HorizontalScrollView.java revision 8a836a8b98557263152a476f614b6e05e19ffc5a
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import android.util.AttributeSet;
20import android.graphics.Rect;
21import android.view.View;
22import android.view.VelocityTracker;
23import android.view.ViewConfiguration;
24import android.view.ViewGroup;
25import android.view.KeyEvent;
26import android.view.FocusFinder;
27import android.view.MotionEvent;
28import android.view.ViewParent;
29import android.view.animation.AnimationUtils;
30import android.content.Context;
31import android.content.res.TypedArray;
32
33import java.util.List;
34
35/**
36 * Layout container for a view hierarchy that can be scrolled by the user,
37 * allowing it to be larger than the physical display.  A HorizontalScrollView
38 * is a {@link FrameLayout}, meaning you should place one child in it
39 * containing the entire contents to scroll; this child may itself be a layout
40 * manager with a complex hierarchy of objects.  A child that is often used
41 * is a {@link LinearLayout} in a horizontal orientation, presenting a horizontal
42 * array of top-level items that the user can scroll through.
43 *
44 * <p>You should never use a HorizontalScrollView with a {@link ListView}, since
45 * ListView takes care of its own scrolling.  Most importantly, doing this
46 * defeats all of the important optimizations in ListView for dealing with
47 * large lists, since it effectively forces the ListView to display its entire
48 * list of items to fill up the infinite container supplied by HorizontalScrollView.
49 *
50 * <p>The {@link TextView} class also
51 * takes care of its own scrolling, so does not require a ScrollView, but
52 * using the two together is possible to achieve the effect of a text view
53 * within a larger container.
54 *
55 * <p>HorizontalScrollView only supports horizontal scrolling.
56 */
57public class HorizontalScrollView extends FrameLayout {
58    private static final int ANIMATED_SCROLL_GAP = ScrollView.ANIMATED_SCROLL_GAP;
59
60    private static final float MAX_SCROLL_FACTOR = ScrollView.MAX_SCROLL_FACTOR;
61
62
63    private long mLastScroll;
64
65    private final Rect mTempRect = new Rect();
66    private OverScroller mScroller;
67
68    /**
69     * Flag to indicate that we are moving focus ourselves. This is so the
70     * code that watches for focus changes initiated outside this ScrollView
71     * knows that it does not have to do anything.
72     */
73    private boolean mScrollViewMovedFocus;
74
75    /**
76     * Position of the last motion event.
77     */
78    private float mLastMotionX;
79
80    /**
81     * True when the layout has changed but the traversal has not come through yet.
82     * Ideally the view hierarchy would keep track of this for us.
83     */
84    private boolean mIsLayoutDirty = true;
85
86    /**
87     * The child to give focus to in the event that a child has requested focus while the
88     * layout is dirty. This prevents the scroll from being wrong if the child has not been
89     * laid out before requesting focus.
90     */
91    private View mChildToScrollTo = null;
92
93    /**
94     * True if the user is currently dragging this ScrollView around. This is
95     * not the same as 'is being flinged', which can be checked by
96     * mScroller.isFinished() (flinging begins when the user lifts his finger).
97     */
98    private boolean mIsBeingDragged = false;
99
100    /**
101     * Determines speed during touch scrolling
102     */
103    private VelocityTracker mVelocityTracker;
104
105    /**
106     * When set to true, the scroll view measure its child to make it fill the currently
107     * visible area.
108     */
109    private boolean mFillViewport;
110
111    /**
112     * Whether arrow scrolling is animated.
113     */
114    private boolean mSmoothScrollingEnabled = true;
115
116    private int mTouchSlop;
117    private int mMinimumVelocity;
118    private int mMaximumVelocity;
119
120    /**
121     * ID of the active pointer. This is used to retain consistency during
122     * drags/flings if multiple pointers are used.
123     */
124    private int mActivePointerId = INVALID_POINTER;
125
126    /**
127     * Sentinel value for no current active pointer.
128     * Used by {@link #mActivePointerId}.
129     */
130    private static final int INVALID_POINTER = -1;
131
132    public HorizontalScrollView(Context context) {
133        this(context, null);
134    }
135
136    public HorizontalScrollView(Context context, AttributeSet attrs) {
137        this(context, attrs, com.android.internal.R.attr.horizontalScrollViewStyle);
138    }
139
140    public HorizontalScrollView(Context context, AttributeSet attrs, int defStyle) {
141        super(context, attrs, defStyle);
142        initScrollView();
143
144        TypedArray a = context.obtainStyledAttributes(attrs,
145                android.R.styleable.HorizontalScrollView, defStyle, 0);
146
147        setFillViewport(a.getBoolean(android.R.styleable.HorizontalScrollView_fillViewport, false));
148
149        a.recycle();
150    }
151
152    @Override
153    protected float getLeftFadingEdgeStrength() {
154        if (getChildCount() == 0) {
155            return 0.0f;
156        }
157
158        final int length = getHorizontalFadingEdgeLength();
159        if (mScrollX < length) {
160            return mScrollX / (float) length;
161        }
162
163        return 1.0f;
164    }
165
166    @Override
167    protected float getRightFadingEdgeStrength() {
168        if (getChildCount() == 0) {
169            return 0.0f;
170        }
171
172        final int length = getHorizontalFadingEdgeLength();
173        final int rightEdge = getWidth() - mPaddingRight;
174        final int span = getChildAt(0).getRight() - mScrollX - rightEdge;
175        if (span < length) {
176            return span / (float) length;
177        }
178
179        return 1.0f;
180    }
181
182    /**
183     * @return The maximum amount this scroll view will scroll in response to
184     *   an arrow event.
