FontRenderer.h revision 15bc6437f8b4cf10dba55c7638d349e7b9563f4f
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_FONT_RENDERER_H
18#define ANDROID_HWUI_FONT_RENDERER_H
19
20#include <utils/String8.h>
21#include <utils/String16.h>
22#include <utils/Vector.h>
23#include <utils/KeyedVector.h>
24
25#include <SkScalerContext.h>
26#include <SkPaint.h>
27
28#include <GLES2/gl2.h>
29
30#include "Rect.h"
31#include "Properties.h"
32
33namespace android {
34namespace uirenderer {
35
36///////////////////////////////////////////////////////////////////////////////
37// Defines
38///////////////////////////////////////////////////////////////////////////////
39
40#if RENDER_TEXT_AS_GLYPHS
41    typedef uint16_t glyph_t;
42    #define GET_METRICS(paint, glyph) paint->getGlyphMetrics(glyph)
43    #define GET_GLYPH(text) nextGlyph((const uint16_t**) &text)
44    #define IS_END_OF_STRING(glyph) false
45#else
46    typedef SkUnichar glyph_t;
47    #define GET_METRICS(paint, glyph) paint->getUnicharMetrics(glyph)
48    #define GET_GLYPH(text) SkUTF16_NextUnichar((const uint16_t**) &text)
49    #define IS_END_OF_STRING(glyph) glyph < 0
50#endif
51
52///////////////////////////////////////////////////////////////////////////////
53// Declarations
54///////////////////////////////////////////////////////////////////////////////
55
56class FontRenderer;
57
58///////////////////////////////////////////////////////////////////////////////
59// Font
60///////////////////////////////////////////////////////////////////////////////
61
62/**
63 * Represents a font, defined by a Skia font id and a font size. A font is used
64 * to generate glyphs and cache them in the FontState.
65 */
66class Font {
67public:
68    enum Style {
69        kFakeBold = 1
70    };
71
72    ~Font();
73
74    /**
75     * Renders the specified string of text.
76     * If bitmap is specified, it will be used as the render target
77     */
78    void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
79            int numGlyphs, int x, int y, uint8_t *bitmap = NULL,
80            uint32_t bitmapW = 0, uint32_t bitmapH = 0);
81    /**
82     * Creates a new font associated with the specified font state.
83     */
84    static Font* create(FontRenderer* state, uint32_t fontId, float fontSize,
85            int flags, uint32_t italicStyle, uint32_t scaleX, SkPaint::Style style,
86            uint32_t strokeWidth);
87
88protected:
89    friend class FontRenderer;
90
91    enum RenderMode {
92        FRAMEBUFFER,
93        BITMAP,
94        MEASURE,
95    };
96
97    void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
98            int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
99            uint32_t bitmapW, uint32_t bitmapH, Rect *bounds);
100
101    void measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
102            int numGlyphs, Rect *bounds);
103
104    struct CachedGlyphInfo {
105        // Has the cache been invalidated?
106        bool mIsValid;
107        // Location of the cached glyph in the bitmap
108        // in case we need to resize the texture or
109        // render to bitmap
110        uint32_t mStartX;
111        uint32_t mStartY;
112        uint32_t mBitmapWidth;
113        uint32_t mBitmapHeight;
114        // Also cache texture coords for the quad
115        float mBitmapMinU;
116        float mBitmapMinV;
117        float mBitmapMaxU;
118        float mBitmapMaxV;
119        // Minimize how much we call freetype
120        uint32_t mGlyphIndex;
121        uint32_t mAdvanceX;
122        uint32_t mAdvanceY;
123        // Values below contain a glyph's origin in the bitmap
124        int32_t mBitmapLeft;
125        int32_t mBitmapTop;
126        // Auto-kerning
127        SkFixed mLsbDelta;
128        SkFixed mRsbDelta;
129    };
130
131    Font(FontRenderer* state, uint32_t fontId, float fontSize, int flags, uint32_t italicStyle,
132            uint32_t scaleX, SkPaint::Style style, uint32_t strokeWidth);
133
134    // Cache of glyphs
135    DefaultKeyedVector<glyph_t, CachedGlyphInfo*> mCachedGlyphs;
136
137    void invalidateTextureCache();
138
139    CachedGlyphInfo* cacheGlyph(SkPaint* paint, glyph_t glyph);
140    void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph);
141    void measureCachedGlyph(CachedGlyphInfo *glyph, int x, int y, Rect *bounds);
142    void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
143    void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y,
144            uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH);
145
146    CachedGlyphInfo* getCachedGlyph(SkPaint* paint, glyph_t textUnit);
147
148    static glyph_t nextGlyph(const uint16_t** srcPtr) {
149        const uint16_t* src = *srcPtr;
150        glyph_t g = *src++;
151        *srcPtr = src;
152        return g;
153    }
154
155    FontRenderer* mState;
156    uint32_t mFontId;
157    float mFontSize;
158    int mFlags;
159    uint32_t mItalicStyle;
160    uint32_t mScaleX;
161    SkPaint::Style mStyle;
162    uint32_t mStrokeWidth;
163};
164
165///////////////////////////////////////////////////////////////////////////////
