase> thread = mThread.promote();
7829        if (thread != 0) {
7830            thread->disconnectEffect(keep, handle, unpinIfLast);
7831        }
7832    }
7833}
7834
7835void AudioFlinger::EffectModule::updateState() {
7836    Mutex::Autolock _l(mLock);
7837
7838    switch (mState) {
7839    case RESTART:
7840        reset_l();
7841        // FALL THROUGH
7842
7843    case STARTING:
7844        // clear auxiliary effect input buffer for next accumulation
7845        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7846            memset(mConfig.inputCfg.buffer.raw,
7847                   0,
7848                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7849        }
7850        start_l();
7851        mState = ACTIVE;
7852        break;
7853    case STOPPING:
7854        stop_l();
7855        mDisableWaitCnt = mMaxDisableWaitCnt;
7856        mState = STOPPED;
7857        break;
7858    case STOPPED:
7859        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
7860        // turn off sequence.
7861        if (--mDisableWaitCnt == 0) {
7862            reset_l();
7863            mState = IDLE;
7864        }
7865        break;
7866    default: //IDLE , ACTIVE, DESTROYED
7867        break;
7868    }
7869}
7870
7871void AudioFlinger::EffectModule::process()
7872{
7873    Mutex::Autolock _l(mLock);
7874
7875    if (mState == DESTROYED || mEffectInterface == NULL ||
7876            mConfig.inputCfg.buffer.raw == NULL ||
7877            mConfig.outputCfg.buffer.raw == NULL) {
7878        return;
7879    }
7880
7881    if (isProcessEnabled()) {
7882        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
7883        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7884            ditherAndClamp(mConfig.inputCfg.buffer.s32,
7885                                        mConfig.inputCfg.buffer.s32,
7886                                        mConfig.inputCfg.buffer.frameCount/2);
7887        }
7888
7889        // do the actual processing in the effect engine
7890        int ret = (*mEffectInterface)->process(mEffectInterface,
7891                                               &mConfig.inputCfg.buffer,
7892                                               &mConfig.outputCfg.buffer);
7893
7894        // force transition to IDLE state when engine is ready
7895        if (mState == STOPPED && ret == -ENODATA) {
7896            mDisableWaitCnt = 1;
7897        }
7898
7899        // clear auxiliary effect input buffer for next accumulation
7900        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7901            memset(mConfig.inputCfg.buffer.raw, 0,
7902                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7903        }
7904    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
7905                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7906        // If an insert effect is idle and input buffer is different from output buffer,
7907        // accumulate input onto output
7908        sp<EffectChain> chain = mChain.promote();
7909        if (chain != 0 && chain->activeTrackCnt() != 0) {
7910            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
7911            int16_t *in = mConfig.inputCfg.buffer.s16;
7912            int16_t *out = mConfig.outputCfg.buffer.s16;
7913            for (size_t i = 0; i < frameCnt; i++) {
7914                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
7915            }
7916        }
7917    }
7918}
7919
7920void AudioFlinger::EffectModule::reset_l()
7921{
7922    if (mEffectInterface == NULL) {
7923        return;
7924    }
7925    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
7926}
7927
7928status_t AudioFlinger::EffectModule::configure()
7929{
7930    uint32_t channels;
7931    if (mEffectInterface == NULL) {
7932        return NO_INIT;
7933    }
7934
7935    sp<ThreadBase> thread = mThread.promote();
7936    if (thread == 0) {
7937        return DEAD_OBJECT;
7938    }
7939
7940    // TODO: handle configuration of effects replacing track process
7941    if (thread->channelCount() == 1) {
7942        channels = AUDIO_CHANNEL_OUT_MONO;
7943    } else {
7944        channels = AUDIO_CHANNEL_OUT_STEREO;
7945    }
7946
7947    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7948        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
7949    } else {
7950        mConfig.inputCfg.channels = channels;
7951    }
7952    mConfig.outputCfg.channels = channels;
7953    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7954    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7955    mConfig.inputCfg.samplingRate = thread->sampleRate();
7956    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
7957    mConfig.inputCfg.bufferProvider.cookie = NULL;
7958    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
7959    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
7960    mConfig.outputCfg.bufferProvider.cookie = NULL;
7961    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
7962    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
7963    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
7964    // Insert effect:
7965    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
7966    // always overwrites output buffer: input buffer == output buffer
7967    // - in other sessions:
7968    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
7969    //      other effect: overwrites output buffer: input buffer == output buffer
7970    // Auxiliary effect:
7971    //      accumulates in output buffer: input buffer != output buffer
7972    // Therefore: accumulate <=> input buffer != output buffer
7973    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7974        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
7975    } else {
7976        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
7977    }
7978    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
7979    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
7980    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
7981    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
7982
7983    ALOGV("configure() %p thread %p buffer %p framecount %d",
7984            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
7985
7986    status_t cmdStatus;
7987    uint32_t size = sizeof(int);
7988    status_t status = (*mEffectInterface)->command(mEffectInterface,
7989                                                   EFFECT_CMD_SET_CONFIG,
7990                                                   sizeof(effect_config_t),
7991                                                   &mConfig,