185     */
186    public int getMaxScrollAmount() {
187        return (int) (MAX_SCROLL_FACTOR * (mRight - mLeft));
188    }
189
190
191    private void initScrollView() {
192        mScroller = new OverScroller(getContext());
193        setFocusable(true);
194        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
195        setWillNotDraw(false);
196        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
197        mTouchSlop = configuration.getScaledTouchSlop();
198        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
199        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
200    }
201
202    @Override
203    public void addView(View child) {
204        if (getChildCount() > 0) {
205            throw new IllegalStateException("HorizontalScrollView can host only one direct child");
206        }
207
208        super.addView(child);
209    }
210
211    @Override
212    public void addView(View child, int index) {
213        if (getChildCount() > 0) {
214            throw new IllegalStateException("HorizontalScrollView can host only one direct child");
215        }
216
217        super.addView(child, index);
218    }
219
220    @Override
221    public void addView(View child, ViewGroup.LayoutParams params) {
222        if (getChildCount() > 0) {
223            throw new IllegalStateException("HorizontalScrollView can host only one direct child");
224        }
225
226        super.addView(child, params);
227    }
228
229    @Override
230    public void addView(View child, int index, ViewGroup.LayoutParams params) {
231        if (getChildCount() > 0) {
232            throw new IllegalStateException("HorizontalScrollView can host only one direct child");
233        }
234
235        super.addView(child, index, params);
236    }
237
238    /**
239     * @return Returns true this HorizontalScrollView can be scrolled
240     */
241    private boolean canScroll() {
242        View child = getChildAt(0);
243        if (child != null) {
244            int childWidth = child.getWidth();
245            return getWidth() < childWidth + mPaddingLeft + mPaddingRight ;
246        }
247        return false;
248    }
249
250    /**
251     * Indicates whether this ScrollView's content is stretched to fill the viewport.
252     *
253     * @return True if the content fills the viewport, false otherwise.
254     */
255    public boolean isFillViewport() {
256        return mFillViewport;
257    }
258
259    /**
260     * Indicates this ScrollView whether it should stretch its content width to fill
261     * the viewport or not.
262     *
263     * @param fillViewport True to stretch the content's width to the viewport's
264     *        boundaries, false otherwise.
265     */
266    public void setFillViewport(boolean fillViewport) {
267        if (fillViewport != mFillViewport) {
268            mFillViewport = fillViewport;
269            requestLayout();
270        }
271    }
272
273    /**
274     * @return Whether arrow scrolling will animate its transition.
275     */
276    public boolean isSmoothScrollingEnabled() {
277        return mSmoothScrollingEnabled;
278    }
279
280    /**
281     * Set whether arrow scrolling will animate its transition.
282     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
283     */
284    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
285        mSmoothScrollingEnabled = smoothScrollingEnabled;
286    }
287
288    @Override
289    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
290        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
291
292        if (!mFillViewport) {
293            return;
294        }
295
296        final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
297        if (widthMode == MeasureSpec.UNSPECIFIED) {
298            return;
299        }
300
301        if (getChildCount() > 0) {
302            final View child = getChildAt(0);
303            int width = getMeasuredWidth();
304            if (child.getMeasuredWidth() < width) {
305                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
306
307                int childHeightMeasureSpec = getChildMeasureSpec(heightMeasureSpec, mPaddingTop
308                        + mPaddingBottom, lp.height);
309                width -= mPaddingLeft;
310                width -= mPaddingRight;
311                int childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY);
312
313                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
314            }
315        }
316    }
317
318    @Override
319    public boolean dispatchKeyEvent(KeyEvent event) {
320        // Let the focused view and/or our descendants get the key first
321        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
322    }
323
324    /**
325     * You can call this function yourself to have the scroll view perform
326     * scrolling from a key event, just as if the event had been dispatched to
327     * it by the view hierarchy.
328     *
329     * @param event The key event to execute.
330     * @return Return true if the event was handled, else false.
331     */
332    public boolean executeKeyEvent(KeyEvent event) {
333        mTempRect.setEmpty();
334
335        if (!canScroll()) {
336            if (isFocused()) {
337                View currentFocused = findFocus();
338                if (currentFocused == this) currentFocused = null;
339                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
340                        currentFocused, View.FOCUS_RIGHT);
341                return nextFocused != null && nextFocused != this &&
342                        nextFocused.requestFocus(View.FOCUS_RIGHT);
343            }
344            return false;
345        }
346
347        boolean handled = false;
348        if (event.getAction() == KeyEvent.ACTION_DOWN) {
349            switch (event.getKeyCode()) {
350                case KeyEvent.KEYCODE_DPAD_LEFT:
351                    if (!event.isAltPressed()) {
352                        handled = arrowScroll(View.FOCUS_LEFT);
353                    } else {
354                        handled = fullScroll(View.FOCUS_LEFT);
355                    }
356                    break;
357                case KeyEvent.KEYCODE_DPAD_RIGHT:
358                    if (!event.isAltPressed()) {
359                        handled = arrowScroll(View.FOCUS_RIGHT);
360                    } else {
361                        handled = fullScroll(View.FOCUS_RIGHT);
362                    }
363                    break;
364                case KeyEvent.KEYCODE_SPACE:
365                    pageScroll(event.isShiftPressed() ? View.FOCUS_LEFT : View.FOCUS_RIGHT);
366                    break;
367            }
368        }
369
370        return handled;
371    }
372
373    private boolean inChild(int x, int y) {
374        if (getChildCount() > 0) {
375            final View child = getChildAt(0);
376            return !(y < child.getTop()
377                    || y >= child.getBottom()
378                    || x < child.getLeft()
379                    || x >= child.getRight());
380        }
381        return false;
382    }
383
384    @Override
385    public boolean onInterceptTouchEvent(MotionEvent ev) {
386        /*
387         * This method JUST determines whether we want to intercept the motion.