166// Renderer
167///////////////////////////////////////////////////////////////////////////////
168
169class FontRenderer {
170public:
171    FontRenderer();
172    ~FontRenderer();
173
174    void init();
175    void deinit();
176
177    void setGammaTable(const uint8_t* gammaTable) {
178        mGammaTable = gammaTable;
179    }
180
181    void setFont(SkPaint* paint, uint32_t fontId, float fontSize);
182    bool renderText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
183            uint32_t len, int numGlyphs, int x, int y, Rect* bounds);
184
185    struct DropShadow {
186        DropShadow() { };
187
188        DropShadow(const DropShadow& dropShadow):
189            width(dropShadow.width), height(dropShadow.height),
190            image(dropShadow.image), penX(dropShadow.penX),
191            penY(dropShadow.penY) {
192        }
193
194        uint32_t width;
195        uint32_t height;
196        uint8_t* image;
197        int32_t penX;
198        int32_t penY;
199    };
200
201    // After renderDropShadow returns, the called owns the memory in DropShadow.image
202    // and is responsible for releasing it when it's done with it
203    DropShadow renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex,
204            uint32_t len, int numGlyphs, uint32_t radius);
205
206    GLuint getTexture(bool linearFiltering = false) {
207        checkInit();
208        if (linearFiltering != mLinearFiltering) {
209            mLinearFiltering = linearFiltering;
210            const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
211
212            glBindTexture(GL_TEXTURE_2D, mTextureId);
213            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
214            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
215        }
216        return mTextureId;
217    }
218
219    uint32_t getCacheWidth() const {
220        return mCacheWidth;
221    }
222
223    uint32_t getCacheHeight() const {
224        return mCacheHeight;
225    }
226
227protected:
228    friend class Font;
229
230    const uint8_t* mGammaTable;
231
232    struct CacheTextureLine {
233        uint16_t mMaxHeight;
234        uint16_t mMaxWidth;
235        uint32_t mCurrentRow;
236        uint32_t mCurrentCol;
237        bool mDirty;
238
239        CacheTextureLine(uint16_t maxWidth, uint16_t maxHeight, uint32_t currentRow,
240                uint32_t currentCol):
241                    mMaxHeight(maxHeight),
242                    mMaxWidth(maxWidth),
243                    mCurrentRow(currentRow),
244                    mCurrentCol(currentCol),
245                    mDirty(false) {
246        }
247
248        bool fitBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY) {
249            if (glyph.fHeight + 2 > mMaxHeight) {
250                return false;
251            }
252
253            if (mCurrentCol + glyph.fWidth + 2 < mMaxWidth) {
254                *retOriginX = mCurrentCol + 1;
255                *retOriginY = mCurrentRow + 1;
256                mCurrentCol += glyph.fWidth + 2;
257                mDirty = true;
258                return true;
259            }
260
261            return false;
262        }
263    };
264
265    void initTextTexture(bool largeFonts = false);
266    bool cacheBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
267
268    void flushAllAndInvalidate();
269    void initVertexArrayBuffers();
270
271    void checkInit();
272
273    String16 mLatinPrecache;
274    void precacheLatin(SkPaint* paint);
275
276    void issueDrawCommand();
277    void appendMeshQuad(float x1, float y1, float u1, float v1,
278            float x2, float y2, float u2, float v2,
279            float x3, float y3, float u3, float v3,
280            float x4, float y4, float u4, float v4);
281
282    uint32_t mCacheWidth;
283    uint32_t mCacheHeight;
284
285    Vector<CacheTextureLine*> mCacheLines;
286    uint32_t getRemainingCacheCapacity();
287
288    Font* mCurrentFont;
289    Vector<Font*> mActiveFonts;
290
291    // Texture to cache glyph bitmaps
292    uint8_t* mTextTexture;
293    const uint8_t* getTextTextureData() const {
294        return mTextTexture;
295    }
296    GLuint mTextureId;
297    void checkTextureUpdate();
298    bool mUploadTexture;
299
300    // Pointer to vertex data to speed up frame to frame work
301    float *mTextMeshPtr;
302    uint32_t mCurrentQuadIndex;
303    uint32_t mMaxNumberOfQuads;
304
305    uint32_t mIndexBufferID;
306
307    const Rect* mClip;
308    Rect* mBounds;
309    bool mDrawn;
310
311    bool mInitialized;
312
313    bool mLinearFiltering;
314
315    void computeGaussianWeights(float* weights, int32_t radius);
316    void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
317            int32_t width, int32_t height);
318    void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
319            int32_t width, int32_t height);
320    void blurImage(uint8_t* image, int32_t width, int32_t height, int32_t radius);
321};
322
323}; // namespace uirenderer
324}; // namespace android
325
326#endif // ANDROID_HWUI_FONT_RENDERER_H
327