7992                                                   &size,
7993                                                   &cmdStatus);
7994    if (status == 0) {
7995        status = cmdStatus;
7996    }
7997
7998    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
7999            (1000 * mConfig.outputCfg.buffer.frameCount);
8000
8001    return status;
8002}
8003
8004status_t AudioFlinger::EffectModule::init()
8005{
8006    Mutex::Autolock _l(mLock);
8007    if (mEffectInterface == NULL) {
8008        return NO_INIT;
8009    }
8010    status_t cmdStatus;
8011    uint32_t size = sizeof(status_t);
8012    status_t status = (*mEffectInterface)->command(mEffectInterface,
8013                                                   EFFECT_CMD_INIT,
8014                                                   0,
8015                                                   NULL,
8016                                                   &size,
8017                                                   &cmdStatus);
8018    if (status == 0) {
8019        status = cmdStatus;
8020    }
8021    return status;
8022}
8023
8024status_t AudioFlinger::EffectModule::start()
8025{
8026    Mutex::Autolock _l(mLock);
8027    return start_l();
8028}
8029
8030status_t AudioFlinger::EffectModule::start_l()
8031{
8032    if (mEffectInterface == NULL) {
8033        return NO_INIT;
8034    }
8035    status_t cmdStatus;
8036    uint32_t size = sizeof(status_t);
8037    status_t status = (*mEffectInterface)->command(mEffectInterface,
8038                                                   EFFECT_CMD_ENABLE,
8039                                                   0,
8040                                                   NULL,
8041                                                   &size,
8042                                                   &cmdStatus);
8043    if (status == 0) {
8044        status = cmdStatus;
8045    }
8046    if (status == 0 &&
8047            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8048             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8049        sp<ThreadBase> thread = mThread.promote();
8050        if (thread != 0) {
8051            audio_stream_t *stream = thread->stream();
8052            if (stream != NULL) {
8053                stream->add_audio_effect(stream, mEffectInterface);
8054            }
8055        }
8056    }
8057    return status;
8058}
8059
8060status_t AudioFlinger::EffectModule::stop()
8061{
8062    Mutex::Autolock _l(mLock);
8063    return stop_l();
8064}
8065
8066status_t AudioFlinger::EffectModule::stop_l()
8067{
8068    if (mEffectInterface == NULL) {
8069        return NO_INIT;
8070    }
8071    status_t cmdStatus;
8072    uint32_t size = sizeof(status_t);
8073    status_t status = (*mEffectInterface)->command(mEffectInterface,
8074                                                   EFFECT_CMD_DISABLE,
8075                                                   0,
8076                                                   NULL,
8077                                                   &size,
8078                                                   &cmdStatus);
8079    if (status == 0) {
8080        status = cmdStatus;
8081    }
8082    if (status == 0 &&
8083            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8084             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8085        sp<ThreadBase> thread = mThread.promote();
8086        if (thread != 0) {
8087            audio_stream_t *stream = thread->stream();
8088            if (stream != NULL) {
8089                stream->remove_audio_effect(stream, mEffectInterface);
8090            }
8091        }
8092    }
8093    return status;
8094}
8095
8096status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8097                                             uint32_t cmdSize,
8098                                             void *pCmdData,
8099                                             uint32_t *replySize,
8100                                             void *pReplyData)
8101{
8102    Mutex::Autolock _l(mLock);
8103//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8104
8105    if (mState == DESTROYED || mEffectInterface == NULL) {
8106        return NO_INIT;
8107    }
8108    status_t status = (*mEffectInterface)->command(mEffectInterface,
8109                                                   cmdCode,
8110                                                   cmdSize,
8111                                                   pCmdData,
8112                                                   replySize,
8113                                                   pReplyData);
8114    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8115        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8116        for (size_t i = 1; i < mHandles.size(); i++) {
8117            sp<EffectHandle> h = mHandles[i].promote();
8118            if (h != 0) {
8119                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8120            }
8121        }
8122    }
8123    return status;
8124}
8125
8126status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8127{
8128
8129    Mutex::Autolock _l(mLock);
8130    ALOGV("setEnabled %p enabled %d", this, enabled);
8131
8132    if (enabled != isEnabled()) {
8133        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8134        if (enabled && status != NO_ERROR) {
8135            return status;
8136        }
8137
8138        switch (mState) {
8139        // going from disabled to enabled
8140        case IDLE:
8141            mState = STARTING;
8142            break;
8143        case STOPPED:
8144            mState = RESTART;
8145            break;
8146        case STOPPING:
8147            mState = ACTIVE;
8148            break;
8149
8150        // going from enabled to disabled
8151        case RESTART:
8152            mState = STOPPED;
8153            break;
8154        case STARTING:
8155            mState = IDLE;
8156            break;
8157        case ACTIVE:
8158            mState = STOPPING;
8159            break;
8160        case DESTROYED:
8161            return NO_ERROR; // simply ignore as we are being destroyed
8162        }
8163        for (size_t i = 1; i < mHandles.size(); i++) {
8164            sp<EffectHandle> h = mHandles[i].promote();
8165            if (h != 0) {
8166                h->setEnabled(enabled);
8167            }
8168        }
8169    }
8170    return NO_ERROR;
8171}
8172
8173bool AudioFlinger::EffectModule::isEnabled() const
8174{
8175    switch (mState) {
8176    case RESTART:
8177    case STARTING:
8178    case ACTIVE:
8179        return true;
8180    case IDLE:
8181    case STOPPING:
8182    case STOPPED:
8183    case DESTROYED:
8184    default:
8185        return false;
8186    }
8187}
8188
8189bool AudioFlinger::EffectModule::isProcessEnabled() const
8190{
8191    switch (mState) {
8192    case RESTART:
8193    case ACTIVE:
8194    case STOPPING:
8195    case STOPPED:
8196        return true;
8197    case IDLE:
8198    case STARTING:
8199    case DESTROYED:
8200    default:
8201        return false;
8202    }
8203}
8204
8205status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8206{
8207    Mutex::Autolock _l(mLock);
8208    status_t status = NO_ERROR;
8209
8210    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8211    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8212    if (isProcessEnabled() &&
8213            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8214            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8215        status_t cmdStatus;
8216        uint32_t volume[2];
8217        uint32_t *pVolume = NULL;
8218        uint32_t size = sizeof(volume);
8219        volume[0] = *left;
8220        volume[1] = *right;
8221        if (controller) {
8222            pVolume = volume;
8223        }
8224        status = (*mEffectInterface)->command(mEffectInterface,
8225                                              EFFECT_CMD_SET_VOLUME,
8226                                              size,
8227                                              volume,
8228                                              &size,
8229                                              pVolume);
8230        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8231            *left = volume[0];
8232            *right = volume[1];
8233        }
8234    }
8235    return status;
8236}
8237
8238status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8239{
8240    Mutex::Autolock _l(mLock);
8241    status_t status = NO_ERROR;
8242    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8243        // audio pre processing modules on RecordThread can receive both output and
8244        // input device indication in the same call
8245        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8246        if (dev) {
8247            status_t cmdStatus;
8248            uint32_t size = sizeof(status_t);
8249
8250            status = (*mEffectInterface)->command(mEffectInterface,
8251                                                  EFFECT_CMD_SET_DEVICE,
8252                                                  sizeof(uint32_t),
8253                                                  &dev,
8254                                                  &size,
8255                                                  &cmdStatus);
8256            if (status == NO_ERROR) {
8257                status = cmdStatus;
8258            }
8259        }
8260        dev = device & AUDIO_DEVICE_IN_ALL;
8261        if (dev) {
8262            status_t cmdStatus;
8263            uint32_t size = sizeof(status_t);
8264
8265            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8266                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8267                                                  sizeof(uint32_t),
8268                                                  &dev,
8269                                                  &size,
8270                                                  &cmdStatus);
8271            if (status2 == NO_ERROR) {
8272                status2 = cmdStatus;
8273            }
8274            if (status == NO_ERROR) {
8275                status = status2;
8276            }
8277        }
8278    }
8279    return status;
8280}
8281
8282status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8283{
8284    Mutex::Autolock _l(mLock);
8285    status_t status = NO_ERROR;
8286    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8287        status_t cmdStatus;
8288        uint32_t size = sizeof(status_t);
8289        status = (*mEffectInterface)->command(mEffectInterface,
8290                                              EFFECT_CMD_SET_AUDIO_MODE,
8291                                              sizeof(audio_mode_t),
8292                                              &mode,
8293                                              &size,
8294                                              &cmdStatus);
8295        if (status == NO_ERROR) {
8296            status = cmdStatus;
8297        }
8298    }
8299    return status;
8300}
8301
8302void AudioFlinger::EffectModule::setSuspended(bool suspended)
8303{
8304    Mutex::Autolock _l(mLock);
8305    mSuspended = suspended;
8306}
8307
8308bool AudioFlinger::EffectModule::suspended() const
8309{
8310    Mutex::Autolock _l(mLock);
8311    return mSuspended;
8312}
8313
8314status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8315{
8316    const size_t SIZE = 256;
8317    char buffer[SIZE];
8318    String8 result;
8319
8320    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8321    result.append(buffer);
8322
8323    bool locked = tryLock(mLock);
8324    // failed to lock - AudioFlinger is probably deadlocked
8325    if (!locked) {
8326        result.append("\t\tCould not lock Fx mutex:\n");
8327    }
8328
8329    result.append("\t\tSession Status State Engine:\n");
8330    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8331            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8332    result.append(buffer);
8333
8334    result.append("\t\tDescriptor:\n");
8335    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8336            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8337            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8338            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8339    result.append(buffer);
8340    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8341                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8342                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8343                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8344    result.append(buffer);
8345    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8346            mDescriptor.apiVersion,
8347            mDescriptor.flags);
8348    result.append(buffer);
8349    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8350            mDescriptor.name);
8351    result.append(buffer);
8352    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8353            mDescriptor.implementor);
8354    result.append(buffer);
8355
8356    result.append("\t\t- Input configuration:\n");
8357    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8358    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8359            (uint32_t)mConfig.inputCfg.buffer.raw,