388         * If we return true, onMotionEvent will be called and we do the actual
389         * scrolling there.
390         */
391
392        /*
393        * Shortcut the most recurring case: the user is in the dragging
394        * state and he is moving his finger.  We want to intercept this
395        * motion.
396        */
397        final int action = ev.getAction();
398        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
399            return true;
400        }
401
402        switch (action & MotionEvent.ACTION_MASK) {
403            case MotionEvent.ACTION_MOVE: {
404                /*
405                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
406                 * whether the user has moved far enough from his original down touch.
407                 */
408
409                /*
410                * Locally do absolute value. mLastMotionX is set to the x value
411                * of the down event.
412                */
413                final int pointerIndex = ev.findPointerIndex(mActivePointerId);
414                final float x = ev.getX(pointerIndex);
415                final int xDiff = (int) Math.abs(x - mLastMotionX);
416                if (xDiff > mTouchSlop) {
417                    mIsBeingDragged = true;
418                    mLastMotionX = x;
419                    if (mParent != null) mParent.requestDisallowInterceptTouchEvent(true);
420                }
421                break;
422            }
423
424            case MotionEvent.ACTION_DOWN: {
425                final float x = ev.getX();
426                if (!inChild((int) x, (int) ev.getY())) {
427                    mIsBeingDragged = false;
428                    break;
429                }
430
431                /*
432                 * Remember location of down touch.
433                 * ACTION_DOWN always refers to pointer index 0.
434                 */
435                mLastMotionX = x;
436                mActivePointerId = ev.getPointerId(0);
437
438                /*
439                * If being flinged and user touches the screen, initiate drag;
440                * otherwise don't.  mScroller.isFinished should be false when
441                * being flinged.
442                */
443                mIsBeingDragged = !mScroller.isFinished();
444                break;
445            }
446
447            case MotionEvent.ACTION_CANCEL:
448            case MotionEvent.ACTION_UP:
449                /* Release the drag */
450                mIsBeingDragged = false;
451                mActivePointerId = INVALID_POINTER;
452                break;
453            case MotionEvent.ACTION_POINTER_UP:
454                onSecondaryPointerUp(ev);
455                break;
456        }
457
458        /*
459        * The only time we want to intercept motion events is if we are in the
460        * drag mode.
461        */
462        return mIsBeingDragged;
463    }
464
465    @Override
466    public boolean onTouchEvent(MotionEvent ev) {
467
468        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
469            // Don't handle edge touches immediately -- they may actually belong to one of our
470            // descendants.
471            return false;
472        }
473
474        if (mVelocityTracker == null) {
475            mVelocityTracker = VelocityTracker.obtain();
476        }
477        mVelocityTracker.addMovement(ev);
478
479        final int action = ev.getAction();
480
481        switch (action & MotionEvent.ACTION_MASK) {
482            case MotionEvent.ACTION_DOWN: {
483                /*
484                * If being flinged and user touches, stop the fling. isFinished
485                * will be false if being flinged.
486                */
487                if (!mScroller.isFinished()) {
488                    mScroller.abortAnimation();
489                }
490
491                final float x = ev.getX();
492                if (!(mIsBeingDragged = inChild((int) x, (int) ev.getY()))) {
493                    return false;
494                }
495
496                // Remember where the motion event started
497                mLastMotionX = x;
498                break;
499            }
500            case MotionEvent.ACTION_MOVE:
501                if (mIsBeingDragged) {
502                    // Scroll to follow the motion event
503                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
504                    final float x = ev.getX(activePointerIndex);
505                    final int deltaX = (int) (mLastMotionX - x);
506                    mLastMotionX = x;
507
508                    final int oldX = mScrollX;
509                    final int oldY = mScrollY;
510                    overscrollBy(deltaX, 0, mScrollX, 0, getScrollRange(), 0,
511                            getOverscrollMax(), 0, true);
512                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
513                }
514                break;
515            case MotionEvent.ACTION_UP:
516                if (mIsBeingDragged) {
517                    final VelocityTracker velocityTracker = mVelocityTracker;
518                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
519                    int initialVelocity = (int) velocityTracker.getXVelocity(mActivePointerId);
520
521                    if (getChildCount() > 0) {
522                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
523                            fling(-initialVelocity);
524                        } else {
525                            final int right = getScrollRange();
526                            if (mScroller.springback(mScrollX, mScrollY, 0, right, 0, 0)) {
527                                invalidate();
528                            }
529                        }
530                    }
531
532                    mActivePointerId = INVALID_POINTER;
533                    mIsBeingDragged = false;
534
535                    if (mVelocityTracker != null) {
536                        mVelocityTracker.recycle();
537                        mVelocityTracker = null;
538                    }
539                }
540                break;
541            case MotionEvent.ACTION_POINTER_UP:
542                onSecondaryPointerUp(ev);
543                break;
544        }
545        return true;
546    }
547
548    private void onSecondaryPointerUp(MotionEvent ev) {
549        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
550                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
551        final int pointerId = ev.getPointerId(pointerIndex);
552        if (pointerId == mActivePointerId) {
553            // This was our active pointer going up. Choose a new
554            // active pointer and adjust accordingly.