8360            mConfig.inputCfg.buffer.frameCount,
8361            mConfig.inputCfg.samplingRate,
8362            mConfig.inputCfg.channels,
8363            mConfig.inputCfg.format);
8364    result.append(buffer);
8365
8366    result.append("\t\t- Output configuration:\n");
8367    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8368    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8369            (uint32_t)mConfig.outputCfg.buffer.raw,
8370            mConfig.outputCfg.buffer.frameCount,
8371            mConfig.outputCfg.samplingRate,
8372            mConfig.outputCfg.channels,
8373            mConfig.outputCfg.format);
8374    result.append(buffer);
8375
8376    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8377    result.append(buffer);
8378    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8379    for (size_t i = 0; i < mHandles.size(); ++i) {
8380        sp<EffectHandle> handle = mHandles[i].promote();
8381        if (handle != 0) {
8382            handle->dump(buffer, SIZE);
8383            result.append(buffer);
8384        }
8385    }
8386
8387    result.append("\n");
8388
8389    write(fd, result.string(), result.length());
8390
8391    if (locked) {
8392        mLock.unlock();
8393    }
8394
8395    return NO_ERROR;
8396}
8397
8398// ----------------------------------------------------------------------------
8399//  EffectHandle implementation
8400// ----------------------------------------------------------------------------
8401
8402#undef LOG_TAG
8403#define LOG_TAG "AudioFlinger::EffectHandle"
8404
8405AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8406                                        const sp<AudioFlinger::Client>& client,
8407                                        const sp<IEffectClient>& effectClient,
8408                                        int32_t priority)
8409    : BnEffect(),
8410    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8411    mPriority(priority), mHasControl(false), mEnabled(false)
8412{
8413    ALOGV("constructor %p", this);
8414
8415    if (client == 0) {
8416        return;
8417    }
8418    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8419    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8420    if (mCblkMemory != 0) {
8421        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8422
8423        if (mCblk != NULL) {
8424            new(mCblk) effect_param_cblk_t();
8425            mBuffer = (uint8_t *)mCblk + bufOffset;
8426        }
8427    } else {
8428        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8429        return;
8430    }
8431}
8432
8433AudioFlinger::EffectHandle::~EffectHandle()
8434{
8435    ALOGV("Destructor %p", this);
8436    disconnect(false);
8437    ALOGV("Destructor DONE %p", this);
8438}
8439
8440status_t AudioFlinger::EffectHandle::enable()
8441{
8442    ALOGV("enable %p", this);
8443    if (!mHasControl) return INVALID_OPERATION;
8444    if (mEffect == 0) return DEAD_OBJECT;
8445
8446    if (mEnabled) {
8447        return NO_ERROR;
8448    }
8449
8450    mEnabled = true;
8451
8452    sp<ThreadBase> thread = mEffect->thread().promote();
8453    if (thread != 0) {
8454        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8455    }
8456
8457    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8458    if (mEffect->suspended()) {
8459        return NO_ERROR;
8460    }
8461
8462    status_t status = mEffect->setEnabled(true);
8463    if (status != NO_ERROR) {
8464        if (thread != 0) {
8465            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8466        }
8467        mEnabled = false;
8468    }
8469    return status;
8470}
8471
8472status_t AudioFlinger::EffectHandle::disable()
8473{
8474    ALOGV("disable %p", this);
8475    if (!mHasControl) return INVALID_OPERATION;
8476    if (mEffect == 0) return DEAD_OBJECT;
8477
8478    if (!mEnabled) {
8479        return NO_ERROR;
8480    }
8481    mEnabled = false;
8482
8483    if (mEffect->suspended()) {
8484        return NO_ERROR;
8485    }
8486
8487    status_t status = mEffect->setEnabled(false);
8488
8489    sp<ThreadBase> thread = mEffect->thread().promote();
8490    if (thread != 0) {
8491        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8492    }
8493
8494    return status;
8495}
8496
8497void AudioFlinger::EffectHandle::disconnect()
8498{
8499    disconnect(true);
8500}
8501
8502void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8503{
8504    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8505    if (mEffect == 0) {
8506        return;
8507    }
8508    mEffect->disconnect(this, unpinIfLast);
8509
8510    if (mHasControl && mEnabled) {
8511        sp<ThreadBase> thread = mEffect->thread().promote();
8512        if (thread != 0) {
8513            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8514        }
8515    }
8516
8517    // release sp on module => module destructor can be called now
8518    mEffect.clear();
8519    if (mClient != 0) {
8520        if (mCblk != NULL) {
8521            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8522            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8523        }
8524        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8525        // Client destructor must run with AudioFlinger mutex locked
8526        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8527        mClient.clear();
8528    }
8529}
8530
8531status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8532                                             uint32_t cmdSize,
8533                                             void *pCmdData,
8534                                             uint32_t *replySize,
8535                                             void *pReplyData)
8536{
8537//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8538//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8539
8540    // only get parameter command is permitted for applications not controlling the effect
8541    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8542        return INVALID_OPERATION;
8543    }
8544    if (mEffect == 0) return DEAD_OBJECT;
8545    if (mClient == 0) return INVALID_OPERATION;
8546
8547    // handle commands that are not forwarded transparently to effect engine
8548    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8549        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8550        // no risk to block the whole media server process or mixer threads is we are stuck here
8551        Mutex::Autolock _l(mCblk->lock);
8552        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8553            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8554            mCblk->serverIndex = 0;
8555            mCblk->clientIndex = 0;
8556            return BAD_VALUE;
8557        }
8558        status_t status = NO_ERROR;
8559        while (mCblk->serverIndex < mCblk->clientIndex) {
8560            int reply;
8561            uint32_t rsize = sizeof(int);
8562            int *p = (int *)(mBuffer + mCblk->serverIndex);
8563            int size = *p++;
8564            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8565                ALOGW("command(): invalid parameter block size");
8566                break;
8567            }
8568            effect_param_t *param = (effect_param_t *)p;
8569            if (param->psize == 0 || param->vsize == 0) {
8570                ALOGW("command(): null parameter or value size");
8571                mCblk->serverIndex += size;
8572                continue;
8573            }
8574            uint32_t psize = sizeof(effect_param_t) +
8575                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8576                             param->vsize;
8577            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8578                                            psize,
8579                                            p,
8580                                            &rsize,
8581                                            &reply);
8582            // stop at first error encountered
8583            if (ret != NO_ERROR) {
8584                status = ret;
8585                *(int *)pReplyData = reply;
8586                break;
8587            } else if (reply != NO_ERROR) {
8588                *(int *)pReplyData = reply;
8589                break;
8590            }
8591            mCblk->serverIndex += size;
8592        }
8593        mCblk->serverIndex = 0;
8594        mCblk->clientIndex = 0;
8595        return status;
8596    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8597        *(int *)pReplyData = NO_ERROR;
8598        return enable();
8599    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8600        *(int *)pReplyData = NO_ERROR;
8601        return disable();
8602    }
8603
8604    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8605}
8606
8607void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8608{
8609    ALOGV("setControl %p control %d", this, hasControl);
8610
8611    mHasControl = hasControl;
8612    mEnabled = enabled;
8613
8614    if (signal && mEffectClient != 0) {
8615        mEffectClient->controlStatusChanged(hasControl);
8616    }
8617}
8618
8619void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8620                                                 uint32_t cmdSize,
8621                                                 void *pCmdData,
8622                                                 uint32_t replySize,
8623                                                 void *pReplyData)
8624{
8625    if (mEffectClient != 0) {
8626        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8627    }
8628}
8629
8630
8631
8632void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8633{
8634    if (mEffectClient != 0) {
8635        mEffectClient->enableStatusChanged(enabled);
8636    }
8637}
8638
8639status_t AudioFlinger::EffectHandle::onTransact(
8640    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8641{
8642    return BnEffect::onTransact(code, data, reply, flags);
8643}
8644
8645
8646void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8647{
8648    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8649
8650    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8651            (mClient == 0) ? getpid_cached : mClient->pid(),
8652            mPriority,
8653            mHasControl,
8654            !locked,
8655            mCblk ? mCblk->clientIndex : 0,
8656            mCblk ? mCblk->serverIndex : 0
8657            );
8658
8659    if (locked) {
8660        mCblk->lock.unlock();
8661    }
8662}
8663
8664#undef LOG_TAG
8665#define LOG_TAG "AudioFlinger::EffectChain"
8666
8667AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8668                                        int sessionId)
8669    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8670      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8671      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8672{
8673    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8674    if (thread == NULL) {
8675        return;
8676    }
8677    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8678                                    thread->frameCount();
8679}
8680
8681AudioFlinger::EffectChain::~EffectChain()
8682{
8683    if (mOwnInBuffer) {
8684        delete mInBuffer;
8685    }
8686
8687}
8688
8689// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8690sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8691{
8692    size_t size = mEffects.size();
8693
8694    for (size_t i = 0; i < size; i++) {
8695        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8696            return mEffects[i];
8697        }
8698    }
8699    return 0;
8700}
8701
8702// getEffectFromId_l() must be called with ThreadBase::mLock held
8703sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8704{
8705    size_t size = mEffects.size();
8706
8707    for (size_t i = 0; i < size; i++) {
8708        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8709        if (id == 0 || mEffects[i]->id() == id) {
8710            return mEffects[i];
8711        }
8712    }
8713    return 0;
8714}
8715
8716// getEffectFromType_l() must be called with ThreadBase::mLock held
8717sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8718        const effect_uuid_t *type)
8719{
8720    size_t size = mEffects.size();
8721
8722    for (size_t i = 0; i < size; i++) {
8723        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8724            return mEffects[i];
8725        }
8726    }
8727    return 0;
8728}
8729
8730// Must be called with EffectChain::mLock locked
8731void AudioFlinger::EffectChain::process_l()
8732{
8733    sp<ThreadBase> thread = mThread.promote();
8734    if (thread == 0) {
8735        ALOGW("process_l(): cannot promote mixer thread");
8736        return;
8737    }
8738    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8739            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8740    // always process effects unless no more tracks are on the session and the effect tail
8741    // has been rendered
8742    bool doProcess = true;
8743    if (!isGlobalSession) {