555            // TODO: Make this decision more intelligent.
556            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
557            mLastMotionX = ev.getX(newPointerIndex);
558            mActivePointerId = ev.getPointerId(newPointerIndex);
559            if (mVelocityTracker != null) {
560                mVelocityTracker.clear();
561            }
562        }
563    }
564
565    @Override
566    protected void onOverscrolled(int scrollX, int scrollY,
567            boolean clampedX, boolean clampedY) {
568        // Treat animating scrolls differently; see #computeScroll() for why.
569        if (!mScroller.isFinished()) {
570            mScrollX = scrollX;
571            mScrollY = scrollY;
572            if (clampedX) {
573                mScroller.springback(mScrollX, mScrollY, 0, getScrollRange(), 0, 0);
574            }
575        } else {
576            super.scrollTo(scrollX, scrollY);
577        }
578    }
579
580    private int getOverscrollMax() {
581        int childCount = getChildCount();
582        int containerOverscroll = (getWidth() - mPaddingLeft - mPaddingRight) / 3;
583        if (childCount > 0) {
584            return Math.min(containerOverscroll, getChildAt(0).getWidth() / 3);
585        } else {
586            return containerOverscroll;
587        }
588    }
589
590    private int getScrollRange() {
591        int scrollRange = 0;
592        if (getChildCount() > 0) {
593            View child = getChildAt(0);
594            scrollRange = Math.max(0,
595                    child.getWidth() - getWidth() - mPaddingLeft - mPaddingRight);
596        }
597        return scrollRange;
598    }
599
600    /**
601     * <p>
602     * Finds the next focusable component that fits in this View's bounds
603     * (excluding fading edges) pretending that this View's left is located at
604     * the parameter left.
605     * </p>
606     *
607     * @param leftFocus          look for a candidate is the one at the left of the bounds
608     *                           if leftFocus is true, or at the right of the bounds if leftFocus
609     *                           is false
610     * @param left               the left offset of the bounds in which a focusable must be
611     *                           found (the fading edge is assumed to start at this position)
612     * @param preferredFocusable the View that has highest priority and will be
613     *                           returned if it is within my bounds (null is valid)
614     * @return the next focusable component in the bounds or null if none can be found
615     */
616    private View findFocusableViewInMyBounds(final boolean leftFocus,
617            final int left, View preferredFocusable) {
618        /*
619         * The fading edge's transparent side should be considered for focus
620         * since it's mostly visible, so we divide the actual fading edge length
621         * by 2.
622         */
623        final int fadingEdgeLength = getHorizontalFadingEdgeLength() / 2;
624        final int leftWithoutFadingEdge = left + fadingEdgeLength;
625        final int rightWithoutFadingEdge = left + getWidth() - fadingEdgeLength;
626
627        if ((preferredFocusable != null)
628                && (preferredFocusable.getLeft() < rightWithoutFadingEdge)
629                && (preferredFocusable.getRight() > leftWithoutFadingEdge)) {
630            return preferredFocusable;
631        }
632
633        return findFocusableViewInBounds(leftFocus, leftWithoutFadingEdge,
634                rightWithoutFadingEdge);
635    }
636
637    /**
638     * <p>
639     * Finds the next focusable component that fits in the specified bounds.
640     * </p>
641     *
642     * @param leftFocus look for a candidate is the one at the left of the bounds
643     *                  if leftFocus is true, or at the right of the bounds if
644     *                  leftFocus is false
645     * @param left      the left offset of the bounds in which a focusable must be
646     *                  found
647     * @param right     the right offset of the bounds in which a focusable must
648     *                  be found
649     * @return the next focusable component in the bounds or null if none can
650     *         be found
651     */
652    private View findFocusableViewInBounds(boolean leftFocus, int left, int right) {
653
654        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
655        View focusCandidate = null;
656
657        /*
658         * A fully contained focusable is one where its left is below the bound's
659         * left, and its right is above the bound's right. A partially
660         * contained focusable is one where some part of it is within the
661         * bounds, but it also has some part that is not within bounds.  A fully contained
662         * focusable is preferred to a partially contained focusable.
663         */
664        boolean foundFullyContainedFocusable = false;
665
666        int count = focusables.size();
667        for (int i = 0; i < count; i++) {
668            View view = focusables.get(i);
669            int viewLeft = view.getLeft();
670            int viewRight = view.getRight();
671
672            if (left < viewRight && viewLeft < right) {
673                /*
674                 * the focusable is in the target area, it is a candidate for
675                 * focusing
676                 */
677
678                final boolean viewIsFullyContained = (left < viewLeft) &&
679                        (viewRight < right);
680
681                if (focusCandidate == null) {
682                    /* No candidate, take this one */
683                    focusCandidate = view;
684                    foundFullyContainedFocusable = viewIsFullyContained;
685                } else {
686                    final boolean viewIsCloserToBoundary =
687                            (leftFocus && viewLeft < focusCandidate.getLeft()) ||
688                                    (!leftFocus && viewRight > focusCandidate.getRight());
689
690                    if (foundFullyContainedFocusable) {
691                        if (viewIsFullyContained && viewIsCloserToBoundary) {
692                            /*
693                             * We're dealing with only fully contained views, so
694                             * it has to be closer to the boundary to beat our
695                             * candidate
696                             */
697                            focusCandidate = view;
698                        }
699                    } else {
700                        if (viewIsFullyContained) {
701                            /* Any fully contained view beats a partially contained view */
702                            focusCandidate = view;
703                            foundFullyContainedFocusable = true;
704                        } else if (viewIsCloserToBoundary) {
705                            /*
706                             * Partially contained view beats another partially
707                             * contained view if it's closer
708                             */
709                            focusCandidate = view;
710                        }
711                    }
712                }
713            }
714        }
715
716        return focusCandidate;
717    }
718
719    /**
720     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
721     * method will scroll the view by one page left or right and give the focus
722     * to the leftmost/rightmost component in the new visible area. If no
723     * component is a good candidate for focus, this scrollview reclaims the
724     * focus.</p>
725     *
726     * @param direction the scroll direction: {@link android.view.View#FOCUS_LEFT}
727     *                  to go one page left or {@link android.view.View#FOCUS_RIGHT}
728     *                  to go one page right
729     * @return true if the key event is consumed by this method, false otherwise
730     */
731    public boolean pageScroll(int direction) {
732        boolean right = direction == View.FOCUS_RIGHT;
733        int width = getWidth();
734
735        if (right) {
736            mTempRect.left = getScrollX() + width;
737            int count = getChildCount();
738            if (count > 0) {
739                View view = getChildAt(0);
740                if (mTempRect.left + width > view.getRight()) {
741                    mTempRect.left = view.getRight() - width;
742                }
743            }
744        } else {
745            mTempRect.left = getScrollX() - width;
746            if (mTempRect.left < 0) {
747                mTempRect.left = 0;
748            }
749        }
750        mTempRect.right = mTempRect.left + width;
751
752        return scrollAndFocus(direction, mTempRect.left, mTempRect.right);
753    }
754
755    /**
756     * <p>Handles scrolling in response to a "home/end" shortcut press. This
757     * method will scroll the view to the left or right and give the focus
758     * to the leftmost/rightmost component in the new visible area. If no
759     * component is a good candidate for focus, this scrollview reclaims the
760     * focus.</p>
761     *
762     * @param direction the scroll direction: {@link android.view.View#FOCUS_LEFT}
763     *                  to go the left of the view or {@link android.view.View#FOCUS_RIGHT}
764     *                  to go the right
765     * @return true if the key event is consumed by this method, false otherwise
766     */
767    public boolean fullScroll(int direction) {
768        boolean right = direction == View.FOCUS_RIGHT;
769        int width = getWidth();
770
771        mTempRect.left = 0;
772        mTempRect.right = width;
773
774        if (right) {
775            int count = getChildCount();
776            if (count > 0) {
777                View view = getChildAt(0);
778                mTempRect.right = view.getRight();
779                mTempRect.left = mTempRect.right - width;
780            }
781        }
782
783        return scrollAndFocus(direction, mTempRect.left, mTempRect.right);
784    }
785
786    /**
787     * <p>Scrolls the view to make the area defined by <code>left</code> and
788     * <code>right</code> visible. This method attempts to give the focus
789     * to a component visible in this area. If no component can be focused in
790     * the new visible area, the focus is reclaimed by this scrollview.</p>
791     *
792     * @param direction the scroll direction: {@link android.view.View#FOCUS_LEFT}
793     *                  to go left {@link android.view.View#FOCUS_RIGHT} to right
794     * @param left     the left offset of the new area to be made visible
795     * @param right    the right offset of the new area to be made visible
796     * @return true if the key event is consumed by this method, false otherwise
797     */
798    private boolean scrollAndFocus(int direction, int left, int right) {
799        boolean handled = true;
800
801        int width = getWidth();
802        int containerLeft = getScrollX();
803        int containerRight = containerLeft + width;
804        boolean goLeft = direction == View.FOCUS_LEFT;
805
806        View newFocused = findFocusableViewInBounds(goLeft, left, right);
807        if (newFocused == null) {
808            newFocused = this;
809        }
810
811        if (left >= containerLeft && right <= containerRight) {
812            handled = false;
813        } else {
814            int delta = goLeft ? (left - containerLeft) : (right - containerRight);
815            doScrollX(delta);
816        }
817
818        if (newFocused != findFocus() && newFocused.requestFocus(direction)) {
819            mScrollViewMovedFocus = true;
820            mScrollViewMovedFocus = false;
821        }
822
823        return handled;
824    }
825
826    /**
827     * Handle scrolling in response to a left or right arrow click.