8744        bool tracksOnSession = (trackCnt() != 0);
8745
8746        if (!tracksOnSession && mTailBufferCount == 0) {
8747            doProcess = false;
8748        }
8749
8750        if (activeTrackCnt() == 0) {
8751            // if no track is active and the effect tail has not been rendered,
8752            // the input buffer must be cleared here as the mixer process will not do it
8753            if (tracksOnSession || mTailBufferCount > 0) {
8754                size_t numSamples = thread->frameCount() * thread->channelCount();
8755                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8756                if (mTailBufferCount > 0) {
8757                    mTailBufferCount--;
8758                }
8759            }
8760        }
8761    }
8762
8763    size_t size = mEffects.size();
8764    if (doProcess) {
8765        for (size_t i = 0; i < size; i++) {
8766            mEffects[i]->process();
8767        }
8768    }
8769    for (size_t i = 0; i < size; i++) {
8770        mEffects[i]->updateState();
8771    }
8772}
8773
8774// addEffect_l() must be called with PlaybackThread::mLock held
8775status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8776{
8777    effect_descriptor_t desc = effect->desc();
8778    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8779
8780    Mutex::Autolock _l(mLock);
8781    effect->setChain(this);
8782    sp<ThreadBase> thread = mThread.promote();
8783    if (thread == 0) {
8784        return NO_INIT;
8785    }
8786    effect->setThread(thread);
8787
8788    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8789        // Auxiliary effects are inserted at the beginning of mEffects vector as
8790        // they are processed first and accumulated in chain input buffer
8791        mEffects.insertAt(effect, 0);
8792
8793        // the input buffer for auxiliary effect contains mono samples in
8794        // 32 bit format. This is to avoid saturation in AudoMixer
8795        // accumulation stage. Saturation is done in EffectModule::process() before
8796        // calling the process in effect engine
8797        size_t numSamples = thread->frameCount();
8798        int32_t *buffer = new int32_t[numSamples];
8799        memset(buffer, 0, numSamples * sizeof(int32_t));
8800        effect->setInBuffer((int16_t *)buffer);
8801        // auxiliary effects output samples to chain input buffer for further processing
8802        // by insert effects
8803        effect->setOutBuffer(mInBuffer);
8804    } else {
8805        // Insert effects are inserted at the end of mEffects vector as they are processed
8806        //  after track and auxiliary effects.
8807        // Insert effect order as a function of indicated preference:
8808        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8809        //  another effect is present
8810        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8811        //  last effect claiming first position
8812        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8813        //  first effect claiming last position
8814        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8815        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8816        // already present
8817
8818        size_t size = mEffects.size();
8819        size_t idx_insert = size;
8820        ssize_t idx_insert_first = -1;
8821        ssize_t idx_insert_last = -1;
8822
8823        for (size_t i = 0; i < size; i++) {
8824            effect_descriptor_t d = mEffects[i]->desc();
8825            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8826            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8827            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8828                // check invalid effect chaining combinations
8829                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8830                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8831                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8832                    return INVALID_OPERATION;
8833                }
8834                // remember position of first insert effect and by default
8835                // select this as insert position for new effect
8836                if (idx_insert == size) {
8837                    idx_insert = i;
8838                }
8839                // remember position of last insert effect claiming
8840                // first position
8841                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8842                    idx_insert_first = i;
8843                }
8844                // remember position of first insert effect claiming
8845                // last position
8846                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8847                    idx_insert_last == -1) {
8848                    idx_insert_last = i;
8849                }
8850            }
8851        }
8852
8853        // modify idx_insert from first position if needed
8854        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8855            if (idx_insert_last != -1) {
8856                idx_insert = idx_insert_last;
8857            } else {
8858                idx_insert = size;
8859            }
8860        } else {
8861            if (idx_insert_first != -1) {
8862                idx_insert = idx_insert_first + 1;
8863            }
8864        }
8865
8866        // always read samples from chain input buffer
8867        effect->setInBuffer(mInBuffer);
8868
8869        // if last effect in the chain, output samples to chain
8870        // output buffer, otherwise to chain input buffer
8871        if (idx_insert == size) {
8872            if (idx_insert != 0) {
8873                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
8874                mEffects[idx_insert-1]->configure();
8875            }
8876            effect->setOutBuffer(mOutBuffer);
8877        } else {
8878            effect->setOutBuffer(mInBuffer);
8879        }
8880        mEffects.insertAt(effect, idx_insert);
8881
8882        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
8883    }
8884    effect->configure();
8885    return NO_ERROR;
8886}
8887
8888// removeEffect_l() must be called with PlaybackThread::mLock held
8889size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
8890{
8891    Mutex::Autolock _l(mLock);
8892    size_t size = mEffects.size();
8893    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
8894
8895    for (size_t i = 0; i < size; i++) {
8896        if (effect == mEffects[i]) {
8897            // calling stop here will remove pre-processing effect from the audio HAL.
8898            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
8899            // the middle of a read from audio HAL
8900            if (mEffects[i]->state() == EffectModule::ACTIVE ||
8901                    mEffects[i]->state() == EffectModule::STOPPING) {
8902                mEffects[i]->stop();
8903            }
8904            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
8905                delete[] effect->inBuffer();
8906            } else {
8907                if (i == size - 1 && i != 0) {
8908                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
8909                    mEffects[i - 1]->configure();
8910                }
8911            }
8912            mEffects.removeAt(i);
8913            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
8914            break;
8915        }
8916    }
8917
8918    return mEffects.size();
8919}
8920
8921// setDevice_l() must be called with PlaybackThread::mLock held
8922void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
8923{
8924    size_t size = mEffects.size();
8925    for (size_t i = 0; i < size; i++) {
8926        mEffects[i]->setDevice(device);
8927    }
8928}
8929
8930// setMode_l() must be called with PlaybackThread::mLock held
8931void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
8932{
8933    size_t size = mEffects.size();
8934    for (size_t i = 0; i < size; i++) {
8935        mEffects[i]->setMode(mode);
8936    }
8937}
8938
8939// setVolume_l() must be called with PlaybackThread::mLock held
8940bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
8941{
8942    uint32_t newLeft = *left;
8943    uint32_t newRight = *right;
8944    bool hasControl = false;
8945    int ctrlIdx = -1;
8946    size_t size = mEffects.size();
8947
8948    // first update volume controller
8949    for (size_t i = size; i > 0; i--) {
8950        if (mEffects[i - 1]->isProcessEnabled() &&
8951            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
8952            ctrlIdx = i - 1;
8953            hasControl = true;
8954            break;
8955        }
8956    }
8957
8958    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
8959        if (hasControl) {
8960            *left = mNewLeftVolume;
8961            *right = mNewRightVolume;
8962        }
8963        return hasControl;
8964    }
8965
8966    mVolumeCtrlIdx = ctrlIdx;
8967    mLeftVolume = newLeft;
8968    mRightVolume = newRight;
8969
8970    // second get volume update from volume controller
8971    if (ctrlIdx >= 0) {
8972        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
8973        mNewLeftVolume = newLeft;
8974        mNewRightVolume = newRight;
8975    }
8976    // then indicate volume to all other effects in chain.
8977    // Pass altered volume to effects before volume controller
8978    // and requested volume to effects after controller
8979    uint32_t lVol = newLeft;
8980    uint32_t rVol = newRight;
8981
8982    for (size_t i = 0; i < size; i++) {
8983        if ((int)i == ctrlIdx) continue;
8984        // this also works for ctrlIdx == -1 when there is no volume controller
8985        if ((int)i > ctrlIdx) {
8986            lVol = *left;
8987            rVol = *right;
8988        }
8989        mEffects[i]->setVolume(&lVol, &rVol, false);
8990    }
8991    *left = newLeft;
8992    *right = newRight;
8993
8994    return hasControl;
8995}
8996
8997status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
8998{
8999    const size_t SIZE = 256;
9000    char buffer[SIZE];
9001    String8 result;
9002
9003    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9004    result.append(buffer);
9005
9006    bool locked = tryLock(mLock);
9007    // failed to lock - AudioFlinger is probably deadlocked
9008    if (!locked) {
9009        result.append("\tCould not lock mutex:\n");
9010    }
9011
9012    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9013    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9014            mEffects.size(),
9015            (uint32_t)mInBuffer,
9016            (uint32_t)mOutBuffer,
9017            mActiveTrackCnt);
9018    result.append(buffer);
9019    write(fd, result.string(), result.size());
9020
9021    for (size_t i = 0; i < mEffects.size(); ++i) {
9022        sp<EffectModule> effect = mEffects[i];
9023        if (effect != 0) {
9024            effect->dump(fd, args);
9025        }
9026    }
9027
9028    if (locked) {
9029        mLock.unlock();
9030    }
9031
9032    return NO_ERROR;
9033}
9034
9035// must be called with ThreadBase::mLock held
9036void AudioFlinger::EffectChain::setEffectSuspended_l(
9037        const effect_uuid_t *type, bool suspend)
9038{
9039    sp<SuspendedEffectDesc> desc;
9040    // use effect type UUID timelow as key as there is no real risk of identical
9041    // timeLow fields among effect type UUIDs.