828     *
829     * @param direction The direction corresponding to the arrow key that was
830     *                  pressed
831     * @return True if we consumed the event, false otherwise
832     */
833    public boolean arrowScroll(int direction) {
834
835        View currentFocused = findFocus();
836        if (currentFocused == this) currentFocused = null;
837
838        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
839
840        final int maxJump = getMaxScrollAmount();
841
842        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump)) {
843            nextFocused.getDrawingRect(mTempRect);
844            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
845            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
846            doScrollX(scrollDelta);
847            nextFocused.requestFocus(direction);
848        } else {
849            // no new focus
850            int scrollDelta = maxJump;
851
852            if (direction == View.FOCUS_LEFT && getScrollX() < scrollDelta) {
853                scrollDelta = getScrollX();
854            } else if (direction == View.FOCUS_RIGHT && getChildCount() > 0) {
855
856                int daRight = getChildAt(0).getRight();
857
858                int screenRight = getScrollX() + getWidth();
859
860                if (daRight - screenRight < maxJump) {
861                    scrollDelta = daRight - screenRight;
862                }
863            }
864            if (scrollDelta == 0) {
865                return false;
866            }
867            doScrollX(direction == View.FOCUS_RIGHT ? scrollDelta : -scrollDelta);
868        }
869
870        if (currentFocused != null && currentFocused.isFocused()
871                && isOffScreen(currentFocused)) {
872            // previously focused item still has focus and is off screen, give
873            // it up (take it back to ourselves)
874            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
875            // sure to
876            // get it)
877            final int descendantFocusability = getDescendantFocusability();  // save
878            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
879            requestFocus();
880            setDescendantFocusability(descendantFocusability);  // restore
881        }
882        return true;
883    }
884
885    /**
886     * @return whether the descendant of this scroll view is scrolled off
887     *  screen.
888     */
889    private boolean isOffScreen(View descendant) {
890        return !isWithinDeltaOfScreen(descendant, 0);
891    }
892
893    /**
894     * @return whether the descendant of this scroll view is within delta
895     *  pixels of being on the screen.
896     */
897    private boolean isWithinDeltaOfScreen(View descendant, int delta) {
898        descendant.getDrawingRect(mTempRect);
899        offsetDescendantRectToMyCoords(descendant, mTempRect);
900
901        return (mTempRect.right + delta) >= getScrollX()
902                && (mTempRect.left - delta) <= (getScrollX() + getWidth());
903    }
904
905    /**
906     * Smooth scroll by a X delta
907     *
908     * @param delta the number of pixels to scroll by on the X axis
909     */
910    private void doScrollX(int delta) {
911        if (delta != 0) {
912            if (mSmoothScrollingEnabled) {
913                smoothScrollBy(delta, 0);
914            } else {
915                scrollBy(delta, 0);
916            }
917        }
918    }
919
920    /**
921     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
922     *
923     * @param dx the number of pixels to scroll by on the X axis
924     * @param dy the number of pixels to scroll by on the Y axis
925     */
926    public final void smoothScrollBy(int dx, int dy) {
927        if (getChildCount() == 0) {
928            // Nothing to do.
929            return;
930        }
931        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
932        if (duration > ANIMATED_SCROLL_GAP) {
933            final int width = getWidth() - mPaddingRight - mPaddingLeft;
934            final int right = getChildAt(0).getWidth();
935            final int maxX = Math.max(0, right - width);
936            final int scrollX = mScrollX;
937            dx = Math.max(0, Math.min(scrollX + dx, maxX)) - scrollX;
938
939            mScroller.startScroll(scrollX, mScrollY, dx, 0);
940            awakenScrollBars(mScroller.getDuration());
941            invalidate();
942        } else {
943            if (!mScroller.isFinished()) {
944                mScroller.abortAnimation();
945            }
946            scrollBy(dx, dy);
947        }
948        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
949    }
950
951    /**
952     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
953     *
954     * @param x the position where to scroll on the X axis
955     * @param y the position where to scroll on the Y axis
956     */
957    public final void smoothScrollTo(int x, int y) {
958        smoothScrollBy(x - mScrollX, y - mScrollY);
959    }
960
961    /**
962     * <p>The scroll range of a scroll view is the overall width of all of its
963     * children.</p>
964     */
965    @Override
966    protected int computeHorizontalScrollRange() {
967        final int count = getChildCount();
968        final int contentWidth = getWidth() - mPaddingLeft - mPaddingRight;
969        if (count == 0) {
970            return contentWidth;
971        }
972
973        int scrollRange = getChildAt(0).getRight();
974        final int scrollX = mScrollX;
975        final int overscrollRight = Math.max(0, scrollRange - contentWidth);
976        if (scrollX < 0) {
977            scrollRange -= scrollX;
978        } else if (scrollX > overscrollRight) {
979            scrollRange += scrollX - overscrollRight;
980        }
981
982        return scrollRange;
983    }
984
985    @Override
986    protected int computeHorizontalScrollOffset() {
987        return Math.max(0, super.computeHorizontalScrollOffset());
988    }
989
990    @Override
991    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
992        ViewGroup.LayoutParams lp = child.getLayoutParams();
993
994        int childWidthMeasureSpec;
995        int childHeightMeasureSpec;
996
997        childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec, mPaddingTop
998                + mPaddingBottom, lp.height);
999
1000        childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1001
1002        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1003    }
1004
1005    @Override
1006    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1007            int parentHeightMeasureSpec, int heightUsed) {
1008        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1009
1010        final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
1011                mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
1012                        + heightUsed, lp.height);
1013        final int childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(
1014                lp.leftMargin + lp.rightMargin, MeasureSpec.UNSPECIFIED);
1015
1016        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1017    }
1018
1019    @Override
1020    public void computeScroll() {
1021        if (mScroller.computeScrollOffset()) {
1022            // This is called at drawing time by ViewGroup.  We don't want to
1023            // re-show the scrollbars at this point, which scrollTo will do,
1024            // so we replicate most of scrollTo here.
1025            //
1026            //         It's a little odd to call onScrollChanged from inside the drawing.
1027            //
1028            //         It is, except when you remember that computeScroll() is used to
1029            //         animate scrolling. So unless we want to defer the onScrollChanged()
1030            //         until the end of the animated scrolling, we don't really have a
1031            //         choice here.
1032            //
1033            //         I agree.  The alternative, which I think would be worse, is to post
1034            //         something and tell the subclasses later.  This is bad because there
1035            //         will be a window where mScrollX/Y is different from what the app
1036            //         thinks it is.
1037            //
1038            int oldX = mScrollX;
1039            int oldY = mScrollY;
1040            int x = mScroller.getCurrX();
1041            int y = mScroller.getCurrY();
1042
1043            if (oldX != x || oldY != y) {
1044                overscrollBy(x - oldX, y - oldY, oldX, oldY, getScrollRange(), 0,
1045                        getOverscrollMax(), 0, false);
1046                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1047            }
1048
1049            // Keep on drawing until the animation has finished.
1050            postInvalidate();
1051        }
1052    }
1053
1054    /**
1055     * Scrolls the view to the given child.
1056     *
1057     * @param child the View to scroll to
1058     */
1059    private void scrollToChild(View child) {
1060        child.getDrawingRect(mTempRect);
1061
1062        /* Offset from child's local coordinates to ScrollView coordinates */
1063        offsetDescendantRectToMyCoords(child, mTempRect);
1064
1065        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1066
1067        if (scrollDelta != 0) {
1068            scrollBy(scrollDelta, 0);
1069        }
1070    }
1071
1072    /**
1073     * If rect is off screen, scroll just enough to get it (or at least the
1074     * first screen size chunk of it) on screen.
1075     *
1076     * @param rect      The rectangle.
1077     * @param immediate True to scroll immediately without animation
1078     * @return true if scrolling was performed
1079     */
1080    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1081        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1082        final boolean scroll = delta != 0;
1083        if (scroll) {
1084            if (immediate) {
1085                scrollBy(delta, 0);
1086            } else {
1087                smoothScrollBy(delta, 0);
1088            }
1089        }
1090        return scroll;
1091    }
1092
1093    /**
1094     * Compute the amount to scroll in the X direction in order to get
1095     * a rectangle completely on the screen (or, if taller than the screen,
1096     * at least the first screen size chunk of it).
1097     *
1098     * @param rect The rect.
1099     * @return The scroll delta.
1100     */
1101    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1102        if (getChildCount() == 0) return 0;
1103
1104        int width = getWidth();
1105        int screenLeft = getScrollX();
1106        int screenRight = screenLeft + width;
1107
1108        int fadingEdge = getHorizontalFadingEdgeLength();
1109
1110        // leave room for left fading edge as long as rect isn't at very left
1111        if (rect.left > 0) {
1112            screenLeft += fadingEdge;
1113        }
1114
1115        // leave room for right fading edge as long as rect isn't at very right
1116        if (rect.right < getChildAt(0).getWidth()) {
1117            screenRight -= fadingEdge;
1118        }
1119
1120        int scrollXDelta = 0;
1121
1122        if (rect.right > screenRight && rect.left > screenLeft) {
1123            // need to move right to get it in view: move right just enough so
1124            // that the entire rectangle is in view (or at least the first
1125            // screen size chunk).
1126
1127            if (rect.width() > width) {
1128                // just enough to get screen size chunk on
1129                scrollXDelta += (rect.left - screenLeft);
1130            } else {
1131                // get entire rect at right of screen
1132                scrollXDelta += (rect.right - screenRight);
1133            }
1134
1135            // make sure we aren't scrolling beyond the end of our content
1136            int right = getChildAt(0).getRight();
1137            int distanceToRight = right - screenRight;
1138            scrollXDelta = Math.min(scrollXDelta, distanceToRight);
1139
1140        } else if (rect.left < screenLeft && rect.right < screenRight) {
1141            // need to move right to get it in view: move right just enough so that
1142            // entire rectangle is in view (or at least the first screen
1143            // size chunk of it).
1144
1145            if (rect.width() > width) {
1146                // screen size chunk
1147                scrollXDelta -= (screenRight - rect.right);
1148            } else {
1149                // entire rect at left
1150                scrollXDelta -= (screenLeft - rect.left);
1151            }
1152
1153            // make sure we aren't scrolling any further than the left our content
1154            scrollXDelta = Math.max(scrollXDelta, -getScrollX());
1155        }
1156        return scrollXDelta;
1157    }
1158
1159    @Override
1160    public void requestChildFocus(View child, View focused) {
1161        if (!mScrollViewMovedFocus) {
1162            if (!mIsLayoutDirty) {
1163                scrollToChild(focused);
1164            } else {
1165                // The child may not be laid out yet, we can't compute the scroll yet
1166                mChildToScrollTo = focused;
1167            }
1168        }
1169        super.requestChildFocus(child, focused);
1170    }
1171
1172
1173    /**
1174     * When looking for focus in children of a scroll view, need to be a little
1175     * more careful not to give focus to something that is scrolled off screen.