9042    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9043    if (suspend) {
9044        if (index >= 0) {
9045            desc = mSuspendedEffects.valueAt(index);
9046        } else {
9047            desc = new SuspendedEffectDesc();
9048            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9049            mSuspendedEffects.add(type->timeLow, desc);
9050            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9051        }
9052        if (desc->mRefCount++ == 0) {
9053            sp<EffectModule> effect = getEffectIfEnabled(type);
9054            if (effect != 0) {
9055                desc->mEffect = effect;
9056                effect->setSuspended(true);
9057                effect->setEnabled(false);
9058            }
9059        }
9060    } else {
9061        if (index < 0) {
9062            return;
9063        }
9064        desc = mSuspendedEffects.valueAt(index);
9065        if (desc->mRefCount <= 0) {
9066            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9067            desc->mRefCount = 1;
9068        }
9069        if (--desc->mRefCount == 0) {
9070            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9071            if (desc->mEffect != 0) {
9072                sp<EffectModule> effect = desc->mEffect.promote();
9073                if (effect != 0) {
9074                    effect->setSuspended(false);
9075                    sp<EffectHandle> handle = effect->controlHandle();
9076                    if (handle != 0) {
9077                        effect->setEnabled(handle->enabled());
9078                    }
9079                }
9080                desc->mEffect.clear();
9081            }
9082            mSuspendedEffects.removeItemsAt(index);
9083        }
9084    }
9085}
9086
9087// must be called with ThreadBase::mLock held
9088void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9089{
9090    sp<SuspendedEffectDesc> desc;
9091
9092    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9093    if (suspend) {
9094        if (index >= 0) {
9095            desc = mSuspendedEffects.valueAt(index);
9096        } else {
9097            desc = new SuspendedEffectDesc();
9098            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9099            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9100        }
9101        if (desc->mRefCount++ == 0) {
9102            Vector< sp<EffectModule> > effects;
9103            getSuspendEligibleEffects(effects);
9104            for (size_t i = 0; i < effects.size(); i++) {
9105                setEffectSuspended_l(&effects[i]->desc().type, true);
9106            }
9107        }
9108    } else {
9109        if (index < 0) {
9110            return;
9111        }
9112        desc = mSuspendedEffects.valueAt(index);
9113        if (desc->mRefCount <= 0) {
9114            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9115            desc->mRefCount = 1;
9116        }
9117        if (--desc->mRefCount == 0) {
9118            Vector<const effect_uuid_t *> types;
9119            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9120                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9121                    continue;
9122                }
9123                types.add(&mSuspendedEffects.valueAt(i)->mType);
9124            }
9125            for (size_t i = 0; i < types.size(); i++) {
9126                setEffectSuspended_l(types[i], false);
9127            }
9128            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9129            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9130        }
9131    }
9132}
9133
9134
9135// The volume effect is used for automated tests only
9136#ifndef OPENSL_ES_H_
9137static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9138                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9139const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9140#endif //OPENSL_ES_H_
9141
9142bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9143{
9144    // auxiliary effects and visualizer are never suspended on output mix
9145    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9146        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9147         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9148         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9149        return false;
9150    }
9151    return true;
9152}
9153
9154void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9155{
9156    effects.clear();
9157    for (size_t i = 0; i < mEffects.size(); i++) {
9158        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9159            effects.add(mEffects[i]);
9160        }
9161    }
9162}
9163
9164sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9165                                                            const effect_uuid_t *type)
9166{
9167    sp<EffectModule> effect = getEffectFromType_l(type);
9168    return effect != 0 && effect->isEnabled() ? effect : 0;
9169}
9170
9171void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9172                                                            bool enabled)
9173{
9174    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9175    if (enabled) {
9176        if (index < 0) {
9177            // if the effect is not suspend check if all effects are suspended
9178            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9179            if (index < 0) {
9180                return;
9181            }
9182            if (!isEffectEligibleForSuspend(effect->desc())) {
9183                return;
9184            }
9185            setEffectSuspended_l(&effect->desc().type, enabled);
9186            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9187            if (index < 0) {
9188                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9189                return;
9190            }
9191        }
9192        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9193            effect->desc().type.timeLow);
9194        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9195        // if effect is requested to suspended but was not yet enabled, supend it now.
9196        if (desc->mEffect == 0) {
9197            desc->mEffect = effect;
9198            effect->setEnabled(false);
9199            effect->setSuspended(true);
9200        }
9201    } else {
9202        if (index < 0) {
9203            return;
9204        }
9205        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9206            effect->desc().type.timeLow);
9207        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9208        desc->mEffect.clear();
9209        effect->setSuspended(false);
9210    }
9211}
9212
9213#undef LOG_TAG
9214#define LOG_TAG "AudioFlinger"
9215
9216// ----------------------------------------------------------------------------
9217
9218status_t AudioFlinger::onTransact(
9219        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9220{
9221    return BnAudioFlinger::onTransact(code, data, reply, flags);
9222}
9223
9224}; // namespace android
9225