1176     *
1177     * This is more expensive than the default {@link android.view.ViewGroup}
1178     * implementation, otherwise this behavior might have been made the default.
1179     */
1180    @Override
1181    protected boolean onRequestFocusInDescendants(int direction,
1182            Rect previouslyFocusedRect) {
1183
1184        // convert from forward / backward notation to up / down / left / right
1185        // (ugh).
1186        if (direction == View.FOCUS_FORWARD) {
1187            direction = View.FOCUS_RIGHT;
1188        } else if (direction == View.FOCUS_BACKWARD) {
1189            direction = View.FOCUS_LEFT;
1190        }
1191
1192        final View nextFocus = previouslyFocusedRect == null ?
1193                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1194                FocusFinder.getInstance().findNextFocusFromRect(this,
1195                        previouslyFocusedRect, direction);
1196
1197        if (nextFocus == null) {
1198            return false;
1199        }
1200
1201        if (isOffScreen(nextFocus)) {
1202            return false;
1203        }
1204
1205        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1206    }
1207
1208    @Override
1209    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1210            boolean immediate) {
1211        // offset into coordinate space of this scroll view
1212        rectangle.offset(child.getLeft() - child.getScrollX(),
1213                child.getTop() - child.getScrollY());
1214
1215        return scrollToChildRect(rectangle, immediate);
1216    }
1217
1218    @Override
1219    public void requestLayout() {
1220        mIsLayoutDirty = true;
1221        super.requestLayout();
1222    }
1223
1224    @Override
1225    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1226        super.onLayout(changed, l, t, r, b);
1227        mIsLayoutDirty = false;
1228        // Give a child focus if it needs it
1229        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1230                scrollToChild(mChildToScrollTo);
1231        }
1232        mChildToScrollTo = null;
1233
1234        // Calling this with the present values causes it to re-clam them
1235        scrollTo(mScrollX, mScrollY);
1236    }
1237
1238    @Override
1239    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1240        super.onSizeChanged(w, h, oldw, oldh);
1241
1242        View currentFocused = findFocus();
1243        if (null == currentFocused || this == currentFocused)
1244            return;
1245
1246        final int maxJump = mRight - mLeft;
1247
1248        if (isWithinDeltaOfScreen(currentFocused, maxJump)) {
1249            currentFocused.getDrawingRect(mTempRect);
1250            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1251            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1252            doScrollX(scrollDelta);
1253        }
1254    }
1255
1256    /**
1257     * Return true if child is an descendant of parent, (or equal to the parent).
1258     */
1259    private boolean isViewDescendantOf(View child, View parent) {
1260        if (child == parent) {
1261            return true;
1262        }
1263
1264        final ViewParent theParent = child.getParent();
1265        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1266    }
1267
1268    /**
1269     * Fling the scroll view
1270     *
1271     * @param velocityX The initial velocity in the X direction. Positive
1272     *                  numbers mean that the finger/curor is moving down the screen,
1273     *                  which means we want to scroll towards the left.
1274     */
1275    public void fling(int velocityX) {
1276        if (getChildCount() > 0) {
1277            int width = getWidth() - mPaddingRight - mPaddingLeft;
1278            int right = getChildAt(0).getWidth();
1279
1280            mScroller.fling(mScrollX, mScrollY, velocityX, 0, 0,
1281                    Math.max(0, right - width), 0, 0, width/2, 0);
1282
1283            final boolean movingRight = velocityX > 0;
1284
1285            View newFocused = findFocusableViewInMyBounds(movingRight,
1286                    mScroller.getFinalX(), findFocus());
1287
1288            if (newFocused == null) {
1289                newFocused = this;
1290            }
1291
1292            if (newFocused != findFocus()
1293                    && newFocused.requestFocus(movingRight ? View.FOCUS_RIGHT : View.FOCUS_LEFT)) {
1294                mScrollViewMovedFocus = true;
1295                mScrollViewMovedFocus = false;
1296            }
1297
1298            awakenScrollBars(mScroller.getDuration());
1299            invalidate();
1300        }
1301    }
1302
1303    /**
1304     * {@inheritDoc}
1305     *
1306     * <p>This version also clamps the scrolling to the bounds of our child.
1307     */
1308    public void scrollTo(int x, int y) {
1309        // we rely on the fact the View.scrollBy calls scrollTo.
1310        if (getChildCount() > 0) {
1311            View child = getChildAt(0);
1312            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1313            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1314            if (x != mScrollX || y != mScrollY) {
1315                super.scrollTo(x, y);
1316            }
1317        }
1318    }
1319
1320    private int clamp(int n, int my, int child) {
1321        if (my >= child || n < 0) {
1322            return 0;
1323        }
1324        if ((my + n) > child) {
1325            return child - my;
1326        }
1327        return n;
1328    }
1329}
1330